View Full Version : new to specialists

winter has ended
06-09-2007, 22:58
hi well im lookg to start one of the secialist games but i dont know what, i currently play 40k eldar and fantasy orcs and goblins
erm any help would be great on what/ how to choose

Chaos and Evil
07-09-2007, 02:11
Are you looking for a battle game like Epic or Warmaster, or a skirmish/story game like Mordheim or Necromunda?

winter has ended
07-09-2007, 17:35
id prefer the story, but ill go with the big battles if not

08-09-2007, 18:46
Nothing has as much story as inq (Or the warhammer fantasy spinoff "Witchhunter").

In Inq, Fluff is not only background, it's rules too.

08-09-2007, 23:10
In Inq, Fluff is not only background, it's rules too.

Aye, that about does it! Is much cooler like that...

INQ Rocks!

winter has ended
09-09-2007, 00:13
seems interesting, could you tell me more about it like races and things?

09-09-2007, 12:05

Here is the link to the specialis games INQ homepage.
You can download the rulebook and all sorts of stuff for more info...

As far as races and such like, pretty much If you can think of rules, you can do it!

09-09-2007, 14:01
I think PO is the person to ask if you need info, I'll give him a link to this thread.

And yes, there are eldar in INQ.

winter has ended
09-09-2007, 16:36
yay thanks all i needed to know was their are eldar lol

10-09-2007, 21:59
Serge has far too much faith in my powers of expression.

It's late. I'll come back when my brain is feeling better and tell you all about it.


11-09-2007, 19:48
Okay, back now.

First of all, if you have "I am teh ELDAR l337 k1lla r0xx0r" in your head, then you and Inquisitor won't get on. Inquisitor is a game, yes, but it is a game where the players and GM cooperate to tell an exciting story.

The question of races is almost a non-question. Inquisitor has no limits. If you can imagine it, then it's possible. If you want your PC to be a clone-son of the Emperor, clad in the Emperor's own Terminator armour and wielding psychic powers to challenge the Dark Powers themselves then you can. If you want a character who's an Old One, or a C'Tan or a sentient flipping planet then you can.

It just won't be much fun. Because like you favourite movies, novels or TV series, Inquisitor is only fun when the main characters achieve their goals against great odds.

Of course, you can also make Johan Imperial, the average citizen for whom crossing the road is a challenge against the odds. But that's not fun either. What you want to battle over is the fate of worlds, the destiny of the Imperium and the very future of humanity! And goodonyer.

This brings me to Eldar.

Eldar are pretty much the only alien race that just about works in INQ. They are mysterious and enigmatic with strange agenda and objectives that only an eldar could possibly understand. Which is cool. But at the same time it's a bit of a problem, because giving them a decent backstory is damn hard. This is because they are mysterious, enigmatic, incomprehensible aliens and you're human.

Having an Eldar PC is a good thing. I have one. I'd quite like another. But they are best kept as minor characters who occasionally cross paths with the human characters whose conflicts make up the bulk of your playing time. Keep them enigmatic. Keep them confusing. Keep them for special occasions.

But if all that hasn't put you off, get yourself into the rulebook. If you can read Part One without dozing off, then read Part Two. If you manage both of those then save the treat that is the Thorian Sourcebook for last and then come and join the Conclave, where we will coach you in the finer points of character design.

Bring models. Win kudos.

Oh, and there's a tournament happening in December. At Warhammer World. I'm running it. And so far I've only sold two tickets (you know who you are!).


Gazak Blacktoof
17-09-2007, 19:00
One point that hasn't been brought up yet is models.

There are two ways to play inquisitor.

1. Use the 54mm models designed for the game. They are beautiful and its easy to convert and scratch build at this scale. One problem with this scale is that there are limitations on the models available- other companies do 54mm scale models so its not as bad as only being limited to GW's line though. The other pain is having to produce a LOT of terrain. Inquisitor is a game about stories and if you try to tell stories based on the fate of worlds it stinks to be limited to fighting over the same few hundred square metres of terrain so you need loads of big terrain pieces to play it properly.

2. Use 28mm miniatures, its more difficult to scratch build but there are more components availbale as you can raid all of 40K and fantasy for bits and characters and several companies make civvies in this scale too. Terrain is more obtainable in this scale too and easier to store, plus you can use existing collections to add breadth to the possible story lines. Anything you make specifically for inquisitor can obviously be used for warhammer and 40K too.

28mm models also make crowd scenes a possibility, something that would take massive commitment in 54mm.

Your 28mm models wont look as pretty as 54mm ones but you'll get an improved gaming experience IMO.