View Full Version : Tale of Terrain Builders Month 1 (and March's work in progress)

01-03-2011, 13:50
The Tale of Terrain Builders 2011 - 2012

This is the thread to post your work done in February. After a week (so we get a nice chunk of awesome scenery pics) it becomes where you post your WIP for March. Hold off commenting about others work for the first week, as we want a bunch of shiny pictures. I don't think we need the dice roll mechanic for commenting since there are only a little ove 30 participants. If we need to add it in future months we will.

What is it all about?

The aim of The Tale of Terrain Builders is to help motivate those involved to start and complete enough scenery to fill a gaming board in the next twelve months.
Because not everyone can spare the same amount of time for various reasons, there are different levels of commitment. The standard, or Mens, level of commitment is to create a single, reasonably sized piece of terrain per month*. The lesser level of commitment is for the Boys category, and requires the completion of a piece of terrain every other month, but with the commitment to show progress each month!

The builders do this each month for the next 12 months, starting with their first post on the first day of March 2011, and finishing with their last post on the first day of February 2012. So we have this month, whilst everyone signs up, to gather scrap, parts, tools and otherwise get yourself ready to go with the first work in progress starting in February.

* A single piece of scenery at least the size of a hill of building will be considered one piece. A barricade, tree, rock spire or similar would be considered too small on its own to count as a whole piece of scenery, however multiple such pieces would count as a single entry. If in doubt, terrain that covers a diameter of roughly 6” is what we are going for, but this is a loose definition. We certainly aren’t going to chide anyone because they only built an outhouse and a tree! Afterall, getting stuff done is the name of the game! Obviously, larger projects can be broken up over multiple days.*

-A note on building whole Tables and Dioramas: Both building the actual playing surface for playing games on and Dioramas count for this tale. Dioramas can use the Boys level of commitment (unless they are truly large), and will count each month as long as appreciable progress is made each month. Tables, on the other hand, can range from a simple coating of flock to very elaborate set-ups. For these, if your planned table is pretty simple, use the boys category. If it is complex, use the mens. In either case, entries are judged on whether decent progress is made. Again, none of us are too anal about this. Just build and have fun and everything should be OK!

However, because people have real lives with exams, holidays, honeymoons, new babies etc, etc. They get two 'Jokers'. For two months within the year you can ‘play a joker’ and rather than post an update they can post "sorry guys couldn't get it done this month. Real life got in the way." But the other 10 Months they have to come up with 1 piece of completed, usable scenery. That is 1 piece for 10 of the next 12 months.

At the beginning of each month a new thread will appear for the builders to post your previous months construction efforts and the rest of the builders to offer words of encouragement.

In twelve months we will all end up with enough Terrain to cover a table, which is awesome!(Or at least everyone who can see it through to the end will... it's harder than you think!)

Frequently Asked Questions

Q : Am I too Late? Can I still Join in?
A : No you are not too late. Yes you can still join in. Just post on this thread saying whether you want to build for the mens or boys category.

Q : Can I build more than one piece per month?
A : Yes, you can build as much as you like. However, please only post one of your pieces in the monthly thread to keep pace with everyone. Save one for the next month... take one off even . Of note though, is the * point above stating small scenery items count as 1/3rd of a whole piece. We would expect 3 of these as a single entry.

Q : What happens if I build a GIANT piece (like a huge defense laser)?
A : If you create a truly epic piece of scenery, then you're welcome to post it as s single months entry. However, you could (based on how many 'buildings/hills' in size you consider it count it as 2 or more months entries and post it at the end of that time.

Q : Can I include a short narrative with each months post.
A : Yes. We love background stuff. Write as much as you like it will be read and enjoyed by many.

01-03-2011, 13:59
Here's the list of participants. Please, let me know if I have missed you.

SamVimes: Mens

Mini77: Mens
doc_cthulhu: Mens

Daniel36: Boys

Maglok: Boys

Harry: Mens

Harvey: Mens

Little Joe: Mens

Tiny: Boys

Fredox: yet to be determined (depends on the table I bet )

dreamspirit: Mens

Boreas_NL: Mens. (Yes, painting your Mordheim set would definitely make this tale worthwhile, as I am sure Im not the only one who wants to see it finished!)

Thoume: Mens.

DAGabriel: Mens

EmperorNorton: Boys. In answer to your question, painted would be nice

DeadInTheHead: Mens

Radical: Mens (and no, the thread didn’t get moved. There are just two so that the most number of members see it and sign up! And two craters should be fine for a month. A group of objective markers would be good for a month too.)

N810: Boys

Lyynark: Mens

Ghost 1 Actual: Mens

static grass: Boys

PitSlave314: Mens

Funky01chef: TBD

Narcissus: Mens

Emperors Teeth: TBD

Geep: Boys

nagged: TBD

ThreeDogs: Mens


Akumanight: (Wo)man’s!

bloodsbane: Mens



Stormfather: Mens

Kingofthesquats: Boys

Xazil: Mens

f2k: Undecided

Rikk: Boys

pointyteeth: Boys

Cal585: Boys

Icestone: Boys

01-03-2011, 14:19
And the Thread wouldn't be complete if I had nothing toi show for a month's work, so here's my February work!

What it is:
I'm spending the first half of the tale building a dungeon with 53 pieces (one for each card in a deck of cards, and then a starting location). The first month is 7 such pieces. It may seem like a lot, but there is probably only as much work here as a single building as it is all, relatively, flat.

How it's made:
A base of foamcore provides the base. Then tiles made of wood, cork, or other matierial are inlayed. There is a blank 1/2 border all around, and then a 1/2 decorative border for each piece. This is so larger peices still fit without being crowded.

Base colors are applied. Then they are drybrushed heavily, then given a few dark purple washes to bring out the shadows. The wash is applied more heavily from the center of each room to make the lighting look like it hits the center. A final light drywbrush of a bleached bone like color finishes them off.






01-03-2011, 14:20
And because I have too many tiles for one post!



Little Joe
01-03-2011, 14:28
So here it is; the fruits of the first month. I wanted to finish any unfinished bits first before starting something new. Some projects were started five years ago.
I made an outhouse/chicken run and a stable from scratch. And all the furniture you can see in the other pictures. I also did some finishing work to the outside of some buildings, mostly flora. And finally a group shot of all the terrain I currently call my own.
I still need to finish my tutorial for the tower into a single pdf file, that will be done next month.

Highs: finally having it done.
Lows: it took a lot of time, just two days a month from now on.

Hills, see attached file for details.

01-03-2011, 14:51
PARTICIPANT: Maglok - Boys

Shrine of the Pharoah
Most of the holy places of the lich priests are within the tombs, catacombs and cities of the dead. This altar to the sun-god is one of the very few exceptions. In the middle of the desert, somewhere between Khemri and Quatar lies very holy of places. They don't look like much, but many have been lured in by potential treasure to find only death. The place has a hypnotic effect on anyone but the mortuary cult's lich priests. It is said that those living that find the place and step unto the altar, get the sudden compulsion to sacrifice themselves to the sun-god.

This is why the lich priests don't have the place guarded, it guards itself. A trap for unweary adventurers and armies alike. This is the Shrine of the Pharoah. Before the curse of Nagash the kings of the land would go there once a year, alone, to sacrifice something personal to gain the approval of their gods.

So since I am entering in boys I will post my progress on this piece and finish it next month. I am waiting for some more egyptian themed stuff to come in that I can make a mold of.

HIGH: I love detailing this stuff. Nice that I found some old school scorpion swarmey bits.

LOWS: I don't think I'll leave those mummies as statues, they reek of Vampire Counts. They are mummies from back in the Undead united days btw.

Some pictures with explanations.

Overview of the shrine. It is still heavily WIP. I plan to add a base with sand and put some of the bits halfway under the sand.

Detail of the altar. The sticks are torches. I will be adding the fire later on.

Two statues guard the shrine. (I might change these to something more appropriate)

A fire everburning in the skull on the obelisk. Will probably greenstuff the details a bit more.

A flock of scorpions make their home in the shrine.

01-03-2011, 16:43
Here's one chaotic warped forest. The trees used to be unit fillers for my nurgle warriors, but I thought this would be a better use. I drew some inspiration from the new and old Beastman books. All the trees have leering eyes, a couple have fanged mouths, and one has nurglings hiding in the branches and roots. I painted the trees in a faded, sickly brown.

01-03-2011, 18:36
PARTICIPANT: Thoume - Mens

THIS MONTH: Ork Scrap Shanties (6)


Burgut glanced around the corner of the ramshackle shanty. Several dozen structures stretched far into the distance. Made of nothing more than dried mud and scrap, these were a common sight around Mekkaton, the dwellings of the various mobs who had yet to plunder enough scrap for something bigger. It was tempting enough to push a wall down and watch the whole street tumble, yet the one Burgut was leaning against was surprisingly sturdy. Perhaps the numerous glyphs and symbols crafted onto it were holding it together...

A rival Deathskulls gang pilfered from their stash again. Something Burgut and his fellow Goffs didn't look kindly too. It had to be them! Any other mob would do the decent thing of smashing their way through and making their demands known face to face. This runty lot would rather take what they pleased without anyone looking.

On the bright side, they could get their stuff back plus kick a few extra teef out of them. Just for good measure...

