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angron88
28-02-2008, 19:44
I was told a while ago that any army can have fluff for it no matter how outrageous the list (come on, three wizards an arch lector and 5 units of knights is OBVIOUSLY Middenland) But I wrote this out and have names and stories for each unit.

Lords- Arch Lector; Barded Warhorse, Heavy Armour, Shield, doomfire ring

Heros- Warrior Priest; Barded Warhorse, Heavy Armour, Shield
Heros- Warrior Priest; Barded Warhorse, Heavy Armour, Shield
Heros- Lvl. 2 Wizard, Rod of Power

Core- 23 Swordsmen, full command
- 9 Free Company
- 6 Crossbowmen
Core- 23 Swordsmen, full command
- 9 Free Company
- 7 Handgunners
Core- 23 Swordsmen, full command
- 9 Free Company
- 7 Handgunners
Core- 5 Knights, musician
Core- 5 Knights, musician

Special- 5 Outriders
Special- Great Cannon

Rare- Helstorm Rocket Battery
Rare- Helstorm Rocket Battery

I realize that free company are better in 2 ranks of 5, but I think that it makes them too unwieldy and leaves too many holes in the battleline. Besides, 3x3 still makes free company more effective than halberdiers :chrome:

I prefer outriders to pistoliers, mainly because sitting them somewhere slightly behind the infantry blocks lets them pump out the same amount of fire as about 23 handgunners:D