WarSeer
 


Go Back   WarSeer > Warhammer Fantasy Discussion > Fantasy Rules

Fantasy Rules For all your Fantasy rules questions.

Reply
 
Thread Tools
Old 31-10-2009, 08:10   #1
Paraelix
Commander
 
Paraelix's Avatar
 
Join Date: Sep 2009
Location: Aus
Posts: 759
iTrader: (0)
Default 2 Rules Queries.

Tendrils of Tzeentch- States you may reroll a single power/dispel dice... But doesn't stipulate it has to be yours... Can I reroll an opponents dice? To prevent Irresistible or force miscast?

Secondly, a friend was trying to argue today that a dwarf cannon with Rune of Reloading could move and fire, as the rune stipulates it may always fire if 1 crew member is still alive. Can it? 3" isn't much but could fix LoS issues...

Cheers for help, apologies if the answers are blatantly obvious (I don't have my Rulebook with me)
__________________
Lizardmen 2000pts
W- 6; D- 2; L- 0;
Tzeentch Heavy Infantry
W-2; D-1; L-3;

Latest Game- WoC deathstar. 15 Chosen (6x3) with a Warshrine giving boosts and with an Exalted BSB, Banner of Rage, Magic Res, Festus, and Sigvald in its front rank.
Paraelix is offline   Reply With Quote
Old 31-10-2009, 08:17   #2
Nurgling Chieftain
Chapter Master
 
Nurgling Chieftain's Avatar
 
Join Date: Mar 2005
Posts: 4,165
iTrader: (0)
Default Re: 2 Rules Queries.

Yeah, those are both just sort of in the category of "GW just writes things that way."

Tendrils: You will break something like 1/2 of the game's items and special abilities if you expect them to be that specific about who they apply to.

Rune of Reloading: This is one of my biggest pet peeves with GW rules writing. They cannot for the life of them write exceptions correctly. They frequently write narrow exceptions in broad terms.
__________________
"...war machines ... can all fire unless something prevents them (such as not having been pregnant in the recent past)" - Atrahasis
Nurgling Chieftain is offline   Reply With Quote
Old 31-10-2009, 08:33   #3
wilsongrahams
Commander
 
wilsongrahams's Avatar
 
Join Date: Sep 2009
Location: United Kingdom
Posts: 793
iTrader: (0)
Default Re: 2 Rules Queries.

Originally Posted by Paraelix View Post
Tendrils of Tzeentch- States you may reroll a single power/dispel dice... But doesn't stipulate it has to be yours... Can I reroll an opponents dice? To prevent Irresistible or force miscast?

Secondly, a friend was trying to argue today that a dwarf cannon with Rune of Reloading could move and fire, as the rune stipulates it may always fire if 1 crew member is still alive. Can it? 3" isn't much but could fix LoS issues...

Cheers for help, apologies if the answers are blatantly obvious (I don't have my Rulebook with me)

Hi, can't answer the first, but for the reloading, this rule is obviously only aimed at being able to reload due to having only one crew member left and nothing to do with moving AND shooting, and so I would say no due to common sense. When something says ALWAYS, GW forget that this is often contradictory to other ALWAYS items. They should have said, may fire every turn and no test etc instead. Does anyone else agree here or do you like the ALWAYS wording here?
__________________
I've never lost a battle yet, I simply delay the victory a little longer.
wilsongrahams is offline   Reply With Quote
Old 31-10-2009, 08:44   #4
Paraelix
Commander
 
Paraelix's Avatar
 
Join Date: Sep 2009
Location: Aus
Posts: 759
iTrader: (0)
Default Re: 2 Rules Queries.

I stated to the guy that if he modelled a suitably buff dwarf lugging the cannon around over his head with a firing string that I'd allow it... But until then, no.

I think for Tendrils there may be a rule somewhere preventing you rolling your opponents dice... But like I said, the book is elsewhere.
__________________
Lizardmen 2000pts
W- 6; D- 2; L- 0;
Tzeentch Heavy Infantry
W-2; D-1; L-3;

Latest Game- WoC deathstar. 15 Chosen (6x3) with a Warshrine giving boosts and with an Exalted BSB, Banner of Rage, Magic Res, Festus, and Sigvald in its front rank.
Paraelix is offline   Reply With Quote
Old 31-10-2009, 11:08   #5
Warp-Juicer
Veteran Sergeant
 
Join Date: Sep 2009
Posts: 87
iTrader: (0)
Default Re: 2 Rules Queries.

