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Remoah
05-01-2010, 07:31
Just played around with the Calc and Guard Dex...
Force organization Chart can hold a maximum of 22,164pt (thats according to my calculations though...)

Broken down, i got
HQuarters: 1520
Troops: 12900
Elites: 1230
H/Support: 2480
F/Attack: 1944
Chimeras: 2090
TOTAL OF: 22164pt

The Model Count is just as grand, 980 Models

Broken Down however
924 Infantry Models
38 Chimeras
9 Hellhounds (or banewolfs)
9 Executioners
TOTAL OF: 980 Models

I dont have measurements on the tanks, but if one *wanted* to stretch them out in a legally un-passable line, it would be almost 25m long!
And thats not including vehicles, but if someone could get me the widest possible length of an Executioner with Plasma Cannon Sponsons, and the length of a Hellhound/Banewolf (whichever is longer) i could tell you.


But does any of this matter? No, because it'd cost you over $8,000 AUD to assemble all these models, let alone paint them...

freddieyu
05-01-2010, 07:42
Gak!!! That's a lot of stuff...I wonder how it is with other armies

dblaz3r
05-01-2010, 07:53
Is that with bare bones units or the most expensive combos for each slot?

Remoah
05-01-2010, 08:09
Maxed out the FOC, so every unit is taking the most expensive options, all advisors, commissars, ect ect ect...

Supposedly Dark Eldar can only field 2000pt but i wouldnt know, anyone else care to try and work as many points into the FOC as possible?

carldooley
05-01-2010, 08:24
GKs
TOTAL POINTS = 8646
TOTAL MODELS = 174
GKs = 120
GK Terminators = 40
Land Raiders = 1

assuming no allies

Vaktathi
05-01-2010, 08:35
You can actually get over a thousand models and a few more chimeras into an IG FoC and break 24k points I believe. I did it a while ago but I'm too lazy to do it again right now :P

Xelloss
05-01-2010, 08:40
I sadly don't have the time right now to calculate it, but BTs can get a quite high total point by taking their 11 dedicated Land Raider Crusader plus three additional ones in HS slots...
I will try to edit my post later for an exact point count...

starlight
05-01-2010, 08:45
You can actually get over a thousand models and a few more chimeras into an IG FoC and break 24k points I believe. I did it a while ago but I'm too lazy to do it again right now :P

24384pts to be exact... ;)

I believe it was you who sent me these... :)

As I keep saying...IG wins... :D ...and to think of how far I am along the road to *two* of these... :eek:


Pretty much every army I have fills an entire FOC and none are less than 3000pts... :eek:

Remoah
05-01-2010, 08:56
Seems i got it wrong aye... still seems to be the biggest one of the lot :)

dblaz3r
05-01-2010, 09:11
With a bit of fiddling C: DA comes out at 9160pts.

10 land speeders
63 bikes
51 infantry
3 LR/C
7 razorbacks

Arvendragon
05-01-2010, 11:49
Space Marine codex:
9855 so far
132 Infantry
12 Tanks

2 Chapter Masters
20 Honor Guard
20 Terminators
10 Sternguard (should be replaced with Termies, I think)
60 Tactical Marines
30 Vanguard
5 Land Raiders
7 Razorbacks

Bunnahabhain
05-01-2010, 12:25
The Guard FOC has always been huge.

Even just taking the useful options ( ie chimeras yes, almost tripling their cost with bits, no...), you can still put 10-12k of competitive guard in one FOC.
The main problem, beyond actually collecting that lot, is finding the space to use to use it sensibly, or a opponent who doesn't mind they have 40% less points than you, as they have run out of FOC...

Gargantuan
05-01-2010, 12:33
Ha! Chaos space marines beat everything. Unlimited lesser daemons and spawns. :)

Sai-Lauren
05-01-2010, 14:06
Space Marine codex:
9855 so far
132 Infantry
12 Tanks

2 Chapter Masters
20 Honor Guard
20 Terminators
10 Sternguard (should be replaced with Termies, I think)
60 Tactical Marines
30 Vanguard
5 Land Raiders
7 Razorbacks


IIRC, the Crusader has the highest transport capacity, and can only take 8 Terminators - so by having 10 man squads you can't take them (unless the Chapter Master can take them as a transport choice). Same for the Razorbacks, the squads they're bought for can only be 5 or 6 strong, above that, it's Drop Pods or Rhinos.

And off the top of my head, I think Devastators with quad lascannon and a pimped out Rhino will work out more expensive than even an LRC as your HS choices.

Raxmei
05-01-2010, 14:10
IIRC, the Crusader has the highest transport capacity, and can only take 8 Terminators - so by having 10 man squads you can't take them (unless the Chapter Master can take them as a transport choice). Same for the Razorbacks, the squads they're bought for can only be 5 or 6 strong, above that, it's Drop Pods or Rhinos.
That actually isn't true anymore. Codex Space Marines can buy dedicated transports for units too big to ride in them. This makes perfect sense when you remember that they can combat squad now. A ten-man tac squad can turn into two five-man squads, one of which can happily fit inside a Razorback.

LonelyPath
05-01-2010, 14:26
GKs
TOTAL POINTS = 8646
TOTAL MODELS = 174
GKs = 120
GK Terminators = 40
Land Raiders = 1

assuming no allies

I can work ot 170, but not the other 4 and certainly not the LR.

I'm not disagreeing, just wondering how you got your totals.

MajorWesJanson
05-01-2010, 17:32
Space Marine codex:
9855 so far
132 Infantry
12 Tanks

2 Chapter Masters
20 Honor Guard
20 Terminators
10 Sternguard (should be replaced with Termies, I think)
60 Tactical Marines
30 Vanguard
5 Land Raiders
7 Razorbacks

12510
192 Infantry
18 tanks

Calgar
Kantor
40 Honor Guard
30 Terminators
60 Tac Marines
30 Vanguard
30 Devastators
16 Razorbacks
2 Land Raiders

Kelderaith
05-01-2010, 17:48
I will have to wait to have the actual codex in hands but I am pretty sure the new nids will be able to top a 12k FOC relatively easily.

