WarSeer
 


Go Back   WarSeer > Warhammer 40,000 Discussion > 40K News & Rumour Discussion > 40K Rumour Roundup

40K Rumour Roundup This subforum is a test for a new possible setup of the 40K Rumour Roundup.
Note: Please take the time to read the sticky thread in order to see how this subforum is meant to work.

Reply
 
Thread Tools
Old 31-05-2008, 11:51   #1
Brimstone
Lord Assassin
 
Brimstone's Avatar
 
Join Date: Mar 2005
Location: London (well Watford)
Posts: 7,357
iTrader: (5)
Default Codex Imperial Guard Rumours

Rumoured for release in 2009 we have these rumours thanks to Dosadi

Warseer discussion is here.

Quote
Army wide special rule: I think it’s called Platoon Drill or something like that. Basically, units from the same platoon may ignore intervening squads when shooting. So enemy units targeted in this way do not receive the 4+ save. Apparently this only works if the Platoon command squad is alive and within 12” of the rest of the platoon. I’ve been told that this is just one of the abilities guard Platoons may get, but only as long as the chain of command is intact (whatever that means). So loosing your HQ Command Squad may be a really bad thing.

Doctrines are for sure gone (I think we all knew this), but have been replaced by more mutable platoons. Instead of Armoured fist squads you can buy Chimeras for a whole platoon. Or buy the whole platoon grav-chutes to give them deep strike, or drop the heavy weapons from squads and give the platoon Scout. Veteran squads become upgrades to platoons (i.e. they are not elites anymore).

Apparently infantry platoons let you attach certain types of support vehicles to them(kinda like back in second edition). Things like sentinels, hellhounds and demolishers can be attached to platoons. They still take up a FOC spot, but become part of the platoon and so will benefit from the Platoon Drill rule.

The Leman Russ can be bought as a squadron so you can get 3 for a single FOC. They can not be attached to platoons however.

Sniper Squads can now infiltrate, get stealth, range finders and all models in the squad have sniper rifles (and BS 4!).

Like the Land Raider, a new plastic sprue for the Leman Russ has been made that will allow plastic demolishers and a 3rd variant (my money is on the Exterminator).

The Baneblade in NOT in the new codex. It just doesn’t work (i.e. overpowered)in games that are not Apocalypse in size.

However Stormtrooper squads can now take Valkyries as transports. Both will be getting a plastic kit. Valkyries follow the rules for skimmers I’ve been told. Again, they want to keep flyers and super heavies out of “normal games” but give people the ability to use them with all the special rules in Apocalypse and Planet-strike (if the ever get around to that.)

This last one makes me wonder what’s they are doing, but apparently there is a new HQ in the book; Inquisitor and Retinue much like the elites from the current Daemon Hunters/Witch Hunters books.
__________________
Got a GW rumour?
Want to remain anonymous
Then email me at Brimstone.Warseer@gmail.com

Andy needs your help please order from Heresy Miniatures.
Brimstone is offline   Reply With Quote
Old 20-06-2008, 23:33   #2
Brimstone
Lord Assassin
 
Brimstone's Avatar
 
Join Date: Mar 2005
Location: London (well Watford)
Posts: 7,357
iTrader: (5)
Default Re: Codex Imperial Guard Rumours

Thanks to Captain Ventris we have these Commissar concepts



And a concept interior for the rumoured plastic Valkyrie.

Attached Thumbnails
Click image for larger version

Name:	CommissarLord-Gamesworkshop.jpg
Views:	48437
Size:	261.1 KB
ID:	41307   Click image for larger version

Name:	PlasticValkarieInterior-Gamesworksh.jpg
Views:	15111
Size:	229.0 KB
ID:	41308  
__________________
Got a GW rumour?
Want to remain anonymous
Then email me at Brimstone.Warseer@gmail.com

Andy needs your help please order from Heresy Miniatures.
Brimstone is offline   Reply With Quote
Old 08-02-2009, 23:15   #3
philbrad2
Back to stalking Kylie ..
 
philbrad2's Avatar
 
Join Date: Mar 2005
Location: Aiding the scum of the (40K) universe... savvy!
Posts: 3,126
iTrader: (1)
Default Re: Codex Imperial Guard Rumours

Plastic Valkyrie taken for PLASTIC LEGIONS blog

Attached Thumbnails
Click image for larger version

Name:	Valkyrie.jpg
Views:	1198
Size:	40.6 KB
ID:	52108  
__________________
"He's not the God Emperor of Mankind....
...He's a very naughty boy!"

* KYLIE MINOGUE Appreciation Society *WarSeer Medusa V Chaos Warlord
*\m/ Metalheads of WarSeer \m/*
WarSeer forums FAQ Please read
Just who is The Voice???
philbrad2 is offline   Reply With Quote
Old 15-02-2009, 12:12   #4
philbrad2
Back to stalking Kylie ..
 
philbrad2's Avatar
 
Join Date: Mar 2005
Location: Aiding the scum of the (40K) universe... savvy!
Posts: 3,126
iTrader: (1)
Default Re: UK design studio openday 09

And here ... we ... go ....