They could be hiding anywhere here, but there was only one way to find out where. Signalling the mob behind him, the Goffs stampeded out of cover, heading towards the shacks conveniently marked with blue paint...


So heres the start to what will hopefully be an ork settlement. This was a project I tried starting last year and ended up with nothing but a few blocks of polystyrene stuck on foamboard! These were simple enough to make, basically the following:

Cut a small base out of foamboard
Glue a block of polystyrene or insulation foam in the middle. This could be any material really, we just need something for the walls to stick onto.
Cut the walls and roof out of foamboard, glue to the sides of the block (I used No More Nails for this. Don't know of other equivalents, some kind of epoxy filler will do)
Glue on any details you want
Texture any unused space with filler and seal any gaps

They are tall enough to block line of sight for troops and small vehicles, and can either be grouped up together or annexed to a larger building (storage, power supply etc.)

I might revisit the painting on some of these later, especially the door windows and various other details, but it was fun experimenting with a slightly different palette to what I normally use. Might do another batch later with some more variety to the basic shapes ('L' shapes etc.)


Test bed for projects to come
Painting them!


Painting the first one (at the front of the group photo) didn't turn out as well as hoped
Was going to make 7 of these but wasn't too happy with the last one - didn't have enough detail on it and I couldn't realistically finish it before this deadline
On the last night a bottle of Daler Rowey black ink dropped off the table onto the floor and spilled everywhere whilst tidying up! Lucky its a laminate wood floor instead of carpet!

I finished a bigger building a couple of years ago and its in need of a repaint and detailing, now that I've set myself a benchmark with this lot! Got a few barricades as well that'll need the same treatment if I have time. Its going to be a busy March for me so I'm not looking at anything too ambitious just yet!

02-03-2011, 00:21
This is where I'm at. I'll update the pic if I get any more painting done on it the coming week. I consider it playable as it is, though.


This is the GW Witchfate Tor, straight up. It's still missing the balconies, and I do want to make a huge detachable roof for it.

This is mostly me trying out some color theories for the rest of the table. I've never been good with greens, and this feels like a step in the right direction.


My theorized method of drybrushing everything grey then washing the colors in works pretty good!


My initial plan of building my own balconies was quickly scrapped for playability purposes. If you're gonna have warriors running around on all floors on this thing, you really don't want miniatures balancing on little ledges on the outside of it.

Another tower. An old GW Fortress tower with a detailed top-floor interior + companion piece actually. I might do some barricades or a market stall or something as well, since I'll be cheating and painting something I already constructed a while back.

02-03-2011, 06:29
Feburuary Building:

Hirst Arts block collection now somewhat smaller. Basically just fieldstone blocks and barrels etc from the dungeon dressing mould.

The Dwarven Brewhouse:




Upcoming this month a few smaller things.

02-03-2011, 09:38
Since I'm only in the Boys category my plan is to build something one month and paint it the other.
So here is the piece I will be painting this month. Can't say that I built it as such, I merely assembled it, which was hard enough at times, though.





Hopefully I can start painting tonight. No clue how long it might take, although looking at the detail it should practically paint itself.
I stopped by the store yesterday to buy a bigger brush.

Ghost 1 Actual
02-03-2011, 12:11
I decided to start with a bridge, simply because I had no way to get across my rivers :)




Not sure I am happy with it, simply because I think it is too plain...maybe I need to add some more too it.

02-03-2011, 21:09
First to present from last month`s work:

The Town-Well from Tabletop-World

http://i964.photobucket.com/albums/ae121/triekehr/Tale%20of%20Terrainbuilders%20Feb%202011/th_Well2.jpg (http://s964.photobucket.com/albums/ae121/triekehr/Tale%20of%20Terrainbuilders%20Feb%202011/?action=view&current=Well2.jpg)

and the repaired Forgeworld-Barn, which i bought at ebay. I have to admit that it was really well painted, so i only did some detailing.

http://i964.photobucket.com/albums/ae121/triekehr/Tale%20of%20Terrainbuilders%20Feb%202011/th_FWBarn1.jpg (http://s964.photobucket.com/albums/ae121/triekehr/Tale%20of%20Terrainbuilders%20Feb%202011/?action=view&current=FWBarn1.jpg) http://i964.photobucket.com/albums/ae121/triekehr/Tale%20of%20Terrainbuilders%20Feb%202011/th_FWBarn4.jpg (http://s964.photobucket.com/albums/ae121/triekehr/Tale%20of%20Terrainbuilders%20Feb%202011/?action=view&current=FWBarn4.jpg) http://i964.photobucket.com/albums/ae121/triekehr/Tale%20of%20Terrainbuilders%20Feb%202011/th_FWBarn4.jpg (http://s964.photobucket.com/albums/ae121/triekehr/Tale%20of%20Terrainbuilders%20Feb%202011/?action=view&current=FWBarn4.jpg)

I had a little more time than expected because of the barn, so i started with the small parts of the Merchant House by Tabletop-World

http://i964.photobucket.com/albums/ae121/triekehr/Tale%20of%20Terrainbuilders%20Feb%202011/th_Einrichtung1.jpg (http://s964.photobucket.com/albums/ae121/triekehr/Tale%20of%20Terrainbuilders%20Feb%202011/?action=view&current=Einrichtung1.jpg)

@ EmperorNorton: It`s the "Medieval Inn", isn`t it? I´m turning green from envy!

03-03-2011, 09:51
So, having abandoned my swamp-table, I went with the French countryside instead. Or, to be more precise, the area immediately around the Gros Ouvrage de Fermont.

In a three day frenzy, I managed to complete the table, glue lots of polystyrene on top of it, and then cut away most of it again to form the hill that houses the fortress. The plan for March is to model block four and seven, finish the contours of the hill, and sanding everything smooth so I can glue grass mats onto the polystyrene to form the landscape.

http://warworks.dk/wp-content/uploads/2011/02/maginot_001_small.jpg (http://warworks.dk/wp-content/uploads/2011/02/maginot_001_large.jpg)

http://warworks.dk/wp-content/uploads/2011/02/maginot_002_small.jpg (http://warworks.dk/wp-content/uploads/2011/02/maginot_002_large.jpg)

http://warworks.dk/wp-content/uploads/2011/02/maginot_003_small.jpg (http://warworks.dk/wp-content/uploads/2011/02/maginot_003_large.jpg)

http://warworks.dk/wp-content/uploads/2011/02/maginot_004_small.jpg (http://warworks.dk/wp-content/uploads/2011/02/maginot_004_large.jpg)

http://warworks.dk/wp-content/uploads/2011/03/maginot_007_small.jpg (http://warworks.dk/wp-content/uploads/2011/03/maginot_007_large.jpg)

http://warworks.dk/wp-content/uploads/2011/03/maginot_008_small.jpg (http://warworks.dk/wp-content/uploads/2011/03/maginot_008_large.jpg)

This months...

Having my swamp-modules warp on me. They obviously thought they were the Enterprise...

Somehow managing to complete this table in just three days, despite suffering from a cold.

Greatest annoyance:
Working for three days straight, in a dusty basement room, filled with polystyrene pellets, wearing a hot and uncomfortably dust-mask, all of this while suffering from a nasty cold...

Biggest “ouch, that hurt!” moment:
Surprisingly enough, not the moment when the file slipped and took a nice chuck out of my finger. Rather, it was vacuuming the floor. The interaction between the polystyrene pellets, the plastic vacuum-hose, and the synthetic carped produced ungodly amounts of static electricity. I kid you not, I was so charged that I attracted polystyrene pellets from a good five inches away, and I made some really impressive electric arcs whenever I got within a few inches of any form of metal. In the end I resorted to vacuuming in a strange half-crouch, vacuuming with one hand and keeping the other hand on the metal body of the vacuum cleaner itself. And I still had to touch a nearby door handle every thirty seconds or so in order to discharge the static electricity that was building up.

04-03-2011, 08:01
Right here we go first post.

I have no pictures as yet i need to get them on the web somewhere so i can post

WIP so far:

A scratch built wooden bridge - 95% constructed and partially painted
A Witchfate Tor - Mainly constructed but not painted
A Ruin (using Witchfate Tor spare bits)- Constructed, mostly painted
A fortified wall - in basic construction, awaiting delivery of supplies
Landscape(s) in various states of construction.

Just obtained a large polystyrene box from work and thinking of turning it into a large castle.

Aim this month is to finish ruin and bridge.

Pictures this weekend hopefully.

05-03-2011, 00:19
Ok I got my piece done. First ever piece completed. ;) yeah for me. I knew this was a good thread to join. Learned some lessons of what to do and not to do. Now only if I did not have to send my Hot foam knife back (due to it not heating up). It might of gone faster for me.

Ghost 1 Actual
05-03-2011, 05:54
EmperorNorton: Love the House. It will look great when its painted.

