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| Warhammer 40,000 General Discussion From the Imperium to the encroaching Tyranid swarms, this is the place to talk about everything 40K related. |
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#1 |
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Chapter Master
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I've have lately seen that some people are complaning that there are not enough armies in the game.Well for those that are those kind of people I want to show how many armies there are.Here I go(ordered in armies with codexes or close enough):
Playable armies: Space Marines( big duh!)Black Templars Blood Angels Dark Angels Space Wolves 13th Company Imperial Guard Catachan Armoured companies Orks Speed Freeks Feral Orks Tau Kroot Mercenaries Daemonhunters Witchhunters Dark Eldars Eldar Craftworld Tyranids Necrons Chaos Armies that should have codexes or should be playable: Squats( )Alienhunters some other forms of Eldar Thats all I got.Add or complain -666
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Karskinn 666's trading/for sale thread |
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#2 |
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Librarian
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I think you should organize them into race/creed, just so that it's not a haphazard list and people can see what you're missing.
Adeptus Astartes Vanilla/Trait Space Marines Black Templars Blood Angels Dark Angels (and sub armies are Deathwing and Ravenwing) Legion of the Damned (no longer playable, but the models are great) Space Wolves (both Vanilla and 13th Company) Ordos Malleus/Xenos/Hereticus Grey Knights Daemonhunters Sisters of Battle Witchhunters Deathwatch Alienhunters (coming soon) Other Imperial Forces Vanilla/Doctrined Imperial Guard Catachans Armored Company Corruptus Astartes Vanilla Chaos Marines Alpha Legion Black Legion Death Company Emperor's Children Iron Warriors Night Lords Thousand Sons Word Bearers World Eaters Lost and the Damned (I put this here if only because they are lead by Chaos Marines) Eldar Vanilla Eldar Alaitoc Biel-Tan Iyanden Saim Hann Ulthwe (includes the Ulthwe Strike Force) Harlequins (although they aren't exactly legal anymore) Dark Eldar Dark Eldar (vanilla and the Wych cult) Other Xenos Necrons Orks (including Speed Freeks and Feral Orks) Tau (including O'Shovah's variant list, all Kroot lists, and human Mercenary lists) Tyranids EDIT: for those who feel that Dark Eldar are SOOO special that they deserve their own special little section, with a bolded header and all, there you go. Edited so that the Dark Eldar stand alone under their bolded "Dark Eldar" title. Because, y'know, Dark Eldar are SO common and SUCH a popular army they deserve to be singled out like this.. *end sarcasm* (see page 2 for a logical explanation as to why I had originally grouped Dark Eldar under the "Eldar" section.) DV8 Last edited by DV8; 24-02-2006 at 14:37. |
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#4 |
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Librarian
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Yes, although it's the same as the Guard codex Cadian list. Just a little more fluff here and there. BTW, Fummofu!! Bonta-kun! "How could a plushie?!" har har har avatar goodness.
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Currently playing: Team Fortress 2 and my drums. 40k armies: Blood Angels, Imperial Guard, Tau, Daemonhunters. Other stuff: BFG Imperial fleet, WF Orcs, Battletech |
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#5 |
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Commander
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Well, I can't speak for the rest .... but I've never complained about there not being enough armies. There's a ton to choose from.
What lack of variation I point out isn't the number of armies, its the number of races. Which are: Human, Eldar, Ork, Tau, Tyranid, Necron >>total: SIX Although I think six is a MUCH better number than before Codex Necron and Tau came out. Before then it was a measly 4. Also.....before anyone says it....let me be clear with my stance on the issue: I do not want GW to sacrifice the updating of another army so I can see a new army/xenos race. Every time I say, "I'd love to see another Xenos race"...somebody comes in and says, "I don't! That's stupid, game doesn't need it....GW should update the current armies that have." Missing my point entirely. Which is, AFTER they've done updating all the current armies/races....I would THEN love to see them do another Xenos race. The topic of number of armies...and number races are two different topics to me at least. |
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#7 |
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Scoutsergeant
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As far as Codex Alienhunters is concerned, IMHO "coming soon" reads: "hopefully this decade (but don't hold your breath)"
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Wha's Like Us? Damn Few And They're A' Died! |
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#8 |
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Veteran Sergeant
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Orks have Codex Orks, Speed Freaks, Feral Orks, Bad Moon Orks, Blood Axe Orks, Dethskull Orks, Snakebite Orks, Goff Orks, and Evil Sunz Orks.
