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XmarvX
10-02-2011, 18:29
Hey everyone, I'm currently putting in some serious research and thinking time into designing a chapter of sorts.

I've been away from the hobby for some years, I used to collect just about anything :P
I had Blood Angels, Dark Angels (Ravenwing aswell as Battle Company), The begginings of an Eldar force, And 3 sizable Fantasy armies (Bretonia, Dark Elves and Chaos Warriors). But I gave up on the hobby sometime during 3rd (i think) editions of both. (Inquisitor was only a year or 2 old at the time).
Now all I have left is a bits box and a few select figures (one of which is the 25th anniversary Emporers Champion and about 15 1980's fantasy chaos warriors)

Anywho, back to what I'm typing for!
I really really like the looks of the Black Templars and the Dark Angel veteran marines, with their robes, chains, baubles, incense, and all the iconography.
My thaughts are a bit of a kit-bash between the robed veterans and the Templar upgrade sprue to form the mainstay of marines in my army.
Imagine the robed monk like legs/torsoe/hooded helmet, with the templar weapon arms covered in chains to be your average tactical guy. I would be hand kit-bashing/converting all my characters from the same kinds of parts to keep the theme only attempting suitable more ornate armours and accessories as youd expect for officers/ranking guys.

Having already done Dark Angels before I'm not as interested in playing as Codex Dark Angels (dont get me wrong theyre my faviorite chapter for fluff)
But I could be convinced to I guess.(My Old Dark Angels would be my most recently played list)

Im currently trying to decide if I wish to play any of the unique chapters or a 5th edition marine codex list. My army will be looking like battle monks of some description, with everyone wearing some cloth. but that doesnt mean they have to be green Dark Angels does it.
I've been dreaming up a Monastic order of marines that might revere a relic of some sort, or particularly value librarians or chaplains over captain type leader characters. (Really like the blood angel Libby Dread! and the forgeworld Chaplain Dread)
(I saw the book on the Dark Angel Sprue and kinda want to build my own Librarian, aswell as the mace on the same sprue could so easily be a crozius arcanum for a chappy)

Iconography could go eitherway really, as its not too tricky to swap a shoulderpad or file off a chapter badge that doesnt fit; to greenstuff a new one in. Iv looked at the blood angels Sanguinary Guard, I see angel wing jump packs for my religious robed monk marines assault squads. So perhaps going with the Darkangels Wings theme... there is also the Ravenwing bike wing fairings that would with this work beutifully with that theme. Also the forgeworld Chaplain Dreadnought has some pretty feathers on.

Colours.. I dont know just yet, first thaughts of a dark blue armour with the creamy white robes, probably a richer tone of blue than Crimson Fists, but darker than Ultramarines. (Regal Blue? do gw still have that colour name?-I probably wont even use gw paints tbh but I guess you guys will know the colour I'm refering to)

Im not that fussed about playing as a shooty / choppy force, Il build strategy for either really. Iv been tempted to make it a Blood Angels Successor if only for the Libby Dreadnought in the list! I'd love to be able to play one of those. Although robed monks strike me as tranquil... Blood Angels dont really suit tranquil.

Drop pods! I love that model (I dont recall these being around when I stopped collecting). An Orbital Strike team using pods is very appealing to me.

I guess I'm after your thaughts, opinions, suggestions etc.
Anything to help me develop this idea further before I actually get down to purchasing/building/painting this idea.

I 'could' design my own chapter from the ground up... but im not about to home bake some rules because Iv seen the arguments they can cause...(Used to work in a 3rd party supplier of GW fig's with tables and space to play) I would however be happy to play under any single codex, And would like it to be atleast 'fluff reasonable' (fluff is a large part of my attraction to the 40k universe).

So have any of you seen much in the way of robed marine armies that are not dark angels/templar codex lists?
Is this a decent idea that will be looked upon as creative? Or has it been done too much before?
Do you have any ideas your happy to throw my way?

I'm asking because Iv been away so long and dont know whats happenng in the warhammer communities anymore. What i do know is i wish to get back into it with a pretty snazzy looking force :)

I listed a fair few ideas iv had above, just to clarify to you all i have no intention of going with everything iv mentioned. I want my chapter to be fair, not cherry picked powerful units from all over the shop.