I believe the idea behind the Tendrils is that he can reroll 1 power dice he rolls, and one dispel dice he rolls. I was going over this with someone and its somewhere in the wording of the mutation that indicates that it has to be a dice you rolled to begin with.

I saw that too and began salivating...would of really made DPs worth it.
Warp-Juicer is offline   Reply With Quote
Old 31-10-2009, 11:20   #6
tarrasque
Veteran Sergeant
 
Join Date: Jan 2007
Posts: 116
iTrader: (0)
Default Re: 2 Rules Queries.

you can only rerool your own dice.
or froce to opponent to reroll his
__________________
Originally Posted by venus_redscar View Post
Clearly they need to add female skeletons to the line. I think the current male only skeletons are sexist.
Originally Posted by Enigmatik1 View Post
Nothing says hi like 4 armor-ignoring batch of screaming, burning skulls.
tarrasque is offline   Reply With Quote
Old 31-10-2009, 12:21   #7
T10
Chapter Master
 
T10's Avatar
 
Join Date: Apr 2005
Location: The Danger Zone!
Posts: 3,351
iTrader: (0)
Default Re: 2 Rules Queries.

Tendrils of Tzeentch refers to the character re-rolling the dice. It is therefore limited to attempts made by the character to cast and dispel.

The Rune of Reloading: In my opinion, you choose to either move or shoot with the warmachine. Misfires and loss of crew will reduce your rate of fire, which appears to be what the Rune is intended to improve. I really can't come up with a better counter-argument.

-T10
__________________
Will Orc for food!
We can rebuild you. Faster. Stronger! We have the technology!
Better living in arcology.
T10 is offline   Reply With Quote
Old 31-10-2009, 15:27   #8
theunwantedbeing
Chapter Master
 
theunwantedbeing's Avatar
 
Join Date: May 2007
Location: Preston,in my house.
Posts: 6,178
iTrader: (0)
Default Re: 2 Rules Queries.

Rune of Reloading
"the machine can shoot every turn, as long as there is at least one crewmen left, even if the machine rolled a misfire on the previous turn".

States nothing about being able to move and shoot, so we assume that it still cannot move and shoot.
__________________
Plan B kill it with fire
Meat is Murder tasty, tasty murder
My avatar is a girl holding her underwear in her mouth...she has black lipstick on. Please dont guess, it just exposes your twisted minds.
theunwantedbeing is offline   Reply With Quote
Old 31-10-2009, 21:50   #9
T10
Chapter Master
 
T10's Avatar
 
Join Date: Apr 2005
Location: The Danger Zone!
Posts: 3,351
iTrader: (0)
Default Re: 2 Rules Queries.

Originally Posted by theunwantedbeing View Post
States nothing about being able to move and shoot, so we assume that it still cannot move and shoot.
By "we" I take it you mean yourself and your gaming group.

-T10
__________________
Will Orc for food!
We can rebuild you. Faster. Stronger! We have the technology!
Better living in arcology.
T10 is offline   Reply With Quote
Old 31-10-2009, 22:15   #10
theunwantedbeing
Chapter Master
 
theunwantedbeing's Avatar
 
Join Date: May 2007
Location: Preston,in my house.
Posts: 6,178
iTrader: (0)
Default Re: 2 Rules Queries.

No I mean we as in everyone who is thinking logically about how to understand the rule.
__________________
Plan B kill it with fire
Meat is Murder tasty, tasty murder
My avatar is a girl holding her underwear in her mouth...she has black lipstick on. Please dont guess, it just exposes your twisted minds.
theunwantedbeing is offline   Reply With Quote
Old 01-11-2009, 04:26   #11
uberbleed
Marine
 
uberbleed's Avatar
 
Join Date: Oct 2009
Posts: 14
iTrader: (0)
Default Re: 2 Rules Queries.

tendril of Tzeench once per player turn you can force him to reroll a power or dispell dice, than again in your turn to do the same

Last edited by uberbleed; 01-11-2009 at 04:28.
uberbleed is offline   Reply With Quote
Old 01-11-2009, 05:53   #12
Paraelix
Commander
 
Paraelix's Avatar
 
Join Date: Sep 2009
Location: Aus
Posts: 759
iTrader: (0)
Default Re: 2 Rules Queries.

