WarSeer
 


Go Back   WarSeer > Warhammer 40,000 Discussion > Warhammer 40,000 Tactics > Warhammer 40,000 Army Lists

Warhammer 40,000 Army Lists Put all your Warhammer 40,000 Army Lists HERE now please, not in the Warhammer 40,000 Tactics forum.

Reply
 
Thread Tools
Old 30-05-2005, 03:14   #1
Witch Hunter
Librarian
 
Witch Hunter's Avatar
 
Join Date: Apr 2005
Location: The Angelus Sub
Posts: 321
iTrader: (0)
Default 2000 point Necron List

I've got a 2k point battle coming up against some mates who'll be playing a combined force of Black Templars and Catachan IG. Random mission. Terrain randomly generated.

HQ

Necron Lord 205
Warscythe
Veil of Darkness
Lightning Field
Chronometron

Necron Lord 190
Staff of Light
Disruption Field
Gaze of Flame
Lightning Field
Phase Shifter
Phylactery


Elites

Immortals(5) 150
Disruption Field


Troops

Necron Warriors(12) 216

Necron Warriors(10) 180

Necron Warriors(10) 180

Necron Warriors(10) 180

Necron Warriors(10) 180


Fast Attack

Wraiths(2) 82

Necron Destroyers(5) 250

Scarab Swarms(8 bases) 128
Disruption Field


Heavy Support

Tomb Spyder 55
Particle Projector


Total: 1996
__________________
"Hope is the denial of reality...."
Witch Hunter is offline   Reply With Quote
Old 30-05-2005, 08:13   #2
PBGhost
Librarian
 
PBGhost's Avatar
 
Join Date: May 2005
Posts: 308
iTrader: (0)
Default Re: 2000 point Necron List

I've bolded what I think should be dropped.

Originally Posted by Witch Hunter
HQ

Necron Lord 205
Warscythe
Veil of Darkness
Lightning Field
Chronometron

Necron Lord 190
Staff of Light
Disruption Field
Gaze of Flame
Lightning Field
Phase Shifter
Phylactery
Necrons don't take a lot of wounds in CC, lightning fields are pointless. If you take enough wounds for them to be effecive, you are being crushed in CC and they wont help. Disruption fields and Warscythes just aren't effective. I've left the Gaze of Flame tentativly, but keep in mind you lord *must* be in base to base for it to work. The enemy can easily charge the other side of the squad and get +1 attacks.

Quote Elites

Immortals(5) 150
Disruption Field
Immortals are not close combat troops, don't bother with Disruption Fields.

Quote Heavy Support

Tomb Spyder 55
Particle Projector
Tomb SPyders are too slow, they aren't really very effective in my view.

You now have 134 points spare. First off, buy another Wraith--they work best in 3s. Perhaps drop the Cronometron off the first Lord and buy a Res Orb. Stick the second on a Destroyer Body if you have the model. Have him fly around with the Wraiths and Scarabs. Finally, use whatever you have left to bulk up your Immortal squad. Perhaps drop a few warriors towards that.
__________________
Originally Posted by Crube
I managed to add on sell 3 bags of modelling sand to a particular customer who had placed a moderate sized order, from the United Arab Emirates.
Don't click this link.
PBGhost is offline   Reply With Quote
Old 30-05-2005, 11:32   #3
Great Harlequin
Chapter Master
 
Great Harlequin's Avatar
 
Join Date: Mar 2005
Location: Serenity
Posts: 1,206
iTrader: (1)
Default Re: 2000 point Necron List

Originally Posted by Witch Hunter

HQ

Necron Lord 205
Warscythe
Veil of Darkness
Lightning Field
Chronometron

Necron Lord 190
Staff of Light
Disruption Field
Gaze of Flame
Lightning Field
Phase Shifter
Phylactery
Firstly, I would drop the second Necron Lord. I don't tend to take two Necron Lords. They soak up too many of your points. Drop the Lightning field and the chronometron. And exchange that for a Nightmare shroud. Combined with the Veil of Darkness it can be deadly. If you teleported into the centre of the Catachan firebase and they failed a couple of leadership checks it could really help you out.

Originally Posted by Witch Hunter
Elites

Immortals(5) 150
Disruption Field
Drop the Disruption fields. And perhaps bolster the unit to a squad of 8? I think five is too few. As this squad could be easily dealt with by a couple of heavy weapons or power weapons.

