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Fantasy Background Fantasy background discussion from Cathay to Kislev and the Empire to Lustria

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Old 09-11-2009, 03:13   #21
Urgat
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Default Re: Corrupted Bretonnian Knights?

Yes, well, since I already said so a couple times already, I was thinking that, maybe, this time, I could just state what was the norm and not go over the exceptions again, but I forgot people don't read all the posts before posting, on Warseer.
Anyway, you might notice the slight problem with one source stating that most of the armours are gifts from the gods, and the other source stating that most of the armours come from the CD?
"shrugs"
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Old 09-11-2009, 06:14   #22
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Default Re: Corrupted Bretonnian Knights?

Someone may have stumbled across a hidden arms cache from really ancient times..
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Old 09-11-2009, 08:41   #23
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Default Re: Corrupted Bretonnian Knights?

Now that cold be a cool idea... "imagination runs wild"
Let's take a cunning demon (whatever allegence may rock your boat, I'll say it's some undivided demon prince for fun). That demon is seeking power and a mortal army for whatever devious scheme he may have fomented. Demons can do weird things, halluciantions, visiting people in their dreams, etc. Now that demon visits a rather arrogant Bretonian knight, one who thinks he is worthy of being chosen by the Lady, and just can't help to get a sip at the Grail. That demon, being the devious vbastard that demons are, simulates the Lady, the Faye Enchantress (or whatever you spell that), dunno, and leads the proud (and stupid) knight into starting his quest. The (now) questing knight is to find an old reliquary, supposedly of a great Grail knight, and retrieve whatever item is hidden there. Now that reliquary is, of course, the tomb of some ancient chaos champion, and his blade/armor/whatever is cursed. The foolish knight claims that item for himself, and said item, with its own devilish mind, starts twisting the bretonian knight. you can complete the following steps easily, I suppose
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Old 11-11-2009, 22:07   #24
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Default Re: Corrupted Bretonnian Knights?

I think it would be a great idea. I really like armies that are themed differently then the norm. Now one issue. Are you going to be using bret models? if so I hope you have spare skulls, spikes , and greenstuff. Will you be using a bret army book too? That would not make too much sense they are t3 s3 for the most part and not very chaos-y. then another option is the leader being devoted to chaos (Slaanesh most likely, Think of the Legion Emperors Children) And the knights being so used to following orders they dont notice the changes in the leader.
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Old 11-11-2009, 22:59   #25
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Default Re: Corrupted Bretonnian Knights?

I derived background from potential modelling opportunities. There's a common theme of showing off their new loyalties while paradoxically trying to 'hide' some of the more 'unacceptable' mutations and gifts from the Chaos Gods.

Treat them like the Blood Pact. Give them grisly face mask/decorations and insert a weird ritual of drinking blood from a grail made out of a skull. But it's only a ritual so you can't see it on the battlefield... (so that they don't look like eccentric vampire-Brets, cackling and blood spattered faces with a gaudy skull grail in one hand and a bloodied blade in the other).

Giving iconic Chaos weapons also work too.
After playing Medieval Total War II I feel like every other crusading knight is armed with a humble ax. But your knights might have come back from a crusade with a 'corruption'. And so they carry ornate axes with grimacing faces and such. When asked by Bretonnians back home your knights simply reply - 'they're from the Araby Lands.'

The animal decorations on the helmets and shields can be made to look like they're more daemonic or alive.

Now for some specific Chaos God related suggestions:

bloodletting - Knights with Khorne affiliation can have blood seeping out from their armour, as if they're profusely wounded, but in reality they're just bloodlusting to the point that they blood-let out of their orifices.

hidden mutations - for Tzeentchian knights I would think that they would either cover up most of their exposed skin areas, or wear a cloak over their bodies - but passers by can still see odd humps and lumps that suggest a mutated extra limb or a feathered wing... the helmets may also have a conical nose (beaky marines!) to accommodate their beaky Tzeentchian avian heads. Their toe-armour may also have been changed to accommodate their bird like feet. In fact, they may have removed their feet armour all together, just letting their mutated feet stick out - but if anyone questions them, the knights just insist that they are very realistic works of art. lol. Their weapons would be quite ornate 'bird themed' (I know it's banal to go with Tzeentch is the chicken god but ... it's the most obvious one) daggers and rapiers. Their armour would sport strange runing inscriptions and symbols of exotic flames. Their tabards may also have lots of heraldry to represent not only the ever changing aspect of Tzeentch, but also the fact that as a Tzeentch cultist, the Bretonnian knight went about backstabbing and politicking his way through amassing crap loads of territory and other fiefdoms.

pestilence - these knights for some reason cannot get rid of their stench and filth. Their armour rots from within, and their clothes/tabards fall apart rotting away. In an attempt to stay within the Bretonnian ranks, these knights come out with iron masks and full body cloaks. Although suspicions can rise, they insist that they have caught the disease from the east while they were off crusading or hunting beastmen. They will be covering themselves with ointments and little trinkets, but even their devotion to the nature-gods have been twisted by nurgle. A bunch of twigs from the tree might be used as a ward against sickness, but with these knights, even the toughest of twigs have lost their leaves and are now just rotting sticks bound together. A rabbit's foot is also common but has effectively become a rotted bone. (modelling oportunity wise, they would look more like grim-dark Empire Morr knights - but with more pus and distended stomach made apparent; bandages wrapped around their torsos to keep their bellies from exploding through the armour. Their armour joints showing pus and pestilence (green ooze) leaking out). Their weapons are more like heavy rotting blades, censor-maces, and the like. You could even use Skaven Plague Monk weapons.

Slaanesh - I think this is more easy. They would want to show off their good looks. Their weapons are sweeping blades bejeweled and linked with key rings and the such lol. Some knights may prefer to use whips and flails. Lots of ivory and gold amassed from their ambitious crusades and forays into the Araby Lands and the Border Princes - even going so far as to tackle the Tileans for their lucrative textile industry... these knights are not only greedy, but they lust in showing it off. Their armour is all polished black, or gaudily painted with intricate designs showing signs of 'affection' the Lady - but they are gaudy, and lewd in design... Knight embracing the Lady naked etc. They won't show off big penises or the like, but think of these knights as betraying the knightly image with 'too much' arrogance and pride. I would imagine their lances to deviate from the standard design as well, incorporating something much akin to the 'beautiful' elfish lances - bejewelled and slender, with a distinctively different blade. The Grail designs on the heraldry would also be much more Slaaneshi, maybe it's on an angle, pouring out 'wine' rather than looking like the standard Grail, which is usually 'upright' and emblazoned with a golden halo.

And of course spikes for everyone. lol

sj
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