05-03-2011, 06:41
Some WIP-pictures of the first week in March.

http://i964.photobucket.com/albums/ae121/triekehr/Tale%20of%20Terrainbuilders%20Feb%202011/th_EG1.jpg (http://s964.photobucket.com/albums/ae121/triekehr/Tale%20of%20Terrainbuilders%20Feb%202011/?action=view&current=EG1.jpg)http://i964.photobucket.com/albums/ae121/triekehr/Tale%20of%20Terrainbuilders%20Feb%202011/th_Stock1.jpg (http://s964.photobucket.com/albums/ae121/triekehr/Tale%20of%20Terrainbuilders%20Feb%202011/?action=view&current=Stock1.jpg)http://i964.photobucket.com/albums/ae121/triekehr/Tale%20of%20Terrainbuilders%20Feb%202011/th_Dach.jpg (http://s964.photobucket.com/albums/ae121/triekehr/Tale%20of%20Terrainbuilders%20Feb%202011/?action=view&current=Dach.jpg)http://i964.photobucket.com/albums/ae121/triekehr/Tale%20of%20Terrainbuilders%20Feb%202011/th_Einrichtung4.jpg (http://s964.photobucket.com/albums/ae121/triekehr/Tale%20of%20Terrainbuilders%20Feb%202011/?action=view&current=Einrichtung4.jpg)

05-03-2011, 09:07
Here's my contribution for February and WIP in march. It's a big-a** precinct building and it's all been scratch-built from cardboard, insulation foam, plaster, plasticard and a whole lot of other stuff as well.


EDIT: Yes, that is the 2nd edition Imperial Guard Codex in the background, and it's awesome!

05-03-2011, 17:32
Work with the table is progressing as planned. Today I began construction on the fortress' block four and seven, using templates to cut a rough shape out of polystyrene. I also had to add another block of polystyrene to the top of the hill.

The new hill with the two blocks in place (though not clued down yet).

http://warworks.dk/wp-content/uploads/2011/03/maginot_009_small.jpg (http://warworks.dk/wp-content/uploads/2011/03/maginot_009_large.jpg)

The two blocks, seven on the left and four on the right.

http://warworks.dk/wp-content/uploads/2011/03/maginot_010_small.jpg (http://warworks.dk/wp-content/uploads/2011/03/maginot_010_large.jpg)

More pictures on my Big Blog...

06-03-2011, 06:35
MOMUS - Mens

After thinking long about what terrain actually is i hit on the idea that very simply its purpose was to block line of sight*. Then i began to think about the most annoying aspects of terrain. Storage.
I also hit on the idea of modular terrain when playing a bat reap against fellow seer complicity, we both forgot to bring terrain to a game and so used the nearest thing - my sons mega blocks. Sad i know but they had loads of uses, different combinations and when stacked away used up a very small space.
So i wanted to create very simple terrain that could be used in an infinate number of ways and could easily be stored/transported.

I present my feb work and march in progress:



I plan to create a 15x15inch block which will dismantle into several shapes as above, each shape will be made of several 5x5inch cubes stuck together. The shapes will also be weighted by sand so as to allow placement in any position.
The orange cube was just a test piece, the other shapes will have a less bright colour scheme (otherwise it will look like my game board has been attacked by tetris).

*I know terrain is hugely important in creating a narative etc and alot of people will want to burn me but this terrain is designed for taking to and playing randoms at the local club. I may start a cityfight terrain set for my own board aswel or after this.

06-03-2011, 10:02
14 from 39? Come on (Wo)men and boys!

07-03-2011, 12:54
Sorry waiting for my new camera to arive via mail...
Will post pics then. :)

07-03-2011, 16:25
14 from 39? Come on (Wo)men and boys!

Well, the first month shouldn't have been a "finished product and work in progress for next month" type deal if you ask me. I didn't expect to need to show a finished piece of scenery on opening day. So my finished model will be presented at the start of next month.

In the meantime, I CAN show you what I will be finishing!

It will be this fella, though the roof has since been recoloured.

Hailing from this collection, we have since decided to repaint the blue and green roofs to match the tower's roof (blueish grey), but we decided to keep the orange roof, because we liked it.

07-03-2011, 19:13
While I´m waiting for my Badab Black to dry here a first session of comments:

@ SamVines: Great Painting-Job, if especially like the tile in picture 4. But I really don`t have an idea, how the whole thing shall look later on, so I will wait for an inspiration (or a concept-sketch?).

@Little Joe: Absolutely stunning productivity and excellent work! But I have to admit it isn`t a style I like. Everything looks sooo new and shiny.

@Maglok: Well, you are working on it and yes, the mummies look out of place, can`t say much more at this stage. Keep it going!

@Pointyteeth: Nice job on the chaotic forest, perhaps a little bit clean-looking.

@Thoume: wow – my favorite painted entry this month. I`m no friend of the orks, they have beaten me up time and again. But in this terrain I would mind a little less. (How did you do the photos??)

@bloodsbane: Nice tower! Perhaps a little more weathering could improve the flair.

@Xazil: I like the idea.

@EmperorNorton: I am one of the biggest fans of the Tabletop-World buildings, so I am waiting for a stunning paint-job. I go the other way with my Merchant-House, painting it before assembly, but mostly because of the interior detailing.

@Ghost 1 Actual: I would keep it as it is. In every town/village there have to be some plain buildings. An assembly of architectural masterpieces would appear unreal and I like the job you have done. Where is the bridge from?

@f2k: A solid-looking table and a story to put a smile in everyone’s face. Nothing more you can want.

@Icestone: heavy list without pics, we`ll see.

@Akumanight: not bad for the first piece. Though I wonder about the accessibility on the table. Some detail-pics would give us the possibility to give you the “I would have done it this way”.

@Lyynark: The first pics sure look impressive, keep it going.

@Momus: Ähem – interesting idea. If you cancel out the minis, too, you could make one of the pieces of your cube hollow, put numbered bases representing the units into it and voila – the army in the box.

@N810: Good luck with the camera.

@Daniel36: Disregarding that February was the first month you are one more to make me jealous with all his nice buildings! So at the end of this month we will have at least 2 Merchant Houses!

07-03-2011, 21:25
PitSlave314 - mens

I have completed a worn industrial four chamber plasma silo, abandoned decades ago and now slowly rusting until one day the critical valves will collapse.

The base was a "storage thing" for pens and utencils that cought my interest.

Floors and details were added...

...and the silo was painted in gloomy, industrial colours.



I think it turned out OK. In the end, I might consider constructing a tower to mount it on, since it would probably look better with a bit above ground level.

07-03-2011, 21:44
@Thoume: wow – my favorite painted entry this month. I`m no friend of the orks, they have beaten me up time and again. But in this terrain I would mind a little less. (How did you do the photos??)

Few are friends of Orks, more likely their favourite enemy! :D

The first two pics were photoshopped (or rather with the GIMP as I can't afford Photoshop yet!) for some of the colouring, background and lighting, but the last two are left unedited so that should be their proper colouring. I'm hoping to get a decent lighting rig at some point so I could get better photos of my models instead of improvising with whichever spot has the most space and light! :p

OK, some feedback for people!

@SamVimes - Those look neat! Take it a card deck will randomly generate the layout during a game? Thought about doing some low walls (say no more than an inch or two high) to give some more details on the boundries?

@Little Joe - Heck, thats some detail thats gone into that! Very good job! Can't think of any suggestions other than shading the inside walls? They look fine as they are but could stand out better with a light glaze along on the inside edges. Just an idea, again awesome as it is!

@Maglok - Looking forward to seeing this painted! You could base individual sections (ie 1 for each column ruin, 1 for each arch etc.) so you have some flexibility in gaming, but would still look impressive all on one base!

@pointyteeth - Nothing much to suggest here, great stuff! Nicely painted!

@bloodsbane - Again, can't see how much more you'd need to do on the painting front, Nicely done! See how the second coat goes.

@Xazil - With just two Hirst Arts moulds that impressive! Going to be adding more detail inside or leaving it as it is?

@EmperorNorton - Agreed! Thats going to look amazing painted, good luck!

@Ghost 1 Actual - Nice and simple, very nice! You could paint the arches underneith either a different colour or weather them with green or brown. Or just painting the arches and supports a differemt colour so they stand out. One way you could vary it up without having to glue more stuff on it!

@DAGabriel - Don't think I've seen a FW barn painted yet, nice and characterful!

@Akumanight - Good start! Nice bit of variaty there :)

@f2k - I once worked at a college in the media department when they recently fitted out a recording sutdio with rubber flooring. Ended up getting paranoid of touching anything in there in case of getting some nasty static shocks! Board looks great! Looking forward to seeing where it goes!

@Lynark - Yay! Some 40k terrain! ;) Good work especially on the aquilia, take it thats carved from foam?

@MOMUS - I looked at the second picture and I instantly thought 'Minecraft'. Genius idea! Even better for cityfight / urban terrain where you can make the pieces into barricades or walls etc. True that terrain plays a big part in visualising the scene but even I have been considering stepped hills after having stuff fall off realisticly sloped ones too many times! I might have to loot this! :D

@Daniel36 - You're forgiven in my book, some nice photos there instead! Looking forward to the next update :)

EDIT: @PitSlave314 - I have to raid the stationary shops now, brilliant find! Could never tell it was an desk tidy with all the different gubbinz on top!