MasterGideon
10-02-2011, 18:42
if you got a spare 90 quid pick up this:

http://www.forgeworld.co.uk/New_Stuff/IMPERIAL-ARMOUR-VOLUMES-NINE-AND-TEN-THE-BADAB-WAR.html

lots of army list changes, as well as great story while some people will have issues, I think a nicely balance pair of books

MasterGideon

Promethius
10-02-2011, 18:42
I've always thought that the blood ravens were very striking, and as a codex chapter easy to vary in orientation as per taste.

I have a load of Imperial Fists I made mostly because I like the fluff, and they as the primogenitors of the black templars can afford to have a bit of the crusading iconography, robes etc which is cool. Not too many people like painting yellow though!

XmarvX
10-02-2011, 18:57
:) I could paint yellow... hehe, having airbrushes and hvlp guns at my disposal, and a knowledge of painting cars / cutom paint works means I shouldnt be afraid of any colour in particular haha.
I've been thinking about using custom painting techniques to get a unique look on my marines... using candy pigments (very transparent glaze type colours) over the top of monochrome shading or metallics; this needs trying out first though as I only know it works well on flat images. It does take some time to build up the layers to get the real deep shading you see in airbrush art though.

Just checked out that Badab War book... Must say Id love a shiny book like that just to flick through! regardless of it being useful in terms of rules.
I bet its got a million ideas for me! :P
Price is rather high mind you, I really would like to ask GW/FW pricing team what exactly makes their 200page book with 15 colour pages worth so much more than I dunno D&D hardback full colour 300 pages hehe
but I want one none the less... Damn their marketing seems to work on me!

These Imperial Armour books technically arent for 40k though are they? I thaught they were for Apocalypse Rules? Which probably wont suit me as i never intended to collect more than 1500 - 2000 points, maybe a couple of unit choices within my list. but i always found the game has incredibly poor balance at high points... the force organisation chart is there for a reason and if we can take 3 elite, 3 fast and 3 heavys all in the points then we arent really being forced to make any tactical decisions because we have all options available on the battlefield.

XmarvX
10-02-2011, 21:08
I've always thought that the blood ravens were very striking, and as a codex chapter easy to vary in orientation as per taste.


I like this idea, I'm a fan of the Dawn of War game, even not considering warhammer, its a good game amongst other PC strategy titles.
I havent read the book though, does it tell the same story as the games do? or is it worth me getting? :P

My main fault with it is I have my heart set on those robed monk style guys :D

Just been browsing the codeci's for Blood Angels and 5th edition Space Marines;

I've got to say the Blood Angels list does look attractive; Librarian Dreadnoughts, assault troops, death company, flame pistols, melta pistols.
Im not sure I want to play with the red thirst on my guys though. It has the potential to wreck the well thaught out battle plans Im going to make.

Id like a chapter that specialises in Drop-Pod assault rather than Jump-Pack Assault like Blood Angels do. (Raven Guard caught my eye... or Revilers as their 2nd founding)

Being a drop pod army is going to mean im using more shooty than choppy tactics dreadnoughts as armour isnt it? so id really really like to be able to get that librarian dreadnought in there... I might just build one for show / to use against anyone who would allow it, and have a marines codex list for any official play or opponents looking for codex only opponents.

(sorry to double post)

Serpent
11-02-2011, 06:13
With the new rules update/FAQ both the Templars and Dark Angels got decent lists. AT least now everybode has the same type of Storm Shields and Cyclone Missile Launchers... Play with an army that you like the looks of, with the rules that apply to them. I played 13th Company for a few years when they were a "fun, but not competative" list. And I had fun. Challenging games - yes. But fun.