Let's break it down approximately.

Either 2 flyrants with guards both maxed on options or pimped alpha warriors with uber large retinue seems good choice for 500+ pts units.

Elite is the "tough one" as all elite in the new dex seems to be quite low cost compared to all other slots. Probably the higher cost would be maxed out brood of Ymgarl stealers with some options thrown in if they can get any. (approx 250 pts each units or so).

Troops is a blast. You max out pimped out (and entirely stupidly ineffective) big warrior broods of like 12 models with every upgrades possible (probably well over 600 pts each units).

Same goes with Fast attack, big ****** broods of Ravenors will probably cost quite a lot, I expect them approx 400 pts or so.

And as a piece de rιsistance, heavy supports with 3 carnifexes broods of 3 Carnifexes pimped out with options again (again, well over 600 pts each brood).

Actually it comes quite a lot cheaper than I thought.... approx 9k with well rounded numbers... oh well... I knew IG wins... but to be beaten by Space Marines :shifty::p

carldooley
05-01-2010, 17:54
I can work ot 170, but not the other 4 and certainly not the LR.

I'm not disagreeing, just wondering how you got your totals.

10 Grey Knights for each Troop, Fast Attack, and Heavy FOC.
10 GK Terminators for each elite choice and 1 HQ - you can only take one GK Hero.
1 Inquisitor Lord, 12 Henchmen, 1 Transport

174 models.

Beskins
05-01-2010, 18:04
Necrons is pretty poor, didnt suspect it to be SO low

5385 points

Nightbringer
Max. Lord for 210
10 Pariahs
20 Immortals with Desruption Fields
120 Warriors with D-Field
15 Destroyers
3 Monoliths

total of 170 Models
156 Necrons

and a Phase Out (begone fast, stupid old relic) of 39

bring it on IG maxed FOC i bring 4 FOC to the battle ^^

Illiterate Scribe
05-01-2010, 18:30
Tyranids - somewhat disappointing.

9 decked out carnifexes.
27 decked out raveners.
54 decked out warriors in drop pods.
9 zoeys in drop pods.
2 Hive Tyrants, 6 Tyrant Guard.

9425.

Shadowfax
05-01-2010, 19:01
Tyranids - somewhat disappointing.

9 decked out carnifexes.
27 decked out raveners.
54 decked out warriors in drop pods.
9 zoeys in drop pods.
2 Hive Tyrants, 6 Tyrant Guard.

9425.
I can get it up to 10030

2x Tyrants (900)
6x Tyrant Guard (675)
30x Ymgarl Genestealers (690)
54x Warriors in Spore Pods (3580)
27x flying Warriors (1755)
9x Carnifexes (2430)

Edit: Although the success/failure of breaking 10000 depends on whether or not the Tyrant is limited to taking one special ability or as many as he wants

Inquisitor_Tolheim
05-01-2010, 19:03
10 Grey Knights for each Troop, Fast Attack, and Heavy FOC.
10 GK Terminators for each elite choice and 1 HQ - you can only take one GK Hero.
1 Inquisitor Lord, 12 Henchmen, 1 Transport

174 models.

You're forgetting Stern. He doesn't count towards the maximum number of GK heroes in the army. So if you drop the I lord and his retinue/transport and pick up stern with a full bodyguard of 9 terminators, it comes out to 9454 points, and breaks down to:

Grand Master with 2x daemonhammers, max wargear and Holocaust, 9 Terminator Retinue w/psycannon and holocaust
Stern, 9 Terminator Retinue w/psycannon and holocaust

Brother Captain with 2x daemonhammers and max wargear, 9 Terminator Retinue w/psycannon and holocaust
Brother Captain with 2x daemonhammers and max wargear, 9 Terminator Retinue w/psycannon and holocaust
Brother Captain with 2x daemonhammers and max wargear, 9 Terminator Retinue w/psycannon and holocaust

Justicar with 2x daemonhammers and max wargear, 9 GK with 2x Psycannon
Justicar with 2x daemonhammers and max wargear, 9 GK with 2x Psycannon
Justicar with 2x daemonhammers and max wargear, 9 GK with 2x Psycannon
Justicar with 2x daemonhammers and max wargear, 9 GK with 2x Psycannon
Justicar with 2x daemonhammers and max wargear, 9 GK with 2x Psycannon
Justicar with 2x daemonhammers and max wargear, 9 GK with 2x Psycannon

Justicar with 2x daemonhammers and max wargear, 9 GK with 2x Psycannon
Justicar with 2x daemonhammers and max wargear, 9 GK with 2x Psycannon
Justicar with 2x daemonhammers and max wargear, 9 GK with 2x Psycannon

Justicar with 2x daemonhammers and max wargear, 9 GK with 4x Psycannon
Justicar with 2x daemonhammers and max wargear, 9 GK with 4x Psycannon
Justicar with 2x daemonhammers and max wargear, 9 GK with 4x Psycannon

170 models, all infantry. Now THAT'S a man's GK army. :D

EDIT: Missed the GM's Psychic Powers. Added to the above total.

starlight
05-01-2010, 19:43
Looks like mine... :angel:

Only a few GKTs and GKPAs (HS) short of that... :eek:

Arvendragon
05-01-2010, 21:45
12510
192 Infantry
18 tanks

Calgar
Kantor
40 Honor Guard
30 Terminators
60 Tac Marines
30 Vanguard
30 Devastators
16 Razorbacks
2 Land Raiders

Thanks man, its not fun at 6:40 in the morning in five minutes.

I'll try Chaos I guess?

