View Full Version : Gd phlog- please vote!

26-05-2009, 13:33

So after having a clear up from the suit workload and digging out all my little trays of ongoing projects, digging around on Deviant Art and then getting very excited about too many ideas in my head, I decided that my GD (UK 2009) blog should be restarted with a view to:

To decide out of lots of WIP's, which entries to go for.
To get the forums input on what is popular in terms of colour choices, modelling style and context, which will hopefully push the entries further towards being a winner!
To divulge some of the techniques and processes I go through in order to win a coveted trophy!

So, the challenge is this.
At each stage of this process, I will be asking for your input, with a poll feature to gauge peoples reactions. While I will keep the idea on track (and in keeping with my original idea) the whole thing is over to you guys!!

I want this to be a completely original concept, whereby I am essentially a puppet, but through open discussion, we can all learn and get some good ideas bouncing around. More importantly, it will make me work harder to get stuff completed on time!!!;-) and keep my desk clean and focussed!;-)

Now to choose the projects that I will concentrate on. I will list below the various works ongoing along side fresh new ideas that I would like you to choose from. By each idea will be the category that the piece will go into and a rough time estimate on how long each will take to complete. When voting, please remember that I can only have 1 entry in each category, so while you might love 2 x single miniature, you will need to sacrifice one for the other (this is the pain that I am going through now!)

(Full photos up this evening!)

40k Single

Genestealer Hybrid (3rd gen). 2 Weeks painting

Necron Lord. 3 week build, 3 week painting. (with dead commissar being held up- thanks to Hokunin!)
http://i198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/th_i_see_dead_komissar_by_hokunin.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/?action=view&current=i_see_dead_komissar_by_hokunin.jpg)

Eldar wraithguard. 3 week build, 3 week painting. Multipose conversion styled closer to the wraithlord of today.

40K Squad

My Tau suits (x3) 3 weeks build- 4 weeks paint- 2 weeks on the basing. (these could be hyper based in a similar but simpler diorama setting previously described)
http://i198.photobucket.com/albums/aa192/warhound_photo/XV%20PROJECT%20DONE/th_IMG_0289.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/XV%20PROJECT%20DONE/?action=view&current=IMG_0289.jpg)
Pre- Heresy Death Guard squad- 7 guys with sorceror, pain merchant/ butcher and possesed 'fly marine', plus possible 3 guard conscripts.

40k Vehicle

Dark Eldar Artillary piece (thanks to Ignus Dei at Deviant art!!)- 1 month to sculpt (with 2 x crew) and 1 month 2 paint.
http://i198.photobucket.com/albums/aa192/warhound_photo/DARK%20ELDAR%20PROJECTS/th_Dark_eldar_mini_artillery_by_IgnusD.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/DARK%20ELDAR%20PROJECTS/?action=view&current=Dark_eldar_mini_artillery_by_IgnusD.jpg)

Eldar Autarch with Jet bike
http://i198.photobucket.com/albums/aa192/warhound_photo/AUTARCH%20PROJECT/th_Photo036-Copy.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/AUTARCH%20PROJECT/?action=view&current=Photo036-Copy.jpg)
40k Monster/ vehicle

XV88 Broadside (my own) with nice base- treading on rhino door- combat stance
http://i198.photobucket.com/albums/aa192/warhound_photo/XV%20PROJECT%20DONE/th_IMG_0373.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/XV%20PROJECT%20DONE/?action=view&current=IMG_0373.jpg)

Old one on dias (Slaan Mage priest) contemplating the universe. Think grumpy frog on a throne with pipe and lots of skulls around him in a dank cave- skin the colour abraham from Hellboy with Stargate style black granite architecture.

Eldar wraithguard- multipose conversion styled closer to the wraithlord of today.

Scratch build Tombspider- I dont like the current one and the Tomb Stalker just floats my boat!

Battle at the Gate. Custode vs Worldeater on jetbikes at the emperors palace- VERY dynamic

Blackpod down
(based on the discussion here; http://www.advancedtautactica.com/viewtopic.php?f=21&t=13275)

Open (this is scary for me, as only the studio staff tend to win and so I would be up against the BIG boys!;-)

Old one on dias (Slaan Mage priest) contemplating the universe
Eldar Autarch (as before but with more elaborate base)

I have a fair idea of what people will like/ want to see here, but it will be an interesting process none the less:-)

So, who's on board? (EDIT) I must point out that I am posting this here, at Dakka Dakka and also ATT, so the results will be a combination of all 3 communities opinions. The reason being is that each forum has a very different way in which it critiques and also how opinions are shared. The result will be entries that are balanced as a result and hopefully therefore more likely to win!



(Full shots and other inspiration- here: http://s198.photobucket.com/albums/aa192/warhound_photo/)

26-05-2009, 15:07
duel sounds cool as does black pod down but your link has pics removed

26-05-2009, 15:41
Dear 'Hound...

Let me say, I am overjoyed to see such a thoughfully constructed 'general' log...

Stuff like this, and projects like CMDante's many works are why I come back to warseer time and again, as they are a geniune inspiration.

They help provide an insight into how other modellers and miniature painters approach their own projects, and the open nature of your thread invites a synergy that should only help to polish your already exemplary stuff!

I look forward to the creative to-and-fro this thread is likely to generate, and hope to emulate something similar in the not to distant future.

That said, enough rambling, onto my suggestions...

40k single -

Genestealer Hybrid? A very 'in vogue' aspect of the genre, as CMDante's thread has shown, and well loved by old-timers, and since it has no definitive range of miniatures/in game rules it falls neatly into the 'expanded background' niche that intrigues people...This could garner some love and attention both in its creation and by the judges.

Necron Lord? Personal bias here, but I find necrons fairly uninspiring - perhaps because they seem to have failed to capitalize on the 'legion of relentless undead' vibe...perhaps, with an adequately evil angle though this could work...

Eldar wraithguard? I can see it already...hell I actually toyed with the idea for a GD entry with something similar, but have to admit it's a daunting prospect. These are an iconic, characterful unit, and are frequently seen on tabletops, but have miniatures that have not been updated in an age...those reasons alone make it tempting, and if you check out the 'Gothic and the Eldritch' (Jes Goodwin's art book) there's even a lovely source material sketch of a pistol and axe wielding wraithguard, with a real dynamic pose (I can PM you an image if you need).

So for Single miniature?

Winner - I'd say Genestealer hybrid IF you go down the route of a squad of Wraithguard, otherwise the Wraithguard for the reasons stated...

40k Squad -

Tau Suits - I understand your affinity for these, and again they, like necrons, rarely receive the conversion or painting love they deserve...Definately an option...

Pre-heresy Death guard - again - appealing to the masses with this (As who doesn't love HH books...) and a real option to vary the conversions...

Personally - I reckon, if you can pull it off though, a squad of multipose Wraithguard, along with a spiritseer might be a very tasty option as a 40k squad entry...and if you don't, I just might... :evilgrin:

Winner? Pre-heresy Death guard

40k Vehicle -

Dark Eldar Support weapon - Tasty...Plays into the angst of all the Dark Eldar players out there awaiting their codexes, and again explores the as yet poorly defined background features of an existing race...

Autarch with Jetbike - loving the work so far...a real canvas to go to town on, and again a potent tabletop image, with my only hesitancy being that this would be a great contender as an open category entry...

Winner? Autarch with Jetbike

40k Monster/Vehicle:

Battlesuit - not really capturing my imagination...nicely executed, but lacks for narrative, and although might shine due to your efforts to paint it, will be hard pressed against a more narrative or iconic piece...

Old one on Dias - Intriguing...Another narrative option, with real scope for micro-detailing...

Wraithguard - not sure if this truly falls into this category (it is a troops choice after all), but if it did then see the reasons mentioned in the single category....

Tombspider - Combine mankinds two greatest fears, mortality and arachnids, for a new angle on the bland necron bugs and you've got scope for something special...

Winner - Wraithguard if included, if not....'Hmmm'ed and Haaaaa'ed' here, but I'd have to vote Old One...

Duel and Diorama both have my appetite whetted already - can't wait to see how these progress...as for the 'Blackpod Down'? What about a battlesuit wreckage with escaped pilot, and a small team of converted stealth suits on retrieval duty...

As for open - well, as mentioned above, the Autarch already is shaping up to have a degree of 'realism' that is what sets Demon winners apart - in 40k, those entries that look 'feasible' capture the feel of the 40k universe better than showiness, or clever gimmicks and visual gags...If kept subtle and attention to detail doesn't falter, it's a potential winner!

Hope my random and arbitrary opinions are of some help!

Looking forward to seeing how this all pans out...

Good luck!


26-05-2009, 16:05
@ Darius- thanks for the heads up- I have just re-edited the threads with the right links so all in order now- cheers!

Thank you very much for a very well presented reply! This is exactly the sort of feedback that I am looking for, carefully considered, researched and balanced. Good Critique is always well received whether it is positive or negative!;-)

SO, onto thoughts. I have to agree with your synopsis of each entry and catagory- the strengths of each vs current trends/ interests etc. I think that within the next 24 hours we will see what the movements are- hence the reason for this phlog;-)

Ah, just realised that it is time to go home- I will post more very shortly!....

back soon.........


26-05-2009, 17:23
Oooh, Genestealer cult competition eh mate? ;)

Will provide a more considered response to the various ideas later but just wanted to say I'm really looking forward to seeing where you go with these. Do you think you will have enough time to complete them all before GD?



26-05-2009, 19:41
40k Single

Genestealer Hybrid (3rd gen). - I like, obviously though it does directly compete with my own entry....

Necron Lord. - not a fan of the composition of the artwork, I think the dead commissar would be too much and over power the model. If it was just the commissar head or head and shoulders then it might work though.

Eldar wraithguard. - The lack of any face on wraithguard immediately makes this a no from me, they just don't have personality or character.

40K Squad

My Tau suits (x3) - Very cool, I like this idea.

Pre- Heresy Death Guard squad- 7 guys with sorceror, pain merchant/ butcher and possesed 'fly marine', plus possible 3 guard conscripts. - Sounds cool to me though might be a drain on your time to do so many, especially if you plan serious conversion work.

40k Vehicle

Dark Eldar Artillary piece (thanks to Ignus Dei at Deviant art!!) - sounds cool, not sure about the big sail think but it would be good to see some new takes on DE.

Eldar Autarch with Jet bike - I think I prefer the DE, eldar on jetbikes seem a little over done and too common, I think the DE would be unique which would help them stand out.

40k Monster/ vehicle

XV88 Broadside (my own) - with a cool base this one would be good. The only thing is (personal issue) tau broadsides are as common as potatoes at dinner in this category.

Old one on dias (Slaan Mage priest) - I think this one or the wraithguard. Balancing the dark cave look while keeping the figure eye catching could be a challenge though.

Eldar wraithguard - See earlier for my only gripe.

Scratch build Tombspider - I don't think these are all that commonly done so this could be a winner.


Battle at the Gate. Custode vs Worldeater on jetbikes at the emperors palace- VERY dynamic - Hmmm I'm undecided on this one at the moment.


Old one on dias (Slaan Mage priest) - Bigger seems to be better in this category so I favour this one.



26-05-2009, 19:47
Ok guys, due to Warseers limits on images per post, please visit:
for further shots and details!!!

I will try and fix this in the mean time;-)


EDIT: Dante- have a look- re-address comments if you feel the need and then I will reply- you are def on my wave length though!;-)

26-05-2009, 20:07
Ok, having looked at the pics on Dakka:

The autarch - Looks rocking, great sculpting and a nice change to have him off the bike.

Korhil - Not sure is this is planned as an entry but I like how he looks and think he would stand out in the fantasy single.

The necron - Perhaps a little bow legged but then they do walk about like that judging from GW's mini's!

The bike duel - I'm convinced it would be cool now. Add some explosions against the scenery and some exhaust trails and it would convey the movement well.

The Slaan - Very cool, my choice for the open. The seat needs some serious detail though and a nice base and its in with a shout at a place.



26-05-2009, 20:42
Hiya guys,

so to the debates;-)

Yes please do send me the PM with wraithguard sketches- they would be most helpful- I have the Jes book also;-)
Single- yes the Hybrid already seems to be getting a lot of love. I must admit that one of my reasons for doing this is that a couple of years ago, I decided that I wanted to revisit models/ ranges/ ideas that GW just couldnt do justice back in the day- this is the latest attempt at this- my last being the space hulk duel that got gold;-)

Tau suits vs Deathguard- Like the Necrons, Tau dont get that much love and Nurgle is done to death, but I think that with the Pre heresy colour scheme they would stand out. However I am hoping that in some shape or form the Tau suits will win through;-)

the Autarch already is shaping up to have a degree of 'realism' that is what sets Demon winners apart - in 40k, those entries that look 'feasible' capture the feel of the 40k universe better than showiness, or clever gimmicks and visual gags...If kept subtle and attention to detail doesn't falter, it's a potential winner
Autarch and Old one- these would slot into the catagories well.... if people go for them;-)

At this stage, looks like we are competing;-)
Korhil is a possible sideline entry- if I have time, but I think it is a very strong concept?
The Slaan will have very geometric and astrological symbolism going on- quite removed from the fantasy one, but as the dias is exactly the same dimensions as the original, it will be a nice subtle detailing that will enhance the feel!;-)

Thanks for the input guys- really good thoughts going on!