After all, the goal of the player isn't necessarily to always win every single game he or she plays. It's to have fun, telling a story and moving little plastic and metal soldiers about. (And blaming the models for the shortcomings, of course. :D )

XmarvX
11-02-2011, 11:14
After all, the goal of the player isn't necessarily to always win every single game he or she plays. It's to have fun, telling a story and moving little plastic and metal soldiers about. (And blaming the models for the shortcomings, of course. :D )


'This is ALL YOUR FAULT Timmy the Termagaunt!!!!'
muhahaha

AlphariusOmegon20
11-02-2011, 17:33
So have any of you seen much in the way of robed marine armies that are not dark angels/templar codex lists?
Is this a decent idea that will be looked upon as creative? Or has it been done too much before?
Do you have any ideas your happy to throw my way?



Feel like going over to Chaos? There are two Renegade warbands that use DA style robes in the color plate section of the codex.

One is marked "unknown" (It's the Fallen) and the other I can't remember off the top of my head what their name is (I think it's the Death Shadows).

You could give one of those a try.

S_A_T_S
11-02-2011, 17:47
I say stick with C:SM - it gives you the broadest selection of units, you aren't forced to play a particular way, you can pick a special character (renamed) with chapter tactics to tailor your force a little more, and you have access to drop pods on every thing. I play Blood Angels because I love the back story and the tragic aspect. As you are making your own fluff, keep to C:SM as then you don't have to justify why 1/6 of your monks go batsh*t crazy each game or find an alternative animal/thing to accompany your Animal/Thing Lords around.

Also, grab yourself a libby dread model, use it as a venerable and say its psychic power is oddly similar to a tw/lascannon...

Firmlog
12-02-2011, 06:16
I like the idea. I'd really like the imagery of UM as Romans, I just wish they had more a roman legion look to them. It would pull me back into space marines if they did. As is, too much converting for me to do it (effort that is). I really do like the idea more ornate marines. If I ever try real scale SM, thats how I'll do it, but probably some pre-heresy chapter.

I too used to be a DA player with a full robed army. DA really do have the best fluff.

Clang
12-02-2011, 06:28
Make up your own chapter, paint up a few generic squads, then worry about which codex for them to count-as. In fact they can count-as any one of several chapters, simply by swapping in and out a few specialist models.

XmarvX
12-02-2011, 13:16
Thanks for all the suggestions guys.
Fallen C:SM have crossed my mind... looks at the 'cypher' figure :)
Another amry I thaught about doing before I settled on the Monk Marines, was going to be;
Chaos possessed Mech Warband of Nurgle, led by a fallen Techmarine come Chaos Sorcerer of Nurgle. Combining his old lust for machines with his new found dark arts. :) Then I decided that I would only do that on the day that I can justify forking out on a Chaos Hellcannon Figure and A Vindicator to convert a possessed Vindicator as my center piece.... Thats a very pricey conversion so it can wait! haha

Looking through what little bits Ive got left from before, There is the 25th anniversary ltd edition Emporers Champion that I've got;
http://www.solegends.com/citle/citle2000/misc/leEmpChampionF.jpg
That one (allthough that one isnt my one its just a link I got from google)

For my Monky styled marines, im looking at using the Templar guns with chains hanging from them anyway so would have the chance to use the Templars logo items to enable that ltd edition figure to fit into my style. This way i could use the Templar Tabard Torsoes perhaps as Veterans (I was thinking for anyone in a close combat role as a full on robe wouldnt be great in melee would it!?)

For my Librarian conversion I want to make using the book on the Dark Angel Sprue... I need something to use for a psychic hood, any one got a particularly cool suggestion? or should I just greenstuff/milliput some cables going into a robed head like The Ezekiel figure has for his.

As far as playing my robed guys as Fallen... would they be expected to have the spikey chaos feel to be fallen, or do the fallen not change their armour to fit with chaos? (Its been a long time and I cant remember the stories much anymore)
Would you play fallen using codex C:SM or would you sill use SM ? (or is there an FAQ i dont know about). Can Chaos use drop-pods? I didnt think they could. Even though it makes perfect sense they know how and probably still have some, but maybe the Almighty Gods have better ways, such as portals and magical gates? I would expect this is not beyond their powers :P
Someone mentions an FAQ for DA and BT also, where can I get that? does it just do things like make drop pods and things the same points for everyone, and stop the 6man lascannon/plasma gun squads? maybe give relic blades to everyone? and make it so Azrael isnt carrying just a 1h relic blade (thats pretty poor show for a chapter masters sword I reckon - its marginally... almost negligably better than a sword that a no name veteran marine can have :/ )

