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lordfeint
14-01-2011, 11:32
Hello all!
To kick things off, I'm completely new to WFB.
I've decided my first army will be Dwarfs and I bought the Dwarf army book and the 8th ed Rulebook.
I've read the Dwarf tactica and got a pretty decent grasp on how to build the army, but I have a few questions regarding the actual model kits and boxes as well a question about warmachines.

1) Was thinking about getting 2 Battallion boxes to kick things off, and would like to know if the stuff in the boxes are the same as you'd get if you bought them separately. I see the Dwarf warriors in the Warrior box have a musician with a drum and the ones from the bat box have horns. Also the bat box description doesn't specify if you get a command group for each of the 2 warrior groups of 16 or just one for all 32.
2) I was also going to grab 2-3 boxes of Miners and was wondering if the Steam Drill is something that you could have one of the dwarfs holding or if it is a tripod-style extra. I never see any of the miners in any of the photos actually holding one. Also, do the miner boxes have the same pony and wagon sprue that the BfSP has? Lastly on the miners, where can I get those awesome looking miners from the back of the dwarf army book?!?! The miner boxes at my lgs and the GDW site look just like the warriors and thunderers.
3) When you put an engineer on a warmachine, does it add a 4th figure and/or an additional wound to the warmachine, or does one of the 3 crew become the engineer. The crews of all the dwarf warmachines certainly look like one of the models could be an engineer, but I'm not sure. I must have overlooked it in the rules.
4) Lastly, in addition to the 2 bat boxes and miners I plan to grab a few metal lords, a runesmith and the BSB which will leave me with about a hundred bucks left if I want to be able to actually paint, base and add some terrain to my army. Would this overflow be better spent on a pair of Stone Throwers or a 3rd bat box? (I intend to add more later, but this is what I've got for the near future. :D )

Thanks in advance for any advice/info you guys have for me!

Little Joe
14-01-2011, 11:57
1)Yes the sprues are the same as the ones in the small boxes, they just swapped parts(models). You might want to check ebay as there used to be a starter box with 40 warriors/longbeards, 40 quarrelers/thunderers and two cannons/organ guns and 20 miners. But you see them rarely these days, but it never hurts to check.
2)The drill is a bit and can be modelled onto the champion (see attachment for sprue). The pony cart is a different one, but can also be modelled with a steam drill but you get one per every three dwarfs. Those other miners would be the older metal ones, check out ebay.
3)An engineer adds a wound and crew member to a war machine. Modelwise you base the machine and crew sepperately. Crew are only wound counters in 8th. You can also make a scenic base with war machine and normal crew and just put an engineer next to it (let your opponent know it is not a lone character). You are getting it mixed up with a master engineer who is a hero and sepperate model.
4)Hard to say, but I would advise to first play a few lower point games with wat you get and then decide what to get next. Building and painting that will also take some time. And you can always use them as counts as for testing.

And welcome to the dwarf side of life.

TwoBitWriter
14-01-2011, 15:04
You can never have too many warriors as they are one of the best core units in the game and are a real bargain whether you do them with Great Weapons or Shields. A third Bat box will get you a healthy start on your Core, but you could probably use some special infantry too, like Hammerers.

A fair amount of shooters would be good too. Quarrellers and Thunderers are both very good and it's usually a simple matter of personal preference when you choose which to field.

War Machines are your best friend. If you get two Bat Boxes I would build one Cannon and one Organ Gun because both are great at plowing down enemy models. At some point you will want to get a Grudge Thrower.

lordfeint
14-01-2011, 19:01
Thanks a ton!
That miners sprue looks amazing, and was just what I was looking for.
I'll definatly give ebay a look for the big army box and hope I can find one. Same for a box of the older metal miners, if just to have a few of them in my front lines. (There's just something I really REALLY like about the sculpts of those big Dwarf noses and beards in the army book)
I'll probably go for the 3rd batallion box and hold off on the GTs.I could make 2 cannons and an OG and use some of the extra warmachine crew arms to convert some of the warriors (I'd have 96, lol) to warmachine crew.

shelfunit.
14-01-2011, 19:35
You can never have too many warriors as they are one of the best core units in the game and are a real bargain whether you do them with Great Weapons or Shields. A third Bat box will get you a healthy start on your Core, but you could probably use some special infantry too, like Hammerers.

