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Bodysnatcher
22-02-2010, 22:52
Let me start by saying I play a Mono-God Tzeentch list. I don't like the idea fluffwise of mixed daemons and i don't like the appearance of a standard model mixed daemon list on a board.
Having said that, at the tournaments I've been to I do occasionally see daemons that follow the rules for one god, but are heavily converted or scratch-built to look like they follow another power. It's somehow much nicer to be pounded into the dirt by an army of stellar quality than dung on a stick.

So what I propose to do in this thread is, is for people to go through the daemon units one by one and say how you'd convert/sculpt/paint them to represent a daemon from the 3 other powers and chaos undivided.

As an example I'll start with Flamers of Tzeentch:

Slaaneshi flamers: Blissbringers, a six armed daemon with a snake tail. In each hand is a never ending supply of the most potent narcotic dusts known. These swift monstrosities harass the flanks of an enemy army, the slightest breath from their divine yet monstrous faces sends clouds of nerve shredding ecstacy into enemy units.
Made by sculpting a tail from greenstuff for a daemonette torso and rooting in the bits box for elf/human arms.

Nurglesque flamers: Bloated of Nurgle. In extreme cases Nurgle's rot can lead to the victim dying by vomiting so extensively their organs rupture. The unfortunate souls who succumb to this horrific complication become the Bloated of Nurgle. Unlike their brother plaguebearers these horrific monsters do not count, but endlessly try to hold back a never ending tide of billious filth from erupting from their mouths. In battle they rush bandy legged at the enemy and vomit forth a never ending tide of acidic bile and rotting flesh.
Made by - some serious skill with greenstuff to remove the swords from plaguebearers and either have their hands clapped over their mouths or cupped underneath to catch a stream of vomit.

Khornate flamers: Libators of the fallen. Khorne does not respect the measely Furies that infest the realm of Chaos, but those who show dedication in the path of slaughter will be tasked with collecting the spilt blood of mortals that has not reached the realm of Khorne. To do this they are gifted with a brass cauldron formed to appear like the head of a bloodletter. Although its weight renders them unable to fly to any great height the Fury grows strong by dragging its weight. In battle the cauldron itself feeds off the bloodlust of those around it, the daemonic face spewing forth great gouts of boiling ichor at its foes. The fury gains the ability to attack by swinging the superheated cauldron like a wrecking ball into those who would dare interrupt its mission.
Made by: Fury on a flying base in suitably khornate colours carrying a cauldron made from a bloodletter head and greenstuff, suspended by fine chain.

Flamers of Chaos Undivided: Fire Elementals. These minor daemons are formed when an excess of chaotic energy builds up in a locale with belief in elementals of the flame. Capricious an uncontrollable as any wildfire, these daemons will incinerate everything in their path until their corporal form dissipates.
Made by: A lazy one - they do a model. Alternatively, a large flaming sphere from greenstuff on a flying base.

Please to be contributing. Kthx :p

Tae
22-02-2010, 22:56
http://www.warseer.com/forums/showpost.php?p=4394306&postcount=22

Points #2, #3 and #4 :p

Bodysnatcher
22-02-2010, 22:57
And the dry wit of Maidenhead strikes again. *Ba-dum-tish*

Tae
22-02-2010, 23:00
*choo choo* All aboard the thread derailer!

But yes anyway, actually converted models to swap gods = good, painting it a different colour and insisting they're now "khorne flamers" = bad.

Devil Tree
22-02-2010, 23:43
1. Flamers in a mono-Tzeentch army
2. Flamers painted Green to be 'Nurgle flamers'
3. Flamers painted Red to be 'Khorne flamers'
4. Flamers painted Pink to be 'Slaanesh flamers'
5. Flamers with a Pyrocaster in them
6. Flamers without a Pyrocaster in them
7. Flamers in cover
8. Flamers in the open
9. Flamers in a building
10. Flamers on a hill

Um, wasn't that a Fantasy thread? That or I just didn't realise 40K Flamers were the most cheasy and game breaking unit in the game.:eyebrows:

Anyways, since not everyone is a good or even competant modeler I think different colored flamers (or whatever) are fine.

