View Full Version : Kill Kroozer Size

252nd Fire Dragoon
02-01-2010, 23:16
Im wondering how big a Kill Krooza is compared to other space ships and also, how many Orks can fit into it.

Easy E
03-01-2010, 01:33
Fluff wise, model wise, rule wise?

252nd Fire Dragoon
03-01-2010, 06:03
Fluff Wise sorry.

03-01-2010, 08:35
1-3km long (probably quite variable!), with room for lots of orks. Imperial cruisers are longer, but more slender, with a crew of 10-15 thousand (packed like sardines, and treated no better). I doubt an ork ship would be as efficiently laid out, so lets go with "a few thousand."

03-01-2010, 10:07
I think the official Ork number would be 'lots' which is anything after three. :D

The general rule of thumb, iirc, was 1,000 crew per hull point (or whatever it is they call structure points in BFG, I forget) for an Imperial vessel. You figure an Ork ship will be run mostly by the Meks and Grots, so everything else is probably just boyz beatin' on each other unless they have some sort of vital job, I'd go with probably half that number per point. But, I must be honest, I am making this up based on my own opinion, so it isn't anything set in stone, this is just what I think sounds about right.

03-01-2010, 10:38
Not a comparison to other ships but gives a feel of a scale. And this is only an ork escort.

03-01-2010, 13:34
As with all things Orky, it can vary tremendously.

03-01-2010, 13:46
Instead of making up numbers out of thin air, why not go to the creator of Battlefleet Gothic, Andy Chambers? He made a post on this same subject on the old BFG list, and this post has been archived at


The relevant paragraph is below:

My two pennyworth on crew sizes was around 1500-2000 per damage point for Imperial and Chaos capital ships (adjust down a bit for Eldar and up a bit for Orks), but only around 2-500 total for escorts. Space Marine ships, as had been mooted, I would imagine to benefit from a lot of automated systems and wired in servitors to reduce their crew requirements to a minimum and increase their state of readiness in comparison with Navy ships. I would imagine that most Imperial and Chaos capital ships could find transport capacity for troops equal to about 1/3 to 1/2 their crew compliment. Tanks, artillery, Titans etc would need specialist transports to carry in any significant numbers.A far more interesting way of looking at crew numbers is summed up in this excerpt from a short story I've been writing for my own amusement.

Since an Ork Kill Kroozer is 10 damage points, that is greater than 15,000-20,000 Orks.

The generally accepted BFG list scale for BFG cruisers is about 3km long, using Imperial cruisers as scale. This is consistent with the BFG BL novels, which was written by Gordon Rennie, one of the BFG list members.

03-01-2010, 14:35
In terms of fluff on size, its howeva big da meks made it. Or the warboss ordered them to make it bigga.
In terms of carrying boys, the previos posters are correct- lots.

03-01-2010, 16:16
How many Orks can you fit in a vehicle....I like the 2nd ed answer.

"The vehicle holds as many orks as will fit, and if any fall off whilst moving the vehicle, then they fall off, and take hits as per page xxx"

03-01-2010, 16:46
"The vehicle holds as many orks as will fit, and if any fall off whilst moving the vehicle, then they fall off, and take hits as per page xxx"

Hehe, good times!

Easy E
04-01-2010, 05:52
They still use that rule in Gorkamorka. Fun times!