Little Joe
08-03-2011, 09:56
First some comments:

@SamVimes Great painting, I like the light effects. Looking forward to seeing the other rooms.
@Maglock I think Khemri and the shrine of the pharaoh are one of the few good uses of this kit. Especially using a skull as brazier gives it a temple feeling of a death cult. I like the overabundance of bits and hope you go nuts with the sand.
@pointyteeth A very nice paint job on a good kit. Maybe on or two of the small rocks on the base should be warpstone with the light effect to tie it in more with the trees.
@Thoume The ork scrap shanties look dusty and rusty with solid detailing, but I miss the blue paint from the intro story. Great job so far, superb intro pictures and I also liked the overview of the board you want to fill in last month’s thread. I very much recognise the organised approach and think that is the way to go. First do small try out pieces to understand the techniques or develop them and then move up and combine them into something larger.
@bloodsbane The middle sections look eerie. Could you give us some info on whether it is supposed to be abandoned, in bad repair or freshly reoccupied tower? I think the wood also needs some green, but not if a wizard just had some holes repaired with windows and such.
@Xazil What is the labyrinth for? A dry brush of the stones will do wonders. It looks good as it is, and you should make terrain to fit.
@EmperorNorton Show us all that detail with a great paintjob! Please…
@Ghost 1 Actual If you are going back to this bridge, how about making it passable for carts and chariots, no real need for details. It looks good as it is, but I would not mind a picture with a river section to see how the terrain combines.
@DAGabriel Great painting, I am looking forward to next month.
@f2k Wow, hope the finger is well. Are you going to work from pictures? It looks like a solid start for a great table.
@Icestone. Sounds like a lot, will comment again after seeing the pictures.
@Akumanight It is nice to have a starter along. Reminds me of myself starting out, when I look at this months piece of terrain this was what I thought: a hill/forest combo with enough space for a regiment and allowing moving over/through it. How about sharing those lessons learned?
@Lyynark A nice scratch build, nice detailing. I know little of 40k but like the rope to get a floor up and the bend loose pieces of wall to give it some flow.
@MOMUS This cube appeals to the gamer in me, games within games. Colour me interested, at the very least it will be a original approach.
@N810 How about a written post of the achievements you can insert the pictures later.
@Daniel 36 Nice collection, who is we? The “majestatis pluralis” is only reserved for our queen.
@Pitslave314 I think I had one of those as well, I like the strike of inspiration and where it took you. A good paintjob, again my lack of 40k knowledge, but don’t those ends of tubes need to go somewhere?

And some replies:
@DAGabriel I think it was my engineering part at work at the time. I made terrain for armies I did not have. Also I do not think buildings should be destroyed or as skulled as GW tells us, no society could thrive that way. But I just finished them “in style” because it was less work and one has to stop detailing somewhere.
The next terrain will be all new with a lot of new insight and for armies I actually have.
@Thoume Yes I see what you mean. I will touch them up if I decide to keep them, not sure yet. I just had to finish the shames staring at me before starting something new.

This weekend I will be doing some shopping for materials and try to get some work done.

08-03-2011, 10:27
Alrighty time for some comments from me as well!

@SamVimes: Ah a dungeon! I got one myself, still growing. I love the paintjob, really nice. I don't know how well they will all connect though and what you intend to use them for. If I may suggest some hirstarts to make it look even better?

@Little Joe: Nice cottage, like how you have all that stuff in it. Those hill sketches are very detailed. Whats with the big tower? :P

@Pointyteeth: Ah a forest. I like the trees, I just don't dig the basic floor much (it ends abruptly). Nice painting. Wouldn't mind taking a closer look at some of the detail on the trees, those mouths and stuff. :)

@Thoume: Wow. That is so real. Awesome work. I don't like the Ork 40K style that much, but hot damn I want one. Also keep up that fluf, I dig it.

@Bloodsbane: Ah one of those. There is so much to paint, impressive. I usually tire of painting such huge things before they are done. Do you actually game with it and take bits off? For Warhammer it'd be not that handy, but for rpg quite so.

@Xazil: Ah hirst! I recognize it. I like the metal door, this is dwarven architecture afterall. If I may suggest a few washes, especially over the stone, or a second layer of paint. Bruce has some tutorials on his site. Taking the top off is a nice detail.

@EmperorNorton: Do the hinges actually make the window covers move? This model has a lot of detail, I like that. It has the potential for awesome paintjob.

@Ghost 1 Actual: Simple, maybe, but effective. Let's see a shot with a river in it. Very nice.

@DAGabriel: Tabletop world stuff really looks ace. Great paint jobs. I am tempted to get a furniture set myself for my dungeon. Happy with the set so far? Recommendations?

@F2k: Zap! Ha. That is an impressive beginning to a table. I wish I had the space to cut a hill like that. I'll stick to modular. Let's see this finished.

@Icestone: Show some pictures.

@Akumanight: Nice first hill. What kinda scale is it?

@DAGabriel: More of these awesome houses. Your paint skills outskill mine by far.

@Lyynark: Very nice, love the debris. How did you do that specifically? Let's see it painted.

@MOMUS: That is... original. Let's see it work.

@Daniel36: Love the roofs, they give a lot of character to those houses.

@PitSlave314: That is a very original shape to start from. Also the rust stains are awesome, how did you do those? The 02 pops out a bit to much imho.

Replies to comments:
@Little Joe: I will be adding new bits. I am getting some Hirst egyptian molds in this week.

@Thoume: I haven't decided if I want to base it together or not. I am going to consider.

@DAGabriel: Yeah the mummies are out of place, I am replacing them with probably some sphynxes or sitting egyptian dudes.

08-03-2011, 10:39
@SamVimes - Interesting dungeon from the looks, modular is always nice.

@Little Joe - A whole pile of buildings, like the detail inside and out.

@Maglok - Nice the Khemri themed adaption.

@pointyteeth - Impressive forest, very nice chaos feel.

@Thoume - The shanty town and colourisation of the first pics gives a top otherworldly feel. Maybe you need to find a play table with a similar light overhead to make the boyz feel at home while playing ;D

@bloodsbane - Love the Tor

@EmperorNorton - Very nice building, incredible detail.

@Ghost 1 Actual - Crossing rivers in important.

@DAGabriel - All the nice touches and progression.

@f2k - Large amount of work there, must resist urge to make whole table as well.

@Akumanight - I know how you feel, great amount of inspiration and knowledge from the rest of the thread.

@Lynark - Screams awesome, love the detailing.

@MOMUS - Geek appeal on the interlocking bricks ++.

@Daniel36 - Very nice model town, great for use with all the buildings the 8th Edition tables can call for.

@PitSlave314 - Man that looks sweet. You would never have guessed the starting peice.

Repling to Little Joe, Maglok and Thoume -
The internal is so when you look through the windows you have something to see and maybe to place some dwarven quarrelers in to defend it. Will definately be looking at some extra work to upgrade the looks some. :)

This months progression so far, a hilltop scouting tower to watch for the enemy and raise a signal fire.



08-03-2011, 14:00
Fantastic work so far everyone. I'll post comments separately, so for now:

My first Hirst Arts piece, The Wizards Tower.


08-03-2011, 15:12
@SamVimes – Love the look of the different tiles. Dungeon Quest or Dungeon Bowl?
@Little Joe – Nice buildings (love the tower), though a bit too shine and clean for my liking. Have you considered a bit of weathering and a coat of matt varnish?
@Maglock – Those mummies sure do bring back memories. I actually think they’re far more Khemri than Sylvania. Never really liked the mix of mummies and vampires myself... Looking forward to seeing it painted.
@pointyteeth – Looking good. Any chance of a few close-ups showing the details?
@Thoume – You made all of that in a month? Not bad... Makes me wish I hadn’t sold of my Orcs...
@bloodsbane – Is it a trick of the light or is there some moss-like green on the side of the tower? If so, I really like that effect.
@Xazil – Next month’s project: a big Bugman’s Best Beer sign and a group of dancing Dwarfs... :D.
@EmperorNorton – Nice looking building. Should be a breeze to drybrush. Looking forward to seeing it build...
@Ghost – Maybe add some torches or perhaps even a troll lurking underneath. Is it designed to be placed directly on top of a river or will you build it into a small piece of river later?
@DAGabriel – From same company as EmperorNorton’s building? It sure does look good. And easy to drybrush some texture onto...
@Akumanight – This sides look very steep. A small hill for 28 mm. or...?
@Lyynark – [Homer Voice]Uhhhh... Second Edition Imperial Guards... [/Homer Voice] Oh yeah, nice house too...
@MOMUS – Interesting idea, but I’m not sure I agree with you that terrain is just about breaking line of sight. It’s also about setting the right tone for the game, something I’m not entirely sure that MegaBlocks can do. Unless, of course, you’re getting into MineCraft Mass Battles... :-) Looking forward to seeing how it works out...
@Pitslave314 – Very creative. And very 40K gothic. Damn! You guys are making me really sorry that I got out of 40K...
@Harvey – Not bad, could do with a bit of weathering and a few contrast-colours to break up the grey. 28 mm. scale?

@f2k: A solid-looking table and a story to put a smile in everyone’s face. Nothing more you can want.

Thanks. :)

Although I can guarantee you that I wasn’t smiling at the time...

@f2k - I once worked at a college in the media department when they recently fitted out a recording sutdio with rubber flooring. Ended up getting paranoid of touching anything in there in case of getting some nasty static shocks! Board looks great! Looking forward to seeing where it goes!

I know the feeling – I’ve become completely paranoid myself, constantly reaching out for something metallic...

@f2k Wow, hope the finger is well. Are you going to work from pictures? It looks like a solid start for a great table.

It’s healing well, thank you. I’ve still got lots of scratches on the underside of my fingers on the left hand. But at least it doesn’t bleed anymore.