Witchblade
23-02-2010, 00:48
Just don't say "I have an all Khorne list with flamers." I've heard that one IRL.

yorch
23-02-2010, 01:34
I usually play mono-slaanesh or slaanesh+tzeentch, and the solution for me was quite easy. I just use the same (or lightly changed) color scheme to all the minis, being the main colors skin (daemonettes, horrors, furies), purple (slaanesh steeds, daemonettes and fiends, furies, tzeentch flamers and screamers) and blue (flamers, daemonettes, screamers, heralds...). So, no conversions for me. I am not a great modeller :(

The army itself as coherence as it is, and it is not the usual rainbow daemon army.

The times I use other gods... I field a rainbow army, but I just can't stand khorne daemons not being red blood... so my letters, hounds and crushers are that way (I don't play nurgle... I don't like it)

Bodysnatcher
23-02-2010, 07:28
Does anyone have any background concepts or modelling ideas for the other daemons?

Tae
23-02-2010, 07:35
Um, wasn't that a Fantasy thread?

Yes ... as is this one.

ChaosVC
23-02-2010, 09:25
I am speechless...trying to find excuse for using a Tzeentch flamer and call it what ever "insert god" flamer... and then call it a mono god army of "insert god other then tzeentch"... persuado theme armies sheessh.

Aflo
23-02-2010, 10:12
I am speechless...trying to find excuse for using a Tzeentch flamer and call it what ever "insert god" flamer... and then call it a mono god army of "insert god other then tzeentch"... persuado theme armies sheessh.

I can't stand this mentality. People's originality and creativity for their own army shouldn't be limited by the stringent limitations Games Workshop puts on its background. If I want to paint my orcs blue and come up with a perfectly good background justification, to heck with the naysaying fluff bunnies out there. Not, I might add, that this idea contradicts anything in the established fluff - just go read up on independant demons and entities from the warp in the Slaves to Darkness publication.

I think it's a great idea and one that I've considered myself before I was turned off by the prospect of playing demons. I would advise anyone attempting it to put some tangible effort into sourcing appropriate models or converting and resculpting since the idea of flamers being painted red and labelled 'Khorne Deathbringers' or some equivalent would raise some eyebrows.

I'll add something more constructive to this thread:






Plaguebearers


Tzeentch - Swirling entities of incandesent flame, ever altering their physical form and nigh impossible to banish, save for heroic forces of will (regen/T4). Their mutating inferno searing the very souls of those unfortunate enough to come into contact with these fiends (poison attacks).

Build: Dryads with GS flames?


Slaanesh - Debauched grotesques, obese in the extreme, the manifestation of the temptation of gluttony and greed. Able to consume the flesh of their foes in monstrous gobbets with mouths wide enough to swallow a man whole, these beats gain rejuvanitive sustenance allowing them to reknit wounds that would fell any mortal.

Build: Hell Dorado glutton demons (not sure of exact name)?


Khorne - While the lithe Bloodletters chase down the puny mortals of the south with wild abandon, these towering demons represent the warrior aspect of the God Khorne. Indominatable beasts often clad in the brass and obsidian armour of their lord they are relentless as their hunter cousins are ferocious. Shrugging off blows and withstanding punishment difficult to humanely concieve, these automations of Chaos stop at nothing to complete their impossible task - prize the skull from the neck of every mortal left alive.




Hope this helps :)

yorch
23-02-2010, 12:05
The stupidity in some responses just baffles me...

Playing mono-god lists all the time is BORING, and totally limited. You may not like the DoC book, FINE then. I had 3k points already before the book came out (been playing them with HoC book). Just because suddenly the book becomes broken I am not putting in the shelf my minis... I am not rich, I can't afford 10 armies...

Bodysnatcher is answering something, because he at least cares of his army uniformity (not like many players), so if you don't have anything interesting to add, just don't post, and stop trolling

I can't stand the bashing of DoC players in this forum... And don't make me start reading your lists to see if they are "fluffy" (and TBH, the fluff has been changed... I don't mix more than 2 gods, but if I read the DoC book, the fluff has no problem in letting me mix them)


There are some easy conversions out there...
Dryads can be easily used as daemonettes of tzeentch, or horrors of slaanesh. The paintjob does it all.

For mounted daemonettes, you could use the models available from gamezone miniatures. They give you a lot of space for conversions, as the steed is totally nurglesque as it is, but the riders more "khorny". It's quite easy to soften the skin of the steeds with green stuff.