Abbadon - xxx

Sorcerer w/ IoT, Meltabombs, Familiar, Personal Icon, Gift of Chaos, Wind of Chaos, Plasma Pistol - 250

10 Terminator Champions w/ Combi-Weapons, Chainfist, IoN and Reaper Autocannon - 690
10 Terminator Champions w/ Combi-Weapons, Chainfist, IoN and Reaper Autocannon - 690
10 Terminator Champions w/ Combi-Weapons, Chainfist, IoN and Reaper Autocannon - 690

20 Noise Marines w/ Blastmaster, Personal Icon, Champion w/ Powerfist, Doom Siren and Meltabombs - 595
20 Noise Marines w/ Blastmaster, Personal Icon, Champion w/ Powerfist, Doom Siren and Meltabombs - 595
20 Noise Marines w/ Blastmaster, Personal Icon, Champion w/ Powerfist, Doom Siren and Meltabombs - 595
20 Noise Marines w/ Blastmaster, Personal Icon, Champion w/ Powerfist, Doom Siren and Meltabombs - 595
20 Noise Marines w/ Blastmaster, Personal Icon, Champion w/ Powerfist, Doom Siren and Meltabombs - 595
20 Noise Marines w/ Blastmaster, Personal Icon, Champion w/ Powerfist, Doom Siren and Meltabombs - 595

10 Chaos Bikers w/ IoN, 2x Plasma Guns, Champion with Powerfist, Plasma Pistol and Meltabombs - 470
10 Chaos Bikers w/ IoN, 2x Plasma Guns, Champion with Powerfist, Plasma Pistol and Meltabombs - 470
10 Chaos Bikers w/ IoN, 2x Plasma Guns, Champion with Powerfist, Plasma Pistol and Meltabombs - 470

20 Chaos Havocs w/ IoN, 4x Lascannons, Champion with Powerfist, Plasma Pistol, Meltabombs and Combi-Weapon - 560
20 Chaos Havocs w/ IoN, 4x Lascannons, Champion with Powerfist, Plasma Pistol, Meltabombs and Combi-Weapon - 560
20 Chaos Havocs w/ IoN, 4x Lascannons, Champion with Powerfist, Plasma Pistol, Meltabombs and Combi-Weapon - 560

Land Raider w/ Dozer Blade, Dirge Caster, Havoc Launcher, Extra Armor and Daemonic Possession - 280
Land Raider w/ Dozer Blade, Dirge Caster, Havoc Launcher, Extra Armor and Daemonic Possession - 280
Land Raider w/ Dozer Blade, Dirge Caster, Havoc Launcher, Extra Armor and Daemonic Possession - 280

Rhino w/ Dozer Blade, Extra Armor, Daemonic Possession and Havor Launcher - 90
Rhino w/ Dozer Blade, Extra Armor, Daemonic Possession and Havor Launcher - 90
Rhino w/ Dozer Blade, Extra Armor, Daemonic Possession and Havor Launcher - 90
Rhino w/ Dozer Blade, Extra Armor, Daemonic Possession and Havor Launcher - 90
Rhino w/ Dozer Blade, Extra Armor, Daemonic Possession and Havor Launcher - 90
Rhino w/ Dozer Blade, Extra Armor, Daemonic Possession and Havor Launcher - 90

10635 Points

LonelyPath
05-01-2010, 22:24
10 Grey Knights for each Troop, Fast Attack, and Heavy FOC.
10 GK Terminators for each elite choice and 1 HQ - you can only take one GK Hero.
1 Inquisitor Lord, 12 Henchmen, 1 Transport

174 models.

Ah thanks, I'd missed the Inquisitor Lord, retinue and transport.

@ Inquisitor_Tolheim - that's one heck of a expensive army to in both points and money!

Lordsaradain
05-01-2010, 22:43
CSM

Daemon Prince 110
2x5 Plague Marines, Personal Icon 240
1 000 000 000 Lesser Daemeons 13 000 000 000

so... 13 000 000 350 pts, and then I still have alot of free slots on my FoC chart ;)

superdupermatt
05-01-2010, 22:51
@ Inquisitor_Tolheim - that's one heck of a expensive army to in both points and money!

I did actually wonder how much these lists would cost in terms of money... better start counting the coppers from my penny jar.

IcedAnimals
05-01-2010, 22:54
I gave a shot at Witch hunters. Those inquisitor squads were fun to trick out just to see how high they got individually. They were over 700 points each.

2x Inquisitor lords + full 12 man retinues and most expensive psychic powers and land raiders.
Full 20 man unit of sisters repentia.
2x Inquisitors with 6 man fully upgraded retinues.
120 fully upgraded sisters of battle.
30 seraphim
30 retributors with multi meltas

My total units came to 242 models at a total of 7745 points.

Squallish
05-01-2010, 23:17
Eldar: 8061

HQ:
2 Seer Councils on Bikes, Farseer with all the upgrades, Singing Spear leading 10 Spiritseers with Singing Spears and Enhance
Elite:
3 Squads of Scorpions w/ all the trimmings in Wave Serpents with all the trimmings
Troops:
6 x 12 Jetbikes, 4 Shuricannons + Spiritseers w/ Enhance
Fast:
3 x 3 Vypers with Brightlance, Shuricannon and all the vehicle upgrades
Heavy:
3 x 5 Dark Reapers, Exarch with Tempest, Fast, Crack in fully loaded Wave Serpents

162 models.

LonelyPath
05-01-2010, 23:36
I did actually wonder how much these lists would cost in terms of money... better start counting the coppers from my penny jar.

Also better raid your neighbours for their coppers jars to! lol

Kelderaith
05-01-2010, 23:54
Also better raid your neighbours for their coppers jars to! lol

More like "good old" 40 man raid the whole neighbourhood's copper jars. Would probably be as long as a full clear Molten Core too haha.

Haunted_Undead
05-01-2010, 23:56
Chaos Space Marines win this hands down. I have a list somewhere i`ll try get it u p in a bit. Unlimited lesser daemons oh yes

Bunnahabhain
06-01-2010, 00:00
I did actually wonder how much these lists would cost in terms of money... better start counting the coppers from my penny jar.

Once again, Guard win by a country mile, excluding the infinite daemons....

Even doing stuff on the cheap, with conversions and a ~20% online discounts, you are still looking at about £1.50 per infantry man, and £15 a chimera, £20 for the other tanks

infantry 900 x £1.50 = 1350
chimeas 41 x £15 = 415
tanks 18 x £20 = 380
ogryns 30 X £10 = 300

= £2545

this may be the point to change to epic....

ntin
06-01-2010, 00:05
Chaos Daemons Slaanesh maxes out at 5065pts with 203 models. Mixed Chaos Daemons is 6405pts with 221 modes, Tzeentch everything except Seekers of Slaanesh.