26-05-2009, 22:02
I have voted tho lets be honist you know full well which won me over. Im looking forward to seeing which ever 3 you go for progress along and if im honist mate what ever doesnt get chosen use as bordem busters.....I can think of 5 that im using atm ;)


26-05-2009, 23:05
definately the Jet bike Custode Duel!

27-05-2009, 08:58
Hi Guys,

it just dawned on me that I needed to put my arguments across for which entries that I think should be put forward for completion.

As mentioned before, many of these are works that have been sat on the shelf for the best part of 3 years now (since my last win) and so some I have a great deal of affection for. Other are very much more recent additions and so there are arguments for both new and old as I will put forward here:
Genestealer Hybrid:
As mentioned, revisiting old concepts that GW just couldn't do justice back in the day has become a little project of mine- the Space Hulk duel won a gold- so the idea must be right;-)

Necron Lord
I have always loved the aesthetic of the necrons, but they are very restrictive in their very nature. Therefore, given that Necrons are Apparently due next year, I wanted to get a strong concept out before the studio produce something better;-) I think the concept art, my WIP and this backbanner would do the job? http://www.forgeworld.co.uk/wezhu.htm :-)

Since sculpting my Tau suits, I have been thinking about what other models could do with a multipose action- and being 8 a pop- wraithguards could certainly do with an overhaul!! A single model, not much taller than an Ogryn and bizarrly based on the same Necron lord chassis above would be ideal;-) Posed, dynamic, enigmatic.


[B]Tau XV8.2 suits

What can I say?! I love what I have achieved with these guys and being able to recreate the iconic artwork based on them will be a dream come true!

Pre-Heresy Deathguard
As per a few comments, the deathguard while a different take (white armour etc), will be labour intensive and who hasn't seen a nurgle entry before??;-)

Dark Eldar Artillery
When I first came across this piece I fell in love. It is different, eldar in feel, evil, floaty and quite 70's in its styling. With a bit of further work, I think this could be like my preacher sentinel years ago and reinvent the vehicle category!

Autarch with Bike
This is by far my tightest sculpt/ scratchbuild ever. If my photos could show it off better:-( The whole piece is coherent, tells a tale, is how eldar should look- lithe, tall etc and the bike with its detailing a think works well in its slightly upscaled aspect. I think that the blend between Scorpion and Dragon is subtle and carried across to the bike well with little design flairs like the antenna and engine cowling. Could be good for the open too. The shuriken pistol from his left arm is missing.

Old One
Been sat there for ages. Looking grumpy. Good strong story. Solid base model and if painted right would really stand out from the pack!!

XV88.2 Broadside

Again- just because I have one now. However I feel that the others in this category would be stronger.

This seems to be getting a lot of attention! I have played with some bits at home but not come up with anything that I am overly happy with. The end concept would be akin to the Tombstalker sketch. Again- necrons need some love.


Battle at the Gate
While I love this piece, has a very strong story, is dynamic and well modelled, it would be painstaking to get done and would be a massive time sink I think?

Black Pod down
To be honest, once the basic squad is done, there is not a lot extra to be done from the squad base to adding the rest of the story. I think I would prefer this option to the squad. Think Crashed escape pod, injured Aun, escorted by Shas'O who is very hard and ornate defending the pod until the suits can come in and secure the area [snapshot-click]

Old one
As above!

Ok, so who would I like to win?
Autarch- open. It is the strongest concept, sculpt and realistic piece that for me punches above its weight.

Dark eldar Artillery- Vehicle. A very strong concept which will naturally interest ALL eldar players and fluff meisters alike. Given a tight paint job and hovering over the eldar base that i have sculpted (ala Mr Footit), I think that this will stand out from the normal 500x Bane/storm/shadow/spider/banana blade entries with their oh so done to death weathering. (Yes I use those techniques, but really, does every vehicle entry have to have rust?)

Black Pod down- Diorama. This is an iconic setting which will be recognisable to most, contain very dynamic original sculpts (the suits) and have a strong story to accompany it. Also, should be technically quite easy to put together and do it well!

So there you have it guys- but they are only my thoughts, as I say, this is all over to the community!
I am tempted however to put in a caviate. Call it the 'Simon Cowell system' whereby, I am allowed to bump a choice once in the process. Call it my get out of jail free card if you will;-)

So what are your thoughts? AND KEEP VOTING!



27-05-2009, 09:18
I would agree the autarch sculpt is just a whole new spin on eldar and alot closer to the art work as are the suits. I wouldnt be disapointed to see the Autach or Black Pod Down win. Its a good point you have made about viechle as well mate it realy would be a breath of fresh air to see a viechle do well and not be covered in rust.


27-05-2009, 10:21
Good news all- I now have the commissar torso on its way!!! (For the necron lord!)- THANKS GREEN GROT!

Also I am in talks with the DE artillery artist to develop the idea further!

Thats not to say that it is being pre-chosen by myself- but it is good to have all the parts ready!!


27-05-2009, 13:31
Those jet bikes are really cool, the assault cannon on the bottom is a really interesting Idea.

27-05-2009, 17:37
I've made my 3 choices:

Dark Eldar heavy
Old One

The reasoning? The three of these will stand out because the chances of others producing similar is minimal. They are also the strongest and most characterful concepts to me because each allows you to either develop a story and personality for the model, or do something new and break new ground without going outwith the styling of the particular race.



Warlord Nazgred
27-05-2009, 19:44
The old one I love the gw model it has loads of character

28-05-2009, 06:01
Anymore votes guys?

Couple more days to go!


28-05-2009, 07:30
Necron Lord? Personal bias here, but I find necrons fairly uninspiring - perhaps because they seem to have failed to capitalize on the 'legion of relentless undead' vibe...perhaps, with an adequately evil angle though this could work...

Uninspiring??!!Oh come on!!Check my sig if You think that there's nothing You can do with Necrons...
My vote
Necron Lord
Thank You Warhound for the picture You've posted i'll do my own lord when i'll have some time to spare and it will fit well to my flayed one squad :) couple of days of sculptuin and my necron lord will have some trophy(not necessary commissar)...

28-05-2009, 08:03
Cheeers Gethvar!!

I have always liked the necrons- esp the lords, but they were never big enough to be truly intimidating. This is my chance to make effectively, 'the storm caller!'

Very nice work on your guys btw, very characterful indeed! and well executed!


28-05-2009, 08:09
Ok, so who would I like to win?
Autarch- open.
Dark eldar Artillery- Vehicle.
Black Pod down- Diorama.

I agree with you, though I also think the Wraithguard idea sounds interesting and the Old One to a lesser extent. Personally I find Necrons a little bland, not having any expression or proper sentient thought (though that's jsut me).
But yeah, my top 3 agree with your top three. :)

28-05-2009, 08:48
Personally I find Necrons a little bland, not having any expression or proper sentient thought
All depend on imagination and propter idea You have to give Your army more expression, same thing we could say about every army in 40k, if You want to give them something more than just colour scheme You can achieve what You want with Your army...

I have always liked the necrons- esp the lords, but they were never big enough to be truly intimidating. This is my chance to make effectively, 'the storm caller!'

If i could advise something to You with necron lord, You could make it also as a diorama or squad, the necron lord holding body of an unlucky officer/commissar/guardsmen and his bodyguard pariahs slaining the captured command squad of the officer...i have an idea of some lord-bodyguard dedicated pariahs with some half transparent shield and more badass look (bigger and with more heavy armoured look), some day i will probably do it also from scratch as i already started to scratch build my own pariahs, but it would be nice to see some work done before ;)

28-05-2009, 13:46
Ah, but Gethvar, that would mean turning this category into squad, and potentially getting shot of the DG or Tau- going from the other polls, this will just not happen;-)

To be honest, I like the Necron as a single piece, but I do like your idea for Pariahs, and yours are a VERY good start... hmm post GD projects, mulitpose Pariahs and Wraithguards;-)


29-05-2009, 13:19
Last chance to get your votes in guys! Closing tomorrow arvo!


29-05-2009, 14:04
Oh and the missing images:
Eldar wraithguard. 3 week build, 3 week painting. Multipose conversion styled closer to the wraithlord of today.
http://i198.photobucket.com/albums/aa192/warhound_photo/ELDAR%20PROJECTS/th_Wrath_Guard_and_Eldar_by_carlos1170.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/ELDAR%20PROJECTS/?action=view&current=Wrath_Guard_and_Eldar_by_carlos1170.jpg)

Pre- Heresy Death Guard squad- 7 guys with sorceror, pain merchant/ butcher and possesed 'fly marine', plus possible 3 guard conscripts.
http://i198.photobucket.com/albums/aa192/warhound_photo/GD%20PROJECTS-%20ON%20GOING/th_IMG_0536.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/GD%20PROJECTS-%20ON%20GOING/?action=view&current=IMG_0536.jpg)

Old one on dias (Slaan Mage priest) contemplating the universe. Think grumpy frog on a throne with pipe and lots of skulls around him in a dank cave- skin the colour abraham from Hellboy with Stargate style black granite architecture.
http://i198.photobucket.com/albums/aa192/warhound_photo/GD%20PROJECTS-%20ON%20GOING/th_IMG_0524.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/GD%20PROJECTS-%20ON%20GOING/?action=view&current=IMG_0524.jpg)
http://i198.photobucket.com/albums/aa192/warhound_photo/GD%20PROJECTS-%20ON%20GOING/th_IMG_0525.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/GD%20PROJECTS-%20ON%20GOING/?action=view&current=IMG_0525.jpg)

Battle at the Gate. Custode vs Worldeater on jetbikes at the emperors palace- VERY dynamic
http://i198.photobucket.com/albums/aa192/warhound_photo/GD%20PROJECTS-%20ON%20GOING/th_IMG_0542.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/GD%20PROJECTS-%20ON%20GOING/?action=view&current=IMG_0542.jpg)

I hope that these help you make decisions?



Green Grot
29-05-2009, 16:05
Old one on dias (Slaan Mage priest) contemplating the universe. Think grumpy frog on a throne with pipe and lots of skulls around him in a dank cave- skin the colour abraham from Hellboy with Stargate style black granite architecture.
http://i198.photobucket.com/albums/aa192/warhound_photo/GD%20PROJECTS-%20ON%20GOING/th_IMG_0524.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/GD%20PROJECTS-%20ON%20GOING/?action=view&current=IMG_0524.jpg)
http://i198.photobucket.com/albums/aa192/warhound_photo/GD%20PROJECTS-%20ON%20GOING/th_IMG_0525.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/GD%20PROJECTS-%20ON%20GOING/?action=view&current=IMG_0525.jpg)

What material is the grey stuff used on the throne? is it procreate?

Dominus Ex Machina
29-05-2009, 16:28
I remember you speaking of the custodes/worldeater duel way back in thed days, I for one really want to see that completed! But there was no vote button for it?

29-05-2009, 17:01
Battle at the Gate. Custode vs Worldeater on jetbikes at the emperors palace- VERY dynamic
http://i198.photobucket.com/albums/aa192/warhound_photo/GD%20PROJECTS-%20ON%20GOING/th_IMG_0542.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/GD%20PROJECTS-%20ON%20GOING/?action=view&current=IMG_0542.jpg)

That's just epic :D

'DO IT! DO IT NOW!' :angel:

29-05-2009, 17:31
Ah yes, when I came to post, not only is there a limit of 6 images per post, but also you can only have 10 options per poll, so I had to drop 2 entries. I suspected that this while liked would not get the votes and lo and behold I was right;-)

Ho hum, back in the box until next year!;-)

HOWEVER, BIG update!! Mr, Dark Eldar has been very kind in furnishing me with a revision of the artillery piece:
http://i198.photobucket.com/albums/aa192/warhound_photo/DARK%20ELDAR%20PROJECTS/th_DE_TANKDESTROYER.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/DARK%20ELDAR%20PROJECTS/?action=view&current=DE_TANKDESTROYER.jpg)

Lets see if that makes any difference to the votes?;-)


29-05-2009, 18:33
Originally Posted by Green Grot

sorry to bother you, I was wondering what material the grey stuff you used on the throne for you Slaan GD project is? Is it procreate?


No It is super sculpey that only cures under heat- however, this has been sat on the model for so long it has almost set anyway;-) I have used pro create but to be honest unless you want to just do small organic detail, its not that good. It does not like being cut carved or sanded at all, so stick with green. I will be finishing the panels with milliput as this will give a sharp stone like feel;-)


Green Grot
29-05-2009, 18:50
ah okay, I hadn't seen grey super sculpey before, I've only used the light brown one.
I'm looking forward to seeing more progress :)

29-05-2009, 21:56
Ha! Been working on the Necron tonight- just because he is easy!;-)


30-05-2009, 12:55
Bad 'hound! Voting's not closed yet! :)

That said, seeing the concept sketch for the wraithguard with sword, I'm somewhat underwhelmed...If you stick to JG's original concept, I think they could be ossum, but I think they could easily become a bit of a time sink, especially when it comes to micro-detail. While one would be easily manageable, I'm not so sure a single Wraithguard could compete with your other single miniature options that are already shaping up well...