First the photos

Primaris Psyker, Ratling Snipers ohh and the PLASTIC VALKYRIE!!!

PhilB
Attached Thumbnails
Click image for larger version

Name:	primaris.JPG
Views:	7386
Size:	176.1 KB
ID:	52549   Click image for larger version

Name:	ratlings.JPG
Views:	7272
Size:	167.2 KB
ID:	52550   Click image for larger version

Name:	Valk1.JPG
Views:	6099
Size:	130.3 KB
ID:	52551  
__________________
"He's not the God Emperor of Mankind....
...He's a very naughty boy!"

* KYLIE MINOGUE Appreciation Society *WarSeer Medusa V Chaos Warlord
*\m/ Metalheads of WarSeer \m/*
WarSeer forums FAQ Please read
Just who is The Voice???
philbrad2 is offline   Reply With Quote
Old 15-02-2009, 22:05   #5
Brimstone
Lord Assassin
 
Brimstone's Avatar
 
Join Date: Mar 2005
Location: London (well Watford)
Posts: 7,357
iTrader: (5)
Default Re: Codex Imperial Guard Rumours

Thanks to Kaine and from todays open day we have this picture of the Cadian & Catchan command sprue contents.

Attached Thumbnails
Click image for larger version

Name:	Guard Command Sprue - Kaine.jpg
Views:	2438
Size:	374.7 KB
ID:	52628  
__________________
Got a GW rumour?
Want to remain anonymous
Then email me at Brimstone.Warseer@gmail.com

Andy needs your help please order from Heresy Miniatures.
Brimstone is offline   Reply With Quote
Old 15-02-2009, 22:17   #6
Brimstone
Lord Assassin
 
Brimstone's Avatar
 
Join Date: Mar 2005
Location: London (well Watford)
Posts: 7,357
iTrader: (5)
Default Re: Codex Imperial Guard Rumours

Thanks to Philbrad Valkyrie sprues.







Attached Thumbnails
Click image for larger version

Name:	VALKSPRUE1.jpg
Views:	280
Size:	197.0 KB
ID:	52629   Click image for larger version

Name:	VALKSPRUE3.jpg
Views:	248
Size:	341.8 KB
ID:	52630   Click image for larger version

Name:	VALKSPRUE4.jpg
Views:	245
Size:	211.5 KB
ID:	52631   Click image for larger version

Name:	VALKSPRUE5.jpg
Views:	211
Size:	153.3 KB
ID:	52632  
__________________
Got a GW rumour?
Want to remain anonymous
Then email me at Brimstone.Warseer@gmail.com

Andy needs your help please order from Heresy Miniatures.
Brimstone is offline   Reply With Quote
Old 15-02-2009, 22:20   #7
Brimstone
Lord Assassin
 
Brimstone's Avatar
 
Join Date: Mar 2005
Location: London (well Watford)
Posts: 7,357
iTrader: (5)
Default Re: Codex Imperial Guard Rumours

Again from Philbrad IG command sprue 3ups.



Attached Thumbnails
Click image for larger version

Name:	Command 3up1.jpg
Views:	517
Size:	85.0 KB
ID:	52633   Click image for larger version

Name:	Command 3up2.jpg
Views:	484
Size:	83.9 KB
ID:	52634   Click image for larger version

Name:	Command 3up3.JPG
Views:	457
Size:	112.0 KB
ID:	52635   Click image for larger version

Name:	Command 3up4.jpg
Views:	517
Size:	68.9 KB
ID:	52636  
__________________
Got a GW rumour?
Want to remain anonymous
Then email me at Brimstone.Warseer@gmail.com

Andy needs your help please order from Heresy Miniatures.
Brimstone is offline   Reply With Quote
Old 15-02-2009, 22:25   #8
Brimstone
Lord Assassin
 
Brimstone's Avatar
 
Join Date: Mar 2005
Location: London (well Watford)
Posts: 7,357
iTrader: (5)
Default Re: Codex Imperial Guard Rumours

Misc other stuff from Philbrad.

Leman Russ Punisher N.B. This is a conversion not the actual model


IG Sniper 3up and misc other IG stuff


Attached Thumbnails
Click image for larger version

Name:	Russ Punisher.jpg
Views:	444
Size:	102.4 KB
ID:	52638   Click image for larger version

Name:	IG Sniper 3up.jpg
Views:	432
Size:	80.9 KB
ID:	52639   Click image for larger version

Name:	Valkyrie squadron.jpg
Views:	825
Size:	42.3 KB
ID:	52640   Click image for larger version

Name:	Catchan.JPG
Views:	386
Size:	93.7 KB
ID:	52641   Click image for larger version

Name:	catchan command1.JPG
Views:	1046
Size:	91.8 KB
ID:	52642  

__________________
Got a GW rumour?
Want to remain anonymous
Then email me at Brimstone.Warseer@gmail.com

Andy needs your help please order from Heresy Miniatures.
Brimstone is offline   Reply With Quote
Old 16-02-2009, 11:25   #9
Brimstone
Lord Assassin
 
Brimstone's Avatar
 
Join Date: Mar 2005
Location: London (well Watford)
Posts: 7,357
iTrader: (5)
Default Re: Codex Imperial Guard Rumours

With great thanks to Alex Garbett from the Bell of Lost Souls and taken at yesterdays Design Studio open day we have these pictures.