Originally Posted by T10 View Post
Tendrils of Tzeentch refers to the character re-rolling the dice. It is therefore limited to attempts made by the character to cast and dispel.

-T10
Nothing limits it to his own dice. But the way I see it, it has to be your own dice. So he can change the casting roll of another wizard in your army, just not an enemy. (but you can reroll a dice in a dispel attempt you make)
__________________
Lizardmen 2000pts
W- 6; D- 2; L- 0;
Tzeentch Heavy Infantry
W-2; D-1; L-3;

Latest Game- WoC deathstar. 15 Chosen (6x3) with a Warshrine giving boosts and with an Exalted BSB, Banner of Rage, Magic Res, Festus, and Sigvald in its front rank.
Paraelix is offline   Reply With Quote
Old 01-11-2009, 06:20   #13
Nurgling Chieftain
Chapter Master
 
Nurgling Chieftain's Avatar
 
Join Date: Mar 2005
Posts: 4,165
iTrader: (0)
Default Re: 2 Rules Queries.

"The character may..." limits it to his own dice, IMO.
__________________
"...war machines ... can all fire unless something prevents them (such as not having been pregnant in the recent past)" - Atrahasis
Nurgling Chieftain is offline   Reply With Quote
Old 01-11-2009, 10:14   #14
Askil the Undecided
Commander
 
Askil the Undecided's Avatar
 
Join Date: Oct 2008
Location: Seaford, East Sussex, UK
Posts: 690
iTrader: (0)
Default Re: 2 Rules Queries.

Both of these conform to sacred rule 1 of reading GW rules

"If it doesn't say you can... you can't."

It's simple common sense.

so:

Tendrils:

Quote "the character may re-roll a single power or dispel dice per player turn."
It specifically states the character with the gift is the one who may re-roll and says nothing of the opponent, forcing them to re-roll or allowing anyone else to use the benefits of the gift.

If anything the tendrils last sentance is the tricky one.

Quote [it may] prevent a Miscast, cause irresistable force, or cause a dispel attempt to pass or fail automatically.
Now the dispel part there may get a few people confused as it didn't catch t immediately but it refers directly to the dice results, not simply being able to auto dispel once a turn.
__________________
Originally Posted by Hairy Norseman View Post
Askil the Undecided...you are a scholar and a gent sir!
Necro stuff.

The "full Angelis experience" pack.
Askil the Undecided is offline   Reply With Quote
Old 01-11-2009, 10:15   #15
T10
Chapter Master
 
T10's Avatar
 
Join Date: Apr 2005
Location: The Danger Zone!
Posts: 3,351
iTrader: (0)
Default Re: 2 Rules Queries.

Originally Posted by theunwantedbeing View Post
No I mean we as in everyone who is thinking logically about how to understand the rule.
The description of the rune is pretty concise.

"The war machine can shoot every turn, as long as there is at least one crewman left, even if the machine has rolled a Misfire in the previous turn."

The reference to the Misfire is either an example or a condition.
  • If it's an example then the rune overrides all "may not shoot" conditions.
  • If it's a condition then the rune only comes into play when the warmachine is required to miss a turn due to Misfire.

It sounds like an example to me.

Personally I rate the rune's description vague enough to warrant a house rule, and my house rule is that it only applies when the warmachine would need to miss a turn due to loss of crew or Misfires.

But I don't try to fool myself into believing that the rule is perfectly clear.

-T10
__________________
Will Orc for food!
We can rebuild you. Faster. Stronger! We have the technology!
Better living in arcology.
T10 is offline   Reply With Quote
Old 01-11-2009, 11:27   #16
Askil the Undecided
Commander
 
Askil the Undecided's Avatar
 
Join Date: Oct 2008
Location: Seaford, East Sussex, UK
Posts: 690
iTrader: (0)
Default Re: 2 Rules Queries.

Originally Posted by T10 View Post
The description of the rune is pretty concise.

"The war machine can shoot every turn, as long as there is at least one crewman left, even if the machine has rolled a Misfire in the previous turn."

The reference to the Misfire is either an example or a condition.
  • If it's an example then the rune overrides all "may not shoot" conditions.
  • If it's a condition then the rune only comes into play when the warmachine is required to miss a turn due to Misfire.

It sounds like an example to me.

Personally I rate the rune's description vague enough to warrant a house rule, and my house rule is that it only applies when the warmachine would need to miss a turn due to loss of crew or Misfires.