Can't wait to see the poll's results, and see you cracking on with the front runners...How are the votes going on ATT/Dakka?


PS: LOVE the new look Dark Eldar artillery piece...

30-05-2009, 13:37
Hi there.

Nice ideas you got here.

Well my votes:

Single: Necron Lord, just to cool not to be made.
Vehicle: Autarch on/with jetbike.
Diorama: Black Pod Down, you know you have to do this one. ;-)

And though not voted for it I would try on the Slaan Mage looks nice too.

Well voting time should be over so give us more insight on your work.

30-05-2009, 14:23
Very good ideas. I second Lu&Pu for the Necron Lord.

30-05-2009, 14:32
Thanks for all the votes guys!!

Dakka and ATT are yet to close, but the results will be up Monday arvo (next round of votes will all finish at the same time- I just had issues getting these ones set up%-)

see you soon!


01-06-2009, 10:27

so firstly to thank everyone for their votes and time taken to consider the options! :-) I have to say that it did appear very early on what the winners were going to be, although there were a few surprises. (DG being one! Had I time, I would have taken them on, but I will shelve them for next year)

So here are the results in decending order:
ENTRY No. Of votes

DG 13
Battle at the gate 13
Wraithguard 18
Broadside 26
Tombspider 27
XV8 Squad 33
Genestealer 35
Oldone 40
Dark Eldar platform 44
Autarch 58
Necron 60
Black pod down 81!!!!

In hind sight I would not have put the XV8 squad as a separate entry and just gone with the stronger option (ie do I want to do a cool squad OR do I want to do a cool squad and with a little extra effort will look twice as cool doing stuff;-) This would have split the votes differently I think? Anyway, this is all a learning curve;-)

SO, the next stage- we have our WINNERS. At this point, I am going to provide a brucey bonus to you all! As you will surely have become aware, I have fallen in love recently with a certain dark maiden of the purple variety;-) Therefore I am going to add her to the winners, thus:

40k Single Necron Lord
http://i198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/th_i_see_dead_komissar_by_hokunin.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/?action=view&current=i_see_dead_komissar_by_hokunin.jpg)
40k Vehicle Dark Eldar Artillery piece
http://i198.photobucket.com/albums/aa192/warhound_photo/DARK%20ELDAR%20PROJECTS/th_DE_TANKDESTROYER.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/DARK%20ELDAR%20PROJECTS/?action=view&current=DE_TANKDESTROYER.jpg)
Diorama Black Pod Down
http://i198.photobucket.com/albums/aa192/warhound_photo/XV%20PROJECT%20DONE/th_IMG_0387.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/XV%20PROJECT%20DONE/?action=view&current=IMG_0387.jpg)
Open Autarch
http://i198.photobucket.com/albums/aa192/warhound_photo/AUTARCH%20PROJECT/th_IMG_0554.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/AUTARCH%20PROJECT/?action=view&current=IMG_0554.jpg)

Yes, that means 4 entries with 4 months to go!!! Aaaargh;-)

I will update the phlog every couple of days, as there will have to be regular progress checks to keep the pace up. I will be using polls again throughout this process to make key decisions and ensure that while in my bubble, I am remaining objective:-)

Thanks again guys and I look forward to working with you over the coming months;-)



01-06-2009, 10:35
Great to hear! They're my favourite pieces and I would have been disappointed if the Dark Eldar got left out. Originally I wasn't sure about the Necron Lord, but I have started gaining a healthy respect for the Lords (even if the troops are still mindless automatons :P), so I can't wait to see your progress on all fronts, should be a great watch!

01-06-2009, 18:56
Well 4 entries in 4 months, I wish you luck mate. Im enjoying the brucey bonus tho what your gunna use as a starting point for that will be intresting to see.


02-06-2009, 13:33
Right Guys.

Work has already started anew on the Necron lord! I aim to have him done by the end of this weekend and painted next week;-)

I am stuck though as to what to arm him with? The ref picture, has him with a staff, my model has an orb, and both in my mind look good (with the opposite hand obviously holding the commissar up;-)

I then considered having an orb floating in proximity to the lord as in independent force, possibly resurrecting a necron from the floor- with a beam or lighting holding it above the downed body?

In addition, he will have a chronometron on one arm;-)

This may be tight to do on the base though as I will only have 40mm at best to work with, hmmm unless I work vertically too....?;-)

So the options are:
Staff of light

Whats the preferences?

Anyway, I would really appreciate everyones input on this?



02-06-2009, 15:45
Dear 'hound,

The difficulty of the hand-held orb is the lack of weaponry this gives the piece - something I could live with with this particular piece, as it certainly adds to the 'Eldritch', almost necromantic feel of the Necron lord, not even needing a weapon to fight with as his minions kill for him...

Certainly, if the orb is floating above a ressurecting necron that'll allow the off-hand free for a scythe/staff (and explain what devastated the poor commissar!), but it might also disrupt the flow of the piece, pulling focus from the lord itself....

I reckon you'd need to either bite the bullet and loose the orb altogether (which would be a shame) or have the free-floating/lightning effect orb, and have the lord bearing a weapon of some sort...or forego weaponry altogether, and maintain the exisitng focus of the aesthetic the pic represented...

I'd go with the latter... :)

Good luck, and keep up the sterling work mate,


03-06-2009, 09:23
Hey Guys,

computer has gone down so no pictures at the moment- I hope to get it sorted in the next 48 hours :sad:

Anyway, yet more work done last night! So far, I have (in 2 sittings!):

Sculpted a nice frayed cloak to hang off his haunches
Adapted and enhanced the extraeneous spine/ crown to fit on his back- it is the metal one that comes with destroyer lord.
Converted the right arm and hand from the original destroyer left hand (to be holding the commissar)
Carved out the banner pole/ spike from the commissars body to reveal his entire internal spinal column and pelvis bones.
Filled the spacer gaps on the extension points on calves and thighs

Tonight I will (hopefully):
Up-armour the legs over the fill in points (denser plating will reflect his status and balance the increase in torso size.)
Possibly give him hip guards using the pelvis plate from the destroyer body
Model and intergrate the right hand into actually grasping the commissar and model the coat around the hand/ fingers.

Should I add a chain of office around his neck? (like the original lord and the Ltd ed one with the army boxed set?

So, to answer the discussions points:
After looking at the commissar sans pointy stick riding through him, it became apparent that he was perfectly flayed!!! His coat and waistcoat are partially burned away to reveal the skeleton underneath which in my mind epitomises 'flaying'. If I was to paint everything on him crisp and clean, it would almost be like his bones had been bleached? There is even enough texture on the bones to show grizzle and blood!
That leads me to the weaponry.

As I say, he will have the lovely little scarab from the metal lord on one arm to represent the psylactery/ chronometron and I like the Orb currently, as it balances the model.
However, you bring up some good points. Personally the war scythe would be the most logical weapon for the leg removal (plus I prefer the model), but isn't it the staff of Light that has the 'gauss' capability?
That said, I think looking at what the base (his location) will be may help. At the moment I am torn between:

Imperial cityscape (possibly even a balcony) Lord presenting the commissar in an almost contemptfull/ baiting manner
In the middle of a desert on the top of a small dune (some binoculars half buried like the IG have just been totally over run?)
A.N.Y other as per your thoughts?

I hear what you are saying Marco. I too am concerned that with his. I have a feeling that the orb will stay (and possibly have some delicate casing/ circuitry running over the surface???!) and no weaponry visible. I like the simplicity that the model and balance give at the moment and don't really want to detract from that;-)

So, to all, what are your thoughts?



04-06-2009, 06:33
SO, the computer is back online, but not as much done last night as I had hoped:-(

Maybe thats a good thing, so I dont't get carried away with myself! :roll:

Anyway, here you can see the orb done, detail added to his forehead, and everything else pretty much just in situ.
The orb is growing on me, but you need to imagine it painted- I am thinking black, with green trace lines on all the seems and then silver rivulets over the top? It would be a blend of monolith styling, but with liquid metal oozing out of it... oooh what if I modelled some on the floor running towards a necron, ala terminator T1000?

Anyway, with the forehead embellishment he started to look a bit fresher than what I see an archaic lord should look like and will probably enhance the furrowed brow/ evil arched eye look. I have included another sketch I found at Deviant art and wanted to ask the question again about chains of office. All lord art (inc GW) includes it, but the models don't have it? I quite like it, but what do you guys think? Oh and yes, he is quite large now and a bit gangly, but I quite like that- it feels alien;-)

http://i198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/th_IMG_0566.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/?action=view&current=IMG_0566.jpg)

http://i198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/th_IMG_0567.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/?action=view&current=IMG_0567.jpg)

http://i198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/th_IMG_0569.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/?action=view&current=IMG_0569.jpg)

http://i198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/th_IMG_0568.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/?action=view&current=IMG_0568.jpg)

http://i198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/th_Necron_Lord_Finished_by_cyphercodic.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/?action=view&current=Necron_Lord_Finished_by_cyphercodic.jpg)

As I say, the aim is to get him finished by sunday night, so full steam ahead!



04-06-2009, 08:29
Yo Mark it's looking excellent! Where did you say the dead guardsman came from? He's really awesome!

I know you said you like it how it is but one thing I do have to say is this: it just might be that my brain has become too accustomed to the generally oversized world of 40k but I feel like the Lord needs bulking up a bit. His limbs just looks a bit too weedy and spindly at the moment to be really terrifying...

Yes and yes to making him look more archaic. In fact I wonder if a bit of general wearing down some of his surfaces to look more worn wouldn't go astray.

Keep powering on!

Oh and I hope when you got your computer fixed they fixed your mic problem also ;)

04-06-2009, 08:38
Hey buddy,

nope mic still not working:-(

Yes the bulking up will happen tonight (with the new series of big brother starting in the background;-) Some additional armour plating on the calves/shins and thighs, with arms being tech'd up a bit.

How do you feel about robes? Is the sketch a little OTT or is it enough bling?

Describe what you mean regarding 'wearing down the surface'- am intrigued?

cheers man:-)

04-06-2009, 09:00
I like the robes, so long as they're really tattered and no bigger than in the pic. I think they definitely help make him look more regal. The sketch is just a little too bling but so long as you don't go that far it should be all good.

Worn down. Let's see. Think if you had a lump of solid metal that had been bashed on a heap with an iron bar. Now multiply that by a thousand years. Instead of having its factory fresh form it would be kind of flattened slightly in areas (but not dented). Make sense?

04-06-2009, 09:11
Ah, yes- all is clear now;-) How I go about that is tricky, but will have a play with some putties tonight;-)

The robes will def be tattered- I have one currently that is in green, but it is not thin enough, so will be re-working that tonight. I agree too with the bling- maybe just around his waist (again adding to the bulked sense of the word) and pendants to attach the cloak.
Do you think that the addition to his forehead is enough? If I added a chain/ necklace- would that be too much?


04-06-2009, 09:27
Yeah I like your plans for the robes.

No chain/necklace - the symbol on his forehead is enough.

04-06-2009, 09:36
Done! Speak tonight dude


04-06-2009, 09:50
Hmmm, there seems to be a bit of consensus about the legs at the moment...?

Is it that he is too squat? Necrons typically are squat as per GW design, but would you like to see him taller/ less squat or reposed totally?

If you can provide a pic ref for the stance you see working then please do, as if I repose the legs, it will be a one shot attempt! I am sort of feeling it though...


04-06-2009, 11:57
Hey 'hound...

Loving the work in progress, and I second Mango's comments about the chains of office, and legs...

You've nailed the pose fairly well for a rank and file necron, who always conveyed the 'debased servant' concept to me, but these lords are those that retain enough of themselves to be set apart...

While GW's lords (and pariahs) tend to have that more 'dominant', upright stance, however, I feel that your current pose catches the more evil, 'twisted' nature of the necrons, again playing into that 'necromancy' vibe - and so I would keep the posture, but maybe bulk out the legs a little more...slight looks alien, but at present they're a little too skinny. The upper body is quite developed, making the profile view a little too top heavy, especially with the commissar in hand...

I love the orb, and your description of its paintscheme, and I totally concur that the aged and weathered vibe would be the way to go with this guy - sure they can self repair, but this pose suggests he's in the thick of combat, and gives you scope to play up the 'evil-ness' of the piece.

One final thought...the commissar is SO perfectly flayed, what about adding some more cloth to the lord, to balance the commissar's greatcoat - then you're framing, and could juxtapose, the organic feel of the neatly flayed and polished ribs/skull/bones in the coat with the metallic torso/head/limbs within the lord's robes...play up the ravaged undead lord vs the utter, but 'neat and tidy', destruction of his foe...or conversely, make the commissar's bones more 'charred' looking in a neat coat, and the lord more pristine but in weathered rags?