Originally Posted by Witch Hunter
Troops

Necron Warriors(12) 216

Necron Warriors(10) 180

Necron Warriors(10) 180

Necron Warriors(10) 180

Necron Warriors(10) 180
Huzzah! A great choice. Many people don't realise that the most deadly thing in the Necron army are the Warriors. At a recent tournament everyone would fire at my destroyers ignoring the steady advance by my warriors. Then it was too late I'd unleash hell with gauss flayers. The new rapid fire rules really do make these a scary opponent. And as you have a lot of these it means you will probably not phase out as quickly

Originally Posted by Witch Hunter
Fast Attack

Wraiths(2) 82

Necron Destroyers(5) 250

Scarab Swarms(8 bases) 128
Disruption Field
Ok. Use the Scarabs to either hammer some of the enemy tanks (I love seeing Guard players faces when you blow up their new Leman Russ with a few scarabs ) or use them to tie up large assault marine squads which I'm sure you will find in the Black Templar force. Two Wraith's? Not my cup of tea. They are not scary in squads of two's. I take them in at least squads of three's. These will be most effective of hunting down Catachans. Their speed and invulnerability to heavy weapons will prove to be a very annoying thing to your opponent.

Originally Posted by Witch Hunter
Heavy Support

Tomb Spyder 55
Particle Projector
I don't know it just feels left out here. Personally I'd drop it or if your going to use it, use it to defend your Warriors from incoming assaults. A last stand if you will.

May I ask what models you actually have in your entire Necron army? Then I might be able to create a more effective list working within the boundries of what you have. Because it's all very well people saying "Oh, you could use a couple of Monolith's in there". But they don't seem to realise theat money and time does not grow on overhanging tree's in your back garden .

All the bestest,
Great Harlequin is offline   Reply With Quote
Old 30-05-2005, 19:30   #4
Witch Hunter
Librarian
 
Witch Hunter's Avatar
 
Join Date: Apr 2005
Location: The Angelus Sub
Posts: 321
iTrader: (0)
Default Re: 2000 point Necron List

Quote May I ask what models you actually have in your entire Necron army? Then I might be able to create a more effective list working within the boundries of what you have. Because it's all very well people saying "Oh, you could use a couple of Monolith's in there". But they don't seem to realise theat money and time does not grow on overhanging tree's in your back garden .

Aside from my list, I've a Monolith, 9 pariahs(who are currently on holiday with a mate ), another Destroyer, several dozen more scarab bases, ~10 more warriors, and a Destroyer Lord who I haven't yet finished assembling or painting.

I realized as I was putting this list together that I needed to get a unit of Flayed Ones and try them out. Have you had any success with them?

I do see your point on some of the Lord's wargear options. I'll take some of your suggestions and repost my list.

Thanks!!

HQ

Necron Lord 205
Warscythe
Veil of Darkness
Nightmare Shroud

Necron Lord 190
Staff of Light
Disruption Field
Gaze of Flame
Lightning Field
Phase Shifter
Phylactery



Elites

Immortals(5) 140



Troops

Necron Warriors(12) 216

Necron Warriors(11) 198

Necron Warriors(10) 180

Necron Warriors(10) 180

Necron Warriors(10) 180



Fast Attack

Wraiths(2) 82

Necron Destroyers(5) 250

Scarab Swarms(8 bases) 128
Disruption Field



Heavy Support

Tomb Spyder 55
Particle Projector


Total: 1999 Phase-out:13 of 67 Necron Models
__________________
"Hope is the denial of reality...."

Last edited by Witch Hunter; 30-05-2005 at 20:01. Reason: Add revised List
Witch Hunter is offline   Reply With Quote
Old 30-05-2005, 21:41   #5
PBGhost
Librarian
 
PBGhost's Avatar
 
Join Date: May 2005
Posts: 308
iTrader: (0)
Default Re: 2000 point Necron List

Reading Harlequin's comments, I'd have to agree with him on dropping the second Lord. I was thinking more of a General list, but it would indeed be a nasty combo against guard. Flayed Ones can work quite well against Guard (and most opponents).

Secondly, if you only have 5 Immortals, drop them. In a game this large they won't do much. Bring in your Monolith--Deepstrike it. Drop the second Lord. Lose the warscythe off the other. Add in your 10 warriors. Also, I just realized you don't have another Wraith, so I would suggest dropping them too. Without 3 they just aren't effective. Add another Destroyer, splitting them into 2 squads of 3. Drop the Tomb Spyder, tack on another Scarab Swarm.