Fleet officer (Forces your opponent to subtract -1 from all reserve rolls)


Master of Ordnance (Can call down a Str 9 Ord Barrage)


Sentinal Weapon Options


Officer made up from the catchan command sprue.
Attached Thumbnails
Click image for larger version

Name:	Catchan Command.jpg
Views:	527
Size:	35.3 KB
ID:	52688   Click image for larger version

Name:	Comissar Lord.jpg
Views:	2029
Size:	55.6 KB
ID:	52689   Click image for larger version

Name:	Master Ord.jpg
Views:	1316
Size:	58.3 KB
ID:	52690   Click image for larger version

Name:	Officer of the Fleet.jpg
Views:	991
Size:	56.2 KB
ID:	52691   Click image for larger version

Name:	Sentinals.jpg
Views:	1419
Size:	41.3 KB
ID:	52692  

__________________
Got a GW rumour?
Want to remain anonymous
Then email me at Brimstone.Warseer@gmail.com

Andy needs your help please order from Heresy Miniatures.
Brimstone is offline   Reply With Quote
Old 28-02-2009, 07:43   #10
The Dude
Freaky Poncho Goblin
 
The Dude's Avatar
 
Join Date: Apr 2006
Location: Adelaide, South Australia
Posts: 6,741
iTrader: (0)
Default Codex Imperial Guard Rumours

***READ THIS FIRST***

In order to stop yourself looking completely stupid, I suggest you do the following BEFORE posting any new rumours or questions.

1) Read the first 2 posts (General and Rules info in P1, Minis and Artwork info in P2)
2) Check the time these posts were last edited
3) Read AT LEAST all the posts AFTER these posts were last edited

If after all that your rumour hasn’t appeared, or your question hasn’t been asked, feel free to post it.

Just a warning though, I will not take kindly to people abusing this thread. There is already a wishlist thread here, so please keep discussion in this thread related to new rumours or discussion of how current rumours may impact you or other rules etc. Please note, this also includes discussing nonsense background material like the fuel used by Leman Russes.

Also, whilst I am happy to receive thanks, please only post it if you have something else to say about the rumours. 50 kajillion posts that just say, "Thanks Dude" only serve to clutter the thread .
Thread 1: http://warseer.com/forums/showthread.php?t=179387

Thread 2: http://www.warseer.com/forums/showthread.php?t=182510

For a clearer version of the IG summary sheet, please refer to Scryer in the Darkness' translation here:

http://warseer.com/forums/attachment...7&d=1236805502

General info

Release date is 2 May 2009.

The new codex will be 104 pages long.

Rumoured to include at least 2 waves of releases. It is unclear when the second wave will appear.

Rules

Army-wide Special Rules

Doctrines

Doctrines may have been replaced by Platoons options. No details on exactly what upgrades are available have emerged as yet. Recent codex sightings indicate this may be far more limited than first thought.

Orders

reds8n broke the news on Orders with the following:

Originally Posted by reds8n View Post
I believe that command squads will in fact be able to give actual orders to their troops-- I assume perhaps only the ones under their direct command perhaps ? These have various affects, the ones I heard about being one that reduces their chance to hit ( for guard ! ) but ignores/lowers cover saves.

.... and one that in affect puts the platoon onto overwatch.
Company Commander can issue up to two Orders to any squad with Vox or within 12".
Platoon Commander can issue one Order to any squad in their platoon with Vox or within 6". Some squad leaders can issue Orders to their own squad. Supposedly a double 6 on the Orders Ld test will prevent any further Orders being issued that turn.

Orders are given at the start of the shooting phase. The Company Commander HAS to place their orders first, then Platoon Commanders and so on. If a unit is "activated" before it receives an order then it cannot benefit from one that turn. The receiving unit has to pass a LD test with the following affects:

Double one - They follow the Order and can be given another Order
Pass the test – They follow the Order
Fail the test – They fail the Order, but can act as normal
Double six - They do nothing.

Platoon Commander Orders are:

“First rank fire, second rank” - + 1 shot for Rapid Fire weapons (so 3 at 12", 2 at 13-24)

"Down!" - Go To Ground with +1 cover save, i.e. +2 total and the unit can't shoot for that turn.

“Move, move, move!” – Allows the squad to roll more dice when they run and take highest.

Company Commander Orders (all of the Platoon Commander ones plus):

"Bring it down" - Twin Links all weapons shooting at tanks, MCs including units or squadrons of them.

Some form of rallying Order which rallies a unit or even unpins them. This possibly works after they have used the “Down!” Order that round.


Overwatch has been rumoured and would supposedly allow them a round of shooting during the enemy’s shooting phase at the cost of not shooting and assaulting next turn (effectively going to ground).

Miscellaneous

Some squads will supposedly have access to heavy flamers, but it is not clear which ones.

