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Commisar
16-10-2009, 21:44
I realise this has probably been done before but I was curious to see what things Warseer would like to see GW come out with in the future.

Not what is likely, or what aught to come out, but what you yourselves would buy in an instant.


Personally, I would like to see the following:

-> Codex Necrons
Preferably with more options, Stats for all the C'tan, Plastic Pariahs and Tomb Spiders.

-> Inquisition
I want to be able to field an "All sisters" army, as well as add things like Assassins to other Imperial armys. Would like to see Usefull rules for current awesome models like Repentia and Penitant engines, and would like to see a few more options.

-> New Codex Chaos or Chaos Legions book.

I want to be able to field an Emperors children themed army. More then Legion specific rules, I would quite like some half decent Noise marine models that actually:

1/ Come with sensible weapon options given the codex
2/ Arnt Horrible Metal/plastic Hybrids - this is the worst kind of anything.


-> Forge World stuff for Slaanesh and T'zeech

Come on, failing the above, i'd settle for Slaanesh being supported by FW to the same extent they do with Khorne and Nurgle.


-> Adeptus Mechanicus.

A Codex would rock, a Forgeworld list I would be more then happy with. But come on, this is one of the coolest concepts not to make it into minutres that exists in 40k. I know there are some that will say "Oh no not another Imperial army" But... AdMech could be realy very cool, and since Mechanicum, I think a lot of peaple would agree.


So anyway, those are my current desires. I'm wondering how popular those concepts are in general among peaple, I'm wondering if peaple realy want to see something else come out first.

Bunnahabhain
16-10-2009, 21:51
A 6th ed, written in parallel with all the codexs, and properly play-tested and balanced.

A total reboot, with decent, intuitive gameplay. Not a mishmash of previous editions, WHFB, and biased authors.

EDIT. Thread title Ultimate Wishlist. Why can't we set our sights high....

Draxonicar
16-10-2009, 21:52
An official new kroot mercenary codex/a kroot hq choice for tau (seriously, just crisis/ethereal? come on!)

LonelyPath
16-10-2009, 21:58
A total reboot, with decent, intuitive gameplay. Not a mishmash of previous editions, WHFB, and biased authors.

This will never happen now, if you want that sort of thing go try go back to when 3rd edition came out and left nearly everyone without a codex and unplayable armies for so long. At least these days with out of date codeci, they are still playable.

Creeping Dementia
16-10-2009, 22:02
Tau- better Crisis models, Tetras, gundrone KPs officially fixed, some sort of superheavy or something to go toe to toe with Imperial Apoc stuff (other than massed Broadsides or stupidly huge flier model)

Witchhunters- Fix the half of the codex that sucks, especially Assassins and Penitents, and update the Wargear. Hell, Inquisition just needs a nuge update, and a Superheavy allowing for good Apoc participation without inducting Guard would be nice too. Plastics would be long overdue as well.

Absolutionis
16-10-2009, 22:09
I think everything is fine the way it is.
5th edition has its flaws, but they're flawed for everyone.

Each 5th-edition codex is fairly acceptably balanced to other 5th edition codecies.

Hicks
16-10-2009, 22:16
True-scale style marines. I love the current Goodwyn minis, but I would prefer properly scaled models for marines. I think it's a bit pants that my GKs in powe armour are skinnier than my Steel Legion troopers. Even the plastic ones are too tiny.

Ozorik
16-10-2009, 22:18
Codex:Squats

Schaffer15
16-10-2009, 22:25
All the guard regiments in plastic especially Mordians

A codex for Ordo: Xenos

TimLeeson
16-10-2009, 22:31
Codex : Enslavers

* 3 plastic dominators boxed set
* 1 plastic enslaver/6 enslaver spawn boxed set, with options to make the enslaver an "ancient" enslaver
* 1 plastic puppeteer with options to make it into a large squid-like unit too.
* metal Psyren
* metal living portal gate
* metal slaves bitz pack

Codex : Rising empires (Ulumeathic League, Draxian Hegemony, Church of Dracolith, Thexian Elite) + 1 plastic kit for each force and a load of metals.

Codex : Lurking Nightmares (Barghesi, Cell-Kin, some Halo Zone race and one other race) + 1 plastic kit for each force and a load of metals.



...a geek can dream.

Murdoch
16-10-2009, 22:39
Codex:Squats

Seconded.

And a plastic GK dread... And a better range of GK HQ's....

LonelyPath
16-10-2009, 22:45
Seconded.

And a plastic GK dread... And a better range of GK HQ's....

Seconded!