The manager in my local GW store suggested that I make 'generic' robed space marines and then just pickup whichever codex I fancy using for the day. Said he knows a guy who does that and he has no problem with it. All I would need is a few sets of characters
For the lists I like, and a little selection in what units to take out of my case. Could be onto something there... but that feels a bit like im having my cake and eating it too... with GW, surely that isnt right? :P hehe j/k its a great idea :)

AlphariusOmegon20
12-02-2011, 15:39
Thanks for all the suggestions guys.
Fallen C:SM have crossed my mind... looks at the 'cypher' figure :)
Another amry I thaught about doing before I settled on the Monk Marines, was going to be;
Chaos possessed Mech Warband of Nurgle, led by a fallen Techmarine come Chaos Sorcerer of Nurgle. Combining his old lust for machines with his new found dark arts. :) Then I decided that I would only do that on the day that I can justify forking out on a Chaos Hellcannon Figure and A Vindicator to convert a possessed Vindicator as my center piece.... Thats a very pricey conversion so it can wait! haha

Looking through what little bits Ive got left from before, There is the 25th anniversary ltd edition Emporers Champion that I've got;
http://www.solegends.com/citle/citle2000/misc/leEmpChampionF.jpg
That one (allthough that one isnt my one its just a link I got from google)

For my Monky styled marines, im looking at using the Templar guns with chains hanging from them anyway so would have the chance to use the Templars logo items to enable that ltd edition figure to fit into my style. This way i could use the Templar Tabard Torsoes perhaps as Veterans (I was thinking for anyone in a close combat role as a full on robe wouldnt be great in melee would it!?)

For my Librarian conversion I want to make using the book on the Dark Angel Sprue... I need something to use for a psychic hood, any one got a particularly cool suggestion? or should I just greenstuff/milliput some cables going into a robed head like The Ezekiel figure has for his.

As far as playing my robed guys as Fallen... would they be expected to have the spikey chaos feel to be fallen, or do the fallen not change their armour to fit with chaos? (Its been a long time and I cant remember the stories much anymore)
Would you play fallen using codex C:SM or would you sill use SM ? (or is there an FAQ i dont know about). Can Chaos use drop-pods? I didnt think they could. Even though it makes perfect sense they know how and probably still have some, but maybe the Almighty Gods have better ways, such as portals and magical gates? I would expect this is not beyond their powers :P
Someone mentions an FAQ for DA and BT also, where can I get that? does it just do things like make drop pods and things the same points for everyone, and stop the 6man lascannon/plasma gun squads? maybe give relic blades to everyone? and make it so Azrael isnt carrying just a 1h relic blade (thats pretty poor show for a chapter masters sword I reckon - its marginally... almost negligably better than a sword that a no name veteran marine can have :/ )

The manager in my local GW store suggested that I make 'generic' robed space marines and then just pickup whichever codex I fancy using for the day. Said he knows a guy who does that and he has no problem with it. All I would need is a few sets of characters
For the lists I like, and a little selection in what units to take out of my case. Could be onto something there... but that feels a bit like im having my cake and eating it too... with GW, surely that isnt right? :P hehe j/k its a great idea :)

Fallen aren't that spiky at all, in fact, they look more like normal marines except maybe for the Chaos Marine shoulder pads and those aren't absolutely necessary.

Yes, Chaos does not have drop pods, but I've never had any issues with anyone letting me use them. Chaos should have them.

CelestialDragonKing
12-02-2011, 16:40
Well I always say make your own or use an official GW chapter that has little background. Then you can use whatever rules you like at any time. If there's not fluff about them then you are not stuck with anything.

Archangel_Ruined
12-02-2011, 23:51
If you're intent on kit bashing every model then you might want an elite force to cut down the man hours and costs involved. Space Wolves are pretty handy for this, but you could always wait for the new GK list, it'll be full of shiny new toys and you can really go mad with your ornate psycho-monk looks. That and a GK army can probably be about 12 models strong if GW are keeping them much the same as us oldies remember.