All vehicles supposedly come in squadrons of 3 with subtypes mixable, i.e. Russes, Hounds and Artillery. Deathstrikes do not come in squadrons. This means you could have a squadron of 2 LRBTs and a LR Demolisher

Special Characters

Creed and Kell take the place of Officer and Standard Bearer (probably) in a Command Squad. Can issue up to 4 Orders per turn, including a unique order "For Cadia!" that bestows Fearless and Furious Charge on a unit. He allows one unit to gain Scout (in a similar fashion to Sicarius' special rule).
Usarker Creed 4 4 3 3 3 3 3 10 4+
Jarran Kell 4 4 3 3 2 4 2 8 4+

Captain Chenkov can upgrade his Platoon's Conscript squad for 75 points, allowing the Special Order "Send in the next wave!" letting the squad be removed immediately from the table and enter from the table edge at full strength next turn.
Captain Chenkov 4 4 3 3 2 3 2 9 4+

Commissar Yarrick’s eye is a Hell Pistol.He has a forcefield that “does something a bit weird”. Not the old “reduces the strength” but it's similar.
Commissar Yarrick 5 5 3 4 3 3 3 10 4+

Artillery Sergeant Harker is most likely a Catachan upgrade for veterans who then count as having defensive grenades (booby traps)
Artillery Sergeant Harker 4 4 4 3 1 3 2 8 5+

Lukas Bastonne is a Stormtrooper upgrade who allows his squad to always try to rally regardless of casualties etc.
Lukas Bastonne 4 4 3 3 1 3 2 10 4+

Iron Hand Straken is a Company Commander choice. He and his Command Squad are Fearless, and he has a special Order which gives a unit (or possibly units) nearby Furious Charge and Counter Attack.
Colonel Straken 5 4 6 4 3 3 3 9 3+

Sly Marbo is a separate Elites choice, and deploys pretty much like a Callidus assassin. He also supposedly wounds on a 2+ in assault.
Sly Marbo 5 5 3 3 2 5 4 7 5+

Mogul Kamir is an upgrade to Rough Riders and gives them Furious Charge
Moghol Kamir 4 3 3 3 2 3 3 8 5+

Captain Al’rahem lets a unit fire one volley in the shooting phase and then Run. He may be able to do it out of sequence.
Captain Al’rahem 4 4 3 3 2 3 2 9 5+

Nork Dedog has a rule that as he dies in assault he auto hits the enemy X times in a frenzy before passing out. He comes round later and asks if they won .
Nork Dedog 4 3 5 5 3 3 4 8 4+

There is supposedly a tank commander upgrade character too who has to ride in a Leman Russ. He cannot disembark if the Tank is destroyed.

HQ

Company Commander
Can reportedly be upgraded for x-amount to get Storm Troopers as Troops
Company Commander 4 4 3 3 3 3 3 9 5+

Primaris Psyker
Powers:
'Lightning Arc' - S6 Assault 2D6
'Nightshroud' - Enemy has to pass a Ld test to shoot at his unit.
Primaris Psyker 4 4 3 3 2 3 3 9 5+

Commissar Lord
Newer rumours say he is described as having lots of inspirational powers (possibly fearless) and will supposedly allow more freedom in selecting Commissars for other squads.
Commissar Lord 5 5 3 3 3 3 3 10 5+

Inquisitor and Retinue
Very early rumours pointed to an entry for IG as an HQ choice, which would supposedly appear much like the elites from the current Daemon Hunters/Witch Hunters books. This has since been completely blown out of the water. THEY ARE NOT IN THE CODEX.

Regimental Advisors
Officer of the Fleet
Forces opponent to subtract -1 from all reserve rolls
Officer of the Fleet 3 4 3 3 1 3 1 7 5+

Astropath
Add +1 to reserves rolls. I think it says they can do something with orders too, although the pic is unclear.
Astropath 3 4 3 3 1 3 1 7 5+

Master of Ordnance
Can call in a S9 AP3 Ordnance shot with unlimited range if he doesn't move that turn
Master of Ordnance 3 4 3 3 1 3 1 7 5+

Other Advisors
Commissars
Bestow Stubborn on the Command or Infantry squad they are attached to and still execute leaders who fail to pass Ld tests. Once a Commissar Lord is taken they have more freedom and there can be more of them. They are also supposedly cheaper (almost half their current price). Some text seen near a pic of Commissars at Open Day appears to say Commissars will have an affect on Orders, possibly making it easier to use them. Apparently their weapon options may be restricted to Bolt Pistol, Power Weapon and Plasma Pistol (ie, Fists only on Lords).
Commissar 4 4 3 3 1 3 2 9 5+

Ministorum Priest
Special Rules not known
Ministorum Priest 3 3 3 3 1 3 2 7 5+

Sanctioned Psyker
Sanctioned Psykers are rumoured to appear in squads, but it is unclear if they will no longer be available as advisors.
Sanctioned Psyker 2 3 2 3 1 3 1 9 5+

There are apparently a few other things that you can give the Command Squad to affect the army. No further details are available as yet.

