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| Fantasy General Discussion Talk about anything Warhammer related, from Kislev to Lustria. |
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#61 |
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Commander
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SkaerKrow wind the thread! Again!
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Se onr sverdar sitja hvass! http://www.warseer.com/forums/showth...76#post4047276 Orcs + Goblin Tactica |
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#62 |
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Chaplain
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Hmmm, the whole fluff thing is almost as important to me as nostalgia.
For example, back when I first started gaming, the 4 Chaos powers despised each other (Daemonic units had an animosity-style rule, IIRC), yet now they are all buddies? I find it really difficult to take units with different marks in my armies. (EDIT) My old High Elf army was Chracian themed, with White Lions, Lion Chariots, etc. I portrayed them as a "Chracian Defence Force" intercepting invading armies by using the woods as their ambush screen. It may cost me some competitiveness, in both cases above, but I think it makes for a nicely unified army on the table in terms of theme/colours, etc. Other armies like all-Skink or all-Goblin forces are not only great fun to play against, but they look wonderful on the table too.
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Fantasy Armies: - Tzeentch Daemons of Chaos (3000pts) - Tzeentch Warriors of Chaos (2250pts) - Vampire Counts (2250pts) - Lizardmen (2250pts) - 40k Armies: - Orks (Waaagh! SmegHed) (1500pts) - Space Marines (The Talons of Terra) (1500pts) - Khorne Daemons (1500pts) - Tyranids (1000pts) - Link to my ebay Warhammer sales - PM if you want to make an offer outside of ebay :-) Last edited by GenerationTerrorist; 08-11-2009 at 01:36. |
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#63 |
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Chapter Master
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Very.
I'll happily lose a game if it means my army stayed in character, I'm more interested in a story playing out than adding 1 to the 'Wins' box.
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The New Snikch - 31.08.2005 - 11.09.2006 - Ex Chapter Master - 1,126
From a distant darkness in the galaxy... Invaders arrived on shining Earth. With solid ties and burning friendship... And with the burning your passion in your eyes, confront them. Using the Gekigan beam, defeat the mecha monster that destroys peace What appears in the light of hope is... The robot of justice, Gekiganger 3! |
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#64 |
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Veteran Sergeant
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If you think that the background material has been consistent then you are either not paying close attention or have only recently started to game with GW products. Many noobs complained about the fact that the new demon book enabled the different powers to work together even though this is easily accommodated by the pre-existing fluff. A chaos army that really followed the background would have demonic, human and beastman components. However, now that is not possible within the current rule set. Has the fluff changed? Does this mean that no chaos armies are fluffy? Should I exchange my chaos knights for rooks or knights? The ambiguity in the back story means that there is a very wide lattitude as to what could be reasonably interpreted as adhering to the fluff. I do not count this as a bad situation but it means that there will always be people bitching and moaning that some particular list or rule set doesnt follow the background. One thing can be relied on, no matter what list you make up, if you totally kick someones butt in a tournament, they will claim that your list is not very fluffy. |
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#65 |
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Librarian
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Chess itself is far more tactical than Warhammer, for the simple reason that both sides (unit/ piece-wise) are equal. Even if you played Warhammer on an empty board, with the troops positioned in the exact same places as the opposite side it comes nowhere near, as you are forgetting the most important part of winning/ losing a game of Warhammer. Dice! Last edited by BigbyWolf; 08-11-2009 at 14:53. Reason: Because kittens make me angry! |
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#66 |
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Chapter Master
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Background and fluff is important to me. I will refuse choices because of this, and I will take others because of this. I'd personally hate to play against someone who does not at least respect this aspect. I do not tell them that they are wrong - it takes all kinds - but I'd rather they play likeminded people.
The same however goes for models and efficiency. It's not that much fun getting massacred 10 times in a row, and I would plainly refuse to play against coke cans. Even extensive proxying is very much frowned upon, whereas everyone is commended for a well-painted mini.
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#67 |
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Veteran Sergeant
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It is the same in warhammer, one man's fluff based dogma is another man's damnable heresy. Because you do not have a reliable method of determining what fluff to follow or how much lattitude can be manifest in the rules, you certainly have no basis for criticizing someone else's army list based on the fluff. |
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#68 |
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Librarian
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I'm on both sides of the camp with this. I have an Orc and Goblin army that has changed very little in composition since the 3rd edition, all the units are named, as are the characters, although they may not be as tough as they used to be (step forward Urgath Draggun-Slayer, the Black Orc Warboss, who back then, in the course of one campaign took out 3 dragons, numerous other flying beaties and most other lords, without dying a single time...and now just has a 5+ ward, killing blow, martogs basha and the enchanted shield...although TBH I wouldn't swap todays game for "Hero-hammer"). But as I also have 3 other races, totaling nearly 15,000 points, I do often just cobble something together and play a few games with it, and no-one should criticize me for doing so. I'm definitely not a power gamer...I even have one VC army that can't cast a single spell! Last edited by BigbyWolf; 08-11-2009 at 18:10. Reason: Because kittens make me really angry! |
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#69 |
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Librarian
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I usually write one or two pages just to get the general feel of my army, then as I play games I like to write down what happens and make that into more fluff, usually based around the unit of the match if I win, though if I do not win, I usually make a story around the worst beaten unit. Like say I win a game with my Black Orcs scaring a unit of goldswords off of the table, then its based on their champion. If I lose a game where a unit of Orc boys was surrounded by other units, I would probably take the perspective of a regular Boy, and how he wants to escape.
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Gloria Imperator, the Firstborn stand!!! |
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#70 |
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Commander
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Fluff is a very important part of the overall game structure to me. It pisses me off to no end when GW ignores developments (ex. storm of chaos) in some books, but brings it up in others.
Being a LM player I was rather miffed that the new book makes no mention of Albion or the new temple city the LM are building there. Just a prime example of fluff tinkering or omission which is bad for game continuity IMHO.
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The Heresy Revealed: Horus betrayed the Emperor because he drove over his favorite puppy with a Land Raider
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#72 |
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Chapter Master
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Totally unimportant.
It is a strategy and tactics game and i treat it as such.. i choose my army on rules, i.e. how they play (and not on the power of rules or i'd be only playing Demons or Vampires) and what i can get out of them. I like the background of the Dwarves much but their army is way too static and shooty for me so i won't buy them. Last but not unimportant is also the visual feel of the miniatures. So background is a nice addition and i go through it the first time i buy the armybook but from then on only the rules pages are of interest to me. |
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#73 |
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Chaplain
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Everyone to their own I think really. I like the fluff (I couldn't take a stupidly strong army just for the sake of winning). I tend to play pretty balanced in my skaven army with a mix of everything since they just buy from other clans which to me, is fluffy (rather than 492 slaves in a 1k game... not a good idea but an unfluffy posibility)
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The gibbering horde of rat-men is mightier than the pen...
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#74 |
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Chapter Master
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#75 |
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Chapter Master
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What's ambiguous about that? The use of cannon? What "fluff" did I dogmatize? How come you describe my approach in such unflattering terms?
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Last edited by Lord Solar Plexus; 20-11-2009 at 10:51. |
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