The Orange
13-02-2011, 02:30
Personally I'd love to make a Blood Ravens force, though I plan to build an I.Fist force 1st (just ordered it actually).

For you though I say run with the DIY chapter. Create your own look and if you love the Lib. Dread so much why not just get one for display. And no one's gonna kill you if you ever want to run your marines as BA every so often (as long as it's not too often :shifty:).

Mannimarco
13-02-2011, 03:20
These Imperial Armour books technically arent for 40k though are they? I thaught they were for Apocalypse Rules?

Yes they are for 40k, its a common and age old misconception that FW is apocalypse only. This stems from the days when FWs range was titans, baneblades and other assorted super heavies. They are however "opponents consent" (just like everything about the game really) so if you chose to go this route be prepared for people refusing to play you because you take models they dont know of. This attitude has relaxed a lot over the past few years but still crops up every so often. Look to the "would you let me use forgeworld rules" to see people are more tolerant of new stuff than they used to be.

Although the titans and baneblades still exist and are intended for use in apocalypse there is a massive amount of FWs range which is intended and designed for standard 40k from the variant lists to the alternate vehicles.

If the Dark Angels are your thing there is very little FW has to offer you however. Remember the DA got an update (about damn time!) and so have seen rise in popularity lately.

If your interested in Nurgle (and who isnt? Hes great) then FW covers a pure Nurgle army very well with the addition of 1 new HQ choice (Necrosius, a chaos character who isnt a prince but is still worth taking? who doesnt want that?) 2 new daemon engines: the FA blight drone and HS plague hulk. There is also a special character daemon prince but he is only for the daemon codex. The death guard plague marines and terminator conversion kitss are truly stunning and put the current metals to shame. If a heavily Nurgle themed Lost and the Damned army interests you then thats there as well. Tanks! plague ogryns! plague marines! chemical weapons (lots of these) and even more imperial guard tanks!

For your "Fallen" army I would look at the Vraks 1 list (its a free download PDF) which will allow you to take a chaos lord (special character Arkos who you could use as Cypher), ELITE slot CSMs (your Fallen) and a renegade guard army. A much fluffier choice than making a Fallen marine army. Having a couple of these guys turn up at the same place at the same time is incredibly uncommon, if an army of 40 of them showed up then Im sure Azrael himself would personally fly the Rock there and crash it into the house they were hanging out in.

Chaos does indeed get drop pods, theyre called dreadclaws and are significantly more expensive (points wise) than the loyalist drop pod, on the plus side they can take off and fly around the table.

FabricatorGeneralMike
13-02-2011, 03:58
. Having a couple of these guys turn up at the same place at the same time is incredibly uncommon, if an army of 40 of them showed up then Im sure Azrael himself would personally fly the Rock there and crash it into the house they were hanging out in.

QFT!!! God I love you Mannimarco, not literly, altho you do have lots of FW stuff, and in a divorce I would get half of your stuff... :shifty: ;)

Mannimarco
13-02-2011, 04:09
FW stuff, the best investment for those in a rocky marriage.

Spend all your money on somthing she isnt going to want to take! That will show her ;)

Chem-Dog
13-02-2011, 04:38
So have any of you seen much in the way of robed marine armies that are not dark angels/templar codex lists?
Is this a decent idea that will be looked upon as creative? Or has it been done too much before?

TBH, I've considered the cross compatibility of the DA and BT sprues for quite a while and never seen anyone really doing it (could be something to do with the intermittent availability of both) I think it'd look smashing if done sensibly (oh and you'll need at least one SM Captain plastic kit, so you can have a dude wearing a Cloak, tabbard and "dress" :cool: )

One thing to consider though, is the nature of some of the embossed detail on the BT set in particular, there are a great many examples of the maltese cross style icon of the Templars either placed directly onto contoured fabric detail or partial obscured by other detail such as chains or purity seals, these will be an absolute pain to get off quickly and without a great deal of swearing, so it might be.....sanity preserving....if you were to adopt the cros as either part of the Chapter Icon, an honourific badge (perhaps a Veteran badge) or some kind of campaign badge. I can't really speak for the Dark Angels as I haven't had a great amount of contact with them.

