- High Elf Revision
- The Tau Farsight Enclave
- Enforcer Water Cannon
- Colonial warfare in the far future
- Codex: Squats
- Codex: Anakons [Feel the amazing sensation of PAIN infidel!] RULES
- Codex: Anakons [In war we are all brothers! And as brothers we will all die!] FLUFF
- New Aspect Warriors - Hunter of Kuanor
- WHFB Weapon Rules Suggestion
- Revised rules for close combat weapons - a serious attempt
- Codex: Hrud
- Marco Colombo, a better revision
- playtesting
- Getting the 'F' back into fluff for wraithlords
- New DoW units (long post)
- Idea for balancing Infantry/Cavalry in WHFB
- Chapter Master Tu'Shan
- Warlord Crittrik
- TimeSplitters... (will they come and invade the 40k universe too?)
- The Future of Chaos Dwarves - Demonology
- *HOT*Warhammer Empire Demonhunter Idea Development!*HOT*
- 40K a new baseline
- Operation Prandium: The Bridge 2 Waaagh!
- Forest Goblin Army Book Playtesting Help
- Right, so I had this idea about making a H'rud codex...
- Rank Bonus Idea
- Cathay project updates- 5.0 beta release and independant updates
- 4th Edition Tau hotfix
- harlequin's kiss and powerblades
- pinning
- New Overwatch?
- eldar psychic powers
- Alternate DA Codex.
- Tsao Ling and the cult of the Hawk
- Dwarf Revision - A quick fix for the most balanced book
- Guard Doctrine
- Cool IG vehicle?
- Your Eldar Avatar Proposal
- rules- Chimera medium battle tank
- IG Bikers.
- Codex: Anakons revised
- 40k skirmish using LotR system as basis
- Codex: Forsaken
- Pheonix Guard change?
- How to make TS Sorcerers more useful
- Codex Icewalkers: Special Rules & Wargear and Weapons
- 40k 2nd edition revision thread (v 2.0)
- Lord Patriarch Jherinien Iisghul
- Advanced 4th Edition 40k
- Creating a new version of GorkaMorka (fan project)
- Design an Aspect
- Undead Kings - rules & small fluff - opinions?
- Codex: Xenarch
- Survivor- a crazy game idea.
- Primarch Stats
- Whatever happened to 2nd-ed revision?
- Crash surviving rule
- the Themeament
- Even more rule alterations
- 40k: Unreal Tournament.
- New wargame idea
- weeeeeeeeeeee! the snotlings are here
- Mercenaries revisited
- Iron Warriors Lord
- Fun Dwarf Additions!
- Fun and/or drastic High Elf Changes
- Non IG armoured companies.
- Dark Elven Knightmares, your thoughts?
- Rules for Knights in Epic
- codex:rebel grots
- Chaos Berserkers
- ST inspired AP system
- Creature Feature
- 40k Counter Strike
- Nichola Makivalin - Bretonnian Knight Seeking Redemption
- Helmbrecht - Bretonnian Peasant Hero
- FoC Alternative....possible?
- Codex: Jokaero
- Orgyn Special Weapon Flamer Squad
- Halo BFG
- The Unofficial Squat Codex Part one
- pirate army
- new type of lore: the water lore
- Horsemen of Ma'r - Mongol Horse Archers. Alpha release.
- Idea: Space Marine missiles
- Proposed changes for High Elves
- Expansion upon the Necrons
- Haradrim Wain Chariot
- Dark Millennium v6.0 Core Rules
- Peasants Defence Forces of Bretonnia
- Nuln Light Horse - Empire Core
- New allies for 40K
- In need of a spiritual home for a pet project
- Codex mercinaries
- BeastMen: the Southlands
- skirmishers LoS blocking
- It's COMING
- varient orc&gobbo lists
- BFG House Rules For Fighter Waves (Accounting For Outnumbering)
- A new take on Daemon Princes
- Halo: Space Combat Evolved
- Snorri Nosebiter!
- tau helper commanders
- The Howling Lances (A RoR)
- Another attempt to 'fix' the AP system
- Warhammer Cathay
- LotR mod: firefly
- New Game + rules
- You'll never guess, another AP system fix!
- Specialist Dreadnoughts (moved from Background)
- DM: Tau
- Realism tweaks for v.7
- has any one made a 40K lizardmen?
- DM: Fantasy
- Rules proposal: Space Marine Chapter Serfs
- A 40k Drinking Game!
- Using Mordheim Warbands in Warhammer Games?
- Chaos Generals; Idea to fix the exploitation of the list's diversity
- Space Marine Chapter Serfs v2.0
- 40k Racing Game
- Ancient Estalia list (legionaries & hoplites)
- NetEpic 5.0 Final Version Available!