So it should ideally look like this:

Necron Lord 195
Veil of Darkness
Nightmare Shroud

13 Warriors 234
13 Warriors 234
12 Warriors 216
12 Warriors 216

3 Destroyers 150
3 Destroyers 150
9 Scarabs w/ Disruption 144

Monolith 235

10 Points left over...I have no clue what to do with them sorry. If you want some Flayed Ones, get 8-10 and drop some 1 Scarab, 1 Destroyer (merging back into a unit of 5) and then some warriors to purchase them. (I would highly reccomend this if you are willing to spend the cash)

This list does have a somewhat lower phaseout, but its very strong. This is assuming that its 1k BT 1k Catachans, or that the Catachans are the majority army. Basically, you use scarabs to take out any BT transports while you warriors advance. Your Destroyers fry any tanks, or help to squish normal infantry. If you have flayed ones, get them into assault with the guard ASAP. If you have space use the veil to pull off the nightmares shroud--otherwise just walk up to use it and use the Veil later to jump out of combats and rapid fire.

Your ideal picture on turn 3 is this: Every enemy tank and transport is gone. A pricey BT squad is clogged up fighting scarabs while the others slog it out. Your Monolith is just coming down, spraying a whole bunch of guard with fire. Your Flayed Ones have torn through a unit of guard. Your Destroyers are staying out of harms way while plinking the BT. Your warriors are in rapid fire range and your Lord uses the Nightmare shroud. Heres an idea--try to nightmare shroud some guard while the Monolith is behind them. Theyll all run into the monolith and die.
__________________
Originally Posted by Crube
I managed to add on sell 3 bags of modelling sand to a particular customer who had placed a moderate sized order, from the United Arab Emirates.
Don't click this link.
PBGhost is offline   Reply With Quote
Old 31-05-2005, 20:33   #6
Typhus
Marine
 
Join Date: May 2005
Posts: 15
iTrader: (0)
Default Re: 2000 point Necron List

--------------------------------------------------------------------------------

Quote:
Originally Posted by Witch Hunter

HQ

Necron Lord 205
Warscythe
Veil of Darkness
Lightning Field
Chronometron

Necron Lord 190
Staff of Light
Disruption Field
Gaze of Flame
Lightning Field
Phase Shifter
Phylactery

Firstly, I would drop the second Necron Lord. I don't tend to take two Necron Lords. They soak up too many of your points. Drop the Lightning field and the chronometron. And exchange that for a Nightmare shroud. Combined with the Veil of Darkness it can be deadly. If you teleported into the centre of the Catachan firebase and they failed a couple of leadership checks it could really help you out.


Quote:
Originally Posted by Witch Hunter
Elites

Immortals(5) 150
Disruption Field



Drop the Disruption fields. And perhaps bolster the unit to a squad of 8? I think five is too few. As this squad could be easily dealt with by a couple of heavy weapons or power weapons.


Quote:
Originally Posted by Witch Hunter
Troops

Necron Warriors(12) 216

Necron Warriors(10) 180

Necron Warriors(10) 180

Necron Warriors(10) 180

Necron Warriors(10) 180



Huzzah! A great choice. Many people don't realise that the most deadly thing in the Necron army are the Warriors. At a recent tournament everyone would fire at my destroyers ignoring the steady advance by my warriors. Then it was too late I'd unleash hell with gauss flayers. The new rapid fire rules really do make these a scary opponent. And as you have a lot of these it means you will probably not phase out as quickly


Quote:
Originally Posted by Witch Hunter
Fast Attack

Wraiths(2) 82

Necron Destroyers(5) 250

Scarab Swarms(8 bases) 128
Disruption Field



Ok. Use the Scarabs to either hammer some of the enemy tanks (I love seeing Guard players faces when you blow up their new Leman Russ with a few scarabs ) or use them to tie up large assault marine squads which I'm sure you will find in the Black Templar force. Two Wraith's? Not my cup of tea. They are not scary in squads of two's. I take them in at least squads of three's. These will be most effective of hunting down Catachans. Their speed and invulnerability to heavy weapons will prove to be a very annoying thing to your opponent.


Quote:
Originally Posted by Witch Hunter
Heavy Support

Tomb Spyder 55
Particle Projector


I don't know it just feels left out here. Personally I'd drop it or if your going to use it, use it to defend your Warriors from incoming assaults. A last stand if you will.