I use a lot of pictures. And by a lot, I mean A LOT. As of right now, I’ve got 83 pictures in my project folder, not counting the pictures I’ve taken of the table itself.
I started by googling for pictures. Then I looked at the area in Google Earth, took a lot of screenshots, and used it all to create a string of compound-images showing the area, the blueprints of the fortress, the contours of the ground, etc.

Right now I’m mostly working from a compound image showing the ground and from a series of pictures showing block four and seven (see attachments).

I must admit, however, that I’ve begun to deviate slightly from the pictures, making changes to the table in order to make it a bit more Flames of War friendly. And I’m no longer sure that I should use all seven blocks. The full fortress will be very compact on the table and able to put out a staggering amount of firepower on anything that comes near. Eighty-eights and chemical mortars are going to be key to tackling the fortress...

@F2k: Zap! Ha. That is an impressive beginning to a table. I wish I had the space to cut a hill like that. I'll stick to modular. Let's see this finished.

Modular might have been easier, but making a complete table allowed me to create some impressive flowing hills and valley. And in any case, the hill with the fortress would take up 1/3 of the table, so making it modular wouldn’t really do anything for at as the locations where it could be placed are fixed – one end of the table or the other...

@f2k - Large amount of work there, must resist urge to make whole table as well.

Must resists urge to make more tables.

Seriously, now that I’ve started, I’ve got plans for at least two more tables on the same scale.

08-03-2011, 15:35
@MOMUS – Interesting idea, but I’m not sure I agree with you that terrain is just about breaking line of sight. It’s also about setting the right tone for the game, something I’m not entirely sure that MegaBlocks can do. Unless, of course, you’re getting into MineCraft Mass Battles... :-) Looking forward to seeing how it works out...

*I know terrain is hugely important in creating a narative etc and alot of people will want to burn me but this terrain is designed for taking to and playing randoms at the local club. I may start a cityfight terrain set for my own board aswel or after this.

Thanks for the input.

08-03-2011, 16:19
@ SamVimes - Loving those tiles. The lighting effect looks so good. Well done.

@ Little Joe - Impressive amount of detail in all those buildings, must have taken quite a lot of time. Well done.

@ Maglok - GOOD FREAKING GOD MAN! That is amazing!! Please please please don't change out the statues. The old school mummies look great.

@ Thoume - The shanty buildings look great, orkish perfection. The GIMPing in the first 2 pics is excellent as well, wish I knew how to do that.

@ bloodsbane - excellent paintjob on a kit I wasn't too impressed with in the beginning. The more times I see that tower with a paintjob done by someone other than GW the more I like it. The colour washes over the grey work really well to make it look like aged stone.

@ Xazil - Dwarf brewery ftw!! Nice work, though the stone could use washing and/or drybrushing to add some depth and break up the uniform colour.

@ EmperorNorton - Thats a sweet looking building, must have been hours of assembly and cleanup time. Can't wait to see it with some paint.

@ Ghost 1 Actual - Very nice bridge. Was it scratchbuilt or from a kit?

@ DAGabriel - Very nice work. I especially like the town well, very nice piece.

@ f2k - Too bad about the swamp idea. That table is shaping up nicely though. Can't wait to see more progress.

@ Akumanight - Congrats on your first piece! Job's a good 'un. With the TLOS rules it could probably use some more tree's or rocks breaking up line of sight though.

@ Lyynark - That is a big a** precinct building! Nice work, and lots of character.

@ Momus - The modeller in me cringed a bit when I first saw this, but then the reality of it hit me and its actually not that bad an idea. Just one thing I beg of you; when painting it, lets see lots of freehand. It would look great with stone texture, bullet chips, and perhaps freehand graffiti and propoganda posters. Nice work.

@ Daniel 36 - Those are some great looking buildings. Are you a Mordheim player?

@ PitSlave314 - Holy crap. It takes some creativity to go from a desk organizer to That! If it wasn't for the pic of the unaltered organizer I probably wouldn't believe thats what it was. Excellent work!

@ Harvey - Nice looking tower. Well done.

*edit* There's been some requests for close ups, but unfortunately the forest is about an hour drive away from me atm. I do have one pic of one of the trees that was originally a unit filler for my Nurgle warriors. The only difference is that its not on the square base anymore and has had a green/brown wash over the bark.

static grass
08-03-2011, 21:04
Hey guys abit slow here! :D

But I finally finished assembling my Tabletop World Tavern. This is the old one rather than the much more spiffing new one. I plan to finish painting it this month.... I already have some GW buildings and this will fit in just nicely.


Ghost 1 Actual
08-03-2011, 21:16
The bridge was scratch built using Hirst Arts. It was honestly made without much thought of how it would feature with my river sections (foolish me) but having just moved those were packed away and I assumed that I had got it right...I didn't.

So it need to be altered a bit to fit my pegasus river sections...pics to come.

08-03-2011, 21:49
@pointyteeth: I totally love that tree. The eye, the mouth. I can see it 'sneaking' up on some unexpecting unit and then taking a bite out of it. :) Nom.

08-03-2011, 22:07
Ok here we go - be gentle first time under public scrutiny.

These are of a scratch built rickety wooden bridge.






This is still WIP as i've got to finish the base and at the moment it only has a base brown layer of paint.

09-03-2011, 11:29
I’m finally done with the polystyrene work. The hills have been smoothed down and the fortress’ block four and seven are now in place.

http://warworks.dk/wp-content/uploads/2011/03/maginot_013_small.jpg (http://warworks.dk/wp-content/uploads/2011/03/maginot_013_large.jpg)
The completed table.

http://warworks.dk/wp-content/uploads/2011/03/maginot_014_small.jpg (http://warworks.dk/wp-content/uploads/2011/03/maginot_014_large.jpg)
Block four and seven are now glued in place.

http://warworks.dk/wp-content/uploads/2011/03/maginot_016_small.jpg (http://warworks.dk/wp-content/uploads/2011/03/maginot_016_large.jpg)
Block four is protected by a small ditch.

http://warworks.dk/wp-content/uploads/2011/03/maginot_015_small.jpg (http://warworks.dk/wp-content/uploads/2011/03/maginot_015_large.jpg)
The small hill at the other end of the table.

I still need to seal all the polystyrene in some way. Might resort to simply covering it with paper and white glue. I'll have to think about that...

@pointyteeth: Absolutely love that tree. Very chaotic. Is the eye done in freehand?

09-03-2011, 13:11
When it comes to covering styrofoam surfaces (for durability, smothness and paintability), I recommend "Steve's goo". You can easily make it from commercially available stuff following Steve's instructions: http://gameterrain.info/articles/goop.html#goop

10-03-2011, 06:32
Dang, i forgot about this. Er, I'll be jokering the first month and posting up a WIP shortly. Everyone else's is looking great, hopefully I'll get some specific comments up soon

10-03-2011, 16:48
A question for all of you:

Do you think, townsfolk for all the Houses would qualify for the work of a month or do they have to wait for the next Tale of Fantasy Painters?
Just bought the Reaper-Set "Village of Kullhaven- Townsfolk I".

10-03-2011, 17:59
I've already started a thread in the terrain section but I thought I'd add an update in here as well.

I've purchased the Flying Lead and Battlefield Evolution rules and I've been working on Afghan style buildings. The first pictures shows a simple building which needs to be based up, the second is a mock up of a larger compound. I still need to bulk out the walls and interior spaces. Any future buildings will have removable roofs.

This first building is occupied by 2 fire teams of Assault Group SAS figures:


I also have a few US Marines, I'll be getting some Afghan Militia/Taliban once I've made it a bit more money on ebay... ;)

The second is just a few bits of wobbly card at the moment, but I have only just started it...


The finished setup will include 3 of the larger compounds as well as 3 or 4 smaller independent houses and a couple of ruins and wall sections.

10-03-2011, 18:22
@Daniel36: Disregarding that February was the first month you are one more to make me jealous with all his nice buildings! So at the end of this month we will have at least 2 Merchant Houses!

No need to be jealous pal! You have the brand spanking NEW version of it! I am jealous of that as well! Plus, I only own 50% of these buildings. And that it not two full buildings, no, it's four half buildings. My friend and I split the cost. I am the one that paints them though.

Little Joe
10-03-2011, 21:08
A question for all of you:

Do you think, townsfolk for all the Houses would qualify for the work of a month or do they have to wait for the next Tale of Fantasy Painters?
Just bought the Reaper-Set "Village of Kullhaven- Townsfolk I".

No of course not, just name them markers and you should be fine.

11-03-2011, 01:14
As the pseudo-organizer, I don't have a problem with it if they are for adding variety to your village. It's all good as far as I'm concerned.

(just noone try and get away with painting an army or anything crazy like that ;) )

11-03-2011, 17:37
Joker for me for month one please, wanted really to see what others were making to make sure what I had planned wasn't too small, etc

Few ruins to be make to start off then onto some woods :)

11-03-2011, 18:12
When it comes to covering styrofoam surfaces (for durability, smothness and paintability), I recommend "Steve's goo". You can easily make it from commercially available stuff following Steve's instructions: http://gameterrain.info/articles/goop.html#goop

Thanks for the link. Interesting mixture...

I couldn't quite replicate it myself, but I did what I could with what I could get. In the end I created a vile concoction consisting mainly of wall filler, white glue, and water. Add just a bit of wall filler and it’s a great glue for sealing the polystyrene and glue paper onto the table. Add a lot of wall filler and it’s a fair replica of concrete.