MrdrumMachine
06-01-2010, 00:21
Maxing out Tau would be pretty good.. . . marker drones everywhere, max farsight is like 1500 points for 1 HQ slot. No book atm but I think it'd be pretty funny.

FashaTheDog
06-01-2010, 00:32
Maxed out the FOC, so every unit is taking the most expensive options, all advisors, commissars, ect ect ect...

Supposedly Dark Eldar can only field 2000pt but i wouldnt know, anyone else care to try and work as many points into the FOC as possible?

If you believe that, I've got this bridge I'd like to sell you.

Dark Eldar can do 926 in HQ, 1143 in Elites, 450 in non-slot Elites, 3138 in Troops, 1293 in Fast Attack, and 1293 in Heavy Support for a total of 8143. You get 2 Wych Lords with 9 Wyches in Raiders (one lord type each), 3 10 strong Raider squads, 6 20 strong Wych squads, 6 max Beastmaster squads, 3 10 strong Reaver squads, and 3 10 strong Scourge units giving 5 vehicles and 248 models (30 jetbikes, 15 beasts, 30 jump infantry, 173 infantry) . Not massive but better than 2k.

Space Wolves should be around 12135 from a rough add up in my head.

Chem-Dog
06-01-2010, 02:19
HQuarters: 1520


Did you Include Creed, Kell Straken and Nork?
And the Priests both ministorum and tech?


Troops: 12900

Al'Rahem, Chenkov and his Conscript upgrade,



H/Support: 2480

And Pask?


assuming no allies

Are any of the allies more expensive than the GK options?!


I'll have a stab at Daemons.
HQ: 2 Greater Daemons of Tzeench. 730
Honourable Mention goes to the quad tooled Khorne Herald option weighing in at 640.
Elite: 3 Packs of Flamers. 1350
Troops: 6 packs of Pink Horrors (one includes the Changeling). 2285
Fast Attack: 3 Packs of Seekers of Slaanesh. 1125
Heavy Support: 3 daemon princes of Tzeench. 1020

I make that 6510

LonelyPath
06-01-2010, 02:28
I was adding up how much the GK would cost to buy, but I gave up halfway to save myself froml the despair of the final price!

@ Chem-Dog - I doubt it, GK are 25 points each at the cheapest...

Remoah
06-01-2010, 02:56
@Fasha: Never seen the DE Dex or played them... 8k points isnt bad actually.

@Chem: Yes, i included all special charachters, all possible upgrades, all the preists, techpriests, servitors and anything else you can care to name.

pies
06-01-2010, 03:17
Unless I did something wrong orks get: 9263 points

HQ
Wazdakka
Ghazkhull

Elites
30 maxed out nob bikers

Troops
10 maxed out nob bikers
60 warbikers

Fast attack
36 warbikers

Heavy support
30 maxed out flash gits.

Chem-Dog
06-01-2010, 03:39
@Chem: Yes, i included all special charachters, all possible upgrades, all the preists, techpriests, servitors and anything else you can care to name.

Cool beans, not meaning to dis your "read through the codex and adding up at the same time" skills, just too tired and crap with numbers to try to work it out for myself :)





@ Chem-Dog - I doubt it, GK are 25 points each at the cheapest...

Was kinda like my point.

Inquisitor_Tolheim
06-01-2010, 17:26
Are any of the allies more expensive than the GK options?!


Ugh, trying to include the allies rules opens up a whole new can of worms. The large bulk of IG's max points come from infantry platoons, so if you took the maximum number of inducted platoons available in a DH army it might close the gap slightly, although Guard still get a significant advantage from there triple executioner squadrons in their HS slots and a slight advantage with their hellhound squadrons. It's the unholy tank spam that makes guard so untouchable at this game. :)

Similarly, you could boost a Guard army's numbers by throwing in a Grand Master W/retinue in lieu of one of the Guard HQ choices and a squad of terminators in elites, but at that point you are truly kicking the dead horse. :D

FashaTheDog
06-01-2010, 17:44
Isn't that the point of this thread?

Revelations
06-01-2010, 18:09
Isn't that the point of this thread?
To discuss why it's perfectly reasonable to have higher point value games without requiring further Army Detachments in the form of another FOC.

Inquisitor_Tolheim
06-01-2010, 18:37
Isn't that the point of this thread?

Fair enough. :P Unfortunately the excel sheet I use to put together my army lists doesn't hold a fully teched out Guard Platoon, so I'll leave that exercise to someone else.

Bunnahabhain
06-01-2010, 20:07
Further question for people then....

Using one FOC, and codex units only, build a points no object force, using reasonably competitive choices only, so no options you are only taking to add points, how big a list can you get?

For instance, as a Guard player, adding chimeras everywhere is expected, but they'll have very few upgrades.

Drong
06-01-2010, 20:49
Got 10293 points with orks

Mad dok Grotsnik
Ghazgkull

40 nobz on bike, no painboy

150 ard boys

19 storm boys + zagstruk

2 * 12 warbikers

27 flashgits + badrukk + painboys

And everybody has cybork body except the sc's

Free Spirit
06-01-2010, 20:57
On a sidenote, a coworker of mine told me that if you max out the FOC (for example in a 5000 point game using the normal rules), you would automatically gain acces to a new FOC wich is clean of any units. Is this true? (if it is i must've skipped it in the rulebook).

Bunnahabhain
06-01-2010, 21:19
Not true, but the rule book does advise going to multiple FOCs at about 3k pts, so it highly unlikely this will come up as a problem....

Gargantuan
06-01-2010, 22:40
Got 10293 points with orks

Mad dok Grotsnik
Ghazgkull

40 nobz on bike, no painboy

150 ard boys

19 storm boys + zagstruk

2 * 12 warbikers

27 flashgits + badrukk + painboys

And everybody has cybork body except the sc's

Not legal. You can only have one unit of ard boyz.

Drong
06-01-2010, 22:52
Not legal. You can only have one unit of ard boyz.