Elites

Psyker Battle Squad
1 Overseer, and between 4-9 Psykers (number not certain). Two powers rumoured so far.
“Soulstorm” - Range 36, S=number of psykers in the unit, AP d6, Heavy 5" blast.
A focused attack that drops enemy LD=number of psykers in the squad.
The Overseer or Mentor will shoot D3 of them on any Perils of the Warp result.
Overseer (Mentor) 3 3 3 3 1 3 2 9 5+
Sanctioned Psyker 2 3 2 3 1 3 1 9 5+

Stormtroopers
The assumption has been made based on the WIP Stormtrooper mini that Stormtroopers will be able to take shotguns this has since been refuted, with the new rumour being they are for WH Arbites-style Stormtroopers.

You can supposedly have a Storm Trooper Squad/Platoon as a Troops choice (not clear if this means both or one of), but this is reliant on an upgrade to the Officer leading the army.

16 points each. Hellgun, Hellpistol, CCW, frag and krak grenades, carapace armour and targeters as standard.
Have both Infiltrate and Deep Strike for free. Can take 2 special weapons.
'Special Ops' Special Rule picked before battle gives a bonus to one of the two deployment types:
- Recon/Sabotage - Scout and Pinning the first time they shoot.
- Deep Strike – Not known what the bonus is at the moment.
They can supposedly re-roll the scatter dice when deep striking. This may or may not be the Spec ops bonus for DSing.
Stormtrooper Sergeant 3 4 3 3 1 3 2 8 4+
Stormtrooper 3 4 3 3 1 3 1 7 4+
Hellgun 18 3 3 Rapid Fire
Hellpistol 6 3 3 Pistol

Techpriest Enginseer
Special Rules not known
Techpriest 3 3 3 3 1 3 1 8 3+
Servitor 3 3 3 3 1 3 1 8 4+

Ogryns
Rumoured to have Furious Charge
Bone head 4 3 5 5 3 2 4 7 5+
Ogryn 4 3 5 5 3 2 3 6 5+
Ripper gun 12 5 - Assault 3

Ratlings
3-10 per squad. 10 points each. They supposedly have Stealth and Infiltrate. Something else has been rumoured about them having 'snacks'. No news yet on what affect this may have.
Ratling 2 4 2 2 1 4 1 6 5+
Sniper Rifle 36 X 6 Heavy 1, Sniper

Sniper Squads
Can supposedly infiltrate, get stealth, range finders and all models in the squad have sniper rifles and BS 4. A new rumour says they will also get camo cloaks. They do not appear as a separate entry in the leaked summary. If they do appear, it would probably be as an upgrade to Veteran Squads, as they are the only Guardsmen with BS4 in the summary.

Troops

Imperial Guard Platoons
Platoons will supposedly be structured as follows:
1 command squad and 2 infantry squads
Plus
0-3 Infantry squads
0 - 5 heavy weapons squads
0 - 2 special weapons squads
0 or 2-5 Conscript squads

The Conscripts form one unit of 20-50 men and the Infantry squads can be merged to one's heart's desire (counting as 1 KP), but everything else is set in the unit sizes. There is apparently no maximum number of squads. The entire platoon with all these squads will only take one Troops selection in the FOC.

Platoon commander 4 4 3 3 1 3 2 8 5+
Sergeant 3 3 3 3 1 3 2 8 5+
Guardsmen 3 3 3 3 1 3 1 7 5+
Heavy Weapons team 3 3 3 3 2 3 2 7 5+
Conscript 2 2 3 3 1 3 1 5 5+

Platoon Command Squads can take Standards giving them +1 Combat Res in assaults.

You can have a potential 21 HW teams in one Troops slot: 1 in the Command Squad (1), 1 in each of 5 Infantry squads (5) and 3 in each of 5 Heavy weapon squads (15). Heavy weapon squad basic armament is 3 mortars for 60 points total. Other weapon fit outs can then apparently be upgraded at additional points cost. Heavy weapons teams will be a single 2W entity, like a Space Marine Attack Bike.

Special Weapons teams will be 6-man teams.

Platoons will supposedly benefit from a special rule called "Platoon Drill" which grants the ability to ignore any other squad within the Platoon for the purposes of determining the enemy's cover save. Basically the Guard squads will get a cover save when being shot at through a squad in the same Platoon, but their enemy will not get one when the squad shoots back. This will supposedly only work if the Vox network is still intact.

Platoons may be able to attach sentinels, chimeras, and hellhounds as support vehicles. Support Vehicles would still take up a FOC spot, but become part of the platoon and so would benefit from “Platoon Drill” and other Platoon-wide rules.

Points have been rumoured to be 50pts for an Infantry squad (10 men with Sgt, HB & Flamer). Another rumour says the basic squad load-out will be 10 Lasguns or 9 Lasguns and a Laspistol for 40pts.

Veteran Squads
Have now become a Troops Choice. Rules are apparently fairly similar to now.
Veteran Sergeant 3 4 3 3 1 3 2 8 5+
Veteran 3 4 3 3 1 3 1 7 5+
Veteran heavy weapons team 3 4 3 3 2 3 2 7 5+

Penal Battalion
50 pts. 1 Penal Guard and 9 Penal Legionnaires. Equipped with a Lasgun and close combat weapon. Stubborn.
They also roll for their 'Crime' at the start of their game and get appropriate bonuses:
Psychos: better fighters. Not sure what this entails.
Scroungers: start with more gear. (probably grenades, maybe pistols)
Gunslingers: Shooting becomes Assault 2.

