View Full Version : Wall of Fire vs. Skirmishers

10-11-2005, 13:51
Ok, what gives?

Does it work? Doesn't it work? Why?

The Wall of Fire places a burning strip of, well, burning wall in front of the target unit, with the same width.

Against skirmishers and war machines the application of the spell becomes a bit odd. The units do no have a defined frontage and width. This leavs several options, of course, but none that do not require a certain degree ofcreative thinking...

1) NULL POINTER EXCEPTION! Casting the spell causes the game to crash. Restart the game from the last (armour) save!

2) The spell fails to affect the unit. The caster just played the arcane version of russian roulette.

3) The spell affects the closest model in the unit. This creates a *very* small wall of fire. It is easily circumvented.

4) The spell affects *all* models in the unit. The wall is placed perpendicular(?) to the line between the closest model and the caster. The wall is equal to the total "front" base length of all models in the unit, evenly ditributed across the line just where it reaches the closest model.

Any other suggestions?


10-11-2005, 13:58
The description of Wall of Fire specifically says it does not work against units with 360 LOS.

10-11-2005, 14:20
Well, sucks to be me for not reading the entire text, then. :slaps forehead:

Oh, and thanks!


10-11-2005, 14:44
It depends on what version of the rulebook you have of course

11-11-2005, 20:37
...Divided by zero... firewall affects all models on the gaming table... and fills every inch of the game board.

Actually, only one model should be affacted, and there will be no firewall, more like a cigarette bud on the floor after the single model damage. Use real burning cigarette bud, and place it in front of one of the models, burning side touching the base.

11-11-2005, 23:53
It depends on what version of the rulebook you have of course

Well, my trusty old hard-back doesn't exclude skirmishers as targets for the Wall of Flame.

Of course, it also suggests the breath weapon template for grapeshot. And it insists all battles in the old days were fought up-hill. And that young Orcs respected their elders.



19-11-2005, 11:04
On a similar topic, since wall of fire remains in play, does it move with the unit it targets, or does it stay where it was cast when the target unit moves away? If it remains stationary, how big is it?

I seem to recall that in earlier versions it was a 12" long by 1" wide wall. It could then be cast at a place on the board, whether or not a unit was there, and remained stationary. Is this a legitmate use of the spell as it currently stands?

20-11-2005, 10:48
The spell has to target a unit.

The target unit helps establish the dimensions of the wall. After that the target unit can move along and leave their shiny new wall behind.