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#9 |
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Chapter Master
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I thought the complain was not the amount of legal army lists, but rather that the wast majority of those was just some variation of different coloured power armour.
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#10 |
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L'il Black Dog
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I think the main 'complaint' (maybe too strong a word, but you get the idea) is that of the 6 main types, the concentration is to develop different flavours of each type, rather than something new.
As has been mentioned, the release of Tau and Necrons has increased variety, but for all the talk of the size and depth of the 40K universe, there is precious little of this appearing in the game itself. Again, dont get me wrong. I am all for developemnt of races. It makes what's out there interesting and diverse to collect, paint and play, but at the end of the day, i have a marine army (somewhere...) I have an Eldar army, i'm waiting for the ork re-do, and I have had Necrons and Tau. I want something different and alien-y, not more of the same...
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#11 |
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Banned
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#12 |
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Chaplain
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I agree that most off the focus is on making new marine armies for good and bad. But what i feel mostly takes away the differentiation off 40k is the lack off difference between the armies.
Sure there are differences but they get smaller and smaller by the remake. I mostly blame this to the mainstreaming off movement wich i feel really dumbed the game down. Not i it mostly one army full ahead and the other balance on teh other table edge (with some varians). Movement should make a big difference in the tactical approach off a game but nowadays it hardly does. Same movement on almost everything ( + some fleet yeah random movment really makes it more tactical ) and almost the same weapon ranges for the typical weapons for every race. Sure 2:ed took it´s time with all the diffrent stats on everything and im not implying that i would be optimal to go back to that but i don´t feel that te game is getting better just because it gets faster to play and 8 year olds can understand the rules. GW made some good improvments with 4:ed (like the vehicle move and shoot) but there is still a long way to go to get away from full ahead or full halt to teh more refined tactical movement of fantasy wich in my mind is a better gamesystem since it requires a more tactical approach. And the all off you who are just about to say go play fantasy then, i do but i love th 40k universe and it´s fluff and it would be great to get it back into a fun game. just my thoughts on why people feel why there not enough armies in the game. |
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#14 |
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Chapter Master
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![]() Anyway, what about Kroot (who do have an unofficial army list, same as Feral Orks) and Vespid as other races? The problem with utterly new races is that they require a lot of initial work and may not sell, whereas spin-offs of existing ones don't need so much work. I mean, I'd love to see Demiurg, Nicassar, Loxatl, maybe even Jokaero if they can be done well, but how many others are there out there that would make it worthwhile to put that much development time into them? I'd also like Harlequins, Exodites, abhuman pdfs, Ork Clans, traitor guard and AM, and I think there's a significantly higher chance of some of them making it to full army status.
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#15 |
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Banned
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I'm not saying that the Dark Eldar are a major or minor player. I'm just saying that Dark Eldar are not Eldar in the same way that Chaos and Space Marines aren't the same thing. When people talk about how Dark Eldar should be rolled into the Eldar codex, etc. etc. it shows a lack of understanding about both of those armies. Someone who suggests rolling Chaos and Space Marines into the same codex would be laughed out of the room.
Don't get me wrong; I'm much more interested in raising awareness of things like literacy, education, environmental protection and the like than I am about waving the flag about the difference between Dark Eldar and Eldar. It's just that this is such an easy thing to illustrate that I figured I might as well speak up. ![]() And I'm done now. Promise. |
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#17 |
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Librarian
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What I did was for the sake of clarity. Dark Eldar are still (or once were) Eldar. Though the army may be completely different, they are still "Eldar", albiet "Dark"er and more sinister. Chaos, on the other hand, has MORE than enough wildly different lists that they could qualify as their own section (otherwise I'd end up with a Space Marine section that's just..obscenely long and you get the glazing over of the eyes effect. DV8 |
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#18 |
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Commander
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