For nurglesque flesh hounds, you could use the vampire counts dire wolves (some extra conversions needed), and for nurglesque bloodletters, some converted ghouls fit perfectly (I've seen this one).

I guess for beasts of nurgle, bloodcrushers and fiends, all of then tzeentchian, the spawn sprues are your best friends...

I guess also the venonthrope for 40k tyranids may have some use, with all that many tentacles screems tzeentch...

Sorry I can't help you more... I am not a great converter...

Solasun
23-02-2010, 13:58
Must admit I take the easy way out (somewhat) by saying "Daemonic Host Possessed by Malal" - with appropriate use of black and white (sometimes fading into the daemons own skin sometimes not, only a unit of bloodletters ever finished though =/) that I planned to increase through sculpting and conversion - because metal horrors is too painful on my wallet.

Quick point though, whilst I don't have a specific conversion tip; Daemons are the basis of emotions/thoughts/excesses etc - what one person sees may not be what another sees (Daemonettes are a *prime* example here when in seduction mode) so if you wished it, a horror that's basically a pack of shoggoths (Lovecraftian ones) painted up all Nurgle-y is A-OK.

Tokamak
23-02-2010, 14:40
[rant]
The stupidity in some responses just baffles me...

Playing mono-god lists all the time is BORING, and totally limited.

Limitation brings variety, mono-god armies are always highly specialised which you can't say about poly-god armies which usually have been drowned in a thick coating of mediocrity. Now THAT is boring.

mdiscala
23-02-2010, 15:49
So you want them to be all tzeentch ruled models but look like other gods?

CrystalSphere
23-02-2010, 16:06
I think the problem lies in that the army book was designed to mix all the demons, so if you take only the demons of khorne, in the long run it may get quite boring because you have very few units. Imagine that you play high elves and decide to make a sea patrol army list, you would be missing a lot of units and the games would be very similar. Some people donī t have problems with it, because they enjoy a lot that playstyle or because they play other armies too. But i do understand the frustration of wanting more variety in your demons but not having it. Personally i would not mind using other demons rules to represent your own, as long as it is not blatantly competitive and you keep it in character, taking some units from other gods but not the overly powerful, perhaps only the weaker demons of other god, reserving your elite to the demon of your own god. The thing is that you have to show the other player that what you seek is to make a thematic list and not say this is a khorne army and then put mages into it to make it more competitive.

mrtn
23-02-2010, 17:11
A friend of mine made a Tzeentch themed list with a lot of units counting as tzeentchian. He later sold the army since it was boring to win all the time, but his painting diary is still available on the Herdstone (http://z2.invisionfree.com/herdstone/index.php?showtopic=13520).

Briohmar
23-02-2010, 21:41
I start with an all female army, the good metal Daemonettes form two units of core, One with blue clothing and one with pink. Then I add the Horrors which are a mix of the old Amazons and Amazon blood bowlers, all have had their arms removed at the elbows and replaced with tyranid rending claws. Then we add 20 Bloodthirsters, each was once a sister repentia, but now all have suitably chaotic swords (the command group for this unit however is made of 2 Sisters of Sigmar and an Assassin.) Sprinkle in some Plague Sisters, a fully ranked unit of appropriately converted and painted sisters of sigmar. Finally two units of Furies, one is Dark Elf Harpies, the second is really old (the small claw) Daemonettes with old Harpy wings.

On now to the Specials: Slightly converted Dark Eldar Warpbeasts become flesh hounds, Seekers stay as they are...

Have to go back to work, will finish the rest tonight.

Bodysnatcher
23-02-2010, 21:47
Plaguebearers


Tzeentch - Swirling entities of incandesent flame, ever altering their physical form and nigh impossible to banish, save for heroic forces of will (regen/T4). Their mutating inferno searing the very souls of those unfortunate enough to come into contact with these fiends (poison attacks).

Build: Dryads with GS flames?


Slaanesh - Debauched grotesques, obese in the extreme, the manifestation of the temptation of gluttony and greed. Able to consume the flesh of their foes in monstrous gobbets with mouths wide enough to swallow a man whole, these beats gain rejuvanitive sustenance allowing them to reknit wounds that would fell any mortal.