Damn missed that, but with 120 boys it would be 480 points less then so 9813 points. Gotta check for a legal way to break that 10k mark :rolleyes:

Edit, I noticed I haven't take any transports now so 5 trucks for the boys would be 425 so we hit 10238 points :)

Silentexile
06-01-2010, 23:32
==HQ==
2x Farseer – 228[456]
---Doom, Fortune, Guide, Eldritch Storm, Runes of Witnessing, Runes of Warding, Singing Spear, Spirit Stones, Jetbike
2x 10 Warlocks – 89[1780
---Conceal, Spiritseer, Singing Spear, Jetbike
==Troops==
6x 5 Wraithguard – 224[1344]
---Warlock, Singing Spear, Spiritseer, Conceal
6x Wave Serpents – 190[1140]
---Twin-Linked Bright Lance, Shuriken Cannon, Vectored Engines, Spirit Stones, Star Engines
==Elites==
3x 5 Wraithguard – 224[672]
---Warlock, Singing Spear, Spiritseer, Conceal
3x Wave Serpents – 190[570]
---Twin-Linked Bright Lance, Shuriken Cannon, Vectored Engines, Spirit Stones, Star Engines
==Fast Attack==
3x 3 Vypers – 495[1485]
---Bright Lance, Shuriken Cannon, Spirit Stones, Holo-fields, Star Engines, Vectored Engines
==Heavy Support==
3x 5 Dark Reapers – 237[711]
---Exarch, Tempest Launcher, Crack Shot, Fast Shot
3x Wave Serpents – 190[570]
---Twin-Linked Bright Lance, Shuriken Cannon, Vectored Engines, Spirit Stones, Star Engines

Total – 8728

9 Farseer and Warlock Bodyguard - $30[$270]
2 Warlocks - $11.50[$23]
7 Shining Spears – $41.25[$288.75]
1 Jetbike - $15
45 Wraithguard - $15[$675]
9 Vypers - $30[$270]
3 Dark Reapers - $30[$90]
12 Wave Serpents - $41.25[$495]

Total - $2126.75US

mafty
07-01-2010, 02:17
^^^ your points are wrong on the warlocks. and you cant use 5 wraithguard as troops making that list illegal

This was the best I could do for Eldar:

HQ
2 x Farseer with every option on jetbikes: 496
20 x warlocks with conceal, spiritseer, singingspear on jetbikes: 1380

Elites
30 x wraithguards w/ warlock, spiritseer, conceal, singingspear: 1197

Troops
60 x wraithguards w/ warlock, spiritseer, conceal, singingspear: 2394

Fast Attack
3 x 3 Vypers w/ brightlance, shuriken cannon, VE, SE, HF, SS: 1485

Heavy Support
3 x 5 Dark reapers w/ exarch, missile launcher, fast shot, crack shot in Wave serpent with brightlance, shuriken cannon, VE, SE, SS 1281

Total: 8233

Remoah
07-01-2010, 02:26
If anyone has a DH codex and Guard codex id like to see exaclty how high we could get the IG... i mean, with all the LandRaider transport options, Termies and the like, its sure we could pump in another 2k...

Silentexile
07-01-2010, 03:05
^^^ your points are wrong on the warlocks. and you cant use 5 wraithguard as troops making that list illegal

This was the best I could do for Eldar:

HQ
2 x Farseer with every option on jetbikes: 496
20 x warlocks with conceal, spiritseer, singingspear on jetbikes: 1380

Elites
30 x wraithguards w/ warlock, spiritseer, conceal, singingspear: 1197

Troops
60 x wraithguards w/ warlock, spiritseer, conceal, singingspear: 2394

Fast Attack
3 x 3 Vypers w/ brightlance, shuriken cannon, VE, SE, HF, SS: 1485

Heavy Support
3 x 5 Dark reapers w/ exarch, missile launcher, fast shot, crack shot in Wave serpent with brightlance, shuriken cannon, VE, SE, SS 1281

Total: 8233

Woops, your right on both counts. I accidently added the bikes to the Council Warlocks twice, and forgot about the 10 man requirement for Wraithguard as troops. The kitted out Serpent + 5 Wraithguard is still more expensive than 10 Wraithguard on foot for the Elites slot. Also, you can't take all five psychic powers on a Farseer, only one to four allowed.

==HQ==
2x Farseer – 228[456]
---Doom, Fortune, Guide, Eldritch Storm, Runes of Witnessing, Runes of Warding, Singing Spear, Spirit Stones, Jetbike
2x 10 Warlocks – 69[1380]
---Conceal, Spiritseer, Singing Spear, Jetbike
==Troops==
6x 10 Wraithguard – 399[2394]
---Warlock, Singing Spear, Spiritseer, Conceal
==Elites==
3x 5 Wraithguard – 224[672]
---Warlock, Singing Spear, Spiritseer, Conceal
3x Wave Serpents – 190[570]
---Twin-Linked Bright Lance, Shuriken Cannon, Vectored Engines, Spirit Stones, Star Engines
==Fast Attack==
3x 3 Vypers – 495[1485]
---Bright Lance, Shuriken Cannon, Spirit Stones, Holo-fields, Star Engines, Vectored Engines
==Heavy Support==
3x 5 Dark Reapers – 237[711]
---Exarch, Tempest Launcher, Crack Shot, Fast Shot
3x Wave Serpents – 190[570]
---Twin-Linked Bright Lance, Shuriken Cannon, Vectored Engines, Spirit Stones, Star Engines

Total - 8238

9 Farseer and Warlock Bodyguard - $30[$270]
2 Warlocks - $11.50[$23]
7 Shining Spears – $41.25[$288.75]
1 Jetbike - $15
75 Wraithguard - $15[$1125]
9 Vypers - $30[$270]
3 Dark Reapers - $30[$90]
6 Wave Serpents - $41.25[$247.5]

Total - $2329.25US

Arvendragon
07-01-2010, 04:02
We need rules:

Rule One
ONE FOC Chart

Rule Two
ALL UNITS must take up at least ONE space on the FOC chart (or part of one). (Honor Guard, Command Squads, etc. are fine, since I guess they take up part of a character's slot) Really just to prevent like 10k Lesser Daemons.