I’ve sealed block four and seven as well as the edges of the table. Once this is thoroughly dry (should take some 24 to 48 hours) I’ll sand down the edges, smooth them out with pure wall filler as needed, and paint them black. The rest of the table will then be covered with grass mats.

http://warworks.dk/wp-content/uploads/2011/03/maginot_017_small.jpg (http://warworks.dk/wp-content/uploads/2011/03/maginot_017_large.jpg)
It's not that easy to see, but both blocks have been sealed and are ready to be painted once the seal is dry.

http://warworks.dk/wp-content/uploads/2011/03/maginot_018_small.jpg (http://warworks.dk/wp-content/uploads/2011/03/maginot_018_large.jpg)
A close-up of the edge, showing the mixture-soaked paper that I used to seal the entire table-edge.

11-03-2011, 19:51
As the pseudo-organizer, I don't have a problem with it if they are for adding variety to your village. It's all good as far as I'm concerned.

(just noone try and get away with painting an army or anything crazy like that ;) )

First i`ll try to ad 1 or two figures to each building to keep the spirit up. When i need a Joker it should at least be possible to paint another 1 or 2 of them, and darn is the baby small!

12-03-2011, 14:24
Well, Dreff coming to post on this thread too! (Boys)
I have my own building thread in the terrain section, But I think it'd be a good thing to post on this thread too... :)

My objective?
-To make my 40k table playable oh yes. The Tower of Blood, needs more gore and stuff on its base... Its WIP right now...


Oh this month job?

I Painted every single one of my moonscapes, thou my mate painted one of 'em


You can see my other "worklings" by clicking the link below. See you soon


12-03-2011, 15:19
a peep into the bedroom:
http://i964.photobucket.com/albums/ae121/triekehr/Tale%20of%20Terrainbuilders%20Feb%202011/th_Stock12.jpg (http://s964.photobucket.com/albums/ae121/triekehr/Tale%20of%20Terrainbuilders%20Feb%202011/?action=view&current=Stock12.jpg)

12-03-2011, 15:48
Comments time! Have to say, the turnout isn’t quite as nice as I expected, but the quality blows it away!

@SamVimes: You scoundrel! You have stolen that idea from me! En Guarde!

@Little Joe: I love those buildings, mate. Anytime there is both an interior and exterior to a building makes me happy. I love the fun house sign and the hidden altar!

@Maglok: Don’t get rid of the mummies! The mummies are awesome!

@Pointyteeth: That there is a nice forest, and I really dig the chaotic touches.

@Thoume: Those shanty huts are awesome. Peeking in your plog, it’s amazing that they start as simple blocks of foam. All the extra detailing really makes them shine. Sucks about the ink flood. Good thing you have that laminate.

@bloodsbane: Hey, that tower actually looks good when it isn’t a riot of contrasting colors! You made it look good, which I didn’t think was possible with that kit.

@Xazil: Like the brewery. I think the interior could use a table with some tankards on it, but it looks good.

@EmperorNorton: That Inn is an impressive kit. I bet it was a bit of a pain to assemble. Hopefully you didn’t have to deal with any warped resin. Excited to see it painted up!

@Ghost 1 Actual: That’s a spiffy bridge. I think all you need to do to make it pop is paint the arch stones as if they were white limestone (basecoat snakebite, drybrush bleached bone, drybrush white)

@DAGabrial: Those Tabletop Terrain pieces really paint up well. I’m excited to see all your pieces coming together!

@f2k: French country side for the win! That table is looking really impressive, and you are make great progress on it. That should be an awesome sight when it is finished!

@Icestone: Nice bridge. Almost missed it! Looks truly rickety and unsafe for crossing!

@Akumaknight: Nice hill. Looks big enough for a goodly sized unit.

@Lyynark: Nice bombed out building. Looks absolutely massive!

@Momus: I really like the idea. I think that an abstract battlefield will look pretty awesome. I think using a couple different colors to represent different terrain types is a good idea. Also, you can’t use a grass mat with these! You must make (or buy) an abstract mat! It’ll be like your troops are fighting on the demonworld of an anal retentive and order obsessed demon!

@Daniel36: I just stole the format from the other tales out there, and to be fair, there was a month and a half from the time of the sign-up page to the beginning of the month. Like the collection of buildings you have. Do you play Mordheim a lot?

@PitSlave314: That is a really nice transformation of that pen-cup. I think a short platform with some cross beams would help ground it.

@Harvey: Nice tower. I’d suggest painting a couple stones or details in another color to break up the gray monotony.

@static grass: Hey, I recognize that! Month 2 should be fun with a you vs. EmperorNorton paint off on the inn!

@ThreeDogs: Nice building. The larger compound looks promising.

@Dreffbuilder: Yay! You decided to rejoin us! Like the tower. Should be awesome when painted up. Lots of craters you’ve got there!

And replies:

@DAGabrial: The original idea was much more elaborate than it is now. After discussions with my gaming group, we decided on flat sections and doors, with some additional details to follow.

@Thoume: Originally, I was going to build fully detailed 1’X1’ boxes with rooms inside. The lid of the box was going to be a fully detailed surface world. However, given the table we play on (it’s a dual layer jobby) and how long it would take we decided against it. Also, we decided that walls would make it too difficult to see (as the upper level of the table is only a few inches below eye-level when seated) what is going on and axed that. The dungeon generation will be with the cards. Aces will be the portals (the glowy section), and the kings will be objective rooms.

@Little Joe: Thanks man! Hopefully I can get pictures of what little I have built in action this week.

@Maglok: No Hirst Arts for me. That costs money, and I just bought an engagement ring!

@Xazil: Modular is a must when delving into the underground!

@f2k: Generic Dungeon crawls. I’ll be building a Blood Bowl board after I finish with the dungeon tiles. I may even make it so it can connect to the dungeon sections.

@Pointyteeth: Thanks man!

12-03-2011, 15:57
Some WIP's of dungeon tiles for next month.

Each piece starts out by plotting it out on Foamcore.



Pieces with cork get coated in glue to seal them


And the first terrain section that uses Plasticard flagstones. I think it looks really nice.


13-03-2011, 10:25
Thanks SamVimes!

Oh, I nearly forgot

Did some progress last night. Just want to show it to you.



There will be a lot of blood.... a lot of it. And skulls too ;)

See you next month, hopefully the tower will get some paint on it


Little Joe
13-03-2011, 15:49
First some additional comments:
@Maglok This type of terrain is done for me, since then I found better materials as just wood and paper, I just wanted to keep my first month in the old style for it to fit together. The tower is done, the tutorial just needs to be put in one file and I will look no further at it for a while.
@Harvey Hist Arts and Table Top world seem to be very popular. Looks good from the outside, how is the inside?
@f2k Most of these buildings I started between 5 and three years ago and that was the style I wanted and could do at the time. From now on comes the dirty and crazy new terrain. I like your dedication and progress.
@pointyteeth Finishing took me about five whole days. All the work put into it I do not even want to think about. For example I always went for strange roofs that took ages to build.
@static grass Is the roof removable, can you show us the inside when done?
@Icestone That is a broad river you are making this for, maybe the bridge should be a little wider. Do you want to use it as an capture and hold objective?
@ThreeDogs Good to see some more scratch build stuff.
@Dreffbuilder Good objective and nice start. Nice base for that tower.
@DAGabriel Great painting.
@SamVimes The reason for making it myself was and is that I could/can not buy it (or want to at some prices), and now I see all this Tabletop world stuff (been following their thread for a while). Darn! I like your WIP pictures, looks good.

Now for some less toony terrain from me, all the new terrain I will make will be “realistic” terrain. Meaning I want it to be more like real life, so in this case hills a chariot actually could drive over and that hides small units from sight. And a larger version to hide larger targets, this will also become a more detailed piece of terrain: a barrow.

Yesterday I started with uprooting some trees and going shopping. Then I cut 5mm MDF-board and 20mm Styrofoam to fit for each hill I wanted to make. Then I sawed the later shape of the hill out of the MDF-board. I used Styrofoam glue to fit both parts together and found out that a cold garage is not a good place for it to dry. So this was the end of day one as the time for making noise was past.
Today I began a little earlier and started with drilling the holes for my modular hills. Then I used the parts to drill equivalent holes into one side of each hill before cutting the side panels to fit better and gluing them onto the hill sections. After staying in a dry and hot place for a short time I cut the Styrofoam to fit the bases and made the hills a bit rounder. Then a sanding machine was used because I would not want to do it by hand and the ninth picture shows the status quo.

You can also see a last picture of a currently 25mm high hill hiding a goblin from sight and allowing a larger orc and goblin wolf rider to look over it. The hill will be about 5mm higher after gluing sand, little rocks and static grass on it.
Later this day I hope to get the sand and stones done, some small painting sessions will be done on the evenings this week and the flora should not take more than an evening as well. That will be all for this month, pictures of finished terrain next month

13-03-2011, 20:19
@Icestone That is a broad river you are making this for, maybe the bridge should be a little wider. Do you want to use it as an capture and hold objective?

It was and experiment, i didn't expect it to get that big, i was using it to practice techniques.

It was a capture and hold type of objective rather that just a scenery piece, i intend all mine to have as many uses as possible. This is also for historical gaming as well.

13-03-2011, 23:11
More pictures of WIP.