one thing I'd throw into the mix for suggestions is colours, if you've got robes and tabbards aplenty, it's a significant additional surface for you to cover, one that's not normally seen overly much on Marines SO it might allow you to be a little more....basic with your colours. You'll be replacing the hard lines of power armour with lots of softer and more textured robeyness so perhaps for the small portions of armour that'll be visible you could go for a Metallic, it might help enhance the warrior monk feel if they're wearing metallic looking armour. Anyway, it's a suggestion.



I've got to say the Blood Angels list does look attractive; Librarian Dreadnoughts, assault troops, death company, flame pistols, melta pistols.
Im not sure I want to play with the red thirst on my guys though. It has the potential to wreck the well thaught out battle plans Im going to make.

If it appeals, go for it. most of the BA perks are particular to specific units, if you don't want the flaw showing up too much simply avoid those units that most represent it's presence (Death Company, DC Dread, Astorath and Mephiston) otherwise the red thirst only slightly changes things compared to normal marines and if you're leaning towards a gun-line or flexible midle of the road force, fearless units will be less of an impediment than you may imagine.


Id like a chapter that specialises in Drop-Pod assault rather than Jump-Pack Assault like Blood Angels do.

Easily done, barring the obvious inclusion of Assault Squads in the Troop Section (which can be easily ignored) the predeliction of BA's for Jumppacks is really only represented by their special JP rules (which apply only to the squads that have JP's) one specialist JP squad (the SG) and an option in an otherwise fairly standard unit for a SM player (the Honour Guard/Command Squad).
If this lets you field a Furioso Librarian as well, it's a bonus.
Oh and the Stormraven :D

On the specific issue of the Dreadnoughts, there are currently four plastic dreadnought kits available at the moment and most have enough parts that you have a spare arm or two after kitting them out the way you want them this means you can theoretically have multiple weapon options available after buying a couple of kits as all of the arms are interchangable, so if you were to buy, for example, a Furiosos kit and a Venerable kit, you could have enough parts to arm the Furioso in a decidedly more "Codex" way when it was necessary.
I've just added it up and it looks like, if you bought one of each dread you'd have something in the region of seven spare arms, not all of them would be compatible across the board though and many of those have sub options, so it's worth considering.



Revilers

Might be a little plain if you have robed marines in grey armour.


One possible approach is to play the army as whichever suits how you want to play in a particular battle. You've got the BT, DA, SW, BA and CSM's to pick from in addition to regular marines (although that does mean you're spending nigh on 100 on just the books), with a core force that fits in all brackets you can add specific units from each codex to allow you far more modelling options.


All in all I'd say go for it.

XmarvX
13-02-2011, 04:49
:) Lots of helpful comments here, wonderful!
You are kind of right about there not being too many fallen in one place for long, I would expect they know better than to make too big a target of themselves for the DA's! More likely staying in hiding much of the time, or giving service to a powerful lord for a sort of sanctuary within its ranks. Even the Dark Angels cant afford to wage full scale war for one fallen amongst a legion surely? Although they would love to! And may orchestrate a reason for the Imperium to wage war... Im pretty sure the DA's are sneaky like that! :P

The more I think about building these Marines in my imagination, the more they actually look like a DA librarian with a retinue crossing names off his book of the fallen!

I dont know where I can look at this DA update? I might actually like the list again over the 5th edition Marine one. I felt that the 5th Edition book stripped the DA's of too much of what made them unique, and they were left as a relatively vanilla list with some personalised fluff. Only lacking the new goodies.. :( (Being as I didnt fancy playing pure Deathwing... I was saddened)

I think im leaning towards building them as a vanilla list, with the option to rewrite my list for other codeci's when I have a suitable range of units to make use of their tactics.
Its just that tactical squads, plus my choice of hq unit, probably with drop pods, with every model being made of rather expensive kitbashes (money wise) compared to just using plain tactical boxes, are going to take me a little while to collect,build and paint. This is fine with me as way over half ov my enjoyment in the hobby used to come from painting and modelling, I should be able to afford to spend extra cash by taking longer over finishing each one :) I really want it to look special on the table, as another damn marine army needs something to make it stand out from the other bajillion of us! :P

