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SirSnipes
05-11-2008, 20:01
right now i have a small demon army, a large necron force and am looking to expand into a new race, i have 10 ork boyz cuzi like the models, but im just not feeling orks


what im really looking at are eldar and tyranids

now at my club there are no good eldar players, can anyone try to "sell" me eldar

and there is 1 nid player who uses a large swarm (6X32 spinegaunts) 3 zanthorpes, 3 biovores, 1 godfex, 2 tyrants, 4 tyrant guard(1 tyrant winged) 20 gargoyles 12 ravengers and 30 wingedwarriors
its a very nice army

can someone sell me nids too

im stricken by thesetwo armys
both have beutiful models

oni
05-11-2008, 20:31
One word... Wraithguard! :D

Draconian77
05-11-2008, 20:38
No surprise that I'm saying Nids.

They are a much more interesting army in terms of game play, they are simple to build and paint(And I feel a fully painted Tyranid force looks much better than a fully painted Eldar force), they give you more options when it comes to both modelling and gaming and their fluff is one of the more interesting pieces in W40k(What, where, why?)

Acheron,Bringer of Terror
05-11-2008, 22:04
no suprise - ELDAR all the way!

SirSnipes
05-11-2008, 23:44
not sellin it, eldar guys just yelling eldar, how good is eldar, what strengths they got

Vyperchild
06-11-2008, 01:05
It really depends on what you want.

If you want to horde up and focus on the combat phase, which would be a nice contrast to your shooty necrons, then you might want to consider nids.

Alternatively, the Eldar seem to be (don't play them myself) a force that can be heavily personalised. Basically, an Eldar force is made up of units that should be dedicated to a particular goal. For example, the point of Fire Dragons is to kill tanks, Howling Banshees are a strong combat unit etc.

If you want a challenge, and something different from the rest of your gaming buddies, go crazy with eldar. Otherwise, nids are a safe bet.

SirSnipes
06-11-2008, 02:03
i read the eldar codex, i have a few questions do bansheas have power weapons, are bansheas better than scorpions

slayerofmen
06-11-2008, 06:03
page 63 of the eldar codex entry under "howling banshees"

wargear: *stuff*.... and power weapons

as for the which is better if your heavy mech banshees in wave serpents or falcons are generally the win, however the ability for the scorpions to infiltrate is a huge plus in a lot of games. also they have better strength due to their wargear and better armour and 2 attacks base because of their wargear.

(question to other eldar players, why didn't they include the extra attack for the scorpions on the profile? they can't loose the wargear.....)

d3fu17
06-11-2008, 10:50
The extra attack is from their Maniblasters (sp) on their helm thats why they are not included.

As for the HB vs Scorpions its an age old question like the chicken and the egg. Generaly from my point of view and im not saying it is correct. If your fighting MEQ use HB and if your facing a horde army with low armor use the scorpions.

The thing that i liked about eldar is they appear to need alot of skill to play well and almost everything in the codex is useful in its own way. I use to have a chaos army that was a 1 trick pony (khorn in 3rd ed) eldar are a force that you can play almost anyway.

alphastealer
06-11-2008, 11:28
It depends on you.

If you are an arty, clean and perfectionist kind of person, then go
Eldar.

If you lie to eat with your fingers and spit in public then go nids

If you are a soccer hooligan with a need to brawl and curse a lot thew go orks.

If you feel personality has nothing to do with an army and you want to fit in, then buy marines.

Draconian77
06-11-2008, 11:32
Haha, point 4 is a little harsh there surely alphastealer?

One thing I'd like to point out is that someone said that the Eldar army could be highly personalized. You won't get an army more customisable than Tyranids though!

Eskimo
06-11-2008, 11:42
Eldar all the way!!!

THey are diverse extremely shneaky and have alot of high strength weapons.

The reason why I like running eldar though Is You can always move and shoot and the fleet of foot is a god send. But the main point why I like Eldar is that everything is specialized! Your not paying extra points for versatility but rather keeping costs to the minimal with maximum effect in one area.

Vepr
06-11-2008, 13:36
Sorry but I am going to be that guy....

Get all of them. :D

Darkstar2586
06-11-2008, 13:49
Sorry but I am going to be that guy....

Get all of them. :D

Ahh nooo not that guy!!

Id say Eldar because they have some many different varients on how to build an army and fit around your personal likes/dislikes as they can be built to excel in close combat, Shooting, Psychic supremacy, As a Mech force or foot slogging, if you wanted to go all Elite (and with Elder every slot is effectively an Elite slot!) or the humble Horde list!

They have some of the best weaponry in the game and their fluff is second to none!

And besides whats better then grinning at you opponent, pointing at one of their favorite squads and saying "There Doomed!" and watch them die a little inside because he knows your right!.

As for Scorpions vs Banshees, its more personal taste then anything else. I field Scorpions as my Mech list lacks some sustainability in combat and they look freaking sweet ^^

oni
06-11-2008, 13:55
Sorry but I am going to be that guy....