Build: Hell Dorado glutton demons (not sure of exact name)?


Khorne - While the lithe Bloodletters chase down the puny mortals of the south with wild abandon, these towering demons represent the warrior aspect of the God Khorne. Indominatable beasts often clad in the brass and obsidian armour of their lord they are relentless as their hunter cousins are ferocious. Shrugging off blows and withstanding punishment difficult to humanely concieve, these automations of Chaos stop at nothing to complete their impossible task - prize the skull from the neck of every mortal left alive.


Hope this helps :)

Sounds awesome - the Khorne variant of plaguebearers could be represented by an empty suit of armour instead.

Let's try another one.

Daemonettes.

Tzeentchian daemonettes: Deceivers. These strange daemons are formed from a cloud of metallic vapour. They feed on the formless imaginations of mortals, transfiguring into the desires of their victims to draw them closer.
How to make: Formless humanoid figures - features obscured with greenstuff or filing. The hard bit is the paint job, non-metallic metal.

Nurglesque daemonettes: Nurgle daemons that feed on the souls of those killed in horrific accidents gain the ability to feed on the perverse desire of mortals to stare at the worst injuries. On the battlefield they shift and change to show forms that draw the eye as much as they scour the mind. The energy the daemon expends in this shifting considerably weakens them.
How to make: Zombies, using particular parts, with some comical conversions. Not painted too rotten.

Khornate daemonettes: Spitefuls. The personification of the mortal desire to inflict petty revenge for minor slights, leading to an escalation to bloodshed. These daemons take on the forms of females with all the skin bar their faces flayed off. In battle they spit curses constantly, firing the rage of those around and against them.
How to make: Got to be some skinless bodies around, add elf heads.

Undivided daemonettes: Succubi. Not too much explanation required. Reaper minis make some.

Anyone want to try doing fiends of slaanesh or screamers?

Briohmar
24-02-2010, 03:19
Ok, back to my listing, since I am finally home from work, and had my dinner.

Screamer are going to be some form of disk riding female figures (I haven't worked out exactly which yet, though creating the disks is faily easy, and I'm thinking witch elves with some more tzeentchian conversian bits would work. Nurglings are small enough to bluff a bit on. Maybe the 15mm bag O'Zombies on an appropriate base. I think there are some female zombies in one of those sets.

Finally on to Rares: Obviously Fiends. For Flamers, I finally found a use for 5th ed Daemonettes, cut off the claws, add Genestealer rending claws, greenstuff flames, voila. For Bloodcrushers, OK, I have lots of 5th ed mounted daemonettes, the nice part of these is the steeds are significantly different from the current seekers, and the legs are separate from the torsos, so relatively easy conversions yet again. Beasts of Nurgle...I have some rather slaneshi ideas, how many of you have heard the term snail trail?

OK, Except for heroes, I have completed an entire Slaanesh themed mixed daemon army. I am relatively certain I could do the same for any of the other Gods, I just don't have the desire to do so because that would be treason to the dark prince. O-(->

ChaosVC
24-02-2010, 03:58
I can't stand this mentality. People's originality and creativity for their own army shouldn't be limited by the stringent limitations Games Workshop puts on its background. If I want to paint my orcs blue and come up with a perfectly good background justification, to heck with the naysaying fluff bunnies out there. Not, I might add, that this idea contradicts anything in the established fluff - just go read up on independant demons and entities from the warp in the Slaves to Darkness publication.

I think it's a great idea and one that I've considered myself before I was turned off by the prospect of playing demons. I would advise anyone attempting it to put some tangible effort into sourcing appropriate models or converting and resculpting since the idea of flamers being painted red and labelled 'Khorne Deathbringers' or some equivalent would raise some eyebrows.

I'll add something more constructive to this thread:






Plaguebearers


Tzeentch - Swirling entities of incandesent flame, ever altering their physical form and nigh impossible to banish, save for heroic forces of will (regen/T4). Their mutating inferno searing the very souls of those unfortunate enough to come into contact with these fiends (poison attacks).

Build: Dryads with GS flames?


Slaanesh - Debauched grotesques, obese in the extreme, the manifestation of the temptation of gluttony and greed. Able to consume the flesh of their foes in monstrous gobbets with mouths wide enough to swallow a man whole, these beats gain rejuvanitive sustenance allowing them to reknit wounds that would fell any mortal.