Plus a far batter range of GK minis. Those out there already are amazing, but somewhat limited unless you start converting and I would like some lastics.

Max Jet
16-10-2009, 22:45
Since this is pure daydreaming I would like to second TimLeesons vote on the enslaver.

Your log is very inspiring and even wet my appettite for an alien race like the Enslavers. They seem to look pretty unorthodox, very intersting and gruesome and in the right hands could make for a fantastic and rich range of model kits!
Just look at what you have created with your masterful hands. Enslavers could present a force enriching any battle and the diversity on the 40k battlefield. My vote is for an Enslavers Codex!

(And to be more realistic.. just some fine Tyranid plastic model kits with enough usuable parts to get my working on my small but nice force again)

Fraser Green
16-10-2009, 23:06
I play Orks and have loads of Nob Bikers.

Right you are, then.

Eulenspiegel
16-10-2009, 23:12
properly play-tested and balanced.
properly play-tested and balanced.
properly play-tested and balanced.
properly play-tested and balanced.
properly play-tested and balanced.

I guess I want stuff to be properly play-tested and balanced!

Nakor
16-10-2009, 23:13
no more metal models. plasticise everything, i dont care - i hate metal models. plastics isnt even bad detail wise thesedays.

give horde armies back their 20 man boxes
more IG regiments
all codex's (not right spelling i know) updated for 5th

Lost brother
16-10-2009, 23:20
I would like to see like a codex or game that is set before or in the middle of the heresy, I would love to see a models and stats of the primarchs and the Emperor

mightymconeshot
16-10-2009, 23:20
i love metal models excpet for conversion work then they suck.
i want scritti models and a forge world book on them with an army list.

Macragge
17-10-2009, 12:02
GW to keep releasing more plastic buildings & other terrain kits for variety. Love some of the stuff to come out recently.

Necron & DE codex releases just to keep 2 of my mates quiet.

No 6th edition release, just a 5th edition v.2 update which fixes kill points and a few other niggles through the codex like S5 defensive weapons!, otherwise, I quite like 5th.

Genestealer cultist rules (I know it's been said it'll not happen)

Bring back the small spray cans in popular colours

bocaj
17-10-2009, 12:30
Space hulk on normal sale

Necron codex- necrons get wbb n fnp :) more plastics

Deff not gonner happen a starter box that dosent have marrines in it but necrons or daemons
A
lso this will never happen - every thing will be cheep

Macragge
17-10-2009, 12:39
Space hulk on normal sale

Necron codex- necrons get wbb n fnp :) more plastics

Deff not gonner happen a starter box that dosent have marrines in it but necrons or daemons
A
lso this will never happen - every thing will be cheep

Sorry?

I can barely understand 90% of that.

TheEndIsHere
17-10-2009, 12:47
Space hulk on normal sale

Necron codex- necrons get wbb n fnp :) more plastics

Deff not gonner happen a starter box that dosent have marrines in it but necrons or daemons
A
lso this will never happen - every thing will be cheep

Space hulk on normal sale.
Necron codex: Where necrons get We'll Be Back and Feel No Pain and more plastics.

Deffinantly not going to happen but a starter box that doesn't have marines in it but necrons or daemons.

Also this thing will never happen: Everything Cheap.

Use google translator from engrish to english.

DUH!

D-End

Macragge
17-10-2009, 13:03
Super.

Well I'm glad that's cleared up now.

malisteen
17-10-2009, 14:40
1) Outside play testing. I'd like to see fewer obviously broken options in the future. And I never want to hear a designer respond to a question about a broken unit with 'we didn't think people would take more then one' again. Proper playtesting is the only way to get better balance, both within and between books.

2) FW being expanded to explicitely cover rules and models for sublists and fringe lists, including given the go ahead for the occasional plastic sprue of sublist options and details. As they handle 'specialist games', so could they handle 'specialist armies', both in 40k and fantasy.

3) A change in the way inquisition is handled. Make inquisitors a guard HQ option, let Sisters be their own full army, and let Forgeworld handle Grey Knights, both as their own army and as ally options for other imperial lists.

4) A new Chaos codex, one that does a better job of incorporating the various aspects of chaos, and includes army modification by HQ choice (ie cult HQ makes cult units core). Something like the latter days of the 3.0 book, when it had cult units in power and terminator armor, markable units and vehicles, daemon princes with actual options, viable ranged and melee builds, aligned daemons, and cultists. With that, most of the legions can be fairly represented by a single codex, and FW can handle more specifically tailored sublists if there is a demand for such.

Model-wise, I second the call for new noise marines, although new cult units in general wouldn't go far wrong.