- Nerfing Carnies and Ghostlairds.
- Imperial Tiger (rules)
- wight army. opponents permis only, taken from the vamp counts book.
- Emperor's Finest AoD Clan: The Army....
- Craftworld Eldar Proposal
- DM: Waaaaagh! Da 'Orks
- Imperial Guard Doctrines...
- Japanese Army in Fantasy??
- Bang!
- Anime Codex for 40K
- Daemons of Chaos Undivided (WHFB)
- Sylvanian Terrain Generator...
- Fixing IG Mortars
- DM: Craftworld Eldar
- my own little project
- Tank creation rules
- Can I get away with this?
- Dark Millennium v6.1
- another ********** huge project- making a new wargame
- Another Magic Suggestion.
- Halfling Army List (long)
- Hellguns don't "feel" right to me....
- Playtest my 40k Scenario Generator!
- Next Dark Elf army suggestions.
- Dark Elf Ideas for next incarnation.
- 2nd Ed Missiles & Grenades in 3rd/4th Ed
- Path to Waaagh!
- Path to Glory 40K
- The Warhammer Open
- New assassin
- Revised Halberds
- The Tilean Army Book
- 40k in 40 minutes meets Command and Conquer: help needed!
- CvT's alternative magic rules
- One-dimensional Warhammer 40k
- Codex: Squats from arcturas stronghold
- Bringing cavalry armies in line for th ed [a suggestion]
- An idea concerning great weapons in WFB.
- Codex: Mega City 1 Judges
- my wargame project- fluff. building a world form imagination!
- codex dreadnaughts
- Salamanders: an old view
- rule system
- Uruk-hai Testudo
- DoW Redux
- Ratling Gun Tweak
- Moding the hierophant
- Improving 40K: Culamative Priority?
- DOW - Lord of Aenarion
- my wargame project- rules development and playtesting. volenteirs welcome!
- Changing Gargoyles
- Warhammer 40k Codex: Covenant
- sensible unit choice restrictions for 2nd ed.40k?
- Nipponese RoR
- Idea for a Farseer&Bonesinger psychic power
- Ciaphas Cain
- Tenga- forest goblins of Khuresh
- Chapter Approving the Farsight Enclave
- Some new scout weapons
- Skirmish Forces Rules
- 40k high detail rules
- A simple magic system for WFB
- The forsaken
- The Shigaion
- Beasts of Leng 3.1
- warhammer armies: caneis tribes
- Tank Battles...
- Very simple solution to the "Medium Magic Problem"
- ADV. 40k rules
- Anyone interested in helping me design a dungeon based game?
- wh40k: IG Heavy Mortar squads
- The Great Wars of the old Empire
- Squigs gone Wild
- Reimagining an OOP 40K Race
- Siege rules
- Converting 40k to other systems: Weapons
- Advanced 40k v2.5 PDF
- archery contest
- The Republic Grand Army
- New Dark Eldar - why wait?
- A more modern look at zombies
- Codex: Clones
- Idea for Iyanden - Spirit Walkers
- Halberd idea.
- Codex: Droids
- IG Doctrines
- Sanguinius...
- hobgoblin list and unique feigned retreat
- Rogal Dorn
- More Primarchs...
- Now for the BIGDADDY
- Additional Rules ideas (40K)
- "40k" pre Emperor
- A new Carinfex Bio-Morph
- Return of the Lexicanium
- The Warmongerclub Drafts their own Eldar Codex
- Advanced Campaign Rules for Warhammer 40k
- harlequin teaser
- The Phantom Lords (A Small CA Style List)
- Harpoon Missile - 40k Titans
- starting a squig warband army list
- Building a better Warhammer
- Codex: Cults (40K)
- Bringin' back da old dayz
- Lü Bu
- Imperial Guard Regimental Organisations
- Dodge Saves.
- Warhammer 40 00: Advanced (2.6)
- Warhammer 40,000: Close Quarters - Infantry Combat
- New Kroot Singular Adaption
- New rules for Dwarfs in the War of the Beard
- WH40K water movement rules wanted.
- star wars bfg? what was I thinking?...
- Overwatch - 4ed style
- High elf revision list
- Aircraft rules: feedback please
- Remaking a Classic: Daemon World Armies
- Hlokks "SG1: Chronicals" rules, initial ideas.
- Blood Elves!
- Dark Elf Wishlist...
- Running, Hiding, Overwatch
- Templar Character...
- Veil Eldar
- 40k - IG Gorgon Assault Vehicle
- Codex: Shanaeyn Cavalry (WH40k)
- HE "wishlist" for 7th Edition - PART1 (s'very long!)
- hell pit ideas
- Battlefleet Gothic to Man-o-War conversion