This is a ruin created from the spare bits in the witch fate tor kit.



Base Coated


Some washes and painting done



Still to add detail highlights flocking etc.

14-03-2011, 22:26
I really like the ruins icestone! It looks like a portal to me.

static grass
15-03-2011, 13:25


Some great work going on here! Very happy to see table top world getting some love on this thread too. They make fantastic terrain. Image above shows where I am upto thus far. The pub is very nice to paint although it was difficult for me to assemble because I am a noob. Still need to add alot more contrast to the timber frame a stone work and maybe to the wattle. once I have finished this I will possibly start on my fortress. I have quite a few terrain ideas for that.

17-03-2011, 10:19
I’ve now completed the edges of the table.

I filled in the gaps around the edges with a mixture of wall filler, white glue, just enough water to make it a slightly liquid paste and a dollop of black paint (just for good measure). Once that was dry, I sanded it down and gave it a layer of black paint.

http://warworks.dk/wp-content/uploads/2011/03/maginot_019_small.jpg (http://warworks.dk/wp-content/uploads/2011/03/maginot_019_large.jpg)

To be quite honest, I’m not entirely satisfied with the result. Mixing a bit of wall filler into the paint as I glued the paper to the board has produced a strange result: the paper became extremely brittle. Several times, while sanding it down, parts of the paper would shatter, forcing me to refill that area again. Bloody annoying...

Also, the final layer of paint seems to have lifted some of the paper slightly of the surface that it was originally glued to. Hopefully it will have settled down again once the paint dries. We’ll just have to wait and see...

In retrospect, if I am to do this again I would probably just sand the edges as smooth as I can and then cover it with thin sheets of wood, glued straight onto the polystyrene.

17-03-2011, 13:28
Thanks for the comments, guys. I'll see if I can post some of my own, but I'm not sure when/if I'll come around to it. Due to a family issue I'm fairly stressed out.

Looking at what static grass has been doing to the same building I'm almost reluctant to post it, but here's my WIP:

17-03-2011, 13:50
@SamVines: No, we don't play Mordheim. I don't really like it anymore. But the buildings don't really work for MH anyways. Nice going on the dungeon plan by the way. Did you check out my Chronicles game btw?

static grass
17-03-2011, 20:50
Looking Good EmperorNorton! Dont know what you are worrying about. I found the Pub to be much harder to paint than what I first thought possible. I have loads of white shining between the roof shingles. I am going to have to flock it to get rid of some of it. I just cant get any paint between some of the tiles. I almost gave mine a red roof too, but my other buildings have turquoise roofs so I stuck with that. Are you going to add some barrels and things around the Pub?

17-03-2011, 21:47
Working on painting my shrine of the pharoah. So far having issues with the paint chipping when I apply my woodstain, so am going to have to look around in stores a bit more before I can paint all of it. Shouldn't take long once I do though.

Here is a WIP.

http://farm6.static.flickr.com/5293/5527067118_51891945ee.jpg http://farm6.static.flickr.com/5020/5527065566_b09b903857.jpg

Liking everyones WIPs btw! Keep it up.

17-03-2011, 23:16
Looking Good EmperorNorton! Dont know what you are worrying about. I found the Pub to be much harder to paint than what I first thought possible. I have loads of white shining between the roof shingles. I am going to have to flock it to get rid of some of it. I just cant get any paint between some of the tiles.
I had that problem, too, and I spent hours trying to get some paint or ink to stick there.
And I had quite some trouble with assembling it as well.

Are you going to add some barrels and things around the Pub?
Eventually yes, but I'm not sure I'll be able to do that this month. I'll be happy if I can get it fully painted, although it shouldn't be much more work.

19-03-2011, 21:41

Terrible how much the camera picks up. I see that I didn't properly paint the support beams, which by the way are an element I added, because the old Merchant House doesn't have any. Tabletop World remedied that with the new version, so I decided to do the same.

I somehow lost the chimney so I had to build my own... As you can see the result is drying up on this pic and doesn't look as good as the original, but oh well... Can't have it all, right?

Oh, and I painted some green "filth" on the roofs, which is also copied from TTW, but I think it turned out terrible... Should I repaint? I think it looks really bad.

20-03-2011, 08:59
Oh, and I painted some green "filth" on the roofs, which is also copied from TTW, but I think it turned out terrible... Should I repaint? I think it looks really bad.

I was looking at the picture before reading what you had written and the dirt on the roof was the first thing that jumped out and I thought "Hey, that's pretty cool."
So I don't think you should repaint that. Not at all.

20-03-2011, 12:36
I'm going to declare this ruin as finished as i've got 2 other terrain projects to work on. I might go back and add some more detail later. Plus the wife wants the bedroom decorating where my hobby table is.







Any comments welcome. Please bear in mind i've never done anything like this before.

20-03-2011, 12:42
It looks good.

Have you considered flocking the base with grass? That, I think, would take it from good to great...

21-03-2011, 08:54
I was looking at the picture before reading what you had written and the dirt on the roof was the first thing that jumped out and I thought "Hey, that's pretty cool."
So I don't think you should repaint that. Not at all.

Thanks for that! It doesn't look as good in real life though, so I will go ahead and wash over some of it, but still, it does break up the blueness, and I guess it also adds some realism. It just needs some work.

21-03-2011, 17:31
Not exactly the best of starts, but I'm having to play a joker this month. Hopefully I'll be able to buy it back next month....

Little Joe
21-03-2011, 21:30
@Icestone nice ruins.
@static grass. How can you be a noob with a workplace as colourful as yours? I gather you mean a resin noob, haven’t touched the stuff myself so far. Now get this good paintjob done.
@f2k I like your progress and to see one can actually make something out of the little pellets.
@EmperorNorton looking good so far and good to hear the tile issue has been resolved. Looking forward to see what you do to the base.
@Daniel36 Nice, I actually liked the tile effect. Those walls give me a warm 4th/5th edition feeling. It looks so like the terrain in the army books of those editions.
@DeadInTheHead Sorry to hear that.

In my last post I was still under the impression sanding could be done in one evening, I was wrong. Also getting strange ideas about giving the scree slope hills a road to get the idea of unhindered movement in that direction didn’t help with speed.
But for now it is done. And I am wondering what to do with the boring normal hills to spice them up a bit.*must resist*
Let’s see how far I get, I actually wanted to do some work on an Arachnarok this weekend. This should do for this month, so let's see.

static grass
21-03-2011, 21:58
@Samvimes ahh your terrain is making me nostagic for Advanced Heroquest!
@Dreffbuilder thats a very characterful piece. Looking forward to seeing it painted.
@Maglok those ruins are just great. Very inspiring TK terrain.
@Daniel36 more tabletop world stuff. Those warm colours are very 4e.
@Icestone Very nice ruins. Nice to see terrain getting recycled but I think you should go the final distance and flock it. It will take an hour tops.
@little Joe Glad you like the desk ;) nice hills are you going for a theme? Is this some dwarf terrain?

Yeah I am a resin noob but also a TTW one :D every company has its own quirks and tics that you have to account for when assembling kits. I am starting to love this Inn more and more. I should have it finished by the end of the week. I added the shutters and painted some of the details. The shields are to show the pub is situated in Ostermark, my favourite part of the empire. I have a few more GW details to add (no not skullz lol) but then I reckon the jobs done...



Little Joe
22-03-2011, 10:27
The thing is; I sold my old terrain because it was by far not up to date with how I perceive my abilities to model some of it. Currently I am working on goblins and preparing to switch to vampire counts, so most terrain will be themed for those armies. My dwarfs will not be touched again until my skills with a brush are sufficient.
So for a start it will be just some basic terrain to go with the rules. So from page 118 from the rulebook I choose to make a few normal hills and scree hills to block lines of sight, influence movement, give some static combat resolution and give shooters a platform to do so better. But I also wanted a bigger hill with a bit more for me to do so I went for the barrow.
I could of course add a dwarven way stone (smashed by goblins or not), but that would make the terrain less useful because hills should have free movement. I am going to try the modular building option next with forests from page 119 and will add some O&G and VC flavour.

While writing this inspiration struck again and it will be a dwarven road, any ideas for plain hills?

Little Joe
23-03-2011, 18:38
With the sanding I wanted a flat surface with little rocks strewn around for some added colour. The small rocks make quite a rough surface so I took a file and trimmed it and then applied sand again. The scree was done in a similar way, doing small stones twice and then doing sand at the edges.

From my experience with basing, diluted priming with a base colour makes the sand stick on permanently pretty well. So I will go by the same method I use for my bases: prime with base colour (brown) and brush with very different colour (grey) followed by two brushes with a lighter version of the base colour.
Works good so far, priming is done (had to do it twice) and drying and the dwarven symbols still have .

I also added a picture of the end result I want for the scree slope. I think I will only do those three for this month, gives me some time to work on other thing next month by just finishing the rest.

Little Joe
24-03-2011, 16:23
The sun was shining and I had an hour to spare so here are some pictures of the brushing steps:
Step 1 – a heavy brush of codex grey on the scree and stones and a lighter one rest.
Step 2 – scree and stones were brushed with snakebite leather, the dirt was brushed with bubonic brown. I didn’t mind brushing over other parts by accident as in nature colours are blurred as well.
Step 3 – scree and stones brushed with fortress grey (I used a small brush on the street) and final highlights brushed onto the sand with bleached bone. I used less paint to get an uneven finish.
Step 4 – a final highlight to scree and stones with skull white.
Step 5 – dirty white spots on the stones up with a bit of the basing colour.