Build: Hell Dorado glutton demons (not sure of exact name)?


Khorne - While the lithe Bloodletters chase down the puny mortals of the south with wild abandon, these towering demons represent the warrior aspect of the God Khorne. Indominatable beasts often clad in the brass and obsidian armour of their lord they are relentless as their hunter cousins are ferocious. Shrugging off blows and withstanding punishment difficult to humanely concieve, these automations of Chaos stop at nothing to complete their impossible task - prize the skull from the neck of every mortal left alive.




Hope this helps :)



haha, so in the name of creativity I can rewrite all the fluff and backgrounds that GW provided and create an army of model fluffy bunnies and give them dragon stats? Please...

Bodysnatcher
24-02-2010, 07:31
haha, so in the name of creativity I can rewrite all the fluff and backgrounds that GW provided and create an army of model fluffy bunnies and give them dragon stats? Please...

Yep, if the model's cool, the rules work and your background fits, why not?

ChaosVC
24-02-2010, 07:40
Yep, if the model's cool, the rules work and your background fits, why not?

You are free to thinks its cool and do it but don't expect everyone "HAVE" to agree with you, thats my point. :cool:

Bodysnatcher
24-02-2010, 07:52
You are free to thinks its cool and do it but don't expect everyone "HAVE" to agree with you, thats my point. :cool:

Who says they have to?

I explained in the beggining that I have a personal preference for the mono-god look and when I play mixed daemons it's much more fun playing heavily converted and expertly painted armies.

To quote Tae earlier:

But yes anyway, actually converted models to swap gods = good, painting it a different colour and insisting they're now "khorne flamers" = bad.

ChaosVC
24-02-2010, 08:24
Then why does me suggesting that the idea of a tzeentch flamer being converted to a "insert other god" flamer as a persuado theme army make people like you creative friend there "hate my mentality" as if I have to think like him? Why do you have to respond to my respond to him? Do you want to "hate my mentality" too?

Sure you can expertly paint your persuado theme army with all kinds of effort you want. You can even call a black orc war lord a "Count a big goblin lord" and use it to leads the an "all night goblin theme" army having it nicely and expertly converted with all the effort. But it doesn't change people opinion in labeling that as a persuado theme army. So why are you even responding to my post if you have no objection to that? hmm?

Vermin-thing
24-02-2010, 08:34
I think the real learning curve here is the modeling side of things. First off I want to make a "mono" nurgle army using as many of the choices as possible.

I was thinking of:

Herald with staff of nurgle. (suit of empty armor with a rotting staff)
Herald on a pile of nurglings. (decaying armor with a skeleton still inside, "surfing" on a tide of nurglings)
Herald with BSB. (a decayed suit of armor with a large banner with many-many maggots eating it)

35 plague bearers (ghouls with horns and one eye, skeletons with rotting robes, and other random stuf corrupted by nurgle)
30 horrors (skeletons with bile/vomit leaking out)
15 furies (bat swarms with rotted wings, and body parts)

many-many nurgling bases
5 seekers (suits of armor riding waves of puss and bile)
6 screamers (decaying fellbats with a trail of slime as the flying stand)
10 flesh hounds (spewing bile out of their mouths)

2 beasts of nurgle

Aflo
24-02-2010, 13:07
You are free to thinks its cool and do it but don't expect everyone "HAVE" to agree with you, thats my point. :cool:


A very valid point and one I don't disagree with. My original post was in reaction to you missing the point over the whole purpose of the thread. When did anyone say it was to condone a WAAC attitude? When did anyone say it was necessarily bad to take hard armies? Surely that is entirely subjective on your local gaming community and even then, who are you to say they can't give their armies a unified and cohesive appearance?



Then why does me suggesting that the idea of a tzeentch flamer being converted to a "insert other god" flamer as a persuado theme army make people like you creative friend there "hate my mentality" as if I have to think like him? Why do you have to respond to my respond to him? Do you want to "hate my mentality" too?

Sure you can expertly paint your persuado theme army with all kinds of effort you want. You can even call a black orc war lord a "Count a big goblin lord" and use it to leads the an "all night goblin theme" army having it nicely and expertly converted with all the effort. But it doesn't change people opinion in labeling that as a persuado theme army. So why are you even responding to my post if you have no objection to that? hmm?