Or maybe I'm just overthinking things...

Keep up the good work mate!


P.S. Given the nature of necron weapons (although I'm not completely up to speed on necron fluff) and the absence of a staff/glaive, perhaps the commie's skull needs that penetrating head wound filled in?

04-06-2009, 13:10
hahaha, over thinking things is what I need and expect!;-)

I think that across the various forums, the concensus is that I do 'straighten' him up a bit- the up-armouring was always going to happen. I will do the latter first as I think that this will address the concerns. You are right in what you say though, I wanted to him to retain the 'evil' haunched look, and it also retains the feel of the inspiration art that I am semi- basing this on.

In regards to the orb- glad you like it! The next version will be even better;-)

The Commissar is a good point- I will look at this when the whole piece is more complete and address as necessary- but yes, the hole will be filled (well spotted, that man!;-)



04-06-2009, 20:50
Great start there mate, my only criticism is the legs. I hate GW's bow legged fondness, it makes everyone look like their wearing nappies!

Let him stand tall!:D



04-06-2009, 20:56
OOOOOOOO looking very nice so mate the orb is tasty. Dont beat yourself up about not getting as much done as you would like. As you told me take your time and enjoy it all. Its looking good so far mate. Im watching this with very eger eyes.


05-06-2009, 06:21
Good morning world!

Got more stuff done last night- up-armoured the legs (which took a LOT longer than anticipated!) Rolled another ressurection orb (detailing put on tonight) and cut out some half moons for the loin cloth.

I am VERY happy with the leg armour:-) I think it is refined enough for that 'simple' feel I wanted and adds the bulk that was needed to balance the model. The plates do need sanding back more and sharpening up on the edges, but otherwise all is good.
I will still look at adding to the hip area, but this may actually be helped when I make the belt for the loin cloth?

SO, baring in mind that I want to have this done by Sunday night, here are the jobs that I think need doing still:

Add braclet/s to the upper arms.
Add some extra sole to the feet- they are a touch too slight at the moment, esp in depth.
Finish the belt area with bling and tatter the cloth with putty and a hot pin!;-)
Detail the shoulder pads in a similar delicate manner to the legs.
Intergrate the hand into holding the commissar and fill the hole in the skull.
Add Phsylactery braclet in shape of scarab to one arm.
Detail the orb and sculpt with a 'beam of light' so that it is 'hovering' about 2-4 mm up in his hand.
Finish/ re-do the cloak and sculpt Scarabs to pin to the shoulders.
Give him slightly more evil eyes/ brow.
Add some delicate spikes on his extremities (sides of knees etc)
Sculpt scarabs for swarm effect (optional)

To answer the 'haunched' question, I think that the up-armouring has pretty much resolved this. The inspiration sketch is very much in this vein and so given his natural height, I think anymore would ruin the silouette. Oh and someone mentioned that he was holding the commissar in a very 'eewwhh' type manner. Of course he is- Necrons dispise all life and would think of this human as a piece of rubbish that he was throwing out- it also helps to give the piece character, as Lords are now rumoured to actually have!;-)

So onto the shots:

http://i198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/th_IMG_0570.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/?action=view&current=IMG_0570.jpg)

http://i198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/th_IMG_0571.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/?action=view&current=IMG_0571.jpg)

http://i198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/th_IMG_0572.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/?action=view&current=IMG_0572.jpg)

http://i198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/th_IMG_0573.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/?action=view&current=IMG_0573.jpg)

So, all of the above are my thoughts, but please, if you feel strongly about something, or I have missed something, please hollar!;-)


05-06-2009, 06:22
Hmmm, ok, maybe he does need to stand tall...%-)


Dominus Ex Machina
05-06-2009, 06:32
I'm loving it, the bulked up legs look ace.

I'm not so sure about the layer of greenstuf on top of the orb though... could be just me but I think it looks less awesome that the rest of the work you've done.

05-06-2009, 06:55
Agreed- I will be detailing the MK2 orb tonight, and think that I will leave the silver rivulets off.

Do you think he needs to fix up look sharp?;-)


05-06-2009, 07:57
Love the legs man! The bulking up is perfect! Would it be too much to ask that the upper arms are bulked up a bit now? Not heaps, lust a little.

I'm also feeling like his stomach area needs something. How about two guitar string style cables running down the front sides of his spine?

05-06-2009, 08:10
Morning Zac!;-)

Yes, I have been looking at that at the moment (he is sat on my desk at work- sad I know!;-)
The problem I have is trying to decide whether as a Lord, he would be 'tidier' than an unkempt necron trooper (akin to having your shirt not tucked into your fatigues) or it is a bi-product of their design and so some cables would always poke out?

Any more would be filling the void, just for the sake of filling? I think my instinct is to leave it as it is part of their natural design?

The arms will have some braclets on the upper parts and one lower arm with the psylactery scarab thang.


05-06-2009, 09:01
ok, the big debate- I guess is still that of the stance:

Do I stick with his current crouching, natural (GW) stance that is quite evil and brooding
go with straightening him up to give him a slightly more lordly feel?

Bare in mind, the cloak as that will balance the model somewhat and would help the haunched stance.


Dominus Ex Machina
05-06-2009, 11:06
I vote for the current crouching pose, once the cloak is on I think it will look spot on.

05-06-2009, 12:05
Crouching is classic Necron, so I'd probably go with it as well. I agree with Dominus, the cloak should complete him. Looking forward to see which way you decide to go with this one though.

05-06-2009, 13:40
ooh, so crouching is the new standing then?;-P

If this is the case, then I will be happy as I really didn't fancy re-posing him!

Any more for any more?


05-06-2009, 14:32
Hey 'Hound...

Tough call - While I was one of those that felt the crouch gave the piece some narrative, now that I see the buffed up leg plates, I actually find I agree with CMDante, and that he might benefit from a smidge more height...The risk would be that the additional features (with robes, bracelets and the commissar) would make the lord himself seem squat, and somewhat obscure him as the focus...

I know it's a damnable hassle, but I'd have to vote slightly more upright...and as you've consistantly left it open to debate, even mentioning the difficulty it'd add to the whole process, I think you secretly think it needs more 'poise' too... :evilgrin:

Good luck,


05-06-2009, 14:52
Really nice work so far, but I agree with CMDante.. an upright pose is much better than a bow legged one..
I look forward to seeing this progress though.

Where does the dead commisar come from? I can't remember seeing it before? and I read the posts and can't see you saying where it came from.


05-06-2009, 15:00

I will have another look at the legs tonight%-(

The commissar is from the Forgeworld termy lord back banner.



06-06-2009, 01:42

Sorry for the extra work 'hound, but you know it makes sense...

You'll thank us for it when your arrogant necron lord is sneering down at the judges on the day...


06-06-2009, 11:03
Cheers Guys.

Right, some more done last night. Now I know that the legs are a bit of a contentious subject, but I wanted to play with the robe first to see if it did the job and balance the piece out- I am 99% happy with the results;-)

The cloak is a chaos warriors one that I spent 45 mins gently dremeling the living day lights out of it, and as you can see, in places it is paper thin- but still rigid!;-) I will work this up more, but for illustration I am happy with the results:-)

Oh and check the new orb out!!! I am SO happy with the way that this turned out!!! (smug mode;-) Yes some of the circles are off center- this is purposeful and makes the tech seem a bit more interesting- imagine green scribe lines, black plates and silver discs randomly placed. Also note that the finished piece will be slightly hovering in his hand.
http://i198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/th_IMG_0576.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/?action=view&current=IMG_0576.jpg)

http://i198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/th_IMG_0577.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/?action=view&current=IMG_0577.jpg)

http://i198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/th_IMG_0575.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/?action=view&current=IMG_0575.jpg)

http://i198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/th_IMG_0578.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/?action=view&current=IMG_0578.jpg)

http://i198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/th_IMG_0579.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/?action=view&current=IMG_0579.jpg)

http://i198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/th_IMG_0581.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/?action=view&current=IMG_0581.jpg)

SO- whats the new thoughts?


06-06-2009, 11:22
The new orb is much better :) and the cloak looks great. As long as you like the legs then go with it.. its your mini after all.
Looking forward to seeing where this goes next and maybe some paint on it in the near future.


06-06-2009, 11:39
Hey Mark, as I said on MSN, the pose looks less crouched in the shots other than front on. In fact you can see how he is supposed to look "paused" leaning on his forward leg. Unfortunately I don't think there's much you can do about the crouched look from front on....

The orb is awesome - I'm impressed with how round you got that ball of GS!

The cloak will look a lot better once shredded along the bottom a bit more and generally made less square. And so that it is blowing the same direction as the jacket of the dead human ;)

It's turning out great!

06-06-2009, 12:52
Sold! The cloak looks well mate, and it's provided some much needed movement and balance to the body...

The legs seem less 'focal' now, and the orb is coming along nicely - hovering will be a real eyecatcher....

The commissar longcoat does look like a wind is blowing right to left as you look at the piece front-on, so perhaps a furl in the bottom right (from the front) corner of the necron cloak to match would address Zac's well spotted point...

Looking at each of the views since the cloak, the whole piece looks much more 'balanced', and I feel (especially in the third view) that the lord, despite the 'creepy crouch' now has adequate bulk and height to remain the focus of the piece...some of the previous pics made the 'foreground' commissar so focal, it kind of overpowered the lord, and split the focus...Since the addition of the cloak, this somehow seems to have resolved...magic, possibly...or possibly the cloak now gives the lord enough size/presence to hold focus...

Excellent work, so keep it up!


06-06-2009, 14:18
I'm still in the "upright" opinion group but he does look very good mate. The orb in particular turned out fantastic and you have every reason to be so smug ;).

Not 100% on the cloak, it doesnt flow right with the rest of the model at the moment, obviously it's just tacked on but the folds in it don't sit right with me. I think it could also use some side to side movement to bring some life to the model as the pose is quite static.

Sounds like a lot of (hopefully constructive) criticism but I'm just saying it because I know you have the skills to pull out all the stops and just want to help this mini to be what I know you are capable of.



06-06-2009, 16:11
Ah, thats better, more contentment amongst the troops;-)

Thanks Marco, your description of what the cloak was meant to do, I should have tried to explain better myself at the beginning%-) It may have saved debate;-) I am glad that you feel this way;-)

Dante- I sort of know what you mean about the cloak, but if you imagine the wind being a head on one, then I think that this answers most of the feeling. The loin cloth is being pushed backwards through his legs, the cloak is obviously being pushed out to the rear and the commissars cloak is being hit head on and so would fold back on itself. Of course I will tweek each piece of drapery slightly, to capture this feel in a tighter context, but otherwise, I think that this makes the model stand out quite well from the norm, whereby every model I ever see has to be caught in a cross wind;-)

More tonight/tomorrow (may not finish tomorrow, but I am happy to spend another evening on it just to make it right;-)


07-06-2009, 08:02
Hey guys,

more has been done since these shot- the cloak had been tied into the gem pendants and the feet have been finalised, but otherwise, I think that this answers most niggles;-) Oh, and the cloak has been furled around on the right hand side, so that it is licking back onto itself.

Will be finishing the arms and shoulders today, plus the commissar, but otherwise am very happy with the results;-)

Anything missing, askew or down right wrong?;-)

http://i198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/th_IMG_0582.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/?action=view&current=IMG_0582.jpg)

http://i198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/th_IMG_0583.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/?action=view&current=IMG_0583.jpg)
http://i198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/th_IMG_0584.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/?action=view&current=IMG_0584.jpg)
http://i198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/th_IMG_0585.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/?action=view&current=IMG_0585.jpg)
http://i198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/th_IMG_0587.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/?action=view&current=IMG_0587.jpg)


07-06-2009, 09:17
Looking great, 'hound...

Orb is looking perfect, cloak issues seem addressed, loving the (not 'overblinged') detailing on shoulders etc, and the side view puts my mind at ease about the relative sizes of the lord vs the commie-corpse...

Just fill the skull in... :D

Planning to paint now, or after the other projects are complete?


07-06-2009, 09:22
cheers dude- glad that all is done now!;-)

You beg the question that I was going to be posting later- what colour scheme to go for?
I quite like the idea that ceramics could be the way to go, but as the commissar will dictate the pallet to some degree (him being creams/ whites/ red and black) I need to have a scheme that really pops aginst this pallet- ie making him the focus.

I will be painting him over the next week, but may hold off final pics until all entries are done;-)

So what do you think?


Dominus Ex Machina
07-06-2009, 09:26
THAT is looking great... not much more to say, can't fault anything with it, sculpting and composition is flawless.

A little down about the fact that you "may hold off final pics until all entries are done" though...

07-06-2009, 09:40
To be fair after this model is done I will be centralising my work at a single site as all this running between sites is tiring work!;-)

Don't worry, I will let you hardcore know where its at;-)


So colour schemes?