That's it I guess.

But some of these totals are staggering. We should get $$ costs for all the armies and army lists too.

starlight
07-01-2010, 04:15
On a sidenote, a coworker of mine told me that if you max out the FOC (for example in a 5000 point game using the normal rules), you would automatically gain acces to a new FOC wich is clean of any units. Is this true? (if it is i must've skipped it in the rulebook).

Not only is it not true, but *all* FOCs must start with the Compulsory units (normally 1HQ, 2Troops).



We need rules:

Rule One
ONE FOC Chart

Rule Two
ALL UNITS must take up at least ONE space on the FOC chart (or part of one). (Honor Guard, Command Squads, etc. are fine, since I guess they take up part of a character's slot) Really just to prevent like 10k Lesser Daemons.

That's it I guess.

But some of these totals are staggering. We should get $$ costs for all the armies and army lists too.


Do a Search. :p


All of this has happened before...all of this will happen again... :p

Jaxell
07-01-2010, 05:54
But some of these totals are staggering. We should get $$ costs for all the armies and army lists too.

I'd like to see someone take the maxed FOC for guard, and combine it with the costs of forgeworld Death Korps of Krieg models :D

BaloOrk
07-01-2010, 06:31
Damn missed that, but with 120 boys it would be 480 points less then so 9813 points. Gotta check for a legal way to break that 10k mark :rolleyes:

Edit, I noticed I haven't take any transports now so 5 trucks for the boys would be 425 so we hit 10238 points :)

Those boys cant have a truck :p.
Keep trying. :)

Jayden63
07-01-2010, 07:31
I got wolves out to 10,195

HQ - Three maxed out wolf lords and Logan - 1,310
EL - three maxed out Ven dreads with maxed drop pods - 915
TP - 6 units of maxed out Wolf Guard termies with arjac and one maxed out crusader - 5,570
FA - 3 units of maxed out thunderwolf cavalry - 1,410
HS - 3 units of maxed out long fangs - 1,080

109 models (wow that is low but these are the most expensive point options)
18 cavalry (includes 3 wolflords on TWs)
61 terminators (includes logan and arjac)
18 power armor dudes
1 landraider
8 razorbacks
3 Vendreads

FashaTheDog
07-01-2010, 07:49
I got wolves out to 10,195

HQ - Three maxed out wolf lords and Logan - 1,310
EL - three maxed out Ven dreads with maxed drop pods - 915
TP - 6 units of maxed out Wolf Guard termies with arjac and one maxed out crusader - 5,570
FA - 3 units of maxed out thunderwolf cavalry - 1,410
HS - 3 units of maxed out long fangs - 1,080

109 models (wow that is low but these are the most expensive point options)
18 cavalry (includes 3 wolflords on TWs)
61 terminators (includes logan and arjac)
18 power armor dudes
1 landraider
8 razorbacks
3 Vendreads

Why not take bikes withTH/SS and triked out rides instead of termie armor.

Drong
07-01-2010, 11:21
Those boys cant have a truck :p.
Keep trying. :)

Damn back to 9813 points then, but I noticed I can max out 5 deffkoptas to 450 points with cybork bodies so exchange 2 bikegroups and stormboys with them and we are up to 9955 points.

Mad dok Grotsnik
Ghazgkull

40 nobz on bike, no painboy

30 ard boys

120 Boys

15 Maxxed out Deffkoptas

27 flashgits + badrukk + painboys

And everybody has cybork body except the sc's

Will edit the post if I notice that I missed something that can tip this over 10k :rolleyes:

Jayden63
07-01-2010, 16:36
Why not take bikes withTH/SS and triked out rides instead of termie armor.

Your right, I missed that option. Doing that increases each Wolf Guard unit by 400 points. 400 x 6 is 2400 points. So that moves grand total to 12,595. We loose 60 terminators, but gain 60 bikes. I guess Logan will have to walk alone.

FashaTheDog
07-01-2010, 17:34
Your right, I missed that option. Doing that increases each Wolf Guard unit by 400 points. 400 x 6 is 2400 points. So that moves grand total to 12,595. We loose 60 terminators, but gain 60 bikes. I guess Logan will have to walk alone.

He can use the dedicated Land Raider and pretend he's hanging with them. Or chill with Guard that have Arjac. As a neat side note you can stick a Lord with each unit of Thunderwolf cav so giving the three Lords a wolf to ride one is rather fluffy. Bonus!

Grax
07-01-2010, 19:10
Damn back to 9813 points then, but I noticed I can max out 5 deffkoptas to 450 points with cybork bodies so exchange 2 bikegroups and stormboys with them and we are up to 9955 points.

Mad dok Grotsnik
Ghazgkull

40 nobz on bike, no painboy

30 ard boys

120 Boys

15 Maxxed out Deffkoptas

27 flashgits + badrukk + painboys

And everybody has cybork body except the sc's

Will edit the post if I notice that I missed something that can tip this over 10k :rolleyes:

Those units are the best to use by my count.

Out of curiosity, did you give every nob biker a bosspole? There's no logical reason to, but by the letter of the law, I believe you can.

death__lord
07-01-2010, 19:36
Those units are the best to use by my count.

Out of curiosity, did you give every nob biker a bosspole? There's no logical reason to, but by the letter of the law, I believe you can.

Or WAAAGH!!!-banners. Also an ammo runt to Ghazkull.

Inquisitor_Tolheim
07-01-2010, 19:48
On a sidenote, a coworker of mine told me that if you max out the FOC (for example in a 5000 point game using the normal rules), you would automatically gain acces to a new FOC wich is clean of any units. Is this true? (if it is i must've skipped it in the rulebook).