Im still not set on a colour scheme, I need to get a few figures and try some out I guess. My current leading plan is still a dark blue armour, with creamy white robes/tabards, with the black templar iconography across the army,Not sure how to mark squad types yet, maybe the different arrow markings, maybe coloured pads like with raven guard? or in the cloth decoration maybe. perhaps blue templars? whatever the names not really important at this point! :P (This also allows my Limited EditionFigure to see some table time for the first time ever! :P (Iv always liked my figures to look the part in my army before and he never suited my old armies, without playing as black templars this is probably a good way to use him)

Iv got time to think about this still, My local gw store is doing a monthly painting contest, where the winner each month chooses next months figure. This month started yesterday, and the figure is 'Winged Vampire Lord' from fantasy battles. So I'm going to try my hand at that to get back intot he swing of painting mini's again. Im gonna pop down tomorrow and grab the figure, pick a few paints out... I have lots of paint; Windsor and Newton Galeria Acrylic colors, and some Liquitex Acrylic Inks, and a full set of Windsor and Newton Indian inks, and a handful (about 30-40 out of over 100) of my old citadels that wented dryed up. Has anyone used any of the obove colours on their figures? I planned to buy a few fresh citadel colours for anything I want a constant tone from the pot for, I can mix anything else with others perhaps? As for primer, I was planning to use some Grey Etch primer in a spray can, then airbrush my base colours and effects before brushing in details.

Its been a good few years since I've painted a mini, but I have constantly kept up drawing and painting with inks, and dip pens. And painting with an airbrush over the years I havent been collecting.... so I hope I havent lost it completely!

Chem-Dog
13-02-2011, 05:28
I dont know where I can look at this DA update? I might actually like the list again over the 5th edition Marine one. I felt that the 5th Edition book stripped the DA's of too much of what made them unique, and they were left as a relatively vanilla list with some personalised fluff.

This (http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat1400016&prodId=prod1060244) is the current Codex and the update can be found on the GW website (but I'm pretty sure there's a rule against direct linking to it as it bypasses the legal thingy you have to agree to or something). But the crux of it is allowing the DA to use the upgraded wargear that they missed out on with the subsequent release of the SM codex (like the 3+ storm shield)



with every model being made of rather expensive kitbashes (money wise) compared to just using plain tactical boxes

I don't think it will be quite as bad as you may think, this probably goes without saying, but carefully planning out your purchases beforehand will help.

Yes using just the BT arms will be a little on the expensive side as you'll likely need two BT boxes just to equip a single Tac squad as each box only gives you four bolter sets but plenty of options for segeants, assault marines and officers will be your reward. I wouldn't bother with giving the Heavy weapons gunners chained weapons as that's gonna be a major headache, imho.
On a related note, Devestator box, 5 dudes 8 guns... a few of thos boxes can sort you out for almost any set up,



Im still not set on a colour scheme, I need to get a few figures and try some out I guess.

Try this (http://www.bolterandchainsword.com/smp.php) until you've got some minis to fiddle with (it even gives you best fit with paints other than Citadel). Doesn't do robes but it's a start.

XmarvX
13-02-2011, 13:33
:) Just located the errata and FAQ section on gw's site. I think I may have needed to log in to read it, or just missed it everytime I looked through the website before. So il have a good flick through those today.

That army paint planning thing you linked me too is pretty snazzy :), thus far iv been using the army painter in Dawn of War 2. But that doesnt allow for total customisation.
As for the robes... if im painting them the usual creamy colour, Im only going to need a few browns (its been a while but ; scorched and bestial browns still going?), bleached bones, and white.

I liked the metalic armour idea, But i dont think silver is the way to go... silver armour and creamy robes. Maybe a metallic colour, or a very dark, almost pewter kind of colour armour? (pewter is well soft id hope they dont use it as armour! :P)... I think il probably steer clear of black, il look too much like black templars with all the icons aswell. And greens to save on looking like darkangels.


