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#21 |
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Chapter Master
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#22 |
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Commander
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THis could also happen with an eversor assassin, kind of. If the transport is destroyed, and the Eversore looses his last wound, he could potentially kill a few of the transported unit with his "death blast" special rule.
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#23 |
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Commander
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Nice argument Koyori.
Here is my counter assertion. The rules say if you destroy all of the enemy, you "win automatically". It does not say you must wait until after I1 to determine that. In fact, I assert that, since it happens 'automatically' that precludes the rest of the steps. So if on I5 you have killed/destroy the other side, you have 'won' the combat, and you move on from there.
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Lets face it, by the sounds of things some of you people couldn't complete a game of snakes and ladders without running off to the internet to whine that snakes are broken and ladders are too powerful... -Hymirl Thanks for that insightful and in depth review of wishful thinking. -Seattledv8 Might I suggest reading the rules before complaining about them? -Culven |
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#24 |
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Commander
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Counter-counter example of an unsettled combat:
Kharne the Betrayer and Lucius are fighting a single marine. Lucius kills the last guy. Kharne's attacks have a 2 in 36 chance for Kharne to miss then fail to wound Lucius and then suffer a wound from Lucius's armor per attack. So Khorne's favorite Team Killer could go for the tie. ![]() The combat might be an automatic win when the last enemy model dies, but the results aren't settled until everyone's had a chance to attack. Besides that, ending the combat early would still be breaking the rule that every model engaged in combat must attack if it able to do so, and page 37 says that they can even if their enemy is dead.
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Fight for freedom against the undead Emporer! |
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#25 |
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Chapter Master
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If there are no enemy models left in the combat, is the model able to attack any enemy models? No. Like Coredump says, the combat ended as soon as the last enemy model in the combat died. In your example Kharne wouldn't roll anything because there are no models for him to roll anything against.
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The Exeter Inquisition The Warhammer Trader - specialising in late Eighties and early Nineties Citadel Miniatures. Follow our Twitter feed for new lots every day. Squats for the GT! (updated 20/11) | Ye Olde Figure Collection | Apocalypse status markers | The Masque of the Last Moment | SF Skirmish Rules Blog |
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#26 |
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Librarian
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Regarding the assertion that the combat would end because there are no eligible targets, this would be true for normal HTH attacks, and it's why this doesn't normally come up. Even something like an I1 deamon weapon (which could hurt its user) wouldn't need to swing because it has no targets left. In the case under discussion though, there is a unit available to target with holocaust. Nothing in its description states it only affects or targets engaged models. Taking all of this into consideration, I think holocaust truly forms a nearly unique exception to the normal rules (Yriel being a less likely second one).
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"No need to plan when you shoot lots. The rest works itself out." --Riff, from Sluggy Freelance 7/17&18/08 http://www.sluggy.com/daily.php?date=080718 |
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#28 |
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Librarian
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"No need to plan when you shoot lots. The rest works itself out." --Riff, from Sluggy Freelance 7/17&18/08 http://www.sluggy.com/daily.php?date=080718 |
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