Let's get one thing straight - I never did use the word hate. I can't stand the mentality that makes you think your way of adherently following the published (and ever changing) background GW lays out for you, makes your way of playing the game superior to mine. I'll do what I like with my models, thanks.

I think we should steer this thread back on topic...

jullevi
24-02-2010, 15:23
Having more or less finished my Nurgle Daemons, the next daemon project in line is probably re-painting my old Tzeentch Daemons and making them compatible with the current armybook. Since the amount of Tzeentch options has dropped since Storm of Chaos army list, I may need to borrow some units from other gods. Such as

Chaos Familiars (http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat1200013&prodId=prod1300000) as Tzeentch Nurglings

If I were to expand my Nurgle Daemons beyond Nurgle units, the easiest additions would probably be

Tomb Kings Carrion (http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat1300336&prodId=prod1020027) as Nurgle Screamers and
Vampire Counts Dire Wolves (http://www.games-workshop.com/gws/catalog/productDetail.jsp?prodId=prod1050050&rootCatGameStyle=) as Nurgle Flesh Hounds

Bodysnatcher
24-02-2010, 22:27
Oooh, do like the idea of Chaos familiars as Tzeentch nurglings. I shall name them:- Mocklings Fluff: The mocking marionettes formed when flamers of tzeentch incinerate their foes usually dissipate in guttering warpflame. However, in magic saturated environments, just like those you find after a Tzeentchian host has rolled past, the caricatures may become able to sustain their own existance and multiply with gleeful abandon.

I don't know if you remember the old unified undead carrion that had a little grim reaper riding them? They'd really suit screamers.

Lijacote
24-02-2010, 23:07
haha, so in the name of creativity I can rewrite all the fluff and backgrounds that GW provided and create an army of model fluffy bunnies and give them dragon stats? Please...

Yeah, pretty much. Why not? If it's Chaos, it's almost reasonable. Just not quite. Not to mention there's no army of dragons.

Bodysnatcher
24-02-2010, 23:12
Yeah, pretty much. Why not? If it's Chaos, it's almost reasonable. Just not quite. Not to mention there's no army of dragons.

Quiet! Developers might hear.

Although in the same vein I have also seen an army of snowmen as woodelves at a GT.

Bodysnatcher
04-07-2010, 20:32
Thought it might be a good time to ressurect this thread with the impending restrictions on multiples of the same units.

Panzeesmasha
05-07-2010, 19:12
Nurglesque daemonettes: Nurgle daemons that feed on the souls of those killed in horrific accidents gain the ability to feed on the perverse desire of mortals to stare at the worst injuries. On the battlefield they shift and change to show forms that draw the eye as much as they scour the mind. The energy the daemon expends in this shifting considerably weakens them.
How to make: Zombies, using particular parts, with some comical conversions. Not painted too rotten.

Alternatively, the idea of Nurglesque Daemonettes made me think of that weird thing from Pan's Labyrinth (see here:http://titirangistoryteller.files.wordpress.com/2009/04/pans-labyrinth-1.jpg ). It's kind of lithe, but disgusting at the same time. Oh, and it also eats babies. I think something like that would be cool... it strikes the right balance. In Pan's Labyrinth, the thing wakes up when the girl eats from the table (which she has been told not to). Perhaps that goes with the transgressive element of daemonettes?

willowdark
05-07-2010, 19:26
To me, Nurgle mixed with Slaanesh just screams venereal disease.

Shame I haven't figured out a way to model that. :) Daemonettes with cold sores?

Pacorko
05-07-2010, 19:31
To me, Nurgle mixed with Slaanesh just screams venereal disease.

Shame I haven't figured out a way to model that. :) Daemonettes with cold sores?

You'll be next month's sig!

I'm still laughing, and oh, I needed that!

willowdark
05-07-2010, 19:39
Ah, being sigged...

... sweet, sweet validation. :)

Bodysnatcher
05-07-2010, 20:40
Hooker daemonettes... just wrong...

UberBeast
06-07-2010, 00:47
I think the plastic spawn set might be a great way to convert just about anything. That and some obvious paint schemes.

