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Battlefleet Gothic


Wintermute  07/11/2009 - 11:47     

WarpRift26

Hello,

Another issue of Warp Rift comes into view! Issue 26 has an article on introducing the game in the current environment. While many complain about the negative aspects (and they are there), the game still has a lot going for it, and many reasons to be upbeat. We then present the fleets of Hydraphur, Kar Duniash and Solar with new fleet list and rules. Following this, we have a response article on Strike Cruisers, and then pictures of some of the spectacular ships entered into this years Battlefleet Gothic Painting Competition, GothiComp09. Finishing off, we have the first half of our fiction piece - The Ship - and article on ship building using those additional bits of old models that we all seem to horde, some useful counters and a stunning 3D render of an Adeptus Mechanicus vessel.

As always, we would appreciate any feedback, comments and submissions, either through eMail or on the Tactical Command forums. Until next time, happy gaming.

Good Gaming,
Horizon

Download here: WARP RIFT
(press F5 to update the page if issue 26 doesn't show immediately).

The Warseer discussion on Warp Rift 26 can be found here

Wintermute  25/08/2009 - 19:00     

WarpRift25

Hello,

We have issue 25 of Warp Rift for you. This issue sees another selection of high quality articles. Kicking off, we have an article on the fleets of the Orks, followed by a set of upgrades for your Imperial vessels. We then have information of a new fan-developed suppliment in the works, and as someone who knows how much work this type of thing is I wish the guys the best with this. Following from this, we have some new technology and scenarios to use it all in, and a selection of the fleet pictures from this years GothiComp09 submissions. Rounding all of this out, we have an article on simultaneous movement for Eldar fleets (who are always the exception to the rule) and the concluding chapter of the ongoing 'Tyranid War' fiction. Issue 25 is then closed off with more ordnance markers for use in your games. As always, feedback and contributions for this publication are in constant demand, so let us know what you think and feel free to drop us any ideas for articles and features that you would like to submit. Until next time...

Download Warp Rift 25 here or as a direct link: http://www.epic40k.co.uk/bfgmag/warprift25.pdf

The Warseer discussion on Warp Rift 25 can be found here

best regards,
Horizon

Wintermute  16/06/2009 - 17:55     

WarpRift24

Welcome to another issue of Warp Rift, this one being issue 24.

We have the usual high-quality mix of reading to interest BFG gamers of all levels. Kicking off is an article on the Necron fleet, perhaps the most discussed fleet in the game, and one which attracts strong opinions from all perspectives. We also have a series of rules additions for your games, harvested from a variation on the standard BFG rules. While this variant is not yet ready for public viewing, some of these suggestions should give you a taste of what is in store, and in addition take your regular BFG games in new directions. Heavy Escorts are another topic in the game which has been debated and discussed heavily, and Warp Rift gives you some suggestions for rules to add to your games to represent these vessels. Following this, we have a selection of miniature photos from the Imperial battle groups and some feedback from the High Admiralty on the use of torpedoes in the game. More new rules suggestions then give an outline of how to add simultaneous movement into your games, followed by chapter ten of the Tyranid War epic fiction. Closing off this issue, we have a new scenario for you to try out in your games pitting the fleets of the Tau against the might of the Imperium (is it really?), counters for Tau fleets, Space Wolves, Dark Eldar and Craftworld Eldar to represent attack craft, torpedoes and mines, and a stunning image of an Imperial cruiser unleashing a full broadside against Chaos Raiders.

So, we hope that you enjoy this latest issue. The only thing left is to ask for your continued submissions for this publication. It is entirely produced by the BFG community, and relies heavily on submissions from the players. You guys are what we all like to read about, normal gamers with normal games and some of your own thoughts and rules. In addition, the 2009 BFG Painting Competition thunders on, so if you have a vessel that you painted over the last twelve months and are particularly proud of, please do submit it into the competition. Guidelines for how to do this are in Warp Rift. Thanks for all of your support, and see you all next issue.

Download Warp Rift 24 here

or as a direct link:

http://www.epic40k.co.uk/bfgmag/warprift24.pdf

The Warseer discussion on Warp Rift 24 can be found here

best regards,
Horizon

Wintermute  01/06/2009 - 17:22       
Following are the rules for GothiComp 2009.

This is the fifth annual GothiComp, and will be run in a somewhat similar way to last years event. The main change is the way entries are submitted.

The Goal
The general aim of this competition is simply to encourage players to get painting and show off what they can do. I encourage people to enter no matter how good or bad their painting and converting skills are.

The Deadline
This competition will open May 1, 2009, and the deadline for submissions is Friday 31st July 2009, 4pm (UK time).


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