07-06-2009, 21:11

So, bang on target for deadlines, finished 2 hours ago, but wanted to be sure;-)

SO, cloak done, arm holding commissar done, shoulders done- all is good!;-) I will sharpen some edges up and the like tommorow, but otherwise, am happy with the composition, detail, character and unique qualities that it has over a stock model- unless anyone can see anything astray? (working in a bubble gives you snow vision;-)

OH, one thing- I have the hip plates blutacked on at the moment- I like them as they seem to balance out the whole 'where is his midrif' question;-) like/ dislike?

Now the next question- and this needs answering urgently! Paint scheme! As the commissar will have to be blacks, reds and creams, it really restricts the pallet that can be used. I am still considering going with the typical metals and blue cloak type thing, but fancy something with a bit more pop?
Ideas include:

Ceramic blue grey/ white with black joints
Black armour with metallic joints and cream or white cloak
Cream armour with dark metallic joints

My feelings are that the black armour would be the best to go with as the Orb HAS to be black with green functionality- all stereotypical areas will be studio green.

What are your thoughts?

Anyway onto the shots......;-)

http://i198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/th_IMG_0589.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/?action=view&current=IMG_0589.jpg)

http://i198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/th_IMG_0591.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/?action=view&current=IMG_0591.jpg)

http://i198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/th_IMG_0592.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/?action=view&current=IMG_0592.jpg)

http://i198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/th_IMG_0593.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/?action=view&current=IMG_0593.jpg)

http://i198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/th_IMG_0594.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/?action=view&current=IMG_0594.jpg)

http://i198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/th_IMG_0595.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/?action=view&current=IMG_0595.jpg)

one entry done in 5 days- I am a happy man! Just need to paint by next sunday and then onto the next one%-)


07-06-2009, 21:19
nice work, and this in 5 days, wow.
paintsheme *urgent response needed* ehem eeehm eehm..no joking ;)
i would say, go for the black armour. i don't think the cream armour would turn out nice...but i don't know exactly. some sketches/conzepts drawn?
and you could use blue grey? what about not black, but a very dark blue?

only some thoughts :)


07-06-2009, 21:33
Looks good mate. For colour scheme I say go with metal, it fits with the orb and the commissar and if you pull off top level metallics then it should stand out. Plus it allows for some reflection effects from the orb.



07-06-2009, 23:28
I agree with CMDante matey - metallics are probably the way to go...though I'd add a speculative slant on the power of coloured metallics or NMM colours (think Joe Tomaszewski's 2008 open winning Calgar's armour)...

While not a fan of NMM myself, I think a 'coloured' metal, with a few judiciously chosen ceramic areas (maybe glossy black panels here and there to reinforce the artificial vs 'organic', 'muted' matt-black - possibly highlighted to bleached bone, rather than white? - commissar jacket)...

George Lucas stated the concept artist behind the original Star Wars concept art (Ralph McQuarrie) chose the glossy armour of Darth Vader and stormtroopers to directly contrast with the organic nature of Jedi robes (or wookiee fur!) as, on a subconscious level, he felt that helped the viewers recognise the disparity and opposite natures of both...maybe something to mull over...

Might be a bit simplistic to have the 'underskeleton' joints of the necron as white/cream, with overlying black/blue-black armour, and green as accent colour, while the commie-corpse has the converse (his skull organic and bone white vs the necron's black visage, his greatcoat black with red accents, vs the necron's dirty grey-white cloak with green accents/emblems), but perhaps a similar scheme, with a dark tone for the lord, such as necron abyss to start with...

Guess I'm in the same boat mate - so many options, so little time...But hope that's at least given a little bit of fuel to the creative fires!


PS: Hip Plates = Definitely keep...

08-06-2009, 08:10
Thanks very much for the input guys! Very much appreciated!;)

It definitely has given fuel for fire! I think a black/ abyss>grey done a 'Joe' stylee would look awesome! It would allow for a dirty grey/ creme> white cloak and loin cloth, green as the spot colour and would then push the commissar to contrast but balance with dark (black cloak) and red inner lining and the bone. There will also be platinum/ silver for his waistcoat braiding for detail. (I don't want to go with yellow/ gold as this would be too strong a colour to pull from the lord)

Black>abyss>spotlight armour
Silver metallics joints etc
Dirty grey/cream> white cloth
Green spot colour on the orb, eyes and possible other scribed areas/ inner chest etc
Platinum silver detailing (runes, scarab etc)
black/ brown> grey cloak
Deep red inner lining
Platinum silver waist coat
Bones with VERY slight residues of blood on them..

Glad you like the hip plates too- I see them as sort of auto reactive, and so can swivel independently.

Progress this week will be slower than hoped, but I recon that if I can get this done in 2 weeks (with base) I will still be a week ahead of schedule (4 weeks per entry!)

cheers guys;-)


08-06-2009, 10:37
Liking the planned scheme 'hound - and you already pre-empted something I was going to add, by adding but playing down a 'hint' of gore to the commissar...just enough to keep it 'creepy'...:evilgrin:

Can't wait to see how this turns out!


08-06-2009, 11:21
Oh, yes, just imagine stringy red gore/ blood- spider web fine across the ribs;-) There is some sculpted about that thin on the actual model!!! Simon egan at his best again!


W (VERY excited about this piece now and have just spent the last 30 mins at work reasearching all the NMM articles I can find;-)

08-06-2009, 12:50
VERY excited about this piece now

What better incentive and stimulation to an excellent paint-job could there be...

Really looking forward to seeing the progress in this piece over the next week or two...Don't forget to keep us posted!!! :D


Triszin The Wrath God
08-06-2009, 15:23
not a fan of the broadside, mainly because i haven't been a fan of the broadside sharing the same chasis as the crisis suit, thats why when i made mine i made it bulky, massive legs etc.. so it looks like it could handle firing the rail cannons and the missle in the same turn.

08-06-2009, 15:40
"not a fan of the broadside, mainly because i haven't been a fan of the broadside sharing the same chasis as the crisis suit, thats why when i made mine i made it bulky, massive legs etc.. so it looks like it could handle firing the rail cannons and the missle in the same turn."

ok.:rolleyes: :D i thought we had moved on seriously from that? It's like a random stranger just entered the room and commented on the pile of the carpet before shuffling out again?

Seriously though friend, any shots of yours? I am VERY keen to see other peoples interpretations and work, WIP or not?:p


08-06-2009, 18:28
My argument against a dark colour for the skeleton is that, the head (main focal point) won't stand out much and the commissar will then be the focal point with the orb second. Still going to be a problem with silver but I think there are a number of highlighting tricks you could use to get around this.

Either way I'm sure it will look great, but if it was me, silver would be my preference.



08-06-2009, 18:56
Ah sorry Dante- I forgot to mention that the face plate will be Platinum silver:-)

That will address that I hope?

I am doing a minor practise run on a basic trooper tonight so will post the results;-)


08-06-2009, 19:30
Yeah I think that would sort that out nicely mate. Looking forward to the test trooper!

Would be good to catch up in person at GDUK, I'm planning on meeting up with a few friends from painting forums there and it would be good to put a face to the friend! :)



Triszin The Wrath God
08-06-2009, 20:26
i went digging through my imageshack account and found the pics. its one of the very first things i've done with 40k :D. i think i've improved allot since then too.:evilgrin:

http://img112.imageshack.us/img112/7731/1000703vn0.jpg (http://img112.imageshack.us/i/1000703vn0.jpg/)

http://img215.imageshack.us/img215/2438/1000702tn3.jpg (http://img215.imageshack.us/i/1000702tn3.jpg/)

http://img215.imageshack.us/img215/3310/1000701gu6.jpg (http://img215.imageshack.us/i/1000701gu6.jpg/)

http://img57.imageshack.us/img57/278/1000699wj8.jpg (http://img57.imageshack.us/i/1000699wj8.jpg/)

Triszin The Wrath God
08-06-2009, 20:27
http://img57.imageshack.us/img57/1435/1000698cv1.jpg (http://img57.imageshack.us/i/1000698cv1.jpg/)

http://img205.imageshack.us/img205/7048/1000706yj6.jpg (http://img205.imageshack.us/i/1000706yj6.jpg/)

http://img205.imageshack.us/img205/1539/1000707fk4.jpg (http://img205.imageshack.us/i/1000707fk4.jpg/)

size comparison
http://img219.imageshack.us/img219/3697/1000721ki6.jpg (http://img219.imageshack.us/i/1000721ki6.jpg/)

08-06-2009, 20:30
Hey Triszin,

I have to say that I really quite like them! I played with similar ideas when designing mine. Basically the thought being that the HH has such a massive cannon- why does the XV88 have pea shooters?

Very inventive and unique interpretation! Have you been over to Advanced Tau Tactica? They have some cool stuff over there!

cheers man

Triszin The Wrath God
08-06-2009, 20:32
i haven't, but i'll go check it out now.

08-06-2009, 21:19
Dude you work at abnormal speeds. Insain progress. Im looking forward to seieng your tester piece.


08-06-2009, 21:26
SO, back on topic...

I have tested out the dark scheme...... and it sucks. Big style!

Actually, thats not quite true, as I found some interesting effects that some Vallejo colours produce- but on model it just don't work!;-) Thank god I used a test piece!

(KIDS, this is stage one of how to make sure that the 'winning' piece you want to produce actually comes about. If you are not sure, not used to a technique or pallet- try it on something disposable!)

SO, I am going to go back to my original idea of ceramic bluey/ creme/ grey plate with silver joints and tech with dark charadon type cloak. This will be lighter than the commissar (lots of black cloak) and so stand apart. Of course it will be weathered and battered to represent his agelessness.

One question though (and I think I know the answer) IF i am to source light the glow of the chest vents, eyes and orb, instead of the archtype green, what about blue?

I wont post the trial, as quite frankly it is embarrasing;-)


08-06-2009, 21:27
Chris! Where's you updates? (and that bible;-)

Looking forward to your progress man!;-)


08-06-2009, 21:43
Personally I'd go red or green if the armour is going to be dark blue. Red would be ideal as its a strong contrast, green would be easier to fade though and is traditional necron.

08-06-2009, 21:48

Red sounds quite good (like the inspiration drawing), but would it not tie too closely to the commissar cloak lining? The plate armour of the lord will be quite light blue/grey?


08-06-2009, 22:10
Depends how bright you make it compared to the commissar. I'm thinking if the commie is supposed to be timelessly weathered, I'd go with a dark red on him. Infact, given he's not the main focal point I'd defo make him quite muted in general.

08-06-2009, 22:24
Oh, he will be bright-I would want to say luminescent- but for an old bugger like him, that would be wrong;-)

Dark red it is (and to be fair it is mere sq mm total space;-)
The bone will be darkened and gory for the detail, but in itself will be dark in comparrison to the lord.

Sound good?

P.S I love your avatar... when giving good (and thorough critique- much appreciated) its almost like you are frowning down;-)


09-06-2009, 08:52
Hey Warhound sorry buddy but my internet access is pretty limited this week while I'm away :(

I don't have time to read most of the new posts or comment on colour scheme ideas but I do want to say that I'm not sold on the waist plates. I just feel like they don't quite fit the aesthetic. I do like the concept though. Maybe if you trimmed them down just a little...

09-06-2009, 12:31
Hey 'hound...

Well, with the benefit of the test-model colour scheme sucking through the retrospectoscope, I can see that the majority-dark scheme of the lord would play poorly with the majority-light commissar, and pull focus...

To expand on what CMDante's suggested, a similar juxtaposition between both halves of the piece could be achieved with complimentary schemes (the lighter lord with dark cloak complimenting the commie bones and dark coat) that vary in their intensity, keeping the organic half muted and pale, and the lord sharp, crisp and distinct, suggesting a vigor or anima to the lord that the remains lack.

With respect to the light sources? I think the greens seen on most necrons serve as one of those unifying links that helps place it immediately in its context...Varying that for another colour might be dabbling with the 'necron-ness' a little too much, especially if limiting the metallic parts...What I would suggest however is the classical spot-colour triangle of vibrant, OSL green on the Necron (Eyes, Orb and Vents?) with an inverted triangle of muted dark red on the commie (epaulettes and a splash of gore?)...

Don't know if that'll keep the eye moving around the piece, or if it's a little too distracting, but I'd doubt it if the reds stay neutral - just something to consider...


09-06-2009, 13:29
Hey Guys,

zac- plates are glued on last night matey. I may still rip them off as I was going to undercoat it tonight, so its not quite too late;-)

Marco/ Dante. So this is the tuffy isn't it;-) I have spent some time this morning trawling through 68 pages of cmon Necron search love and on this page, you will see the ones that either stood out due to the pallet, technique (chipping, osl etc) or some other focal reference.