5) New Dark Eldar. New fluff, new gimmicks, new rules, new models, new everything.

6) New necrons with more variety. I know assembly-line legions in lockstep is kind of their gimmick, and I know they have more options then they used to, but I'd still like to see more variety from the book

7) Starter box without marines. Maybe guard vs. orks?

Xelloss
17-10-2009, 14:48
- more plastic for non-SM armies
- playtesting
- supplemental book with alternative mission (without KP, or at least as an optional rule)
- WD not a commercial ad book
- real errata and FAQ, not just some lazy half-cooked thing
- real €/Ģ exchange rate so I don't have to buy my stuff in UK because it's cheaper even with shipping cost
- more infos on projects : it's understandable they need time to do something, but without any infos no wonder everyone whine they don't have new stuff
- realistic marketing management. GW is cheaper than the concurrence, but the quality/price rate is quite worse. They need to get back to reality before a critical point is reached and all its customers change to an other company.

Brady
17-10-2009, 15:20
a plastic kit MANTA for 35 quid. ( retaining its original size )


sounds ridiculous but then GW do many ridiculous things =]

massey
17-10-2009, 16:34
I would like a Black Reach style box set for different armies. So you could have Marines versus Orks, Tyranids versus Eldar (Battle of Iyanden), Imperial Guard versus Necrons, and Chaos versus Tau. I think starter box sets like that would help get more players into the less popular armies. I certainly see a lot more Ork players now that Black Reach is out.

DaSpaceAsians
17-10-2009, 16:49
-Officialise Forge World units
-Flyer rules in BRB and Flyers and the codex
-Plastic Flyers
-Forge World Vanquisher rules back
-Plastic everything
-Fully (tested) customisable characters (special abililties and wargear)
-Proper Balancing
-20 Guardsmen Boxes with all Options
-Every option has a part.

cyenwulf
17-10-2009, 16:56
1) 7) Starter box without marines. Maybe guard vs. orks?

THIS. Heading away from the Space Marine dominated business model would be awesome.

massey
17-10-2009, 17:07
Until GW goes out of business. Marines sell. The point isn't to make marines sell less, it's to make other armies sell more.

Hellebore
17-10-2009, 17:08
An even and unbiased release of armies and rulebooks for 40k. No more marine or Imperial Fetish. Sell everything equally. If something is good it will sell. If you have to pimp it out with over the top crap to sell it, it means the core product sucks.

A balanced approach to the fluff as well as the rules. It's starting to spiral out of control into dragonball Z territory where everyone's characters have to oneup the previous ones.

A game written for the integrity of the rules rather than extraction of more money. A good game sells just as well and has a more loyal and happy fanbase. Creating rules like 5 pirahnas in a squadron because you've just released a plastic model, or carnifexes as elites because you just released a new model, or dire avengers with bladestorm because they just got new models serve to do nothing more than reinforce the mercenary nature of the design studio. These added nothing more than the ability to sell more the respective product rather than creating a better gaming experience.

Concise rules that don't take 20 words to explain 1. 40k talks alot but doesn't really say anything.

If these were to be followed I'd be happy. GW however thinks that the space marine burn through is the easiest way to make money and won't bother changing. They don't have any product integrity any more. They simply make up any random old crap if it will sell, ignore what's come before and ignore the reasons we started this game in the first place.

At the rate they are going in 10 years if GW is still around 40k will have lost all soul and depth, becoming nothing more than tinsel with gargoyles. Some might say it's already there.

Hellebore

TheEndIsHere
17-10-2009, 17:11
Imagine this:

Put codex SM, SW (sorry guys), BA, BT and DA (I'd rather have them squated) into one codex, call it Codex Space Marine.

Trippy! but wait, theres more!

Put Eldar, Dark Eldar, Craftworlds, Exodites and Pirates into one codex, call it Codex Eldar.

You following me big guy?

Put Chaos Space Marines, Lost and the Damned, Daemons and Legions into one codex, call it Codex Chaos

And if you call in the next 10 minutes, cause we can't do this all day.

Put Witch hunters, Daemon hunters and Death watch into one codex, call it Codex Inquisition.

Absolutly free.

So for this you get:
Codex Space Marines
Codex Chaos
Codex Eldar
Codex Inquisition
Codex Imperial Guard
Codex Orks
Codex Necron
Codex Tyranid
Codex Tau

That 9 codices. You know what this means? If GW become lazy and only release 3 codices a year, every 3 years, your codex will be updated, which ever codex it is, every 3 years, a TOTAL rotation. The oldest codex now would have been puplished in febuary 2007 and would be coming out in 4 months, no way! You could get a codex every febuary, june and october, gives more time for designers, so bigger project, better rules, better play testing, you count even STILL be greedy, give 1 big codex every year (Space marines, Chaos or Eldar) in june and 2 smaller ones.