Bodysnatcher
06-07-2010, 07:50
Have a go at bloodcrushers:

Tzeentch Bloodcrushers: Changebringers, Flamers mounted upon discs of Tzeentch, these monstrosities sacrifice their ability to fly more than a few feet from the ground in order to syphon the life magic from the ground itself. Surrounded by a vortex of intense change, the ground bursts forth in exuberant, twisted new growth in their shadow. As they close with their target their mere presence can cause their victims to erupt in a shower of twisting mutation.
Made by - flamer on a disc with a short flying stem.

Slaanesh Bloodcrushers: Pleasurestriders, Daemonettes mounted upon larger serpentine steeds of slaanesh. Those seeker rider who are empowered with a particularly twisted skill of murder may be gifted a mightier steed by their lord Slaanesh. Although considerably more ponderous than the lithe seeker, the sheer bulk of the greater steed and its constricting coils can crush those enemies their lighter sisters would find difficult. The elevated position also also the daemonette rider to lunge with greater force, sacrificing speed for the chance to delicately snip off the heads and limbs of those that have offended their master.
Made by - Serpentine steed of slaanesh plus seeker rider.

Nurgle Bloodcrushers: Plagueriders, when carrying the choicest plagues, the slow shuffle of a plaguebearer is not swift enough for father Nurgle. The so gifted plaguebearer is granted a beast of Nurgle in order to ride at greater speed into the mortal world.
Made by - Clipping, sawing and green stuffing a plaguebearer's legs so he can ride on a beast. Add more detail with harnesses etc.

Bloodcrushers of Chaos Undivided: Earth Elementals, often created by Wizards as protection for mines and stone circles, there are many that have been drawn into the realm of chaos and corrupted. Appearing as hulking slabs of rough-hewed volcanic rock jutting from the ground, they posses the deceptive speed of an avalanche and the crushing power of an earthquake.
Made by - Carving a vaguely anthropoid figure from foam with all square edges and texturing.

Remember, more ideas wanted.

Bodysnatcher
11-05-2011, 20:13
As this thread http://www.warseer.com/forums/showthread.php?p=5501980 asked about khornate screamers so I thought I'd do some Screamer ideas:

Khornate Screamers: Skullgatherers, these batwinged monstrosities circle the battlefields attended by Khorne's hosts, collecting the skulls of the fallen to return them to the great throne room. The great chains to which they hook the skulls writhe of their own accord and the spiteful creatures take great delight in whipping them through the unfortunates they fly over. The damned souls of the fallen shriek in anguish and burn with etheric hellfire as they smash in to their former comrades.
Made by: Fell bats with a bloodletter type head. Jeweller's chain stiffened with superglue trailing behind them with a few flaming skulls attached.

Nurglesque Screamers: Carrion Crows, to the tribes of the North the animal most associated with the plaguefather is the crow, symbol of earth and decay. These hideous daemons resemble nothing so much as a vast rotting crow, constantly shedding pus and flesh eating insects in a noisome shower beneath its hideous wingbeats.
Made by: TK carrion - maybe with a bit of work on the beak. Painted to look suitably nasty.

Slaaneshi Screamers: Hellsprite, it is hard to say whether the Prince of Chaos considers the transmogrification of a daemonette into a hellsprite a reward or a punishment. These butterfly winged harridans sparkle with all colours imaginable as they dance in the high sun before swooping down to carry off a choice mortal soul. However, should they spend more than the briefest of periods on the ground they dissolve rapidly, becoming an insensible grub that must wait one hundred years and a day before being reborn in their sundancing form again.
Made by: Daemonettes with a suitable arm poses with large butterfly wings made from acetate sheeting or similar.

Screamers of Chaos Undivided: Air elementals, the favoured element of the master of change, these sylphs take great delight in turning the ravages of weather against their opponents.
Made by: Humanoid blob of cotton wool?

Tregar
11-05-2011, 22:49
I usually hate old bumped threads, but this thread, linking to an even older thread with a hilarious post by Tae, gets a thumbs up from me :D

Everyone loves fluffy flamers of khorne. Everyone.

Bodysnatcher
13-05-2011, 07:06
Everyone loves fluffy flamers of khorne. Everyone.

I imagine they'd prefer burny ones though... *ba-dum-tsh*