Next step the grasses and bushes. No real experience here so this is terra incognita for me at this size, I hope all goes well since I like the result so far.

24-03-2011, 17:01
@ Little Joe - I really like the dwarf runes stamped on the flagstones, it adds so much to the piece. May I ask how you did it?

Little Joe
24-03-2011, 17:48
I took some of the arrow pouches that came with the 6th edition plastic dwarfs and cut everything around the symbol away. Then I drilled some 4mm holes in the stones and glued the symbols in there, simple as that. You can see it in the first picture of post #75.
EDIT: you cannot see it in the picture but basically they are little rods with the symbol on top.

24-03-2011, 17:55
@LittleJoe and StaticGrass: Funny how you both say the same thing. I am glad it gives off an old-school feel, but I am probably not the one to give props too. I pretty much 1:1 copied everything from how Tabletop World painted it, as I really liked the style and it was easy to have some reference.

Do you guys by any chance have pictures from those editions? I am curious. I think I played either 4th or 5th, but those were only a couple of battles, after which most of us quit and forgot about it for a long time.

Little Joe
24-03-2011, 19:08
I made a quick mock up of some 4th edition army book pictures, but the WD from the days has many more pictures. Sadly I do not have those. But this should give a good idea of the warm colours and why we remembered.

25-03-2011, 21:42
Yay my new camera came in.
I've had these finished for a few weeks now.
http://i96.photobucket.com/albums/l198/nbundick/th_100_0856.jpg (http://s96.photobucket.com/albums/l198/nbundick/100_0856.jpg)http://i96.photobucket.com/albums/l198/nbundick/th_100_0855.jpg (http://s96.photobucket.com/albums/l198/nbundick/100_0855.jpg)http://i96.photobucket.com/albums/l198/nbundick/th_100_0854.jpg (http://s96.photobucket.com/albums/l198/nbundick/100_0854.jpg)http://i96.photobucket.com/albums/l198/nbundick/th_100_0852.jpg (http://s96.photobucket.com/albums/l198/nbundick/100_0852.jpg)http://i96.photobucket.com/albums/l198/nbundick/th_100_0851.jpg (http://s96.photobucket.com/albums/l198/nbundick/100_0851.jpg)

25-03-2011, 21:43
few more...
http://i96.photobucket.com/albums/l198/nbundick/th_100_0847.jpg (http://s96.photobucket.com/albums/l198/nbundick/100_0847.jpg)http://i96.photobucket.com/albums/l198/nbundick/th_100_0842.jpg (http://s96.photobucket.com/albums/l198/nbundick/100_0842.jpg)http://i96.photobucket.com/albums/l198/nbundick/th_100_0840.jpg (http://s96.photobucket.com/albums/l198/nbundick/100_0840.jpg)http://i96.photobucket.com/albums/l198/nbundick/th_100_0835.jpg (http://s96.photobucket.com/albums/l198/nbundick/100_0835.jpg)http://i96.photobucket.com/albums/l198/nbundick/th_100_0834.jpg (http://s96.photobucket.com/albums/l198/nbundick/100_0834.jpg)http://i96.photobucket.com/albums/l198/nbundick/th_100_0832.jpg (http://s96.photobucket.com/albums/l198/nbundick/100_0832.jpg)

Little Joe
27-03-2011, 21:11
Great jungle terrain N810, I also checked your fantastic terrain log and think it looks suitably jungle-ish.

27-03-2011, 21:50
Tower ruins are looking great so far. :)

@Little Joe
Love the little dwarf details on the stones.

Ps. thanks man. :)

@static grass
you gotta love those table top kits.

maybe a clear coat before the stain would help protect it?

great work on the tower.

static grass
28-03-2011, 06:18
@Daniel36 I guess it is all that bleached bone that make me think 5e. But looking back at all of that ancient terrain shows just how far we have come.

@littlejoe. Great post.

@N810. Wow look at those ruins! I love the turquoise effect on the stone. It looks really nice the way you have followed all the cracks I think this might be the best colour scheme I have seen on this kit. Oh yeah those tabletop world kits are just great, have just finished painting mine bar the sign. I am going to attempt a bit of freehand and paint a manticore on it brrrrr freehand.

28-03-2011, 10:52
Next stage of the cube:


This is a ziggurat that im making for a multiplayer mission i will be playing in next week, the idea was taken from an old white dwarf.



C&C welcome

28-03-2011, 16:22
Well, its needless to say that my blog has fallen silent this month. I've given in and re-undercoated the fort and began repainting. There are some extra details on it, the main ones that needed doing were some missing rivets and the base needed texturing, but I wish I had time to add more, just ran out of patience!

I was close to considering this being a joker month but I have done what I set out to do. Next month could be close as the first two weeks I'd like to get ready for the 40k Throne of Skulls. May and June should be better months for this. Then again the weather's improving here so I could be painting the mat next month :)

28-03-2011, 18:15
Sorry, no further pics from this weekend, but i`ll manage to get the house ready for the next weekend.
Had to change my plans for the next months because i got my fingers on two cannon emplacements (http://www.fantasy-warehouse.de/epages/61494479.sf/de_DE/?ObjectPath=/Shops/61494479/Products/FW_TR-WFB-S-019) from Forgeworld. They put an itch in my fingers.
Happy painting and building!

Little Joe
29-03-2011, 20:28
I read a bit on the internet about grassing and the only really useful bits were:
1 Use some small flock first where you want to apply grass.
2 Dilute the white glue with water and a bit of dishwashing detergent.

The glue worked very well and was workable for about 15 minutes. And the result is admittedly the best I ever had, but still not good enough. I used a plastic bottle to push the static grass into the glue and though it might work in the beginning it hardly adds material later on, so I switched after a basic layer that stood a bit up to the old method of rubbing the static grass between my hands and letting it fall down from great height. This worked well to make the grass more lush.
I mixed two grasses of different length and colour (short bright green and long yellowish) and used a vacuum cleaner as well to try to get them to stand up a bit more. The mixing was necessary as my usual green grass is a bit too bright, but the vacuum cleaner I am not sure about. The thing I liked least was that it took me two hours to do this small bit on three parts of scree hills alone.

So I will go over them again with the two static grasses I mixed this up from and add some diversity. Maybe even some small bushes will be added, though I am not sure about that yet.

Also proud to note that from the side you can hardly see the larger hill is in two pieces (photo 2).

30-03-2011, 10:28
@ Little Joe: I know the price is rather high, but think about trying this (http://www.shop.battlefield-berlin.de/index.php/katalog/showarticles/81120-1-bueschel.html). It saves some hours, and i think that time isn`t cheap, too.

Little Joe
30-03-2011, 12:16
They defenitely look good, and I think for bases they are better where one colour will do.
I do not want to spend too much on terrain and I like experimenting to improve my skills. That is also the reason I am making hills again so my argument is moot.

Since the materials bought will get me about twenty pieces of terrain, one piece comes at 2,50€ (still 20€ available). The only negative is of course the time spent, I could have been painting miniatures.
Nah!, diversity is the flavour of life.

Mhhh, long grass, some pliers and a drop of glue. Let's see if I can make those myself!

30-03-2011, 17:16
To everyone his own. Just got my watchtower by TTW - happy! But the emplacements first.

Little Joe
31-03-2011, 09:46
The end of the month is getting awfully close and I want to finish something, so a few quick questions:

1 Do these bushes work? (I put a few on a hill in the third picture, not glued)
2 Should I tone the bushes down a bit if I use them?
3 Should I add road signs?

Both bushes and sign might interfere with playability of the terrain, a thing I do not like. But the hills do look a bit bland. I will be adding some taller grass tonight, I did a quick test with a drop of one square mm diluted glue and the result is satisfactory. I will make them at least thrice the size though. The last picture shows my testing area.

31-03-2011, 12:05
So... my work has came to a deadline...

Say, Is it better to do "stonish" looking administarium than the normal gold? I don't want to make it look shiny and stuff, I think that buildings should be grim and dark...

So. Tell me what you think about these.


Dog is not included. :D

I'll start work on 'em as soon as I know is the stone better...

31-03-2011, 15:40
I finally made it on the last day of March...my wisdom tooth is growing, faster than I can handle it, and my wife is going to have a baby soon. Now that I justified myself (hopefully) here is what I finished, 8 piece terrain set hope you guys like it, C&C welcome. I will put the rest of the pics in my log because there I took a lot of them. Cheers everyone!





Little Joe
31-03-2011, 17:26
@Dreffbuilder: grim and dark would definitely bet he white (stone) version, the gold is just too bright.

@Dreamspirit: strange, bright and nice terrain.

As for myself, I made two road signs (I used them to tie in my other armies) and now I just have to include them. I also downtoned the bushes with a light brush of bubonic brown. Now I will finish the grass and put it all together. Finished pictures tomorrow.

01-04-2011, 14:52
Looking really good guys.

@Dreff: I like the gold version myself

@dreamspirit: Those are some really nice rock formations dude! And talk about the nick of time.

@Daniel: I had a look at the rules, but haven't had to opportunity to try them out. My gaming group doesn't really like games with multiple die types, but I'll see if they can make an exception.

New thread up in about an hour guys!