My personal favourite points on the page are:
The snow based lord- blue ceramic.
The Pearlescent shest badge on the destroyer lord
The red rod with painted glow effect
The blue/grey chipped lord- nice weathering

My thoughts are much in line with you both. I want the lord to POP and be sharp, while the commi would be much darker and soft. The bones would be clean (as they have just received an atomic level bleaching, but the cloak would be dark red lined and black> khaki edging outer. I like the idea of the juxtaposition of triangulation, but the red (even dark) would still be too strong a colour and pull the eye... UNLESS, I make the inner cloak lining fortress grey> white (with some nice fineline freehand detailing), epaulettes in the red, waistcoat in silver/ platinum and very delicate red gore on the skele chest. This would be a nice spot colour then, giving status and identity, but being muted at the same time?

For the Necron, I still find myself being tied to the metallic archtype- I know that I can pull some killer oxidisation/ weathering and shine off, but that is a LOT of metal going on, and I just think that he as a lord would have something a bit more 'bling' going on. The irony that a lords bling would be some royal doulton creases me, but I think that it is quite apt;-) I think that the blue/grey> white on all plates, with tech and joints being metallic and oxidised and a dark charadon cloak would do the job?
For the lighting, I am happy with green as I can paint it very well, but am concerned about it getting lost with the blue plate?

EDIT: I have now added some inspirational shots of commissar colour schemes- to reference to the same page. I think that the grey>white interior cloak will be the winning theme as it will not draw the eye too much and tonally could tie in?

The orb will still be black with silver detailing.

I think we are getting there chaps, but now those who are lurking might see what a painstaking process that this is. There are so many factors to consider when creating a competition piece!:

Category- what are your strengths? Single models (highly detailed) squads (neat, uniformed and all painted to the same standard) or vehicle (impressive modelling and atmospherics)

Composition and story- where has the model been, why is he/ it there and where is it going? Why the pose, why the equipment, why the setting?

Colour and texture- WD recently has been providing some great articles for budding painters on tips and tricks with technique and also colour theory- I would recommend picking up the last 10 issues or so if you haven't already got them:-)

Basically, any stage of the process, ask yourself the question "WHY?". If the answer is "why not" then you are creating holes for the viewer to pick apart. If you can answer every questions with a clear (fluff conscious) and concise answer, then you are half way there!

cheers guys!


09-06-2009, 15:36
Very sage mate...

Some excellent tips for newcomers and older buggers too...

The examples in the link do have some nice elements - the red-glow is well-executed, but I also fear the potential 'terminator' vibe that that might tap into, especially with red OSL eyes...I know well executed and deserving winners in previous GD's have possibly deterred judges because of IP ambiguity or pop culture references (such as a very nice harlequin jetbike a few years back that unfortunately made the mistake of looking a bit too purple and green and 'joker-y')...

I'm all for keeping the metallic element to the lord...Certainly, by playing up the metallic joints between the plated areas you are playing to both crowds...the blue/grey chested example on the snow base from the pics you've listed (which also demonstrates spot colour in action with the 'inverted triangle' I mentioned) is probably not a bad example of something similar to how I envisage what you're planning (though nowhere near as well painted :p )

Just an idea to throw into the blender, if possible...

The 'ceramic' plating...how about looking at some images of semi-precious stones in the tones/colours you've been thinking of...Pearl (as shown well on the destroyer lord) immediately springs to mind, with the 'joints' something like an oxidised bronze/copper oxide feel - a more atypical metal with a hint of hawk turquoise type oxidization for instance. Might help to subconciously 'bling' the lord that bit more, as though regular necrons are common-metal, but the lords are made of more precious materials, or avariciously enhanced the 'basic' form given to them...

Or maybe that's just much too far removed from the existing options...


09-06-2009, 15:48
Just posted some commissar piccies in the album which will help tie the idea together?


10-06-2009, 08:53
Ok, so no shots at the moment (will post tonight), but I wanted to let you know that the first coats of paint are on!

I decided to leave the hip plates on as they make him so different to a normal trooper and also they do balance the very large torso with the lower body.

So I have sprayed him and the orb GW black, and then base coated (thin 30/30/40 wash) of scorched brown, Vallejo german camo brown and water.

I generally use this on all models (unless specifically bright) as I like to use very natural tones. Black is such a harsh deep shade and so brown can be used to blend into almost any base colour. The skeleton was also based with this mix.

The Commissar cloak and orb were left black as I wanted these 2 areas to remain 'dead'. For the reasons given above, the brown gives natural 'life' to elements and because the commissar and orb are basically drawing a line through the horizontal of the lord, with the source lighting etc that I plan to use, the lord will be brought into the foreground (well that is the Idea at-least!;-)

Finally, I placed a 25/35/40 mix of chaos black and Snot green > water into the eye sockets, chest vents, spinal gem and orb track lines to base the way for the green OSL.

Oh, and the circuit circle details on the orb were painted boltgun and chaos black 50/50 and the cloak/ loin based with thinned charadon granite.

At this stage, I have started to get a real feel for the model, it weight, angles of approach with a brush etc, and it is always nice to start blocking in colours.

One thing that instantly dawned on me was how good the brown base looked on the lord (very matt effect and quite natural rust!) and so, I am going to leave the main of him until the end to see how I want to paint him. The commissar, orb and cloak will all help to decide the final direction of the colour pallet.

I must point out that this is a VERY unusual situation to be in. Many of you will know that there has been a lot of debate on what scheme to go with. I am happy with the tester that I did on a base necron (blue grey to white and chipped), but with this brown, it is pulling me back to a metallic lord. I am going to research today NMM bronze, gold and Platinum as a possible alternatives.

Anyway, blog updated, I am going to go and dig stuff up now;-)

Any ideas, piccies or reference, please chuck it this way.


10-06-2009, 16:18
I'm intrigued...

Love the idea of the undercoat in a more neutral tone vs the 'pure' black, may have to give that a dabble myself in future...

Can't wait to see the WIP pics!

As to the change in colour scheme, from personal experience less is more when it comes to NMM, and I urge much caution in your palette choice...


10-06-2009, 17:36
been lurking on this log throughout its progress, check your wanted listm should be able to help you out on that arm. What did you have in mind for it?

10-06-2009, 21:36
What you after? I have deep boxes;-)


10-06-2009, 21:38
What about using a redish brown for the commissar, it would fit with the weathered theme and would also subdue his presence a bit more. I think classic necron metallics is the way to go here mate. It would let you really go wild with the OSL stuff.



10-06-2009, 21:52
You may be right mate.

I have painted the skeleton tonight (quite happy with all the teeny tiny bones;-) and started to work with a prussian blue/ black mix for the cloak (brown and blue contrast beautifully!) but I did play with some reds on a plate and they looked good0 esp next to the sunbleached bone;-)

I will put some shots up in the morning when I get some decent light;-)


10-06-2009, 22:47
Dude if want any perlesent paint tints let me know i have resently picked up some stuff that allows you to create those effects. Id happily pop some into a small pot of some discription and mail them your way.


11-06-2009, 07:50
Good morning world!

PROGRESS has been made!

Chris- that would be awesome! Also- you know what else I am going to ask you for.....!:-)
I got your txt last night, but am off service- PM me with what you need- lets get your entry off the ground eh!;-)

As you will see, the skeleton has been done and all other base/ block coats are still applied. One difference being that the cloak is now the prussian blue. The reason being is that I like the colour- I can use it as a base for archtyple royal blue/ purple to suit the lord, and instead of gold runes (which would look pants on purple) I would like to do them in grey>white- very crisp, GW studio style!

I have left the lord in his base coat/ wash style of scorched brown and the green tracing has had one more wash of scorpion green (an oop gw paint)

After Dante's comment last night, I REALLY like terracotta/ deep earthy reds and creamy whites- they are one of my pallets of choice and am now still just torn with the metallics. I think it is the way to go, but do I stick with the tone I have currently and have an uber grubby lord, or one that is quite shiny, albeit a touch chipped?
What about this DOW art styling?
http://i198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/th_war_hammer.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/?action=view&current=war_hammer.jpg)

Anyway, enough rambling- let me know your thoughts?>>>>>

http://i198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/th_IMG_0600.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/?action=view&current=IMG_0600.jpg)

http://i198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/th_IMG_0602.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/?action=view&current=IMG_0602.jpg)

http://i198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/th_IMG_0603.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/?action=view&current=IMG_0603.jpg)

Poor lighting, but gives the right idea?

http://i198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/th_IMG_0599.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/?action=view&current=IMG_0599.jpg)

and just because I love it!!!:
http://i198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/th_NecronLordStaffofLight.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/NECRON%20PROJECTS/?action=view&current=NecronLordStaffofLight.jpg)


Dominus Ex Machina
11-06-2009, 08:10
Mmmhmm *approving sound*, you're off to a good start. Not that I think anyone believed you weren't already :D

Personaly, I think shiny lord sounds better, but I always go for grime (for whatever reason I don't know) myself so who am I to say haha

11-06-2009, 08:21
Does anyone know how to remove/ change Polls within a thread? Since the first one expired I haven't succeeded in changing it- and this is one of those keys times when I need to get a concensus on shiny vs grubby?!;-)

cheers Dom for the vote of confidence- you grubby lover;-)


Dominus Ex Machina
11-06-2009, 08:53
I am :D

Try PMing a moderator?

11-06-2009, 17:33
Shiny mate, GD's are fully of grimey, rusted. weathered entries. Highly polished metals would stand out from the crowd.

He's shaping up nicely though there isn't too much to comment on painting wise at the moment.

Looking forward to seeing the lords body get some attention soon! ;)



11-06-2009, 21:26
Well chipped armour/paint sounds good, though Id go for shiney to ... and Id try NMM. I wonder if chipped paint and NMM work together?

Good work so far warhound, even if Im not to sure about the blood and flesh rests on the death commissar corpse...

12-06-2009, 13:07
Liking things so far, 'hound...

The commie's looking suitably subdued, and the lord's cloak and 'runic' parts are looking like great initial tones...

As I've mentioned previously, perhaps there's a way you can have your cake and eat it with the 'shiny' vs 'grubby' argument...what about both? The lord can be viewed in terms of two layers, the endoskeleton (like the joins at the ankle etc) and the exoskeleton (the runic plates).
Perhaps one take might be make the plates shiny and let them showcase your crisp detail, but let the endoskeletal component have more weathered metallics with verdigris, rust or some other grimey effect...

That should let you play around with some top-tier paint techniques, prevent you from getting bored while painting and hopefully allow the lord to have an extra layer of detail for the eye to fall on after they take in the initial composition...

Though, yet again, I might just be adding more hassle to your schedule...


02-07-2009, 11:45
shjhdaswhefajnvf.sndf;akjsfakjd'm';lkasfdkj....... . and back in the room!

Hi guys,

Yes I am back! Having spent the past few weeks stessing about exams, getting burgled and all my course work and prep getting nicked (web design course) the night before my exam and then this week having my little girl get chicken pox, painting a FW cobra for commission and then the paint falling off ****** resin- it has been an interesting time!

Oh and my camera got nicked, so I am having to rely on phone pics:-(

Anyway, as you will see, I have not been idle and progress has been made on more than one front!

This work is acutally about 2 weeks old now and I hope to be getting back to both pieces next Monday.

SO, the first is the Necron. I have basically blocked in the bulk colours, started on some levels of highlights and block shades, and so far I am happy with the results;-)

I am very interested to guage people reactions and thoughts to this piece....







next post will be somewhat of a surprise......



(CHEERS Marco for the kicks;-)

02-07-2009, 12:09
And to follow up, I got twitchy one night to see what I could do with a bag full of weapons platforms and some resin bits... here are the results!

Please bare in mind that this is the skeleton of the piece and that all areas need filling, sculpting and detailing... it is very much a work in progress! I must point out the cruely scarred face of the pilot and his arm blade that actually has some tubes coming from his armour with which the blade gets covered in poisons;-)







So, thoughts?



02-07-2009, 14:13
The necron lord looks great but that DE weapons platform! Wow! Are you going to put that giant "sail" on? If the new dark eldar look like this I'll probably be starting another army!

do you think it would look more realistic if the rider had a slight crouch? Sort of like the green goblin but not as extreme?

Either way 10/10!


02-07-2009, 15:45
Progress indeed!

The Necron lord - well, simply loving it - the photos don't let me see it as well as I'd like, but I'm sorry to hear about your misfortunes mate...burglary is a real heartbreaker...Hope that it didn't make too big a dent in your coursework though!

Constructive criticism-wise? I like the 'skull' look on the lord - nice symmetry there, and the greens are looking vibrant...guess I'm a bit tied by the pic resolution though, and would need clearer pics before commenting further...

As to the weapon platform, I'm loving the sense of movement created by the surrounding scenery...The rider is progressing apace, and the arm blade from the Guardian heavy weapon arm is looking pretty nice...I do have misgivings about the lance/halberd though...Something about it detracts from the weapon platform itself, possibly as it directs the eye elsewhere...in truth, I'd maybe consider losing/reducing it, or even replace it with a matching right arm-blade? That should keep the platform's 'barrel' as the focus of the piece, as at the minute attention is split when the eye falls on it.