Chaosftw on Heresy online says:

Quote On a 1-2 they get extra shots (basically always count as double tapping) on a 3-4 then get fleet and furious charge, and on a 5-6 they get an extra dice when fighting in Close combat and gain RENDING.
Penal Guard 3 3 3 3 1 3 2 8 5+
Penal Legionnaire 3 3 3 3 1 3 1 8 5+

Transports

Chimera
55 pts. Tank, Amphibious, Mobile Command Vehicle. Multi-laser, hull Heavy Bolter, searchlight and smoke launchers. Options: Upgrade Multi-laser to Heavy Flamer or Heavy Bolter - free; hull Heavy Bolter to Heavy Flamer - free; Storm Bolter or Heavy Stubber +10pts, Hunter-Killer Missile +10pts, Dozer Blade +10 pts, Extra Armour +15pts, Camo Netting +20pts.
Chimera 3 12 10 10

Valkyrie
Fast Skimmer. Apparently 90-100pts. Troops may disembark at any point in its movement, but more than 12" and they take a dangerous terrain check. Was rumoured to allow embarked troops to deploy after deep striking. Another rumour says they will be able to DS more accurately like Drop Pods. It was originally rumoured to only be a transport for Stormtroopers, but more recently it has been said it will be available to all units that have access to Chimeras. This may be tied to a Special Character.
Valkyrie 3 12 12 10
Hellfury Missile 72 4 5 Heavy 1, Large Blast, One use Only

Fast Attack

Rough Riders
Special Rules not known
Rough Rider Sergeant 3 3 3 3 1 3 2 8 5+
Rough Riders 3 3 3 3 1 3 1 7 5+

Recon Sentinels
Retain Scout, but only have the option to be open topped.
Recon Sentinel 3 3 5 10 10 10 3 1

Spearhead Sentinels
Heavy Support Sentinels will supposedly lose Scout, but will be enclosed and have options for heavy weapons such as the Plasma Cannon.
Spearhead Sentinel 3 3 5 12 10 10 3 1

Hellhound
Hellhound 3 12 12 10
Inferno Cannon Template* 6 4 Heavy 1

Devildog
Devildog 3 12 12 10
Melta Cannon 24 8 1 Small blast, Melta

Banewolf
Banewolf 3 12 12 10
Chemical Cannon Template 1 3 Poison (2+)

Valkyrie Vendetta
The “up-gunned” version of the Valkyrie. 1-3 as a single Fast Attack choice
Vendetta 3 12 12 10
Multiple Rocket Launcher 24 4 6 Heavy 1, Large Blast.
Hellstrike Missile 72 8 3 Ordnance 1, One use only

Heavy Support

Leman Russ
Russ’ have been rumoured to cost 150 points with increased Sponson cost, so a LR will supposedly cost 180 points with 3 HB.

They have been rumoured to come with a hull heavy bolter, smoke launchers and searchlight as standard. All variants will have all the sponson options, except apparently heavy flamer sponsons which are gone now.


Leman Russ Battle Tank
Leman Russ 3 14 13 10
Battlecannon 72 8 3 Ordnance , Large Blast

Leman Russ Exterminator
Exterminator 3 14 13 10
Exterminator Autocannon 48 7 4 Heavy 4, Twin Linked

Leman Russ Vanquisher
Vanquisher 3 14 13 10
Vanquisher cannon 72 8 2 Heavy 1 +1D6 penetration.

Leman Russ Eradicator
Eradicator 3 14 13 10
Eradicator Nova Cannon 36 6 4 Heavy 1, Large blast Ignores cover saves.

Leman Russ Demolisher
Demolisher 3 14 13 11
Demolisher Cannon 24 10 2 Ordnance , Large Blast

Leman Russ Punisher
Punisher 3 14 13 11
Punisher Gatling Cannon 24 5 - Heavy 20

Leman Russ Executioner
Executioner 3 14 13 11
Executioner Plasma Cannon 36 7 2 Heavy 3, small blast.

Lumbering Behemoth rule - The turret gun does not count towards the number of weapons fired (Ordnance or not) but cruising speed is only 6+D6" instead of 12".

Basilisk
Open Topped. Can possibly be enclosed
Basilisk 3 12 10 10
Earthshaker Cannon 36-240 9 3 Ordnance , Large Blast

Medusa
Open Topped. Can possibly be enclosed
Medusa 3 12 10 10
Medusa Cannon 36 10 2 Ordnance , Large Blast.
Medusa Bunker Buster 48 10 1 Heavy 1, Blast.