But I don't try to fool myself into believing that the rule is perfectly clear.

-T10
Sounds like you definition of example could use some work for irony's sake here's an example.

Mammals produce milk to feed their young, who are born live.[example-->] Even aquatic mammals like whales do this.[<-- example]

I'm a mammal but I don't produce milk because I'm a bloke, also the platypus lays eggs.

An example is a specific demonstration of something it is not without requirement for quantification.

Thus citing a single unrelated specific example doesn't mean all other questions are answered.
__________________
Originally Posted by Hairy Norseman View Post
Askil the Undecided...you are a scholar and a gent sir!
Necro stuff.

The "full Angelis experience" pack.
Askil the Undecided is offline   Reply With Quote
Old 01-11-2009, 12:29   #17
T10
Chapter Master
 
T10's Avatar
 
Join Date: Apr 2005
Location: The Danger Zone!
Posts: 3,351
iTrader: (0)
Default Re: 2 Rules Queries.

Originally Posted by Askil the Undecided View Post
Sounds like you definition of example could use some work for irony's sake here's an example.

Mammals produce milk to feed their young, who are born live.[example-->] Even aquatic mammals like whales do this.[<-- example]

I'm a mammal but I don't produce milk because I'm a bloke, also the platypus lays eggs.

An example is a specific demonstration of something it is not without requirement for quantification.

Thus citing a single unrelated specific example doesn't mean all other questions are answered.

How putting those typing skills to use and hack out an analogy that is in any way similar.

All warmachines that can receive the Rune of Reloading have the ability to shoot. Therefore there are no "blokes" (warmachine subtype) that "don't produce milk" (don't shoot).

Even so my original statement regarding "examples" has nothing to do with milk, eggs, blokes, whales or platypodes. I suggest you read it again.


-T10
__________________
Will Orc for food!
We can rebuild you. Faster. Stronger! We have the technology!
Better living in arcology.
T10 is offline   Reply With Quote
Old 01-11-2009, 19:10   #18
Askil the Undecided
Commander
 
Askil the Undecided's Avatar
 
Join Date: Oct 2008
Location: Seaford, East Sussex, UK
Posts: 690
iTrader: (0)
Default Re: 2 Rules Queries.

I'll think you'll find I was defining the term "example" I chose one that was a bit off the wall to provide emphasis.

For a start not all war machines cannot move and shoot generally. The "bloke" if you will.

If this rather important part of the rules was to change wouldn't they mention it?

The Rune of reloading is 10 points when everything but upgrading to burning attacks is 20+ points. Somewhat indicative that it's not game-breakingly powerful?
__________________
Originally Posted by Hairy Norseman View Post
Askil the Undecided...you are a scholar and a gent sir!
Necro stuff.

The "full Angelis experience" pack.
Askil the Undecided is offline   Reply With Quote
Old 03-11-2009, 19:47   #19
acsmedic
Brother Sergeant
 
Join Date: Jan 2009
Posts: 34
iTrader: (0)
Default Re: 2 Rules Queries.

Read my signature. that sums it up. it does not say you can so you cant for either question.
__________________
"As a rule of thumb, If you find yourself saying "Well it doesn't say I can't do this in the rules!" you are probably bending the rules at best and at worst cheating completely"
Jervis Johnson (forward to Warhammer Ancient Battles)
acsmedic is offline   Reply With Quote
Old 03-11-2009, 20:01   #20
T10
Chapter Master
 
T10's Avatar
 
Join Date: Apr 2005
Location: The Danger Zone!
Posts: 3,351
iTrader: (0)
Default Re: 2 Rules Queries.

That's great, but the Rune of Reloading actually states that you can do something, but people want to tag on exception onto this. So running off to Jervis isn't really solving anything.

-T10
__________________
Will Orc for food!
We can rebuild you. Faster. Stronger! We have the technology!
Better living in arcology.
T10 is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off
Forum Jump


All times are GMT. The time now is 04:48.

Page generated in 0.39592409 seconds (100.00% PHP - 0% MySQL) with 61 queries

Want to write for us?
If you have a good article you want to share with visitors of the site submit your articles or news here.
If you are interested in advertising on Warseer Click here


© Copyright 2005-2009 WarSeer. All rights reserved. Unauthorised reproduction strictly prohibited.
Powered by vBulletin® Version 3.7.4
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
WarSeer Logo