View Full Version : Concerning Imperial Knights?

15-01-2010, 14:50
I would like an education on the Imperial Knight, i have limited knowledge of them, knowing only that in mechanicum they are one man walkers / mini titans with a singular pilot, and they are 9meters tall.

Mechanicum prologue, page 14
"resemblnig a brutish mechanical humanoid some nine meters tall, Ares Lictor was a Paladine-class Knight, a one-man war machine of deep blue armour plates with a fearsome array of weaponary beyond the power of even the
Terran Emperor's astartes."

I am aware of the lexicanum article (http://wh40k.lexicanum.com/wiki/Knights), but would like more / corrections on this.

Thanks in advance! :cool:

EDIT: mechanicum extract added!

P.S. i have put this in general as i would like to discuss background, rules, modelling and all aspects of the Imperial Knight.

16-01-2010, 07:43
Check bell of lost souls "lord of battle" pdf, they did some background and rules for using them in apocalypse.

Basically they're Imperial Stompas.


16-01-2010, 08:07
Except that they're the equivalent of the pre-apocalypse stompa, which wasn't even superheavy. The stompas featured in Apocalypse, at 4 SP, are equivalent to the Supa-Stompas in Epic.
Knights come from feudal or formerly feudal worlds ruled by the Mechanicus. They are these worlds' nobility, hence their name. Paladin knights are armed with quake cannon (A much smaller version of the one the Warlord Titan can be armed with) and close combat weapon, Lancers get just one big gun (I think they're supposed to be fast), Wardens get two high-rate-of-fire arm mounts and a massive carapace gun. Each knight is a unique suit of armor, with designs varying widely but falling into the same general classifications. Knight formations are called households, knight leaders are Knight Barons. Knight suits in technology are relatives of the Sentinel walker.
I'm not an Epic player and certainly wasn't when Knights were a feature of the game, but it's obvious that Lexicanum has the armaments horribly wrong. The Lancer is the only Knight with only one weapon, and even then it's not titan-sized, it's just an unusually heavy autocannon if I recall. The Warden's arm weapons are just multi-lasers IIRC.

Mr Zoat
16-01-2010, 08:28
The knights in the above link were all redone when Epic: Titan Legions was released. They now all have either one gun and a close combat weapon or two guns.




16-01-2010, 12:13
There are some 40k based rules for using the knights in apocalypse games.
I think there are about three or four different varients listed. The PDF I have for these rules is Lords Of Battle V2.

17-01-2010, 20:59
Awesome, do you know where I can track down this PDF?

17-01-2010, 21:05
bell of lost souls i believe

18-01-2010, 00:28
I think I found a link for the one I got on Warseer somewhere but here's a BOLS link to the download.

18-01-2010, 12:18
Cheers guys much appreciated, I’ve been curious about these since reading Mechanicum.

23-01-2010, 20:06
complete background here :

some pictures here for 40k sized knight (playable):

home rules here :

23-01-2010, 20:33
thanks for all the information folks, really good to see that there is quite a wealth of enlightening knowledge out there! :cool:

24-01-2010, 15:27
While reading Mechanicum I thought they were quite interesting (in my mind I saw something like an oversize warwalker). However, When I saw the models for them I thought they were hideous. The lancer with the gun on top is just about passable, but that's it. The Eldar equivalents had a couple which were ok, but most looked really stupid (though not as ugly as the Imperil ones). If they ever released them in some form they would need a whole new image (like the change from the original warlord to its current form).