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Old 30-11-2008, 11:33   #1
Avian
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Default Tomb Kings army book rumours

At the moment this is more of a place holder than anything else, but I noticed that online stores (such as Maelstrom) can no longer restock certain Tomb King units (specifically Tomb Guard, Scorpions and the Catapult). This is in addition to the Lizardmen, Skaven and Beasts of Chaos units they can't restock and indicates that these units are being resculpted or repackaged.

This supports the rumour that Tomb Kings are indeed the next army out after Beasts of Chaos. Exactly when they will be out is not known, but sometime in the early parts of 2010 is likely.

Last edited by Avian; 06-05-2009 at 10:40.
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Old 05-05-2009, 21:12   #2
Fat Monkey
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Default Tomb Kings army book rumours

Distant news on an updated Tomb Kings Army Book has reached me, GW are currently looking to cast some fresh light on the dry ones ! The main developemnet is likely to be an increase in the number of Priests that can be deployed, possibly up to six (1 per unit) to increase the number of concurrent incantations on the table.

I am guessing this will be released late 2009 along with some new plastics in a similar way to the recent launches.

Keep a wary eye on the deserts !
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Old 08-07-2009, 16:34   #3
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Default Re: Tomb Kings

Just few "rumors" I've heard through the "grapevine"...


*Tomb Kings/Princes mounts: Will be able to FINALLY ride a Skeletal Steed! Also strange rumor of an "old style" Carrion mount...

*New Character: Supposedly a "Construct" type, much like an Ushabti or the such! Only Hero level...

*Sphinx: Rules and sculpts aren't easy. But, if it happens, it'll take up a Rare slot, have Anti-Magic rules, and be more "defensive" then the Bone Giant.

*Ushabti: Upgrades such as Champs, and weaponary were mentioned...

*Bone Giants: Equipment/weaponary upgrades almost a definite! Sprue suppose to be well "furbished".

*Casket of Souls: No longer will take up a Rare...and optional rule to Target one enemy unit, and roll 3d6 vs their LD! I'm hoping this is incorrect...

*Curse: Killing a King will be more painful then a Prince, and not sure it'll have anything to do with LD tests...

*Tomb Swarms: No longer 0-1 of course...

*Tomb Guard: Optional weapon upgrades, Halberds with hvy Armor? Doesn't quite make sense...but who knows...

*Magical Items: Old style of Banner of the Hidden Dead/Legion will be back! Around 125pts, but will allow you to take any point sized unit (from set units) and have them appear at the START OF THE TURN!!! Thus a Charge will be available to the unit...coupled with Ikon of Rakaph, this is potentially the "one hit wonder". Much better Talismans and Arcane Items, some Weapons, Armor will probably stay much as is.

*Icon Bearer: Will get a "My Will Be Done..." Rule, but only affects Movement I believe...and an increase in his stats! (Wight King?)
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