A fair amount of shooters would be good too. Quarrellers and Thunderers are both very good and it's usually a simple matter of personal preference when you choose which to field.

War Machines are your best friend. If you get two Bat Boxes I would build one Cannon and one Organ Gun because both are great at plowing down enemy models. At some point you will want to get a Grudge Thrower.

For cheap hammerrers take the weapon heads off the greatweapon armed warriors and, depending on your modelling skills either replace with Green stuffed hammer heads or just cut up the sprue into hammer head shapes and glue - hey presto quick, cheap hammerers.
Also why choose either a cannon or an organgun? Have both from the same set! Mount the cannon on the normal wheeled carriage and mount the organgun on the telescope tripod that comes on the cannon/organgun sprue. Make up the additional crew from the excess missile troops you will have from the battalions.

TwoBitWriter
14-01-2011, 19:48
Also why choose either a cannon or an organgun? Have both from the same set! Mount the cannon on the normal wheeled carriage and mount the organgun on the telescope tripod that comes on the cannon/organgun sprue. Make up the additional crew from the excess missile troops you will have from the battalions.

There is a great seller on Ebay called Hoard O Bits who sells just that, lots of bits for 40k and WHFB.

You can buy Dwarf bodies (which is the true limit to how many warriors you get from a sprue) and he sells them in groups of 8. I was able to get 16 additional warriors from my one Battalian box that way!

He also sells Cannon/Organ Gun carriages, as that is the only real limit to getting both off of the sprue as well. These go for about five bucks. I highly recommend you check him out!

Dorack
14-01-2011, 21:19
Welcome to thr ranks of the Dwarfs Generals!

With 3 Battallions, you will have 144 Dwarf bodies, so you will be able to do some very decent units of close combat and shooting troops. Also, 36 of those will be capped bodies, ideal for setting them as Hammerers or Longbeards, and using a couple for characters too.

Getting the bitz you lack of sellers will help you expand your army very chaeply, as you will have tons of spare pieces.

The latest army deal can still be found if you look a bit for it. It can be a real bargain, and will give you the miners you like so much. I jump started my Dwarf army by getting the Battle for Skull pass and 2 Dwarf army boxes, the last one and the one before that (http://www.dakkadakka.com/s/i/at/at2/2009/6/26/935d7babcc97a74d0737176abbc8c468_5974.jpg). This was last year, so you might still find both of them.

lordfeint
15-01-2011, 06:48
:D
Wow!
Thanks for all the help!! That army box with the GT, BSB, Runesmith and Slayers looks pretty sick. Looks like i'm going to have to do some digging.

I really like the idea of making a unit of Hammerers out of Warriors using sprues and green stuff and that the models have enough spare parts that conversions to build both a cannon and OG out of one set is pretty neat, even if I have to get creative.

I'll definatly check out the Hoard O' Bitz site too! Looks like I'll be an avid Ebay farmer for the next few weeks.

Thanks again for all the assistance, hopefully the next time I post a new thread it will be a battle report of how my first game went down. :)

pacmanswang
15-01-2011, 13:23
Having just started dwarfs myself (links at the bottom :D) there are a few things i've learnt that are pretty solid rules:

Great weapons, great weapons everywhere:

outside of Lordpedo's and defensive runesmiths, you want great weapons wherever you can get them. Quarrelers become the dwarfen equivalent of Lothern sea guard when you add a great weapon. warrior blocks can easily anvil through weight of numbers, and with frontage being so wide and static combat resolution being weaker now, the ability to cause wounds is highly important.

Simplicity is viable:

when starting a new list your basic plastics are amazing. Cannons, organ guns, warriors, quarrelers etc. all of the basics are great choices and you won't go wrong having lots of each. while the choice to specialise (long beards, hammerers etc) are there, they're not necessary for a viable list so you're not pidgeonholed into buying the expensive stuff straight away.


Conversions are the word of the day:

with some weapon swaps and forethought with modelling, you can easily make hammerers or longbeards from your basic warrior sprues. due to the cannon/organ sprue only coming with one carriage but two weapons, adding a tripod (either from the guardsmen sprue or made from bits) can save you 15 and doesn't look half bad. Battle Standard bearers can be made from the regular warrior sprue too.

literally the world is your oyster.