That would be awesome wouldn't it?

D-End

Eulenspiegel
17-10-2009, 17:14
Until GW goes out of business. Marines sell. The point isn't to make marines sell less, it's to make other armies sell more.

Self-fulfilling prophecy. If you produce 500% more Marines compared to other stuff itīs no surprise they make up more than 50% of their sales (90% of all statistics quoted on the spot are made up on the spot).

Iīm quite sure 40K doesnīt rely solely on Marines. The design of Eldar and Tau, the appeal of Orks and Tyranids have the potential to grab peoples interest in the game/universe.

massey
17-10-2009, 17:21
Self-fulfilling prophecy. If you produce 500% more Marines compared to other stuff itīs no surprise they make up more than 50% of their sales (90% of all statistics quoted on the spot are made up on the spot).

Iīm quite sure 40K doesnīt rely solely on Marines. The design of Eldar and Tau, the appeal of Orks and Tyranids have the potential to grab peopleīs interest in the game/universe.

Absolutely they have potential to get people's interest. I like Eldar and Nids. Tau and Orks, not so much. But taking your #1 seller out of the starter set? That's stupid. That's like McDonalds having an extra value meal and not including the Big Mac. You should always pimp your biggest seller. That's a staple of retail.

mightymconeshot
17-10-2009, 17:44
Imagine this:

Put codex SM, SW (sorry guys), BA, BT and DA (I'd rather have them squated) into one codex, call it Codex Space Marine.

Trippy! but wait, theres more!

Put Eldar, Dark Eldar, Craftworlds, Exodites and Pirates into one codex, call it Codex Eldar.

You following me big guy?

Put Chaos Space Marines, Lost and the Damned, Daemons and Legions into one codex, call it Codex Chaos

And if you call in the next 10 minutes, cause we can't do this all day.

Put Witch hunters, Daemon hunters and Death watch into one codex, call it Codex Inquisition.

Absolutly free.

So for this you get:
Codex Space Marines
Codex Chaos
Codex Eldar
Codex Inquisition
Codex Imperial Guard
Codex Orks
Codex Necron
Codex Tyranid
Codex Tau

That 9 codices. You know what this means? If GW become lazy and only release 3 codices a year, every 3 years, your codex will be updated, which ever codex it is, every 3 years, a TOTAL rotation. The oldest codex now would have been puplished in febuary 2007 and would be coming out in 4 months, no way! You could get a codex every febuary, june and october, gives more time for designers, so bigger project, better rules, better play testing, you count even STILL be greedy, give 1 big codex every year (Space marines, Chaos or Eldar) in june and 2 smaller ones.

That would be awesome wouldn't it?

D-End

it would be awesome however it would be so hard and long to follow it would fail.

so my question is like how the codexs with background and then entries for all the units. and something in between that says for such and such a army you only can take unit a d ef and p. or something that has the codex seperate? i think if they did the second then it would go very well

Ianos
17-10-2009, 17:45
DE codex, yesterday.

Then i want stability in the game rules. 5th was pretty much alright so 6th should be 5.5. I don't need more races, i want existent ones to be updated ASAP.

Less marines, more Xenos and definitely more FAQs and faster.

So essentially, better rules, especially race-wise.

Goat of Yuggoth
17-10-2009, 19:19
OOOOOOOOOkayy!!1!

First of all, I would love some new races (because everyone plays xeno/imperial/chaos mowadays) and I mean it's not a xeno, not Imperial nor Chaos. Sounds crazy? Well consider the fact that 40k is a bit black/white: it's Imperial (good) or Xeno/chaos (evil). I would like to see a development in the way of "it's neither, you just fight it"

Much in the way of our main "minor-supporter" on first pGE.

And I would love the introduction of plastic Bitz-Blitz_spruez for every race (something you can use for ALL of the models in the range, including variant heads/arms/torsos) just because I'm SICK of all the marine conversion plastic capability! Something for everybody, and no more "buy the dire avenger box for awesome bits and a variant sergeant head", although that would remain for customization's sake

This I say only 'cause I'm PISSED OFF buying bloodletters boxes w/ ONE SPARE FACE AND A SPARE LEFT ARM!!!! :mad::mad::mad::mad: MORE DIVERSITY MAN!!!