(after a brief look at just the DA errata page, i notice that DA still do not have access to venerable dreads or iron clads? or did i miss something? Somewhat dissapointed if they dont, as i would seriously expect the deathwing to have a staggering amount of dreads (maybe not as many as the blood angels, but still theres gota be a venerable one amongst the DA's) Seems silly that they would allow a pure termy/dread army but not actually allow us to make good advantage of their range of dread models?... dont get me wrong i dont want a DA furioso, but being renowned for your terms and dreads 1st company is a let down if everysingle other chapter going can field a dread better than yours?!

Minsc
13-02-2011, 15:12
Im not sure I want to play with the red thirst on my guys though. It has the potential to wreck the well thaught out battle plans Im going to make.

How does the Red Thirst wrack any battleplans? It doesn't give rage, it just turns your ATSKNF into Fearless and Furious Charge.

XmarvX
13-02-2011, 16:22
Forgive me for not actually having the book to read, but I was under the impression that when Blood Angels succome to the thirst they would charge the nearest enemy? appologies for assuming though, thats just how i invisage it from the fluff. (I did used to play blood angels a very long time ago, but this was about 12 years ago and I cannot actually remember the precise rules :P)

Playing the BA list might suit be just dandy depending on what exactly the thirst relates to in game terms. Saying that though I enjoy the looks of the drop-pod too much and would really suffer with not being able to assault? I think Iv been leaning to a shooty or a more balanced force than a combat one.
Librarian is my favorite character type,I will probably build my army around using one (maybe a Chaplain). would I be right in thinking libbys suit mid-close range shooting with some melee? While a Chaplain would suit the more melee approach? Master of the Forge for long range shooty and machinery? and the Force Commander/Captain for when you cant decide/want to tailor him to what you like.

I can remember the old days with my Ravenwing force, utilising the landspeeders with assault cannons and heavy bolters in conjunction with my Librarian on bike with command squad on bikes.
The speeder squadron would zoom up the flank, and turn to face a unit from its side, while the libby bike squad would assault the unit and use the librarians power that forced LD test on 3d6 or a falling back. This used to end up in many a unit wiped out in the crossfire rule without even a sniff of melee! but incase the unit passed their forced LD test, the Libby had some punch to win most fights he got into.
I dont know if that particular tactic is still vallid, but Thats the kind of way I like to play, Combining different units and utilising the abilities of each to compliment each other in some way, I've always felt Libbys are great for that because of the choice in which powers to use.

Minsc
13-02-2011, 17:43
Forgive me for not actually having the book to read, but I was under the impression that when Blood Angels succome to the thirst they would charge the nearest enemy?

That's the Black Rage which Death Company has, and that does indeed force them to charge the nearest enemy. ;)

XmarvX
13-02-2011, 18:35
Ahh right, so what does being fearless and having a furious charge give them instead of and they shall know no fear? I know the DA's got the stubborn thing and they wont fall back even if its benefitial. And the Templars have that falling back forwards when they take casualties.Ultra/plain codex mainres seem to have a rigid faith in the index astartes guidlines, like roman legions. Unsure whats special about the wolves... theyve never took my fancy, Space Marines are Space Knights in my eyes, rather than Vikings :D I just never seen the 2 meshing all that well. I could see it in a Chaos Warband, but not in Loyalists. Kind of ferral arent they? ;) (well thats enough wolf bashing haha theyre just not my cup of tea)

I think i understand the death companies one,they would move and assault as fast as possible to the nearest enemy unit, regardless of wether theyre gonna win or not in the even they fail a leadership test?which you take every turn?

for the rest of the guys I thaught they had the same deal :P

Blood Angles fluff is nice, they have a lot of Librarians, which Im fond of :) So its always an option, particularly if I make my force kind of generic, I could say iv got any gene seed I fancy and tailor my collection to suit, based on what is missing from the gaming group at my local store :)
(I can fully imagine Blood Angels being very popular at the moment due to the new releases, and hence theres not going to be a shortage of Blood Angels opponents.)