It may be, however, that your further plans for the piece already account for that, in which case, disregard everything I've just said... :D

Great to see things are coming along so well, and despite the recent turmoil, good to see you posting again!


02-07-2009, 16:14
cheers guys!

Good to be back! Yes, I thought that the photos would be slightly disappointing, especially of the lord:-(

I can assure you that the metallics are actually smoother than my little girls bum, and the green lighting is a lot sharper- and I have another 2-4 night to finish them yet!;-)

The DE piece, I think I need to explain a little further...
As mentioned, it is very WIP, and has been thrown together as a mock up ie, the rocks/ scenery are loosly in position, the blue tack holding it together was on the melt (it is ROASTING in the uk right now) SO to address, think of the scenery in a 'V' formation coming up from the plinth and the skiff flying smack bang through the middle with a slight tilt down towards the viewer, allowing a closer look at the pilot.
In answer to the point about the lance- with the sail on (missing in shot), it doesn't come out further than the front of the gun barrell (in fact about a 3rd back), but I do have a very nice tiny little splinter pistol on hand incase I/ you guys really decide that you don't like it- I will try and get some shots up later to compare- also I think that shots sans scenery will help people get a better idea of what is going on with the vehicle itself.
Regards to further develoments, there will trophy spikes sporadically based around the back of the platform, in a crown of thorns stylee and the control method will be a bio- mechanical umbilical that plugs into his spine!

It isnt clear in the shots, but between the top and lower parts of the rear plinth is a giger split of tubes and pipes in an organic style and this will be further textured when I sculpt the 'molusc' plate over the top (I like the idea that eldar are 'mushroom' related, while Deldar are crustacean related (see eldrtich and gothic for details). I see this vehcile as very much a 'tortured wraithbone' construct, that is semi- sentient and with the umbilcal linking into the oval behind him (which will contain liquid like a blood pool), will err into organic engineering territory;-)

more shots later!!!


03-07-2009, 03:02
Amazing progress on your work. The eldar thing is great looking Im excited to see that develope. I like the Necron lord he turned out very well.

03-07-2009, 10:26
right, these shots should hopefully address/ inform on some of the explanation given above.

The stance of the rider here is very relaxed, as I think it balances the weight of the lance with the length. I am still trying to decide what pose to have him in:

relaxed as shown.
Lance pointed more purposefully.
Splinter pistol levelled at some ones head as he comes around the ruins

The helmet is just something that I knocked up about a year ago when I saw the first piccy of the DE. It could be held in his hand as indicated, to suggest an air of arrogance and that this is post battle, but I do like the idea that this will be a full on 'snapshot' of him hurtling through the terrain trying to outflank the enemies tanks- therefore his pose will need to be more dynamic (knees bent more etc) I do like the flow that his hair gives and there will be numerous chains with cruel hooks and barbs trailing off the back of the platform to further emphasise this.

You may note the wonderful skull pool within the platform and umbilical cord that he controls the craft with. There will be more organic fine tubes running around the main coil to represent tendrils entering his spine and when it is finally finished, there will be resin 'blood' poured into the pit to make it gorey!;-)

The styrene work is just to form out the main shell areas, and will be hacked back before a massive puttying is started.






I think that's it for now?



03-07-2009, 11:46
Ahhh...much clearer now mate - and I have to say, I'd not factored the sheer size of the 'sail'. The lance is now nowhere near as overpowering.

I like the skull-trough/umbilical idea...it tallies well with the old Talos notion, of a symbiotic/parasitic technology basis. Obviously theres a fair way still to come before the whole thing takes shape, but already I'm liking the vibe...The helm does add a certain 'jauntiness' to the piece, but makes the pilot quite passive...Given the sweeping hair, and the potential dynamic nature of the piece it's hard to decide whether a 'casual' or 'active' pilot would be more fitting. I guess it's entirely up to your imagination - is this a zippy little vehicle, like a heavier type of the hellions, or more of a slower moving, static, long-range platfrom, akin to the Craftworld pieces.

As some more detail comes along I'm sure that the piece will continue to shine, so don't lose momentum!


03-07-2009, 13:08
Wow nice Dark Eldar model you are building there. Did you sneak into GW development office to get that bit of artwork, I've not seen it before, did you paint it yourself?

03-07-2009, 15:53
If I recall, from the first page of the phlog, the Dark Eldar Artillary piece imagery was courtesy of the talented Ignus Dei at Deviant art...


03-07-2009, 16:03
Nicely read there Marco!

Yes it is indeed Ignus and he has been a very responsive fellow- albeit incredibly busy!

Anything liked/ disliked/ abhored?


06-07-2009, 05:08
Hyperbole fails me...

EDIT: ... by which I mean that this is all fantastic work! :O That Necron Lord is in a league of its own.

08-07-2009, 08:46
One miniscule concern, 'hound...

The lateral shots look great on the artillery piece, and the passive, helm holding look is growing on me, but something about the composition seems a little off...

The 'uprightness' of the sail, and pilot, leads to a division of the attention between the two 'halves' of the vehicle/piece...I find my eye naturally falls somewhere between the upright lines of the pilot and the upright lines of the sail, where there isn't much to see (if that makes sense!)...

Not a major gripe, and I'm kind of at a loss how to address it (or even accurately describe it!), but maybe something to consider...It may simply disappear when the piece is mounted, depending on the angles, but at present it feels very much like it's got two 'halves' where all the details live...
Perhaps when the work on the sail is finished, if it has an 'edged' effect similar to the original art, it'll take care of itself...

I know it's not exactly helpful, but you did ask for any abhorrances... :D


Dominus Ex Machina
08-07-2009, 14:35
Wow, just wow. I really like where you're going with both of these projects, the Lord is looking spiffy and the Dark Eldar piece looks fantastic already.

I'm glad to see some updatdes in here, I've been checking in once in a while too see if anything had been done :) I'm sorry to hear of your troubles though! I hope it's getting better!

08-07-2009, 15:32
Hey Guys,

sorry for the delay in reply...

Marco- thanks for the honesty man!;-) To be honest I too am at a loss to describe what you mean, but I think I getchya;-)
To start with the sail (while in line with the inspiration piccy) is too far forward. I will be addressing this hopefully over the weekend. I think by drawing the sail back and then also adding in the 'fret work' on the trailing edge will allow for that balance of detail that you describe. WHile the cream 'post' will remain where it is, the barrel length, and undersupport will move back into the hull (again poor description) by about 5mm. The sail will actually move back by 1-1.5 cm (tbc) and this will then give a more realistic view to a 'wind surfer' feel.

In terms of the rider I have decide to go back to the 'green goblin' hellion rider type feel! If I can, I will even give him a wry grin;-) The helmet (even when down sized) is more characterful of High elves/ Eldar and conveys a noble element- DE are far from noble;-)

I have actually filled the front section with milliput (MP) and balanced out with my trusty dremel any symmetry issues for the prow.

Hopefully, I will get some shots up on sunday;-)


14-08-2009, 10:45
Thanks Marco for the Poooooooooooooooke!;-)

OK, guys!

SO, after a bit of a hiatus (mainly due to RL grrrr!) and thankfully achieving the ATT winner status (I cannot wait to get my avatar!!!!- thanks Tael and everyone who voted for me!! :D :D ) I am now ready to turn my attention back to the GooD work of the main event!

To be honest nothing has been done at all on the skiff or the Necron lord, but these will be completed! I have decided to not show the final pics until they are done and dusted as I am happy with the direction that they are going. I will post them pre GD though to give you an insight and also to get any last minute critique;-P
So thats 40k Single and 40k Vehicle done (well I wish;-) and so onto 40k Monster!!

Now this may disappoint some of you, it will hopefully excite others... The diorama "black pod down" is not going to happen (booooo I hear you cry!)

I WILL be using one of my suits though! (YAAAAAY!)

After this initial conversation with my long suffering friend Zac, it has been decided that I can enter 40k monster and get away with turning it into a minor diorama. I am curious to hear your thoughts on the conversation/s and the images for influence.......

(this is a fragmented and re-arranged conversation taken across the planets time lines and re-jiggled to make some semblance or order)...

The Description: (BRB)
The XV-76 space able suit with "ablative intergrated interface armour"- described in a way to imply 'weapon system' akin to target arrays etc- also seems to be beyond test status.
The big question still stands:

Satellite function?
Space walker repair suit?
Boarding suit (breaching weaponry etc)?

Satellite type activity is known to be provided by advanced drones, and the way that they are written about indicates that while subservient to the manta/ other that they were delivered from, they are quite 'intelligent' designs. Therefore a 'suit' spy is irrelevant.- Gutted as I really liked the idea of my own personal 'Soundwave'.

Ship to ship action (which is the only reason/ time for having a Tau suit) is normally taken by remoras and Barracudas. They also have boarding torpedo's. Therefore, what is the role that the XV-76 takes?

1: External ship repair?- Although I would imagine this duty taken up by Drones ( R2-D2's being popped out the hatches quicker than tic-tac's from a PEZ dispenser!;-) hahaha

2: Breaching duties?- I imagine that when enemy armour is at its heaviest or deep insertion is needed, there are some Kor/Fio suits designed to do just that.
Heavy armour, footclamps, heavy fusion weaponry (possibly bastardising the missile pods from my XV-88 sculpt?) I imagine having the suit stood on the hull of an imperial cruiser at a 65 degree angle which is anchored to the 40mm base that I am allowed for that category possible, looking 'out to space', having just melted the hatch (so easy to model too!)- in fact most of this suit could be based off my 88 upgrade?

3: sub- fighter interference. Supporting the main 'Korforce', these suits are armoured to take out enemy boarding tubes, scuttle thunderhawks etc. Therefore going with the 'big-gun' idea could work;-P and would look more like the deepstrike suit that got me so hot yesterday (in fact it is my background at home and work now;-)
What weaponry and armour would it have? an Ion cannon? would it just be a XV88 with thrusters for legs? I want it to stand out very much from normal suits (inc my own) hence I will use the CCTV head as per the pic last night. In terms of extra armour (which is the main point of this excersise), why not the disks? What would you recommend?

I have no aversion to removing the legs and trading them for tech or thrusters. I think that given the 40mm base size, I would like it to be along the line of what I described above, OR the suit has just exited a hatch on the Tau starship and so have an oval cut from a tube so that one end is stuck to the base and the top curve comes around over the top of the suit so that the suit sits in the concave (if that makes sense?) OR it is free hanging, much like a gunplas entry- all about the model and represents it just hanging in mid-space. Think all those display models on hobbylink japan;-)

I too like the penultimate pic, and yes it would need stripping right down! Thing to bare in mind is that this has got to be an almost straight kit bash so as to save time, keep it in the tau balance and recognisable. http://www.coolminiornot.com/forums/viewthread.php?tid=31703 totally sums it up in my mind?;-)

Any ideas for specific parts?

In a consequent skype chat, we then nailed down the more final ideas for the design and purpose of the suit (which then led to the dio idea being born): ZAC agreed that Idea@2 was by far the best as it tied more into the fluff and ability

XV88 suit- my upgraded suit with canisters made from burst cannons (stealth), the missile pods would be turned into "Fusion Hammers" with possible piping to the generator on the back. The ankles and feet will be uparmoured to create the effect of electromagnetic clamps and also directional thrusters/ gyro stabilisers added to bulk the lower half up. He will be stood on a angled piece of scenery as though in mid-space having competed his work....

Onto the ref pics:
http://i198.photobucket.com/albums/aa192/warhound_photo/XV-76%20PROJECT/th_deep04.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/XV-76%20PROJECT/?action=view&current=deep04.jpg)
http://i198.photobucket.com/albums/aa192/warhound_photo/XV-76%20PROJECT/th_XrE_01A_Amaranthus___Colored_by_Meg.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/XV-76%20PROJECT/?action=view&current=XrE_01A_Amaranthus___Colored_by_Meg.jpg)
http://i198.photobucket.com/albums/aa192/warhound_photo/XV-76%20PROJECT/th_IMG_0037-1.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/XV-76%20PROJECT/?action=view&current=IMG_0037-1.jpg)

So, I hope that this all makes sense and gets you excited? Any fluff general out there, please feel free to correct/ add to the theory behind the XV-76 design, but please bare in mind that this is a modelling blog and so massive theoretical debates can be left at the door- keep it concise people :P

Thanks for visiting!


14-08-2009, 10:47
Hey guys,

so another productive evening last night with a merry little text debate between Zac and myself and a wodge of bluetack!
Before I go onto the pictures, I also wanted to hail Migsula from Dakka Dakka. His work on the TWAR system (a race of his own design and devising) has been incredibly influential over the years not just for his concepts but use of bits and execution! I also really like the colour scheme here....