At that point you're playing apocalypse, and there's a reason they nix the FOC at that level. Once you start breaking 3000 points or so the value of the FOC (high in normal games IMHO) takes a massive nosedive and actually becomes a detriment.

twistinthunder
07-01-2010, 20:06
You can actually get over a thousand models and a few more chimeras into an IG FoC and break 24k points I believe. I did it a while ago but I'm too lazy to do it again right now :P


if you use planetstrike FOC slots (so 3 hq, 6elites 6troops 6FA 6 heavy support then im sure you could go well over 27k pts

TheShadowCow
07-01-2010, 20:29
The absolute most a Daemonic Legion can field (points wise, using standard FoC) is this:

Lord of Change, We Are Legion, Master of Sorcery, Boon of Mutation, Breath of Chaos, Instrument of Chaos (365)
Lord of Change, We Are Legion, Master of Sorcery, Boon of Mutation, Breath of Chaos, Instrument of Chaos (365)
12 Flamers of Tzeentch, Bolt of Tzeentch (450)
12 Flamers of Tzeentch, Bolt of Tzeentch (450)
12 Flamers of Tzeentch, Bolt of Tzeentch (450)
20 Horrors of Tzeentch, Bolt of Tzeentch, Icon of Chaos, Instrument of Chaos, The Changeling (385)
20 Horrors of Tzeentch, Bolt of Tzeentch, Icon of Chaos, Instrument of Chaos (380)
20 Horrors of Tzeentch, Bolt of Tzeentch, Icon of Chaos, Instrument of Chaos (380)
20 Horrors of Tzeentch, Bolt of Tzeentch, Icon of Chaos, Instrument of Chaos (380)
20 Horrors of Tzeentch, Bolt of Tzeentch, Icon of Chaos, Instrument of Chaos (380)
20 Horrors of Tzeentch, Bolt of Tzeentch, Icon of Chaos, Instrument of Chaos (380)
20 Seekers of Slaanesh, Transfixing Gaze, Icon of Chaos, Instrument of Chaos (375)
20 Seekers of Slaanesh, Transfixing Gaze, Icon of Chaos, Instrument of Chaos (375)
20 Seekers of Slaanesh, Transfixing Gaze, Icon of Chaos, Instrument of Chaos (375)
Daemon Prince, Daemonic Flight, Iron hide, Instrument of Chaos, Unholy Might, Mark of Tzeentch, Master of Sorcery, Soul Devourer, Bolt of Tzeentch, Daemonic Gaze, Breath of Chaos, Boon of Mutation (355)
Daemon Prince, Daemonic Flight, Iron hide, Instrument of Chaos, Unholy Might, Mark of Tzeentch, Master of Sorcery, Soul Devourer, Bolt of Tzeentch, Daemonic Gaze, Breath of Chaos, Boon of Mutation (355)
Daemon Prince, Daemonic Flight, Iron hide, Instrument of Chaos, Unholy Might, Mark of Tzeentch, Master of Sorcery, Soul Devourer, Bolt of Tzeentch, Daemonic Gaze, Breath of Chaos, Boon of Mutation (355)

HQ, 730, 2 models
Elites, 1350, 36 models
Troops, 2285, 120 models
Fast Attack, 1125, 60 models
Heavy Support, 1065 points, 3 models
Totals, 6555, 221 models



So eh... they are a little under-strength compared to the rest? :p Necrons would do quite poorly as well, I imagine.

Drong
07-01-2010, 20:58
Yes every nob has bosspole and waagh banner ;)

Each biker unit comes out at 1090 iwth cybork bodies.

Missed the ammo runt on ghazkull so 3 more points, 9958 almost 10k now ;)

Askari
07-01-2010, 22:22
I'm saddened that Chaos can only manage 10,000 points nowadays, we could nearly treble that last edition, sigh...

Anyway, I think I got a higher Imperial Guard list than posted by Vaktathi and starlight on page one.

Coming in at 25,427 points.

Not a lot more, but I got the points from;

- Instead of taking Heavy Weapons teams in Command Squads, 2 Plasma Guns costs more than the single Lascannon.

- Conscripts cost 75 points more, per squad, with Commander Chenkov in the army, and Send in the Next Wave!

- Commissars and Platoon Commanders cost more points by taking 2 Power Fists not Power Fist & Plasma, I think you can waste just a few more points upgrading Platoon Commanders and Sergeants Laspistols to Bolt Pistols first, then the Bolt Pistol to a Power fist.

AndrewGPaul
07-01-2010, 22:59
At that point you're playing apocalypse, and there's a reason they nix the FOC at that level. Once you start breaking 3000 points or so the value of the FOC (high in normal games IMHO) takes a massive nosedive and actually becomes a detriment.

If that rule exists, it's from 3rd edition, before they invented Apocalypse. :)

In any case, you can fill a FOC with Imperial Guard for 940 points:

2 Company Command Squads
3 Ratling Sniper Squads
6 Veteran Squads
3 Scout Sentinel Squadrons (1 Sentinel each)
3 Hydras.

All with no upgrades. 79 infantry, 6 vehicles.

Marines can do it in 1,100:

Captain, Chaplain
3 Techmarines
6 Scout Squads
3 Attack Bike Squadrons (1 bike)
3 Predators

35 infantry, 6 vehicles.

TheShadowCow
07-01-2010, 23:24
Necrons can, by my calculations, field 5005 points maximum. I like this mini-game :p

FashaTheDog
08-01-2010, 00:11
Dark Eldar can fill it in 1,067 if you want the low ball number.
1 Haemonculus * 2 = 50
3 Grotesques * 3 = 135
10 Warriors *6 = 480
3 Hellions *3 = 162
5 Scourges *3 = 240

starlight
08-01-2010, 02:21
if you use planetstrike FOC slots (so 3 hq, 6elites 6troops 6FA 6 heavy support then im sure you could go well over 27k pts

Post #8 :p

Planetstrike Attacker - 27918pts
Planetstrike Defender - 27619pts

Chrysis
08-01-2010, 04:46
For Low Ball filled charts I can get Eldar to 990

2x Farseer with Mindwar = 150
3x 5 man Fire Dragon, Striking Scorpions or Howling Banshee Squads = 240
6x 5 man Dire Avenger Squads = 360
3x Vyper with Shuriken Cannon (Individuals) = 150
3x Support Weapon Battery of 1 Shadow Weaver = 90

triplare
08-01-2010, 07:06
Lowball Orks Standard FOC:
1 Big Mek
1 Big Mek
5 Kommandos
5 Kommandos
5 Kommandos
10 Gretchin
1 Runtherd
10 Gretchin
1 Runtherd
10 Gretchin
1 Runtherd
10 Gretchin
1 Runtherd
10 Gretchin
1 Runtherd
10 Gretchin
1 Runtherd
1 Deffkopta
1 Deffkopta
1 Deffkopta
1 Gun Battery (1 Gun)
1 Gun Battery (1 Gun)
1 Gun Battery (1 Gun)

655 Points
95 Models

Askari
08-01-2010, 12:16
Lowball Chaos;

Chaos Lord (x2)
3 Terminators (x3)
5 Chaos Marines (x6)
5 Raptors (x3)
3 Predators (x3)

@1410 Points, 59 Models... that's a bit rubbish to be honest.