And yes, I'm drunk... :evilgrin:

Coasty
17-10-2009, 19:40
For Latin to be taught more widely and people to stop using silly, made-up words like 'codecci'. It's codices, dammit.

(And breathe...)

Aside from that, I'd like the entire Ork range in plastic, more orky tanks, Squats back (or Demiurg for 40k) and rules that allow for vehicle crews and generally smaller-scale battles.

So, 2nd Edition MkII, basically...

Giganthrax
17-10-2009, 19:44
I'd just love tactical marines to get close combat weapons as standard issue equipment.

Also, I'd like the generic HQs in vanilla codex to be upped a bit or given some unique options so they could be on par with the special characters.

Urath
17-10-2009, 19:44
Codex : Enslavers

* 3 plastic dominators boxed set
* 1 plastic enslaver/6 enslaver spawn boxed set, with options to make the enslaver an "ancient" enslaver
* 1 plastic puppeteer with options to make it into a large squid-like unit too.
* metal Psyren
* metal living portal gate
* metal slaves bitz pack

Codex : Rising empires (Ulumeathic League, Draxian Hegemony, Church of Dracolith, Thexian Elite) + 1 plastic kit for each force and a load of metals.

Codex : Lurking Nightmares (Barghesi, Cell-Kin, some Halo Zone race and one other race) + 1 plastic kit for each force

This.

Although, I am wondering where you've found these classifications for Enslaver units. Xenology, perhaps?

SnakeWind
17-10-2009, 19:47
A Codex: minor xenos races would be nice.
With rules to build several races, like Enslavers, Hrud, ...

twistinthunder
17-10-2009, 19:51
i'd like to see a complete new game system thats not called warhammer 40,000 but is still set in the future where we use lots of dice and has no 'poster army'

SnakeWind
17-10-2009, 19:53
And Codex: Kroot of course. That one is about time.

twistinthunder
17-10-2009, 20:34
i'd also like to see a daemons of chaos battleforce which would probably be 5 different ones like:
undivided: 1 unit of 10 of each troops choice except furies and something like bloodchushers

khorne: 2 units of 10 blood letters ,bloodcrushers.

tzeench:2 units of 10 horrors ,flamers.

slaanesh:2 units of 10 daemonettes, seekers/fiends.

nurgle:2 units of 10 plaguebearers, beasts of nurgle.

also i'd like to see daemons of chaos in the next warhammer fantasy battle (WFB) starter set (the thing like skull pass)

Gustovic
17-10-2009, 20:51
Plastic Warhound.
More options for the Crisis/Broadside Suits.
6th edition with vehichles firing to different targets with diferent weapons. St 5 defensive weapons.
Better close combat rules as WHB: do you charge me? I fire with all the weapons of my assaulted squad.
True scaled models like Marines or Avatar (not the FW one, I want a plastic one).
GW true-scaled Epic plastic Titans (I know that there will come the FW ones, but they would be less expencive)
Adeguate marketing for the Epic game system.

edit: Armoured Fist squad box, 3 LRMBT box, 20 guardsman box.

Red Beard
17-10-2009, 21:07
Codex Necrons!

Codex Kroot! :D (Yeah I know, probably never) I love Kroot and think that with minimal effort GW could put out an all Kroot codex or a Tau codex with the possiblility to field a all Kroot army.

Plastic wraithguard, immortals, pariahs, commanders for every army (like chaos terminator lord and space marine commander)...You know what, I want everything in plastic!

feintstar
18-10-2009, 00:34
In short, just make it so that the universe has a little more depth.

To expound:
I agree with everyone who supports minor races, and everyone who favours non-generic lists such as cult chaos, a kroot list, and eldar exodites.

I'm especially a fan of the adversary rules in the back of the inquisition codiciae (:D) and feel that they are easily as balanced as the rubbish getting churned out most recently.

Inversely:
I'm bored of the over-representation of special characters and major armies, and its pathetic the way that Pedro Kantor and Kayvaan shrike and the Tyranid hunters regularly show up in the same unpainted noob force.

I think its astonishing the rapidity of re-releases of core forces, some of which were quite well done in the original instance that you very much, while the things that might add a little more variety languish in obscurity and rules-power-creep overwhelmed unplayable hell.

I think that GW is slowly stupiding itself into oblivion by increasingly cynical manipulation of its customer base, with power creep and hype now eclipsing any semblance of a service oriented industry. GW has reached its zenith. Peak plastic happened last year or so. Its all downhill from here, so go back to playing DnD, or if you're desperate for the tabletop, start Iron Kingdoms.

DaSpaceAsians
18-10-2009, 00:37
I just came up with something.

Properly scaled models