So, below, you will see various mock ups as Zac and I argued the toss about canister vs vent placement mainly, but overall the feel that this piece is going to take. Key things to point out:
Yes it is a blue tack arm- this will be swapped out.
The Fusion hammers will be scratch built enlarged fusion blaster plug-ins for the ends of the missile pods- unless anyone has any better ideas?
The ablative armour across the torso will be scalloped out so that it sits closer to the main bulk, but also will overlap like petals (sort of indicated as is)

Let me know what you favourite version is? Zac has been petitioning for the canisters to be at the waist, out 45degrees to the back- I quite like them at the top- what do you think?
And indeed any other suggestions- ideas?

http://i198.photobucket.com/albums/aa192/warhound_photo/XV-76%20PROJECT/th_Photo095.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/XV-76%20PROJECT/?action=view&current=Photo095.jpg)

http://i198.photobucket.com/albums/aa192/warhound_photo/XV-76%20PROJECT/th_Photo097.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/XV-76%20PROJECT/?action=view&current=Photo097.jpg)

http://i198.photobucket.com/albums/aa192/warhound_photo/XV-76%20PROJECT/th_Photo099.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/XV-76%20PROJECT/?action=view&current=Photo099.jpg)

http://i198.photobucket.com/albums/aa192/warhound_photo/XV-76%20PROJECT/th_Photo100.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/XV-76%20PROJECT/?action=view&current=Photo100.jpg)

EDIT: I forgot to say that in addition, this suit will have 2 manipulator arms, taken from the Marine devastator back pack mounted into the chest (yes it is a total Appleseed rip, but god love Shirow and his designs!)
http://i198.photobucket.com/albums/aa192/warhound_photo/XV-76%20PROJECT/th_devastators_missile_launcher_backpa.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/XV-76%20PROJECT/?action=view&current=devastators_missile_launcher_backpa.jpg)
So which version do people like?


14-08-2009, 11:50
That necron lord is awesome and i can't wait to see the weapon platform finished!

20-08-2009, 11:34

Good to see you back into the fray, matey!

Can't wait to see what direction you end up taking the necron and DE artillery piece, and as for the loss of 'Black pod down', I always felt it might be a bit of a potential hazard - as mentioned previously, the judges can be quite fickle about things that tread on other folks intellectual properties...homage is good, but if taken too far they get a bit sheepish.

So onto the meat of the piece - to be honest, when I saw the sketches I had big misgivings that it might be a bit too detail rich, and might lose itself in its own complexity, but looking at the mock-up so far, I'm happy to say I think I was wrong. The idea of a variant suit, with an obvious function yet again presses my buttons with the 'background fluff' - many people make auxillary vehicles for the imperial guard, but it'd be nice to see a more 'sub-specialised' Tau unit. Also, you're clearly playing to your strengths, as I know what a special place Tau have in your heart...:D

I was wondering, though - your duel scene...had you considered adjusting it/taking a different approach in light of the inevitable glut of Space Hulk related entries we'll now inevitably see? (Ironically, considering your previous marine/stealer entry probably would have been even more potent this year!!!)

Anyway - keep us posted...the more I see, the more I can (hopefully constructively!) criticise, and that in turn may even get me to pull the finger out and start posting some of my own projects!

Looking forward to more creative jamming with ya,


26-08-2009, 10:32
that DE skiff, barge, sail thing is great! very original yet still characterful of the reace and fluff.

02-09-2009, 10:50
so after being on hols last week (wedding and Cornwall- my friends there think my Avatar is the spit of me: Tael!:-P) and not getting much done, I came back with an itchy finger trigger painter thang going on, and also the sheer realisation that I have just over 4 weeks to get my stuff done!

Therefore the XV-76 has gone the way of the XV3 and the XP-vista........

HOWever, that does not mean that I have given up on my beautiful suits, no, but I have had to come back simpler (booooo :sad: )

Therefore, lets go back in time to that day when we first opened the MK1 codex and saw the picture of the 3 suits side by side, all JSJ going off in your face with a cheeky slap of multi-weapon options and a splash of "ooh, what's that little gadget do?"

Yes, folks, I have decided to combine my re-imagining with the force of great iconic Tau artwork to produce what you will see below. Taking what I think are the best aspects of the artwork and general suit design, chucked some detailing onto my kit and et 'voila! :P

Apart from redoing the foot tred and detailing the missile pod vents (it counts as one MP- not SM for those who might say "too many hard points";-) I think it is ready for spraying- what do you guys think?

http://i198.photobucket.com/albums/aa192/warhound_photo/GD%20PROJECTS-%20ON%20GOING/th_Photo199.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/GD%20PROJECTS-%20ON%20GOING/?action=view&current=Photo199.jpg)

http://i198.photobucket.com/albums/aa192/warhound_photo/GD%20PROJECTS-%20ON%20GOING/th_Photo200.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/GD%20PROJECTS-%20ON%20GOING/?action=view&current=Photo200.jpg)

http://i198.photobucket.com/albums/aa192/warhound_photo/GD%20PROJECTS-%20ON%20GOING/th_Photo201.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/GD%20PROJECTS-%20ON%20GOING/?action=view&current=Photo201.jpg)

http://i198.photobucket.com/albums/aa192/warhound_photo/GD%20PROJECTS-%20ON%20GOING/th_Photo202.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/GD%20PROJECTS-%20ON%20GOING/?action=view&current=Photo202.jpg)

http://i198.photobucket.com/albums/aa192/warhound_photo/GD%20PROJECTS-%20ON%20GOING/th_Photo203.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/GD%20PROJECTS-%20ON%20GOING/?action=view&current=Photo203.jpg)

http://i198.photobucket.com/albums/aa192/warhound_photo/GD%20PROJECTS-%20ON%20GOING/th_Photo204.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/GD%20PROJECTS-%20ON%20GOING/?action=view&current=Photo204.jpg)


02-09-2009, 17:41
sad to hear, but still looks good. Good luck.

23-09-2009, 09:51
ng etc etc, but I have decided that while I like the colour of the outer cloak- it does not sit with the composition at all. Therefore the outer cloak will become black tonight.
The original idea had been to make the setting a snow/ frost one, however, the blues interfere with the green and silvers of the lord and so the base/ setting will become a desert one. Nothing over the top, but dust gathering in corners and swirling around him, I think will make the setting work. It also means that the whole piece will be based around 4 colours: Green, yellow(mustard), black and a spot colour of red. Normally you should work within a 3 colour base, but as there is a foreign element, this will allow for the additional colour. The silvers and Golds are neutral and so will tie the others together. Having the blue at the moment is just too much. What do you guys think to the base? It is not finished by any means, but the construction I think is good enough to support it, and the plinth arrangement itself is strategic, as while a 40mm base would be allowable, by funelling the width down, detracts the eye from the true base diameter.

http://i198.photobucket.com/albums/aa192/warhound_photo/GD%20PROJECTS-%20ON%20GOING/th_Photo273.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/GD%20PROJECTS-%20ON%20GOING/?action=view&current=Photo273.jpg)

http://i198.photobucket.com/albums/aa192/warhound_photo/GD%20PROJECTS-%20ON%20GOING/th_Photo275.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/GD%20PROJECTS-%20ON%20GOING/?action=view&current=Photo275.jpg)

As I have said before, because of the nature of airbrushing, the differences in each stage are more subtle than normal and so, to the uneducated, it may appear that I have done not a lot to the suit... they would be right :P Actually, that is not so much the case. The pods have been finished, all marking placements are down, lenses touched up, 1/2 of black>grey highlighting has been achieved, shoulder pad highlighted and a few other bits and bobs. To be fair it is only now after 48 hours away from the piece that I can see the true path to completion, am comfortable with the pallet and have slightly changed the pose (preferred?) This really will be a the last thing to be done, as I want to nail this one! To point out also, highlighting and simultaneously shading a pre-airgunned area is incredibly laborious- easy, but laborious! It only takes 3 colours, but making sure that all areas are smooth transitions that match the original sprayed camo and take on zenithal highlights is a head ache! Anyway, onto the shots!

http://i198.photobucket.com/albums/aa192/warhound_photo/GD%20PROJECTS-%20ON%20GOING/th_Photo278.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/GD%20PROJECTS-%20ON%20GOING/?action=view&current=Photo278.jpg)

http://i198.photobucket.com/albums/aa192/warhound_photo/GD%20PROJECTS-%20ON%20GOING/th_Photo280.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/GD%20PROJECTS-%20ON%20GOING/?action=view&current=Photo280.jpg)

The puppet master of Mordheim
This piece has been around for a while- it actually got disqualified a few years ago, as they thought it was a Rackham model!!!?? As I pointed out to Alan Merrett (chief judge) in a hour long debate, if you are going to make a call on subject matter, at least know your subject matter!! (Rackham and Mordheim are very similar in styling- is it my fault that GW ripped them off? :crafty: ) He then published (at least in the uk) a 3 page editorial mirroring our debate- good to know I got through to them;-)
Fantasy single entry.

http://i198.photobucket.com/albums/aa192/warhound_photo/GD%20PROJECTS-%20ON%20GOING/th_Photo282.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/GD%20PROJECTS-%20ON%20GOING/?action=view&current=Photo282.jpg)

http://i198.photobucket.com/albums/aa192/warhound_photo/GD%20PROJECTS-%20ON%20GOING/th_Photo283.jpg (http://s198.photobucket.com/albums/aa192/warhound_photo/GD%20PROJECTS-%20ON%20GOING/?action=view&current=Photo283.jpg)

Please forgive the photos, I will edit them during the course of the day so that they are upright etc;-)

So, any thoughts, comments, slating will be appreciated!?


23-09-2009, 13:03
Woah, that Lord is spectacular. The contrast between the darkness of the base and body in comparison to the head is great. Combined with the painting effect you've really given him an intimidating evil look. And the runes add a heap of extra detail.
Your Crisis Suit is also looking great, particularly the missiles and armour, but I keep getting distracted by that Lord.

23-09-2009, 13:16
Thanks for the comment!
I really have been flying in the dark with the lord, so getting a good insight from 'virgin' eyes is very valuable!

Is there anything un-towards about any of the pieces?


23-09-2009, 13:24
Amazing work. :eek: May I ask who your concept artist is? If possible, the artwork impresses me even more than the minis.

Mr Potato Head
23-09-2009, 13:53
Fantastic work, love the necron. I think the blue does drag the eye a little, maybe try something a bit more drab? I don't know. Regardless lovely. Any chance you could let me know how you did the mustard colour cloak? Cheers

23-09-2009, 14:24
Black cloak do the job?

The mustard was just that, Tau sept ochre with bleached bone and white added, plus some vallejo ivory to balance:-)


23-09-2009, 21:22
The necron lord is looking really good mate, the commissar skeleton looks wicked!

I agree the cloak needs to be different, the mustard just doesn't look right, the shades don't seem to transition smoothly into the highlights, but I think if you make it black, it should be a dark green black (black mixed with a deep german camo green and bleached bone/komando khaki for highlights).

The mordheim figure is beautiful, love it. Bags of character and detail completed with a really nice base.

Best of luck at GD mate, win one for me! ;)



24-09-2009, 08:58
Hmmmmm, I actually meant that the commissar cloak become black- which it did last night. I thought that the Lords rags were fine?

Does anyone else feel this too?


24-09-2009, 12:32
Hmm, you'll have to post another picture with the new Commissar colouration. I actually quite liked the lighter colours as it seemed a symbolic contrast to the Lord. You had the light and 'good' Commissar which has succumbed to the pervading darkness of the 'evil' Lord. In that regard I'm unsure about the Lord's cloak. It seems a little light compared to the rest of the dark, forboding figure, though i do like the aged look it portrays. Maybe some old and worn cloak of royalty would work? Such as a deep red or something? Could portray the Lordly stature of the Lord combined with his age...

As for the Crisis Suit, have you considered some weathering around the feet? Judging by the base, the terrain looks a bit rough and would probably wear/chip the paint at the bottom of the feet.

20-10-2009, 13:54
Just a little bit of threadomancy to congratulate you on your win, 'Hound!

For those not paying attention, Warhound's battlesuit took gold in the 40k Monster category...

...as you can see here! (http://www.games-workshop.com/gws/content/article.jsp?aId=4600028a)

The battlesuit looked lovely, and it's another well deserved trophy for ya matey!

Now...get cracking on next year's entry....



20-10-2009, 13:56
Cheers man! From this point on- all work will be Wip'd on ATT:-)

Thanks for all the input man!



20-10-2009, 20:02
Hey there Warhound :-)

followed your work for some time and I'm really happy to see, that your Tau suit made it to the demons ;-)

You really deserved it, looking forward to your next projects :-)


Light of the Emperor
20-10-2009, 21:32
Hi Guys,

With a bit of further work, I think this could be like my preacher sentinel years ago and reinvent the vehicle category!

Woah, woah, woah! Are we talking about THE preacher sentinal...the red one where the preacher is walking before it?
If it is indeed that one, I owe the 8+ years I've spent on this hobby to you!

24-10-2009, 06:05
So dude....are you ever gonna finish that Dark Eldar vehicle? ;)

25-10-2009, 16:29
Fantastic work on that Necron Lord, absolutely amazing stuff. I love the addition of the commissar corpse and the Tau battle suit is brilliant.
I'm tempted to have another bash at Necrons after seeing this log. Inspiring stuff!