Hydra
Hydra 3 12 10 10
Hydra Autocannon 72 7 4 Heavy 2
It is assumed each Hydra will have multiple Hydra Autocannon (either 2 Twin Linked or 4)
It supposedly has special tracking systems that ignores cover saves for skimmers and bikes going fast etc

Colossus
Open Topped. Can possibly be enclosed
Colossus 3 12 10 10
Colossus Siege mortar 24-240 6 3 Ordnance , Large Blast

Griffon
Open Topped. Can possibly be enclosed
Griffon 3 12 10 10
Griffon Mortar 12-48 6 4 Ordnance barrage, Large Blast\

Manticore
Manticore 3 12 10 10
Storm Eagle Rockets 24-120 10 4 Ordnance 1D3, Barrage, Large Blast

Deathstrike
Deathstrike 3 12 10 10
Deathstrike Missile 12-unlimtd 10 1 Ordnance barrage, D3+3” Blast, one Use only
Special Rules:
- Cannot be fired on Turn 1. Each turn roll a D6, weapon can be fired on a 6. Modifiers: +1 per turn, -1 for each crew stunned or weapon destroyed results sustained. Can always be fired on the roll of a natural 6.
- Any weapon destroyed results received are ignored, the only effect they have is to delay the launch.
- Hits on vehicles in the area of the Deathstrike Missile are not calculated at half strength but at S10.
__________________
Lies?

That's just.. like.. your opinion, man
The Dude is online now   Reply With Quote
Old 28-02-2009, 07:43   #11
The Dude
Freaky Poncho Goblin
 
The Dude's Avatar
 
Join Date: Apr 2006
Location: Adelaide, South Australia
Posts: 6,741
iTrader: (0)
Default Re: IG Rumour Summary III *Summary in first 2 posts*

Minis

First Wave Releases:
IG Codex £15 US$25 Released May 2nd

IG Cadian Shock Troops (10-man plastic kit) £12 US$22 Released May 2nd
IG Catachan Jungle Fighters (10-man plastic kit) £12 US$22 Released May 2nd


The Cadian and Catachan Boxes are reportedly 10 man sets WITHOUT a heavy weapon included. The kits are supposedly unchanged in sculpts and contents. The Catachans supposedly will NOT have scaled down arms.

Kits supposedly will have more bits allowing you to create hardened vets, penal legion troops, or regulars.

GGM007 has dished the following info from a Manager:

Originally Posted by GGM007 View Post
He said Cadians will be repacked from 20 to 10 but he didn't think it would include a HW team. The Battleforce would also change (prob losing the Russ and gaining Sentinals or something, basically Troopers are about to get more expensive..........)
IG Primaris Psyker (1 metal mini) £8 US$15 Released May 2nd:

http://warseer.com/forums/attachment...1&d=1234711544

IG Cadian Command Squad (5-man plastic kit) £15 US$25 Released May 2nd

http://warseer.com/forums/attachment...8&d=1234721126

Box art:

http://warseer.com/forums/attachment...5&d=1237256858

3-ups:

http://warseer.com/forums/attachment...2&d=1234717343

http://warseer.com/forums/attachment...4&d=1234717343

http://warseer.com/forums/attachment...5&d=1234717343

IG Catachan Command Squad (5-man plastic kit) £15 US$25 Released May 2nd

http://warseer.com/forums/attachment...9&d=1234721126

Box art:

http://warseer.com/forums/attachment...6&d=1237256858

3-ups:

http://warseer.com/forums/attachment...1&d=1234717343

http://warseer.com/forums/attachment...3&d=1234717343

IG Ratling Snipers (5 metal minis) £12 US$20 Released May 2nd:

http://warseer.com/forums/attachment...2&d=1234711544

http://i71.photobucket.com/albums/i1...y/DSC01156.jpg

IG Sentinel (1-vehicle plastic kit) £15 US$25 Released May 2nd:

The new Sentinel kit apparently has legs with multiple pieces allowing you to pose them in more ways, plus armoured crew compartment components and all of the following heavy weapons: Lascannon, Multilaser, Heavy Flamer, Autocannon, Missile Launcher and a Plasma Cannon. BoLS has a pic here:

http://2.bp.blogspot.com/_4nzgPbHlNo...00-h/ig-12.jpg

IG Valkyrie (1-vehicle plastic kit) £35 US$50 Released May 2nd:

http://warseer.com/forums/attachment...3&d=1234711544
http://warseer.com/forums/attachment...1&d=1234714854

Box art:

http://warseer.com/forums/attachment...4&d=1237256858

Gunship version with missile pods under the wings:

http://warseer.com/forums/attachment...1&d=1234752681

Door Gunner:

http://warseer.com/forums/attachment...2&d=1234800950

A CAD picture of the interior can be seen here:

http://warseer.com/forums/attachment...8&d=1214001168

Sprues here:

http://warseer.com/forums/attachment...4&d=1234712502

http://warseer.com/forums/attachment...5&d=1234712502

http://warseer.com/forums/attachment...7&d=1234712502

Forge World have supposedly stopped production of the resin Valkyrie, so once current stocks are gone, that's it.

