BobtheInquisitor
02-10-2009, 01:10
We all know that the early editions of Space Hulk introduced many new players to WH40k, but what about the new edition? Sure, it's expensive and only gamers who know about 40k are likely to have even heard of the new edition release, but does it still do a good job introducing the game for any newbies who play it? What are your experiences?
I'll tell you mine: I bought the game because I enjoy the models and fluff of 40k, but can never quite get around to gaming. My wife has no interest in 40k outside of painting the models, but I really wanted to get her more involved in the hobby. She refused to play BFG (too complicated), and only tried Battle for Macragge for a few minutes before deciding she really didn't like playing with models, especially violent ones. So, I thought I would introduce her to gaming 40k through Space Hulk.
She was skeptical at first, but now she's come to love Space Hulk and looks forward to playing it all the time, as long as she can be the Tyranids. The game is balanced enough to allow us to play a single mission ten times or more before it gets old, and the rules are mostly just complex enough to make the game interesting without causing too many head-scratching moments...mostly.
Is there a good chance that we can 'graduate' from Space Hulk to playing wh40k as it is meant to be played? Or do you think the board game is just too different from the tabletop game?
I'll tell you mine: I bought the game because I enjoy the models and fluff of 40k, but can never quite get around to gaming. My wife has no interest in 40k outside of painting the models, but I really wanted to get her more involved in the hobby. She refused to play BFG (too complicated), and only tried Battle for Macragge for a few minutes before deciding she really didn't like playing with models, especially violent ones. So, I thought I would introduce her to gaming 40k through Space Hulk.
She was skeptical at first, but now she's come to love Space Hulk and looks forward to playing it all the time, as long as she can be the Tyranids. The game is balanced enough to allow us to play a single mission ten times or more before it gets old, and the rules are mostly just complex enough to make the game interesting without causing too many head-scratching moments...mostly.
Is there a good chance that we can 'graduate' from Space Hulk to playing wh40k as it is meant to be played? Or do you think the board game is just too different from the tabletop game?