May I ask what models you actually have in your entire Necron army? Then I might be able to create a more effective list working within the boundries of what you have. Because it's all very well people saying "Oh, you could use a couple of Monolith's in there". But they don't seem to realise theat money and time does not grow on overhanging tree's in your back garden .
I agree with GH on this one two necron lords is clever but its a lot of victory points for the other team and with what gh has sugested you cant lose
__________________
Life is a flowing river.....long and peace full
Typhus is offline   Reply With Quote
Old 31-05-2005, 20:57   #7
Typhus
Marine
 
Join Date: May 2005
Posts: 15
iTrader: (0)
Default Re: 2000 point Necron List

nasty necrons are
__________________
Life is a flowing river.....long and peace full
Typhus is offline   Reply With Quote
Old 31-05-2005, 23:50   #8
Witch Hunter
Librarian
 
Witch Hunter's Avatar
 
Join Date: Apr 2005
Location: The Angelus Sub
Posts: 321
iTrader: (0)
Default Re: 2000 point Necron List

Thanks for the advice PBGhost. I think I'll try your list, unless I can add those Flayed Ones between now and Friday(money isn't an object, but hobby shoppe visit and paint time is).

Would a Chronometron be a waste for those last ten points on the lord?

Appreciate all the input mates!!
__________________
"Hope is the denial of reality...."

Last edited by Witch Hunter; 31-05-2005 at 23:51. Reason: spelling
Witch Hunter is offline   Reply With Quote
Old 01-06-2005, 03:32   #9
chaosdaemon
Marine
 
Join Date: May 2005
Posts: 10
iTrader: (0)
Default Re: 2000 point Necron List

I'd go for more immortals, but they aren't necessary. A res orb lord is necessary. Other than that, your list looks pretty solid.
chaosdaemon is offline   Reply With Quote
Old 01-06-2005, 15:31   #10
mattjgilbert
Daemon
 
mattjgilbert's Avatar
 
Join Date: Mar 2005
Location: Worthing, UK
Posts: 4,675
iTrader: (14)
Default Re: 2000 point Necron List

Originally Posted by chaosdaemon
I'd go for more immortals, but they aren't necessary. A res orb lord is necessary. Other than that, your list looks pretty solid.
A res orb is not necessary! The Necron army is more than equiped to fight without one. The points are better spent elsewhere.

Go with three Wraiths rather than two as already suggested.

Chronometrons are good for Lords who are going after the enemy, especially with Gaze of Flame. I would not bother if the Lord is fighting defensively - so it all depends on the intended role of the Lord using it.
__________________
It's all fun and games until someone loses an eye... and then it's just fun!
- - - - - - - - - - - - - - - - - - - -
The Dragons Tears
- - - - - - - - - - - - - - - - - - - -
My armies: Ultramarines ; Necrons ; Daemons ; High Elves ; Orcs & Goblins
mattjgilbert is online now   Reply With Quote
Old 03-06-2005, 10:44   #11
TheDirtyHippy
Veteran Sergeant
 
Join Date: May 2005
Posts: 82
iTrader: (0)
Default Re: 2000 point Necron List

Originally Posted by mattjgilbert
A res orb is not necessary! The Necron army is more than equiped to fight without one. The points are better spent elsewhere.
a res orb will easily save you 40 points worth of warriors and maybe even your lord or destroyers.... if you fight any army with one ap 3 ordnance weapon, you'll wish you had it!!!! krak missles and lascannons are standard from most marines.. chaos and IG have battle cannons or better.. not to mention the saved warriors from power weapon death... if one chaplain or chaos lord, even daemons and you will curse your self for not taking one.
TheDirtyHippy is offline   Reply With Quote
Old 03-06-2005, 11:05   #12
PBGhost
Librarian
 
PBGhost's Avatar
 
Join Date: May 2005
Posts: 308
iTrader: (0)
Default Re: 2000 point Necron List

Originally Posted by Witch Hunter
Would a Chronometron be a waste for those last ten points on the lord?