Get all of them. :D

YES! All of them = more FUN!

Seriously tho, Eldar are a lot of fun to play and the army lists are next to limitless. The mini's are cool, some of the best in the game IMO. Their vehicles are cool, their walkers are badass, Wraithguard, Farseers... Common' what's not to like? They can do everything, do it well and look awesome while doing it. :D

vman
06-11-2008, 14:32
eldar are one of the strongest(if not THE strongest imo) meq army around go eldar

Nids are also cool as and either way you would be deciding a cool army

mchmr6677
06-11-2008, 15:47
I play both Eldar and Tyranids and they are both strong if vastly different armies.

I started playing Nids first as the thought of playing as the alien menace intrigued me. The models are wonderful, especially the carnifex model, and almost the entire line is available in the plastics. In addition from a cost standpoint, the nid battleforce is the single best deal allowing a 500pt army right out of the box (using the warriors as the HQ).

Gaming wise, nids are my best army. I have the models to field just about every unit available (the only eception is winged warriors) and this allows me to bring a different feel of list every time I play. I never play the same list twice. At 2500 pts you can field anywhere from 2-7 monsters and still be competitive. Swarm, nidzilla, stealer shock, and a combination of the three all work very well in competitive play.

Eldar are a whole different animal. They are the most elitist force in 40K. Where nids have many units like warriors which can be something of a skeleton key unit (able to take all comers and standup well), Eldar units all have a purpose and are usually narrowly aimed to be VERY effective against a specific type of foe and relatively ineffective against all others.

The aspect warriors are the pinicle of this specialization. Dire avengers, besides being very effective troops (never use guardians unless you have too), are specialized to deal with horde armies. Banshees excell against strong armored opponents. Scorpions excell against weak armored, high toughness opponents (read orks, :)). Fire dragons burn terminators and armor to a crisp. Shining spears are death to MCs.

The important part about playing Eldar is that you need to be a good tactician to play them well. A poor tactician will be tabled if trying to use Eldar, but the very best tacticians in 40K often have Eldar armies because played well, they are nearly impossible to stop.

I hope this helps.

AtnaShadow
06-11-2008, 16:06
Just out of personal bias (and personal experience, as they're my only army), I'd say Eldar (though any of the three would be fun).

As has been said, Eldar are generally an army of specialists, at least when it comes to Aspect Warriors. These guys are generally good at dealing with one specific type of threat (mchmr6677 did a good job of talking about this already, so I'm not going to go into much specific detail). They also have extremely fast and quite resilient transports in the form of waveserpents (which can also add a fair amount of extra firepower, in a pinch).

That said, Eldar have a major weakness in that they are individually very fragile (toughness 3 and an average 4+ save), and (with the exception of the occasional guardian-heavy list) tend to be very low-number armies (I've been outnumbered two or three to one by Orks before, and have even been outnumbered by the occasional SM or CSM force). So, especially when you're still learning the army, they can be very unforgiving, as it doesn't take much to wipe out an entire squad.

Personally I lost most of my early games (I've only been playing since 06, so honestly I'm still fairly new to the game), but once you get the hang of them, that small Eldar force can take on enemies twice their number or that are far more resilient with minimal casualties.

Plus, what other army has a single squad leader (a dark reaper exarch, in this case) that can on his own wipe out an entire marine squad in one volley of fire?

Firstborn
06-11-2008, 16:13
I still don't understand why people think Eldar are difficult to play. I have never had any trouble with them (I have about 3,000 points). It is just a matter of sticking to your battle plan, but also being fluid enough to know when to abandon it. Eldar are not as difficult to play as most Eldar players would have you believe. In fact, they are much easier to play well than my other two main armies, Mech Sisters of Battle and Imperial Guard.

Vexbane
06-11-2008, 16:17
I say go nids. There is no army that can be more adaptable and the models look cool. There is a great box deal for $180 as well. If you buy that at an online store you could save about 25%.

Bestial Fury
06-11-2008, 16:17
Why are you not feeling orks?

avatar of kaine
06-11-2008, 16:29
i read the eldar codex, i have a few questions do bansheas have power weapons, are bansheas better than scorpions

depends whta you want if you want anti-hode go scorpians and they will wound MEQ's on a 4+ but banshees have power weapons but KIll meqs on a 5+
on a 5+ and are faster than scorpians though they have a 4+ save as opposed to scorpians 3+

go eldar,you dont have to buy loads yet they are really fun to paint and to use andto convert IMHO.

AtnaShadow
06-11-2008, 18:13
I still don't understand why people think Eldar are difficult to play. I have never had any trouble with them (I have about 3,000 points). It is just a matter of sticking to your battle plan, but also being fluid enough to know when to abandon it. Eldar are not as difficult to play as most Eldar players would have you believe. In fact, they are much easier to play well than my other two main armies, Mech Sisters of Battle and Imperial Guard.

I don't think they're hard to play per se, more that they're just very unforgiving due to small numbers and being relatively fragile.