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#21 |
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Commander
Join Date: Apr 2009
Location: In your kript, waiting for NOVEMBER, and Skaven!
Posts: 765
iTrader: (0)
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Okay, version: 0.03
Flayed ones. Unit type: Elite, but may be taken as a 0-1 troop choice if the lord is given flayed skin. Unit size: 5- 20. Cost: 23. Stats: WS-5, BS-3, S-4, T-5, W-1, I-4, A-2, Ld-10, Sv- 3+. Equipment: Necrotalons: These count as a set of lighting claws, thus adding an additional attack. Flayed skin: Any unit wishing to assault a unit of flayed ones, must first pass a unmodified Ld test to do so. In addition any unit in cambat with flayed ones must pass a ld test at the start of each combat or hit on 6s.(I'm wondering how strong this is going to be)
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Rumours of rumours??? thats warseer ![]() "I could have died"! "Looks like you lost this game in the "purchase models" phase."Armies that are done: 2k high elves Armies in progress: Skaven, Vampire Counts "Alright, your vampire just died. Roll for crumble." "...hah! You've fallen into my trap!..." Last edited by Vermin-thing; 17-11-2009 at 03:25. |
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#22 |
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Chapter Master
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6 Warhammer and Warhammer 40K Armies 1 Army worth is actually painted |
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#24 |
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Marine
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Hvy Destroyers are one of those units where that short ranged lascannon makes it hard to lower his price too much but on the other hand, isn't really effective enough to be priced higher.
165 for 3 lascannons isn't such a bad deal when you consider that they're mounted on jetbikes with FnP. Unfortunately though, they seem to be a unit with an inherently poor design as they need either more range or more firepower. Are you taking infiltrate and deepstrike out? Imo due to a lack of transport, if those 2 are taken out then flayed ones would become completely useless not to mention unfluffy. Keeping them in though would make them severely imba at 23/model. You're talking about DLC with T5, FnP, 3+ save, infiltrate, deepstrike, and move through cover. It'll be like the shrikeminators but cheaper. |
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#25 |
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Chaplain
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"Sanguinius. It should have been him. He has the vision and strength to carry us to victory, and the wisdom to rule once that victory is won. For all his aloof coolness, he alone has the Emperor's soul in his blood. Each of us carries a part of our father within us, whether it is his hunger for battle, his psychic talent or his determination to succeed. Sanguinius holds it all. It should have been his..." - Horus Metaphysical Musings and House Rules |
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#26 |
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Marine
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WS4 is actually very good from a fluff perspective. For an almost mindless robot with giant claws, to be able to fight as well as a marine is noteworthy, albeit insanely slower. Other than pariahs and immortals, it seems that flayed ones and warriors were made from a template of sorts that varied based on equipment and not actual mental processes like the pre-programed combat stuff that gives WS and BS 4. But again, that's pretty good, considering that marine scouts don't even have WS/BS 4. Also, since the necrons are pretty much mindless, the only thing that gives them combat ability are those programs. But unfortunately, fluff interpretation doesn't always translate smoothly into effective game stats... |
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