Battle Forces Released May 16th
The new Battle Force boxed sets (both Cadian and Catachan) supposedly include a Sentinel, two squads, 3 heavy weapons and a Command Squad

Commissar Lord (1 metal mini) £8 US$15 Released May 16th:

http://warseer.com/forums/attachment...7&d=1214001137

http://warseer.com/forums/attachment...6&d=1234715021

Advisors Released May 16th
There will apparently be a Splash release and then Direct Only blister with the three advisors: Officer of the Fleet, Master of Ordnance and Astropath. (note: this does not preclude them from being available separately, but I have no info on this as yet)

Officer of the Fleet (metal):

http://3.bp.blogspot.com/_4nzgPbHlNo...00-h/ig-16.jpg

Astropath (metal):

http://warseer.com/forums/attachment...5&d=1234715021

Master of Ordnance (metal):

http://1.bp.blogspot.com/_4nzgPbHlNo...00-h/ig-15.jpg

Wave 2 or later:

Tanks
It is rumoured that the Leman Russ box will include parts to make LRBT, Demolisher, Vanquisher, and Exterminator. The Chimera box will have parts for other variants (including Hellhound). The Basilisk box may come with parts for Medusas and Griffons. They don’t seem to be included in the first wave. GW has denied this at the recent Studio Open Day.
CAD drawings of some tanks have been spotted but it is not clear if these are simply concepts or if they are in production.

A CAD picture of what is thought to be the new Hellhound (most likely the Devil Dog variant) can be seen here:

http://www.warseer.com/forums/attach...8&d=1233353300

CAD Images of what is believed to be the Leman Russ Executioner Turret and possibly the Griffon or other Heavy Mortar can be seen here:

http://warseer.com/forums/attachment...1&d=1234206422

The March White Dwarf shows a picture of what could be the Leman Russ Punisher, now confirmed as a conversion:

http://warseer.com/forums/attachment...9&d=1234488233

http://warseer.com/forums/attachment...6&d=1234717510

Roughriders
Plastic Roughriders in the Cadian style have been rumoured. They will supposedly be in the “1.5 wave”

Stormtroopers
A WIP Stormtrooper with shotgun (assumed to be Plastic) has been seen. It is unclear when or if this will be released. It doesn't appear to be in the first wave, but is rumoured to be released with an “Inquisitor supplement oriented around Planetfall”. They have been rumoured to be 10 models to a box from £12-15. No further word on box contents. WIP can be seen here:

http://warseer.com/forums/attachment...4&d=1232629639

Ogryns
No new models just yet

Greatcoat Guard
There have been rumours of Greatcoat plastics for some time, but these have been consistently shot down by those “in the know”. Despite this, it seems quite a few GW managers are reporting that plastic Greatcoats are in the pipeline, possibly even as soon as 2nd wave. They will supposedly make Steel Legion, Kreig, and/or Valhallans, which some people believe to be a sign the rumour is untrue, as the look of those regiments would need to be drastically altered to create them all from one kit.

Background & Art

Most likely cover art for the Codex can be seen here:

http://warseer.com/forums/attachment...3&d=1236031014
Karnage had the following to say about some of the Cover art shown off at the Design Studio Open Day seminar

Originally Posted by Karnage View Post
Art-wise though the Codex looks like it'll be awesome. They were showing off some of the pieces at the Design Studio day and some of them did look stunning, I must admit. I particularly liked the piece of art which was Catachans and I think Valhallans lined up on a fortification holding the line against this HUGE swarm of Tyranids crashing against it...really nice
reds8n said the following about the codex:

Originally Posted by reds8n
Looked like a ton of fluff as well, including some swanky timeline of epic battles etc. It was nice to see the guard, outside of the ghosts novels perhaps, treated seriously and portrayed as an effective military fighting force.
__________________
Lies?

That's just.. like.. your opinion, man
The Dude is online now   Reply With Quote
Old 27-03-2009, 14:38   #12
reds8n
Chapter Master
 
reds8n's Avatar
 
Join Date: Sep 2005
Posts: 2,461
iTrader: (0)
Default Re: IG Rumour Summary IV

Thanks to johnstoysoldiersblogspots for these snaps of the new sentinel kit. Top work fella, "we" salute you.
Attached Thumbnails
Click image for larger version

Name:	sent1.JPG
Views:	1213
Size:	266.8 KB
ID:	55169   Click image for larger version

Name:	sent2.JPG
Views:	2742
Size:	342.6 KB
ID:	55170   Click image for larger version

Name:	sent3.JPG
Views:	2335
Size:	221.9 KB
ID:	55171   Click image for larger version

Name:	sent4.JPG
Views:	2190
Size:	404.0 KB
ID:	55172   Click image for larger version

Name:	fin1.jpg
Views:	3366
Size:	190.0 KB
ID:	55173  

Click image for larger version

Name:	fin2.jpg
Views:	2074
Size:	249.4 KB
ID:	55174   Click image for larger version

Name:	fin3.jpg
Views:	1414
Size:	196.1 KB
ID:	55175   Click image for larger version

Name:	fin4.jpg
Views:	1767
Size:	583.3 KB
ID:	55176  
__________________
GOLDEN THRONE the place where all those people your mother warned you about post....

do NOT push the Big Red Button
reds8n is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT. The time now is 04:18.

Page generated in 0.35844302 seconds (100.00% PHP - 0% MySQL) with 34 queries

Want to write for us?
If you have a good article you want to share with visitors of the site submit your articles or news here.
If you are interested in advertising on Warseer Click here


© Copyright 2005-2009 WarSeer. All rights reserved. Unauthorised reproduction strictly prohibited.
Powered by vBulletin® Version 3.7.4
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
WarSeer Logo