Da_Killa
08-01-2010, 12:50
this is my lowball tau (Standard FOC)

ethereal 50
ethereal 50
battle suit (3x heavy flamers) 35
battle suit (3x heavy flamers) 35
battle suit (3x heavy flamers) 35
6x fire warriors 60
6x fire warriors 60
6x fire warriors 60
6x fire warriors 60
6x fire warriors 60
6x fire warriors 60
3 vespids 48
3 vespids 48
3 vespids 48
broadside 70
broadside 70
broadside 70

919pts and 53 models

Jayden63
08-01-2010, 17:20
Low ball Space wolves

HQ - 286
Wolf Guard Battle Leader - 70
Wolf Guard Battle Leader - 70 (bolter)
Wolf Guard Battle Leader - 73 (Storm Bolter)
Wolf Guard Battle Leader - 73 (Bolter and storm bolter)

Elites - 60
Lone Wolf
Lone Wolf
Lone Wolf

Troops - 450
Grey Hunter x5
Grey Hunter x5
Grey Hunter x5
Blood Claw x5
Blood Claw x5
Blood Claw x5

Fast Attack - 120
Frensian Wolf Pack x5
Frensian Wolf pack x5
Frensian Wolf Pack x5

Heavy Support - 180
Preditor
Preditor
Preditor


Total Points - 1096
Total models - 55

Charistoph
08-01-2010, 17:45
this is my lowball tau (Standard FOC)

ethereal 50
ethereal 50
battle suit (3x heavy flamers) 35
battle suit (3x heavy flamers) 35
battle suit (3x heavy flamers) 35
6x fire warriors 60
6x fire warriors 60
6x fire warriors 60
6x fire warriors 60
6x fire warriors 60
6x fire warriors 60
3 vespids 48
3 vespids 48
3 vespids 48
broadside 70
broadside 70
broadside 70

919pts and 53 models

To bad it is illegal.

carldooley
08-01-2010, 18:19
DH - with allies - 18,821 pts.
it helps that you can include 4 guard platoons that are 2,582 pts. each

Vlad Urkana
08-01-2010, 19:05
Tyranid Low-end.
This is all from memory so it might be a little off.
HQ
3 Warriors Double Spinefist 54
3 Warriors Double Spinefist 54
Elites
3 Warriors Double Spinefist 54
3 Warriors Double Spinefist 54
3 Warriors Double Spinefist 54
Troops
3 Rippers 30 x 6
Fast
Frag Mine 10 x3
Heavy
Zoanthrope Catalyst 40
Biovore Frag 50
Carnifex Double RC 91

Comes out to a total of 661 points and is completely atrocious at everything on the tabletop.

Charistoph
08-01-2010, 23:25
Tau High End = 8,740 Points

33 Battle Suits
60 Infantry
21 Vehicles
78 Marker Drones

HQ: 2 Commanders w/ Guards
Elites: 3 Stealth Teams
Troops: 6 Fire Warrior Teams with 'Fish and Marker Drones
Fast Attack: 3 Pirahna squadrons
Heavy Support: 3 Broadside teams.

Zaonite
08-01-2010, 23:57
From Squallish



Eldar 8061

HQ:
2 Seer Councils on Bikes, Farseer with all the upgrades, Singing Spear leading 10 Spiritseers with Singing Spears and Enhance
Elite:
3 Squads of Scorpions w/ all the trimmings in Wave Serpents with all the trimmings
Troops:
6 x 12 Jetbikes, 4 Shuricannons + Spiritseers w/ Enhance
Fast:
3 x 3 Vypers with Brightlance, Shuricannon and all the vehicle upgrades
Heavy:
3 x 5 Dark Reapers, Exarch with Tempest, Fast, Crack in fully loaded Wave Serpents

162 models.

I've managed to crank it up a bit

Replace the Jetbike troop choices for:
6 x 10 Units of 10 Wraithguard lead by a Spiritseer with Singing spears and enhance

To get a total of 8202

Squallish
09-01-2010, 16:43
Yeah, I forgot about Wraithguard because I was using Army Builder and they're not listed there ;) I believe Wraithguard in Serpents are more expensive Elite choices as well.

Eidre
09-01-2010, 18:51
Just for giggles, I did the 4e Tyranid codex. Turns out, it's much less full than I thought:
- Two maxed walking Tyrants with TL VCs and 3 upgraded Guard (446 each)
- Three Warrior broods with 8x TL DS and 1x VC/DS (559 each)
- Six broods of gaunts with all biomorphs and devourers (512 each)
- Three broods of gargoyles (384 each)
- Three maxed TL VC carnifexes (337 each)
Total: 7804 points, 326 models

Squallish
09-01-2010, 20:44
Isn't a brood of fully upgraded Broodlord + Genestealers in HQ worth more than the Tyrant? Not sure.. no codex/builder in front of me.

edit: Checked and yes, I was right. 516pts vs your 446.

dblaz3r
09-01-2010, 21:37
Lowriding DA:

HQ - 200
Company Master
Chaplain

Elites - 240
3x Scout squad (5 man)

Troops - 540
6x Tactical squad (5 man)

Fast - 195
3x Ravenwing support squadron

Heavy - 210
3x Predator

Total points - 1385
Total models - 53