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Tobias
06-03-2008, 06:40
Level 4 Mage
Amerinthe Brooch
Calaingor' Stave
Scroll: 335

Level 2 mage
Scroll
befuddlement of mischiefs: 175

Alter kindred Noble
Light armour
Great Weapon
Helm of the hunt: 126

Level 1 Brainchwraith
A cluster of radiants: 140

Charachters:776

10 Archers 120
10 Archers 120
10 Archers 120
8 Dryads 96
8 Dryads 96
5 Glade Riders 120
5 Glade Riders 120

Core: 792

Special
6 War Dancers 108
5 Wild Riders 130
6 War Dancers 108

Special: 346

Rare
Treemen 285
Eagle 50

Rare: 335

2249

Please comment

ironfather512
06-03-2008, 07:24
great list, got a variety of every thing in there. maybe get some eternal guard instead of dyrads, also 2300 seems an odd number of points,

but other wise great ! :D

Benigno (WE)
06-03-2008, 07:58
Looks that there will be a lot of 'tree movement' in the battlefield xD

I would try to put musicians in the Glade Riders units, they are pretty usefull for flee+regrouping actions.

The Amerinthe Brooch, why protect him only versus non-magic attacks? Do you think in cannonballs and such stuff? I am not sure in how to protect this character, maybe that brooch is the right option. Anyway, there are 25 points in that mage that belongs to a magic item that you didn't write. Which item?

What would you do if a large unit with ranks gets to your archers? Or a couple of cav units? How will you protect your flanks?

The army looks fine, but you need a good strategy as well ;)

Tobias
06-03-2008, 13:38
He has got 85 points on items, so probably I did not made an error(I believe).
And it is 2250 points

Main tactic is to draw the enemy with shooting and magic, while taking over the flanks. The woods can block the enemy, and I hope to get a charge the first turn(unit inwood, move wood, then charge spell :).)

Benigno (WE)
06-03-2008, 13:49
Oh, I missed the dispel scroll xD

I don't think WE have enough magic firepower anyway, but if you try this army list, feedbacks will be wellcomed :)

Tobias
06-03-2008, 14:01
That is correct, but we have movement spells and spells that make us immume to shooting and spells that give us regeneration, they are almost bound to come ;).

Gimp
06-03-2008, 15:53
I love the noble if used well he can be great. Although a friend of mine uses the bow of loren which works well but I can see the helm of the hunt being a good choice for him.

Good luck for the tournament

IronBrother
06-03-2008, 17:00
I think this list will lock down a lot of heavy magic armies, and it seems pretty balanced it should do pretty well. let us know how it goes. I like that alter noble does not have the HoDA, he is built for what he should be.

Gaftra
06-03-2008, 18:32
i play a similar list to this myself though i dont use the branchwraith and instead use a wild rider hero with the annoyance of nettlings for challenges. Ive found that in general this gives my combat the little extra nudge i need to get over the top.

also might be worth while to convert one of the units of glade guard into scouts so that you can harass enemy war machines and hiding wizards.

Tobias
07-03-2008, 15:02
Thanks for all the comments.

This was my basic draft list, I still neeed the models etc. So now I am sure what to get. :)

popisdead
14-03-2008, 19:11
looks good, take musicians.