Appreciate all the input mates!!
It would be a great choice but I thought he already had 95 points of wargear...correct me if I am wrong.
__________________
Originally Posted by Crube
I managed to add on sell 3 bags of modelling sand to a particular customer who had placed a moderate sized order, from the United Arab Emirates.
Don't click this link.
PBGhost is offline   Reply With Quote
Old 03-06-2005, 14:30   #13
TaintedSpam
Librarian
 
Join Date: Mar 2005
Posts: 446
iTrader: (0)
Default Re: 2000 point Necron List

A res orb is far from necessary, and actually quite liberating once you play without one. Yes ordinance hurts a lot, but ordinance hurts everyone a lot. Even with an orb, ordinance heavy IG is probably the toughest opponent for Necrons. Concerning lascanons and the like, I typically take high numbers of warriors and I could care less when I lose a couple of models per round.

I've tried wraiths with a destroyer lord several times recently and I've come to the conclusion that while a full squad of three are merely an ok distraction, TWO squads of three are GREAT! 24 S6 I6 attacks plus a T6 lord w/staff really do a number on marines in H2H. I ate a las/plas squad on a flank, supported next round by a squad of assault marines w/chaplain. Ate them and eventually moved into another assault squad. Lost one wraith to a bolter coming in and one in H2H.

Immortals rock! I try to fit in a squad of no less than 8 at 1500 points.

I really, REALLY want to like Flayed Ones - I love the models, and even the paint job came out how I envisioned them, but on the table, they just don't justify not having 10 more Gauss Flayers. You end up putting them on a flank in cover not doing much. I even tried supporting them with a 5 man Pariah squad (another cool model and good paint job) but then it becomes a bit tricky, fragile, and spendy.
TaintedSpam is online now   Reply With Quote
Old 03-06-2005, 18:45   #14
Witch Hunter
Librarian
 
Witch Hunter's Avatar
 
Join Date: Apr 2005
Location: The Angelus Sub
Posts: 321
iTrader: (0)
Default Re: 2000 point Necron List

Originally Posted by PBGhost
It would be a great choice but I thought he already had 95 points of wargear...correct me if I am wrong.

I've not got my codex handy, but under our revised list the Lord was sporting the Veil and Nightmare Shroud which kit out to 90 points IIRC, allowing for the Chronometron.


And to chip in my two pence on THE ORB, while my army isn't completely fleshed out (no pun intended), and my experience is somewhat lacking despite the fact I've played them intermittently since the initial release of the codex, I can count on one hand the number of times I have played a Lord with an orb. While I can't tally an exact figure for games played with my Necrons over the past 3 years, it is a significant number(~80+) of which none of my losses(again a significant number, half or slightly better than total games played) can I directly attribute to not having an orb.
__________________
"Hope is the denial of reality...."

Last edited by Witch Hunter; 03-06-2005 at 19:11.
Witch Hunter is offline   Reply With Quote
Old 07-06-2005, 10:18   #15
Typhus
Marine
 
Join Date: May 2005
Posts: 15
iTrader: (0)
Default Re: 2000 point Necron List

Join Date: Mar 2005
Location: Room 101
Posts: 164
Re: 2000 point Necron List

--------------------------------------------------------------------------------

Quote:
Originally Posted by chaosdaemon
I'd go for more immortals, but they aren't necessary. A res orb lord is necessary. Other than that, your list looks pretty solid.



A res orb is not necessary! The Necron army is more than equiped to fight without one. The points are better spent elsewhere.

Go with three Wraiths rather than two as already suggested.

Chronometrons are good for Lords who are going after the enemy, especially with Gaze of Flame. I would not bother if the Lord is fighting defensively - so it all depends on the intended role of the Lord using it.
Yes but it would also be good to use a lot more troops
__________________
Life is a flowing river.....long and peace full
Typhus is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Dogs of War 2000 point List Version 2.0 Freak Ona Leash Warhammer Army Lists 4 19-06-2005 21:00
2000 point necron the_night_reaper Warhammer 40,000 Army Lists 6 12-06-2005 19:45
my 2000 point marine list for review sidewinderscott Warhammer 40,000 Army Lists 6 02-05-2005 04:36
2000 point Beastman list. MVA Warhammer Tactics 2 11-04-2005 23:53


All times are GMT. The time now is 15:42.

Page generated in 0.39535403 seconds (100.00% PHP - 0% MySQL) with 48 queries

Want to write for us?
If you have a good article you want to share with visitors of the site submit your articles or news here.
If you are interested in advertising on Warseer Click here


© Copyright 2005-2009 WarSeer. All rights reserved. Unauthorised reproduction strictly prohibited.
Powered by vBulletin® Version 3.7.4
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
WarSeer Logo