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carldooley
09-01-2012, 16:06
one of the games on our games night included a T-rex Monstrous Creature both to allow some spectator participation and to teach the onlookers some of the rules of the game.
I remember there being something called the creature feature and I was wondering how they were supposed to be fielded - whether as independents as we did (the T-rex was only controlled by spectators - the only input that the players had was their willingness to have it fielded on their table), or as auxiliaries controlled by one player or the other.

Borsil
09-01-2012, 16:28
Well the second article in WD314 had a special set of missions for creatures- one player picked an "army" of creatures and pitted it against another, traditional, army.

The older article had a mixture- some were used as you did- eg the Catachan Devil (rules provided by Mat Ward...) others such as the Enslavers were included in your normal army as an alternative HQ choice- representing the Enslavers taking control of the army.

nedius
09-01-2012, 16:32
It was up to you.

They were mostly put up as either for specialist scenarios - a guard unit sent to cleanse a nest of local wildlife, a dark eldar pit-beast hunt, that kind of thing. However, it did suggest using them just as you described, a battle near a nest of some particularly nasty or nuisance-some creature to add a bit of variety to your games.

You could, because they were pointed, create units to use in your armies as well. So if you wanted a massive squig to accompany your ork warboss, you could. They were quite harshly pointed. I used it once (removing the restrictions they had in place) to make a genestealer, and they came out twice the price of standard codex ones. this was intentional to ensure noone could make a cheap uber-monster that would unbalance things.

I really enjoyed using creature feature. Me and a friend made a Alien Vs Predators skirmish battle using the options available to create and point up Predators and Aliens. I did the same to make daleks, cybermen, triffids, some tyranid gribbiles, all sorts of stuff. Great hobby fodder. Would be very happy to see it make a White Dwarf reapearance someday.

Chem-Dog
09-01-2012, 18:33
one of the games on our games night included a T-rex Monstrous Creature both to allow some spectator participation and to teach the onlookers some of the rules of the game.
I remember there being something called the creature feature and I was wondering how they were supposed to be fielded - whether as independents as we did (the T-rex was only controlled by spectators - the only input that the players had was their willingness to have it fielded on their table), or as auxiliaries controlled by one player or the other.

Something of a tangent here, but way back when the Officio Assassinorum had it's own (Free with WD) Codex my then local GW store had the house rule that anyone fielding one of them would actually have to surrender control of him to another person who MIGHT decide you weren't being faithful enough and start hacking away at your army....
I only mention it because it's probably the easiest way I can think of of inserting a little audience participation into the game. Simply add an assassin into the game and have him run riot :evilgrin: