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Rathgar
22-04-2006, 10:56
Got a question about the Background of Warhammer?

Who, what, when or where; post it in this thread and one of the venerable Longbeards will make all clear!

If you ask a question can you please tag it. For example; if your question is about Orcs put [Orcs] at the top of your post.

There are several topics and questions that come up a lot and the Fantasy Background Old-timers get grouchy if they see the same thing too much. This tread has been created to manage these questions, so the regulars don’t start moaning loudly about how “Threads were better back in the day…” :rolleyes:

EvC
22-04-2006, 11:15
How far did the Reman Empire stretch out?

N0-1_H3r3
22-04-2006, 12:12
How far did the Reman Empire stretch out?
As far as I know, the Reman Empire is either entirely a fan-creation, or something only mentioned in passing in later background; certainly, no official background I've come across contains any mention of the Reman Empire.

prince olthin
22-04-2006, 23:09
A question that's bug me for HE. What sort of influence does the High Loremaster have, does he sit on the council of princes, does govern over any amount of land, what is the relationship between him and the HIgh Prince ( or king) of Saphery and just general stuff like that.

On a totaly diferent topic ( still HE) what does the warden of Tor Yvresse actualy do?

Rathgar
23-04-2006, 01:23
[High Elves]


A question that's bug me for HE. What sort of influence does the High Loremaster have, does he sit on the council of princes, does govern over any amount of land, what is the relationship between him and the HIgh Prince ( or king) of Saphery and just general stuff like that.

Good question. Teclis and his predecessors certainly carry (carried) a fair amount of political punch. However, the nature of High Elf politics isn’t covered in extensive detail anyplace I can find. All we know for certain is that there are many complicated factions, and the princes’ council elect Phoenix Kings from amongst there number. I think it’s safe to assume that The White Tower is a somewhat standalone entity, a mix between a university, MI6 and the Gestapo. We know the Phoenix King (And possibly the Everqueen) can give direct orders to the Tower, and that it supplies Mages and a spy/intelligence network in the form of the Sword Masters.

So the HighLoremaster probably acts somewhat like a special adviser to the council. He’ll be involved in decision making and governs the affairs of the tower etc, but I don’t think he gets a say in who’s the next King.

Nor does he own any land save for tower and magical area in sits within. Unless of course he was a prince before or is the heir to family land. We know most of the princes/landowners within Saphery are scholars or mages (a few are listed) and its safe to assume that the high prince will be. Saphery had a tradition of magic use even before the Tower was built, think Bel-Korhadris. So It’s safe to assume that the High Prince is a mage, and although technically he’ll be an independent. He’ll have studied at the Tower most probably and will be the de facto political tool of it.

At least that’s my understanding/speculation on it. If anyone has better information feel free to overrule me.


References:

High Elf army book, Warhammer 5th edition.
The depths of Rathgar's twisted brain. 1st edition.



On a totaly diferent topic ( still HE) what does the warden of Tor Yvresse actualy do?

He guards the wellbeing of the people of course! Again, my understanding of it is that he’s the head of the city council and “Commander in Chief” of the rangers. He’s a bit like a mayor crossed with a king.


References:

High Elf army book, Warhammer 5th edition.

prince olthin
23-04-2006, 10:26
but if the warden is " king" of the town then what does the High Prince of Yvresse do or are they one and the same? thanks for the replies

Eldacar
23-04-2006, 10:49
As I understand it, the Warden of Tor Yvresse protects Tor Yvresse. The High Prince of Yvresse protects/rules Yvresse.


A question that's bug me for HE. What sort of influence does the High Loremaster have, does he sit on the council of princes, does govern over any amount of land, what is the relationship between him and the HIgh Prince ( or king) of Saphery and just general stuff like that.
My guess is that Teclis (and other High Loremasters) has the influence of a High Prince, but he can choose (for whatever reason) not to use it. However, that influence doesn't mean he gets a vote in who becomes the Phoenix King. It does mean that he would be an incredibly powerful political ally, though.

Land governed: The White Tower and surrounding area. Anything else would have to belong to him personally and not to his "position" as High Loremaster.

Relationship with the High Prince: Would vary depending on the political climate in Saphery at the time.


I think it’s safe to assume that The White Tower is a somewhat standalone entity, a mix between a university, MI6 and the Gestapo.
If you're interested in speculating, then there's always that "New Thread" option. ;)

prince olthin
23-04-2006, 13:37
ok thanks everyone

Kodamas
23-04-2006, 14:26
Hello Longbeards.

A Tasty Ale to anyone who can provide background info about the Dragon Isles. Are there Dragons living on them? What edition did the Isles appear? Do we know anything really about them?

Echos.

RobC
23-04-2006, 14:56
[Geography]

The Dragon Isles first appeared in 4th edition in the Undead army book map; an expanded version of the map was given away free in White Dwarf around the same time.

Some other hairy-faced type is going to have to answer the rest of your questions - I don't know of any background for these islands.

Bubble Ghost
25-04-2006, 09:34
The Dragon Isles have Lizardmen living on them. There are no Slann left there to guide them, though, and consequently they've regressed to a state of savagery. The other Lizardman population centres, in Lustria and the Southlands, seem content to leave them to it rather than bring them back into the fold. Don't worry about the ale, though, I'm a lager man really.

Kodamas
25-04-2006, 11:31
Thanks.

I am just trying to put together my Lizardmen and want them from the dragon Isles. Not much fluff on the Islands themselves so I may just make something up.

Echos

Giladis
25-04-2006, 12:16
So the HighLoremaster probably acts somewhat like a special adviser to the council. He’ll be involved in decision making and governs the affairs of the tower etc, but I don’t think he gets a say in who’s the next King.

I am not certain of that since Morvael of Yvresse the IX Phoenix King was the High Loremaster of Hoeth before he became the king.

Rathgar
25-04-2006, 13:08
[High Elves]


I am not certain of that since Morvael of Yvresse the IX Phoenix King was the High Loremaster of Hoeth before he became the king.

I just checked up on it and yep, you’re right. Possible reasons; he was a rare occasion when a high prince (notice he wasn’t Prince of Saphery) was also High Loremaster.

Sylass
28-04-2006, 10:00
Hi,

would it be possible that you "tag" your questions and answers with the topic it's about? So if it's a High Elf related question, just add the [High Elves] tag to the top of your post:


[High Elves]

Question: Are the High Elves really Aliens?

Answer: No.

Ok,stupid example, but I hope you get what I mean. ;)

That way it'll be a lot easier to add the questions & answers from this thread to a planned (structured) WHF Background FAQ.

Thanks. :)

-Sylass,
WarSeer admin.

Rathgar
28-04-2006, 10:34
Hi,

would it be possible that you "tag" your questions and answers with the topic it's about? So if it's a High Elf related question, just add the [High Elves] tag to the top of your post

Edited my posts to conform. :D

LionoftheBegs
28-04-2006, 17:57
Are their Steppes in the Warhammer world like in ours ala Mongolia, and do they have humans?

I recieved information from somewhere, I don't know exactly, that there was a land called Arabia or something like that. Whats the history behind that?

Minister
28-04-2006, 18:26
Stepes and Arabia

The Stepes are inhabited by both Marauders (horsemen for the most part) and Hobgoblins (dominated by the great Hobgobla Khan). Unsurprisingly, Imperial Cathay maintains the Great Bastion to keep them out.

Arabia would be a desert country to the south. Oddly enough, it bears some resemblance to the Arabian Peninsula on a certain other world (or at least to a fantasised version of its history), including Crusades against it from the Old World.

N0-1_H3r3
28-04-2006, 18:43
Arabia would be a desert country to the south. Oddly enough, it bears some resemblance to the Arabian Peninsula on a certain other world (or at least to a fantasised version of its history), including Crusades against it from the Old World.
The nation in question is called Araby; an armylist and basic background are currently available as a playtest document for Warmaster, and apparently the forthcoming Liber Necris will touch briefly on Arabyan culture, given that Araby itself borders what used to be the ancient, undead-infested realm of Khemri.

CommanderCax
28-04-2006, 21:51
Are their Steppes in the Warhammer world like in ours ala Mongolia, and do they have humans?

I recieved information from somewhere, I don't know exactly, that there was a land called Arabia or something like that. Whats the history behind that?

Araby is similiar to the near or middle east in our own world, more about it here (http://en.wikipedia.org/wiki/Araby_(Warhammer)).

Steppes like Mongolia can be found east of Kislev beyond the Foothills (northern World Edge Mountains).
They are mostly inhabited by the Dolgans, who are a Kurgan tribe. Fierce horse warrior nomads living in clan like structures and worshipping alien gods.
Originally the Gospodari as well as some Ungol tribes also came from these eastern parts, but settled in Kislev and merged to those now known as Kislevites (after fighting each other).

Apart from them there are a couple of non-humans living in this region. South and east of the Dolgan territory is probably the Hobgoblin Hegemony situated, ruled by the iron fist of the Hobgobla Khan. The Hobgobla Khan and his wolf riding Hobgoblins rule over huge regions going as far as distant Cathay.
Further south is the Plain of Zharr, where the Dawi-Zharr (aka Chaos Dwarves) live. East of the Plain of Zharr are the Mountains of Mourn, where the Ogre Kingdoms are situated. Further east is again the Hobgoblin Hegemony and then Cathay...

The Pale Lady
28-04-2006, 22:13
Is there any info at all on where Silver Pinnacle is? The home of Neferata...more detailed than the Worlds Edge Mountains...?

Rathgar
30-04-2006, 05:59
Is there any info at all on where Silver Pinnacle is? The home of Neferata...more detailed than the Worlds Edge Mountains...?

[Vampire Counts: Lahmians]

Err… “a remote area in the world edge mountains”. My best guess from the cryptic clues is that is somewhere in the vicinity of Mt. Silverspear and Mt. Gunbad, close to the Agrildrtri. It was never a big Dwarfhold, so it’s not surprising it isn’t marked.

EvC
30-04-2006, 19:27
Try looking on the big picture of all the Vampire locales in the Vampire Counts book: there's a Lahmian symbol near Peak Pass. Since there are no other Lahmian symbols in those mountains, that's gotta be it.

The Pale Lady
30-04-2006, 23:22
Cheers EvC, thats good logic, I like it

Bubble Ghost
03-05-2006, 10:18
Not necessarily. It could equally have been put in at random, an unnamed location, because the map wasn't necessarily created in conjunction with all the background. Without knowing what the artist knew, you can't really be sure.

Rathgar
03-05-2006, 12:41
Not necessarily. It could equally have been put in at random, an unnamed location, because the map wasn't necessarily created in conjunction with all the background. Without knowing what the artist knew, you can't really be sure.

Yer, I was going to pipe up with a similar argument but didn’t want to come across as arrogant (so I assumed I was wrong :p). I suggested location based on areas of high silver deposits and proximity to abandoned Dwarfholds.

EvC
03-05-2006, 18:14
Well, it doesn't explicitly say listed on it that it's the Silver Pinnacle, but it's the only possible place listed that could be its location according to the current fluff... I would say it was necessarily created with the background in mind (Since Silver Pinnacle has existed since before 6th edition, and it's the only major named Lahmian stronghold), but it could equally turn out that THE Silver Pinnacle exists somewhere outside the map, and that the place shown on the map is another place where the Lahmians have influence.

Satan
08-05-2006, 08:59
Trying to get some fluff for my WE army - where can I find information on wood elves living outside of Athel loren or the forest in Nordland? Any information is good, even small snippets such as from the old Doomstones campaign-books for WFRP.

N0-1_H3r3
08-05-2006, 09:28
Trying to get some fluff for my WE army - where can I find information on wood elves living outside of Athel loren or the forest in Nordland? Any information is good, even small snippets such as from the old Doomstones campaign-books for WFRP.
There are some bits and pieces in Sigmar's Heirs, for WFRP - in the sections on Elves living in the Empire, and in the section on Nordland itself.

That said, they aren't technically Wood Elves, at least not in the same way the Elves of Athel Loren are Wood Elves. The culture of the Asrai (those Elves from Loren) is altered by merit of the unique nature of Loren itself; Elves dwelling in other forests of the Old World are better described as forest-dwelling expatriate High Elves.

Bubble Ghost
08-05-2006, 09:37
but it could equally turn out that THE Silver Pinnacle exists somewhere outside the map, and that the place shown on the map is another place where the Lahmians have influence.

That's what I meant.

Rathgar
08-05-2006, 13:07
[wood elves]


That said, they aren't technically Wood Elves, at least not in the same way the Elves of Athel Loren are Wood Elves. The culture of the Asrai (those Elves from Loren) is altered by merit of the unique nature of Loren itself; Elves dwelling in other forests of the Old World are better described as forest-dwelling expatriate High Elves.


No, they’re Wood Elves. You’re correct in saying that they aren’t like the denizens of Loren, in that the forests they call home don’t screw with their brains to the same extent. But they’re more like them that they are High Elves.

To answer your question Satan, the main centre of wood elf population outside of The Great Forest itself is Laurelorn, technically a part of Norland. It has a healthy Elven population and there are rummors of a “city of glass” deep within it. There was a WFRP v1 book in the pipeline for it, but it died when Hogshead dropped it. However, this info is online so I can link you if you like.

Other than that; there are small Wood Elf settlements throughout the Empire. They hang out in little groups called Kithbands and keep themselves to themselves.

RobC
08-05-2006, 13:11
Ooh, linky!

Yeah, those wood elves; all they do is hang around on the highways with their hoods up, menacing passers-by with pithy insults and occasional random death. Bunch of troublemakers if ever there was one...

Satan
08-05-2006, 13:46
Ok, thanks alot. If you don't mind Rathgar, I'd be delighted if you'd forward that link to me. I was thinking of basing my wood elves on the opposite side of the grey mountains, following an emigration from Athel loren when the need to battle beastmen on a wider front became apparent. I'm trying to join nordic (but some celtic as well) elements (Alfer, The Sidhé living under hills, Fylgjor etc etc) with a martial society and forest spirits as well - using some form of magical inhibition (like putting the spirits themselves in a bottle) or other.
Suggestions for improvement are welcome, but I don't want to derail your thread. :D

Fylgja:
http://en.wikipedia.org/wiki/Fylgja
Sidhé:
http://en.wikipedia.org/wiki/Sidhe
Alf:
http://en.wikipedia.org/wiki/%C3%81lfar

Alfer - it's never been clearly defined what they were, but because of the names they're often associated with elves, and in truth they do have many similiarities with the sidhé, but their traits were never fully explored in classic nordic mythology. We know for a fact that they were supposed to live in forests and below ground in burrows (Which some rural people in scandinavia did up until the 19th/20th century).

I'm trying to reinforce the classical faery image, much like that presented in Jonathan Strange. If anyone has further suggestions on how to do this - modelling as well as fluff, don't hesitate to PM me.

Rathgar
08-05-2006, 13:46
[Wood Elves]

http://www.madalfred.darcore.net/

scroll down a bit on the articles page till you get to “Laurelorn Elves”.

Sylass
08-05-2006, 15:23
Anyone interested in compiling the first batch of entries for the main article? :)

Just needs to be a text with titles for each section posted here. A PM would be nice once it's done, so that I can copy it to the front page. :)

Something like this?


[High Elves]

Question: Are the High Elves really Aliens?

Answer: No.

-----

Question: Are you sure the High Elves aren't Aliens?

Answer: Yes.

(link: www.warseer.com)


[Wood Elves]

Question: What about Wood Elves then? Are they Aliens?

Answer: *WHACK!*

Thanks in advance. :)



*update*
Thanks to Rathgar, I recieved the first compilation of questions & answers posted up to this post. :)

N0-1_H3r3
08-05-2006, 17:51
No, they’re Wood Elves. You’re correct in saying that they aren’t like the denizens of Loren, in that the forests they call home don’t screw with their brains to the same extent. But they’re more like them that they are High Elves.
That's subjective, especially as very little info actually exists for them - though certainly, they're not Asrai, and could theoretically be described as an entirely seperate culture of Elves, distinct from the Asur, Asrai or Druchii.

RobC
08-05-2006, 20:55
Ha - like the humans would distinguish between one set of wood elves and another! :D

N0-1_H3r3
09-05-2006, 18:25
Ha - like the humans would distinguish between one set of wood elves and another! :D
Or, indeed, one set of Elves and another. Even the Dwarfs, who've coexisted with the Elves (with varying levels of peace and tolerance) for about five thousand years, have trouble telling a Druchii from an Asur... as demonstrated by the War of Vengeance.

RobC
09-05-2006, 19:06
That's all high elf propaganda and you know it! The true story is that the dwarfs and the elves simply could not live together - their personalities are too dissimilar and both have a streak of arrogance wider than a wide thing.

Or at least, that's how it should be. Heaven forbid the high elves did anything wrong...

N0-1_H3r3
09-05-2006, 20:20
That's all high elf propaganda and you know it! The true story is that the dwarfs and the elves simply could not live together - their personalities are too dissimilar and both have a streak of arrogance wider than a wide thing.

Or at least, that's how it should be. Heaven forbid the high elves did anything wrong...
Well, that's true regardless of interpretation. But the Dark Elves sparked it off... it could have been stopped at that if the two races had been able to cooperate or deal with things in a civilised manner... as opposed to shaving the Dwarf ambassador...

Eldacar
09-05-2006, 22:57
as opposed to shaving the Dwarf ambassador...
Gotrek Starbreaker issuing those demands without bothering to ask for reasons probably didn't go down too well either.

Giladis
10-05-2006, 09:45
Not to mention ambassadors "puling out the axe, I am going to make my vow" infront of the Phoenix King helped much.

FlameKnight
15-05-2006, 11:32
[Albion]

What was the resolution of the Albion campaign back in 2001? What would it's current state be in terms of occupation?

I'm coming up with ideas of where to set a map based campaign, a return to a part of Albion seems most feasible due to the players' armies. I'm yet to think of a reason for the setting, but knowing what its current state is would help.

Giladis
15-05-2006, 12:31
Good guys won but only barely.

The Island is divided between Orcs in the south, Dark Elves in the West, Empire in the East and Lizardmen in the North.

Just as a suggestion if you wan't to have a campaign why not base it on the Wight Island of the coast of Albion. It might not be Albion but is still a big place to fight a war.

mielherne
15-05-2006, 14:56
[Albion]

And there are some magic items for the Dark Elves, High Elves, Empire and Dwarfs.

Eldacar
16-05-2006, 05:27
Actually, the Lizardmen AB details that Kroq-Gar purged the island of warm-bloods, and Albion is fast becoming a lush jungle thanks to Mazdamundi's Geomancy.

Reabe
16-05-2006, 16:43
Actually, the Lizardmen AB details that Kroq-Gar purged the island of warm-bloods, and Albion is fast becoming a lush jungle thanks to Mazdamundi's Geomancy.

Aren't they still allowing the Natives to live there? Like Truthsayers and stuff.

Eldacar
17-05-2006, 00:08
Aren't they still allowing the Natives to live there? Like Truthsayers and stuff.
Not to my knowledge, no.

Dargon
23-05-2006, 23:51
This question came up in the rumour boards recently, and is something I've always been curious about...

Is Joseph Bugman still alive? Or more specifically... When was Bugman's Brewery destroyed?

I've always wondered if there was an existing answer to this. I've been unable to locate any reference in any of the three generations of Dwarf Armybooks... however, I've never yet owned an Empire armybook and since Bugman's Brewery was within the Empire, perhaps the answer (or at least clues) might be in there.

Personally, I've just always blindly assumed the Brewery was trashed during Grom the Paunch's rampage through the Empire.

Does a date for this event exist? If not, are there enough clues to figure it out?

Just a thought...

CommanderCax
24-05-2006, 08:55
Is Joseph Bugman still alive?


His brewery was the scene of a famous battle, the Battle of Bugman's Brewery at which the Master Brewer was thought killed, but he turned up years later, unanounced, at the gates of Karak-Varn. After just one taste of the beer his identity was proved beyond doubt and the King reformed Bugman's Dwarf Rangers and immediately set out on a crusade to re-establish Bugman's Brewery. Joseph Bugman and his epic journey to Karak-Varn is the subject of numerous dwarven epic poems and drinking songs.

Finnblood
27-05-2006, 08:06
Umm... what was the name of the 4th God of Law? What was his "trade", how about Arianka, what was her part in the great scheme. Alluminas was the God of Light, right? And Solkan was the God of Vengeance and justice.

CommanderCax
27-05-2006, 08:32
Umm... what was the name of the 4th God of Law? What was his "trade", how about Arianka, what was her part in the great scheme. Alluminas was the God of Light, right? And Solkan was the God of Vengeance and justice.


IIRC Arianka was the Goddess of Discipline. Apart from that I don't know about an official 4th God of Law.

Rathgar
27-05-2006, 10:33
[Gods Of Law]


Umm... what was the name of the 4th God of Law? What was his "trade", how about Arianka, what was her part in the great scheme. Alluminas was the God of Light, right? And Solkan was the God of Vengeance and justice.

I’ve found references to a 4th law God called Somorphia, but I think she’s fan-fic. Goddess of Truth and beauty; clearly set up to be anti-Slaanesh.

Arianka was the Goddess of discipline, harmony and lying in a crystal coffin. She was imprisoned by one of the chaos gods.

See this thread for more gubbins on Law (http://www.warseer.com/forums/showthread.php?t=2598) and how it might fit into the Warhmamer mythos as it stands today.

RobC
27-05-2006, 13:27
[Gods of Law]


Arianka was created as part of the Kaleb Daark comic strip, and so is currently occupying the same circle of copyright hell as Malal and old Kaleb himself.

To my knowledge, Somorphia is nothing more than fan-fic.

Stouty
31-05-2006, 00:38
Tell me everything you people know about the lands of Estalia; it seems to have been left out.

That is, if you wouldn't mind:)

CommanderCax
31-05-2006, 13:35
The Kingdom of Estalia lies in the south-west of the Old World. Close to Araby, it has many trading contacts with that land. The Iranna Mountains lie in the heart of Estalia, with the Abasko range to the east. The people, a dark-skinned race, are divided, many small independant city-states embroiled in internecine warfare. They consider themselves to be the original human settlers in the Old World. The two largest city-states are Bilbali and Magritta.
The Estalians mainly worship Myrmidia and IIRC her main temple is either in Bilbali or Magritta. Otherwise not much is known officially I fear...

RobC
01-06-2006, 19:55
[Estalia]

Magritta has one of the most powerful fleets in the Old World, much to the dislike of the Tilean states further east.

Much of the action in Zaragoz takes place in the eponymous city, a minor territory in the south-east of the Estalian peninsula.

Estalia was also invaded by Arabyans around IC 1500, precipitating the Crusades.

Stouty
01-06-2006, 21:34
Cool, thanks people. I take it you would represent them using the DoW rules or would Brettonia or the empire suit them better? In other words how technoligically advanced are they and what would be their "real world equivilent".

CommanderCax
01-06-2006, 22:07
Cool, thanks people. I take it you would represent them using the DoW rules or would Brettonia or the empire suit them better? In other words how technoligically advanced are they and what would be their "real world equivilent".

Their real world equivalent would be Spain and maybe Portugal during the 16th century (Habsburg Spain).

Using the DoW rules would be mostly fitting. In WFB 3rd ed. Estalia had 'Hombres Villanos' who fought with sword an buckler, 'Bandolleros Gringos' who were equipped with hand-guns and 'Caballeros' who were knights armed with lance and light or heavy armour. WFRP 2nd ed. describes the 'Estalian Diestro' as swashbuckling fighters with rapier or foil.
Just use duellists as 'Homres Villanos' and the 'Diestros', use crossbowmen as 'Bandolleros Gringos' (just say their hand-guns have not the punch of the imperial or Dwarven version, but a slightly increased range due to a longer barrel or whatever...) and use the mercenary cavalry as 'Caballeros'.

The main gods of Estalia seem to be Myrmidia and Verena and I remember that they have a poweful Inquisition in Estalia, but I am not sure whether thats official or fan-fiction (from 'Mad' Alfred Nunez probably...).

Stouty
01-06-2006, 22:27
The main gods of Estalia seem to be Myrmidia and Verena and I remember that they have a poweful Inquisition in Estalia, but I am not sure whether thats official or fan-fiction (from 'Mad' Alfred Nunez probably...).

The Estalian Inquisition? You're kidding right?

Did they come with surprise and fear as standard equipment with the option to buy rutheless efficiency at 3pts or nice red uniforms at 5pts?

RobC
02-06-2006, 14:13
It's nothing more than fanfic at the moment, but it's such a bad joke that it wouldn't surprise me if it entered canon eventually.

Alathir
16-06-2006, 17:29
WOOD ELVES

Is the disappearance of Ranu unknown? I have heard it was Snikch who killed him, but that may be wrong. Can anyone clear it up for me?

Rathgar
21-06-2006, 07:34
[Wood Elves]


WOOD ELVES

Is the disappearance of Ranu unknown? I have heard it was Snikch who killed him, but that may be wrong. Can anyone clear it up for me?

This is a bit of a weak answer, as I was hoping someone else would have more information than me.

I don’t think that’s official. Ranu and his disappearance are just one of those mysteries that get put in the background to inspire your imagination and to spawn speculation.

Nell2ThaIzzay
22-06-2006, 08:15
[Vampire Counts]

-Who are the Priest Kings that drove the Vampire Counts out of Lahmia, and the capitol city of Khemri? A friend of mine said it was Tomb Kings, but I dunno if that's accurate or not.

CommanderCax
22-06-2006, 13:34
The Priest Kings were originally the ruling class from Nehekhara's (sp?) cities that drove the decadent vampires out of Lahmia. After Nagash' great spell of awakening started their undead existence they were known as the Tomb Kings...

The Pale Lady
25-06-2006, 22:06
The hold of Clan Pestilens in the Southlands, what is its name?

RobC
25-06-2006, 23:42
Not sure, but I remember it being built under the city of Bhagrusa, wherever and whatever that is...

Nell2ThaIzzay
27-06-2006, 10:46
The Priest Kings were originally the ruling class from Nehekhara's (sp?) cities that drove the decadent vampires out of Lahmia. After Nagash' great spell of awakening started their undead existence they were known as the Tomb Kings...

Did this great spell of awakening happen before or after they were driven out?

In the Vampire Counts codex, Nagash learned the secrets to immortality, but could not prevent his body from withering away. It was this that drove him mad, and forced the Priest Kings to unite and drive him out.

But it was later that his tomes were uncovered, and the secrets of immortaility were learned again, but this time, the Queen discovered the Elixer of Life, and thus the first Vampire was born.

It was later that the Priest Kings once again reunited the overthrow the Vampires and drive them out. Were they Tomb Kings by this time, or was it after the Vampires were driven out that they became the Tomb Kings?

Sorry if it's a really dumb question, just trying to better understand the backstory of my army. I don't know the general history of Warhammer, only what's in my Vampire Counts codex...

CommanderCax
27-06-2006, 12:06
Did this great spell of awakening happen before or after they were driven out?

Afterwards.


In the Vampire Counts codex, Nagash learned the secrets to immortality, but could not prevent his body from withering away. It was this that drove him mad, and forced the Priest Kings to unite and drive him out.

But it was later that his tomes were uncovered, and the secrets of immortaility were learned again, but this time, the Queen discovered the Elixer of Life, and thus the first Vampire was born.

It was later that the Priest Kings once again reunited the overthrow the Vampires and drive them out. Were they Tomb Kings by this time, or was it after the Vampires were driven out that they became the Tomb Kings?

Sorry if it's a really dumb question, just trying to better understand the backstory of my army. I don't know the general history of Warhammer, only what's in my Vampire Counts codex...

Queen Neferata found and improved the (recipe of the) Elixir of Life to stop the withering of the body.
When the Priest Kings drove out the vampires from Lahmia they were still alive and fine. Later on Nagash poisoned the Vitae/Mortis river and thereby killed the whole population of Nehekhara except Alcadizaar. Afterwards Nagash initiated the great spell of awakening and thereby also raised all the mummified Tomb Kings from their catacombs.

Nell2ThaIzzay
27-06-2006, 16:50
Afterwards.



Queen Neferata found and improved the (recipe of the) Elixir of Life to stop the withering of the body.
When the Priest Kings drove out the vampires from Lahmia they were still alive and fine. Later on Nagash poisoned the Vitae/Mortis river and thereby killed the whole population of Nehekhara except Alcadizaar. Afterwards Nagash initiated the great spell of awakening and thereby also raised all the mummified Tomb Kings from their catacombs.

Great, thanks! :)

So it sounds like the Tomb Kings and the Vampire Counts aren't really rivals in the way I thought them to be. Oh well, I can still hold a personal grudge against them :)

Dargon
28-06-2006, 00:15
So it sounds like the Tomb Kings and the Vampire Counts aren't really rivals in the way I thought them to be. Oh well, I can still hold a personal grudge against them :)In the 4th Edition background, when the Vampires were driven out of Khemri, they sought refuge with Nagash, and were helping lead his forces when he unsuccessfully challenged Alcadizzar and the united (then-living) Priest Kings.

In the newer background, when GW seperated the Vampires and Tomb Kings, this was changed, and the Vampires now split after their exodus and went their individual ways, apparently never meeting or directly serving Nagash.

There is still plenty of room for rivalry between the two armies though...
* The Vampires are probably still very bitter about being kicked out of their homes and positions of power.
* The Tomb Kings hate Nagash with a passion, and even though the Vampires don't directly serve him, they do practice his arts.
* Not to mention that there are probably alot of personal rivalries - the Vampires operated within Khemri for 500 years before they were exposed and driven out. Lots and lots of Tomb Kings could have risen, ruled, and fallen within that time - each developing a personal grudge against particular Vampires/Bloodlines during his reign, and very angry to later discover their true nature and that they still exist.

Just a thought...

CommanderCax
28-06-2006, 18:53
In the 4th Edition background, when the Vampires were driven out of Khemri, they sought refuge with Nagash, and were helping lead his forces when he unsuccessfully challenged Alcadizzar and the united (then-living) Priest Kings.

In the newer background, when GW seperated the Vampires and Tomb Kings, this was changed, and the Vampires now split after their exodus and went their individual ways, apparently never meeting or directly serving Nagash.

* The Tomb Kings hate Nagash with a passion, and even though the Vampires don't directly serve him, they do practice his arts.


Well, the vampires served Nagash also in the newer background and fought as champions in his armies against the Priest Kings. Vashanesh even fought Alcadizaar in a duel and lost deliberately to free the vampires from Nagash control. Then they split and fled (apart from Wsoran).

Dargon
30-06-2006, 00:09
Well, the vampires served Nagash also in the newer background and fought as champions in his armies against the Priest Kings. Vashanesh even fought Alcadizaar in a duel and lost deliberately to free the vampires from Nagash control. Then they split and fled (apart from Wsoran).I assume this comes from the Tomb Kings book, because the 6th Edition Vampire Counts book paints a very different picture.:eyebrows:

Just a thought...

Finnblood
09-07-2006, 18:09
Greetings

I'm curious. Have we ever reached a conclusion in the "orcs are not Orks, they are mammal not fungus" -conversation?

I'd really love to have a good fact to support me teach those ignorant fools in finland that orcs are in fact mammals. Or are they mushrooms? Doesn't sound good to my ears.

-Finn

Viskrit
10-07-2006, 00:13
I have never read any fluff which specifically says that they are mammals, or fungi. Therefore, I have come to the following conclusion:

They are fish! :D

No, but seriously. I'm not sure I'd call them mammals. But I definitely don't believe the fungus theory. Just because the Orks are mushrooms, doesn't mean that Orcs are. Nowhere is it written that they are.

RobC
10-07-2006, 12:42
The answer is that there is no definitive answer. GW have fudged this issue for as long as the issue has existed - and longer, if you consider that the last time a female greenskin was referred to was in Castle Drachenfels, the ill-received WFRP supplement from 1992.

Dargon
11-07-2006, 01:04
I'm fascinated by people's vehement opposition to the idea of fungal greenskins - particularly considering the wide acceptance of Squigs, which have been consistantly described as "part fungus and part flesh" in the Warhammer Fantasy setting.

While there is no difinitive answer (and likely never will be;) ), I'm inclined to go with the fungus version. Partly because there is precedent for a semi fungal race in the Squigs, which have a close relationship with greenskins... and partly because of Snotlings, which are mysteriously present within every single greenskin camp, without anyone knowing how they came to be there (as if they just pop up out of the ground;) ).

Until GW provide us with an explaination, anything is possible. Either side of the arguement can be considered equally valid. Just go with whatever theory suits you - and accept that you can't prove the other side wrong.

Wonder if they'll ever produce a background book for the greenskins, and if GW would ever be brave enough to provide a definitive answer in it:p .

Just a thought...

nurgleman
11-07-2006, 01:37
I have a question. I read somewhere that the goblins became slaves to the orcs after the decimation of the dark lands, but it was also associated with chaos dwarves in some way, is this still legimate or not? it would be certainly interestign if it was still official. also what are fluff and canon?

Dargon
11-07-2006, 02:25
Canon - those background pieces which are considered to be officially part of GW's vision of it's background. The word is usually associated with religeous texts, but Wikipedia has a definition for fantasy...
Canon (fiction), the body of works that are considered to be "genuine" or "official" within a certain fictional universe.
Fluff - a general slang term that is widely used to refer to the background and stories. According to Gav Thorpe, everytime the word "fluff" is used, a kitten dies (I just killed two kittens:D ).

This Link (http://www.madalfred.darcore.net/html_files/Roc_hist.html) I believe is the origin of the rumoured destruction of the Dark Lands and enslavement of the goblins story you describe. Although it was written for GW, it is considered unnoficial, as the site claims that GW refused to accept the piece.

However, the site also claims that alot of their piece is effectively a summary from existing armybooks, so some of the O&G info could have originated from the 4th Edition Warhammer Chaos Dwarf book, which can be considered official background (at least until GW decide to contradict it in future books;) ). Someone with access to the proper Chaos Dwarf Background might be able to better elaborate (since a search on Wikipedia for Chaos Dwarfs is just confusing, with three seperate versions and no sources cited for any of them).

Just a thought...

Bingo the Fun Monkey
14-07-2006, 23:39
Orcs and Goblins reproduce however you want them to. For me? I think they do it the good ole fashioned way by virtue of belly buttons (umbilical chords-->birth...whether it's aesexual or not I don't want to contemplate), old female orc models, nipples, etc. Not to mention that Gnoblars have families (mentioned several times in this one WD article upono the Ogre release). Gnoblars are greenskins and you can't really have lineage if you're spored. Just 'cos greenskin women might exist, it doesn't mean they HAVE to be on the tabletop. AFAIK the empire has no female models but we're sure there are women in the Empire...same with skaven, etc.

ThousandPlateaus
19-07-2006, 16:04
[Theology]
Hello Long Beards.

I should have just had a look at your thread earlier.

Now, in your answer regarding Arianka in her crystal coffin, you've stated that she was created for the Kaleb Daark strip (so, obviously, falls into the same copyright issues), this implies that Kaleb Daark predates the old WHFRP core rules book - is this the case?

Thanks.
T.h.o.u.s.a.n.d P.l.a.t.e.a.u.s

Jellicoe
19-07-2006, 16:11
Yes it does by some years - Kaleb Daark first appeared in the 3rd citadel journal (back when it was the figures catalogue which White Dwarf has become)

ThousandPlateaus
19-07-2006, 16:13
Thank you.

It's curious then that they're (Malal, Arianka, et al) even mentioned in WHFRP, or had the copyright issues not taken hold by then?

Stouty
26-07-2006, 19:11
Question: What's Brass Keep and who controls it now?

nurgleman
26-07-2006, 19:17
The one thing I wonder is why the heck the guy holds the copyright. He can't do anything with it because its in the warhammer world. He might as well sell the rights and make some money. Holding it is just a dumb thing to do.

MvS
26-07-2006, 19:40
Didn't Arianka appear in the old steve jackson and ian livingstone book 'Keys to the Crystal', where there was a funky crystal-viewing thing (a strip of red acetate) to reveal secrets in certain pictures...?

Ah, those were the days... :)

MvS
26-07-2006, 19:47
I assume this comes from the Tomb Kings book, because the 6th Edition Vampire Counts book paints a very different picture.
No, it comes from Liber Necris - the book I'd wanted to be Liber Mortis until TSR released Libris Mortis thereby causing my editors to veto Liber Mortis as a concept. They then chose Liber Necris which is a mix of Latin and Greek, poor Latin and Greek at that.

I wanted to call the book 'Der Zeit Der Vampyre', but that didn't seem to appeal. Ah well. :)

The Vampire Counts book is full of fluff written by Space Macquirk (sp?), but he made so many errors in his background stuff (grammatical as well as factual) that contradiction and cliche became rife - at least in my limited opinion. Vampires became Buffy style daemon possessed creatures. I wanted them to be something different, and my original editor on the concept (lindsey priestly) agreed.

Necris is an attempt to compile, edit, annotate and add to existing imagery to reconcile contradictions and make the imagery more cohesive and interesting, just like it used to be.

Eldacar
27-07-2006, 15:03
Question: What's Brass Keep and who controls it now?
A fortress in the Empire. Archaon and the remnants of his first invasion attempt are currently hiding there, licking their wounds like whipped puppies.

Arnizipal
27-07-2006, 17:13
Question: What's Brass Keep and who controls it now?
Here's a useful link (http://stormofchaos.uk.games-workshop.com/hobby/scenarios/brasskeep.htm) to some info on Brass keep from the Storm of Chaos.

Tsavong Lah
12-08-2006, 08:36
what level of development is the naval warfare in WHFB. i know the dwarves have ironclads (which would make them unstopable on the waters) but what of the rest?

CommanderCax
12-08-2006, 10:08
what level of development is the naval warfare in WHFB. i know the dwarves have ironclads (which would make them unstopable on the waters) but what of the rest?

The level of development in regard to naval warfare is very different from nation to nation.
The Empire features ships similar to galleys (Wargalley) and galleasses (Wolfship) being propelled mainly by oars and are suited to the large rivers within the Empire. Most of their weaponry are frontside cannons as well as their ability to ram. Furthermore the Empire has so called Greatships, these are man-of-war similar to a carrack bristling with cannons on the fore- and aftcastle as well as on the broadsides. They are manned by dozens of marines and sometimes even feature a Hellblaster Volley Gun to counter aerial attacks.
Bretonnia seem to be a bit more advanced in naval warfare. They have squadrons of so called Corsairs, which are like sloops or corvettes and they have more primitive roundships called Bucaneers with a single trebuchet on their frontside. The flower of the Bretonnian Navy is the Galleon, a very fast ship with a multitude of broadside gun decks; it is kind of similar to (surprise) a galleon or frigate in our own world.
The High Elves use mainly catamaran-like ships, very slender and sometimes fragile, but highly maneuverable and fast and armed with extremely sophisticated bolt throwers able to pierce the hulls of warships at any range.
The Dwarves (as well as Chaos Dwarves) indeed use steam powered ships made at least partially from metal. But they are not unstoppable, as the first of these ships were also not invincible in our own history.
The Dark Elves make use of small raiders and sea-reptiles as well as of their infamous swimming fortresses, the Black Arks.
The Norse use longships akin to those used by Vikings and Saxons.

RobC
12-08-2006, 10:18
Dwarfs may have steam-powered ships, but their fleet will be tiny. Therefore they aren't unstoppable.

Eldacar
14-08-2006, 16:55
The High Elves use mainly catamaran-like ships, very slender and sometimes fragile, but highly maneuverable and fast and armed with extremely sophisticated bolt throwers able to pierce the hulls of warships at any range.
They also have Dragonships, which are big Greek-style ships possessing a Starblade ram capable of smashing through just about anything (the Indraugnir sunk one of the Dark Elven Black Arks with it). There's an article about the Elven navy in this (http://www.asur.org.uk/ulthuan/Issue4.pdf) E-zine.

Tsavong Lah
24-08-2006, 05:03
how many men would make up an imperial count's army?

also, since (i think) one model equals 10 men, what point size would be appropriate?

CommanderCax
24-08-2006, 14:43
how many men would make up an imperial count's army?

also, since (i think) one model equals 10 men, what point size would be appropriate?

As an educated guess I can say that, depending on the size and wealth of an electoral county, the size of its standing army certainly lie somewhere between 5,000 and maybe 10,000 professional soldiers including knightly orders. Plus about twice the amount of fastly drafted in militia in case of an emergency. Small or poor counties like Hochland, Nordland or Ostermark probably have a smaller standing army and big or rich counties like Middenland or Reikland have more professional troops at their disposal. Furthermore I think the northern counties have a higher percentage of militia than the southern ones that rely more on professionals and even mercenaries.

Giladis
30-08-2006, 15:50
I my question is what are the names of other human tribes that lived in the Old World at the time of Sigmar.

These ones I am aware off

Ropsmenn
Ungols
Norse
Unberogens (1/12 founders of the Empire)
Teutogens (1/12 founders of the Empire)
Thuringians (1/12 founders of the Empire)
Cherusens (1/12 founders of the Empire)
Merogens (1/12 founders of the Empire)
Bretonni (maybe 1/12 founders of the Empire since they lived east of the Gray mountains)

Arnizipal
30-08-2006, 18:20
I my question is what are the names of other human tribes that lived in the Old World at the time of Sigmar.

According to the WFRP sourcebook Sigmar's heirs these are the 12 tribes that formed the Empire:

The Brigundians from Averland lead by Siggurd.
The Thuringians from Drakwald lead by Otwin.
The Cherusens from Hochland lead by Aloysis.
The Teutogen from Middenland lead by Artur.
The Ostagoths from Ostermark lead by Adelhard.
The Udoses from Ostland lead by Wolfila.
The Unberogens from reikland lead by Sigmar.
The Menogoths from Solland lead by Markus.
The Asoborns from Stirland lead by Queen Freya.
The Taleutens from Talabecland lead by Krugar.
The Endals from Westerland lead by Marbad.
The Merogens from Wissenland lead by Henroth.

RobC
30-08-2006, 19:23
My question is what are the names of other human tribes that lived in the Old World at the time of Sigmar.

These ones I am aware of

UngolsNot to my knowledge. The Ungols only migrated to the Old World in the 1500s, if not later. Same goes for most of the tribes that formed Kislev; prior to the 1500s, the territory was loosely held by Ostermark. And I say loosely because it was probably sparsely inhabited - by humans, anyway.

Tsavong Lah
31-08-2006, 06:38
are there any other cavalry units that the empire uses that are not represented in WHFB, that are not mecrenaries

Giladis
31-08-2006, 07:33
Ungols fought along Sigmar and bordered with the Teutogens.

Does anyone know the names of tribes that lived in Bretonnia before their migration or tribes that inhabited Tilea and Estalia?

And I checked my thought that Bretonnia were one of the tribes inhabiting Empire at the time of Sigmar was wrong, because the migrated to Bretonia a 1000 before Sigmar and they were a people of horsemen so I have another question. Could they be part of the Kurgan familiy.

Tsavong Lah
31-08-2006, 07:53
i mean more like lancers or reiters

Arnizipal
31-08-2006, 17:40
Some Black Library novels mention demilancer-pistoliers.

Arnizipal
31-08-2006, 17:55
Ungols fought along Sigmar and bordered with the Teutogens.
Source please...

Giladis
01-09-2006, 07:46
Kislev army booklet.

After some more research I found great inconsitencies between Kisleb AB and the earlies WHFRP background. Also Ropsmenn are part of the larger Norse group while Ungols (and after them Gospodars) are Kurgan.

That leaves the question to whic of these two groups would other tribes of old world belong or would they be a separate peoples.

Also I am looking into pre-settlement history of Bretonnians for I have a hunch they are Kurgan, if any one has any more knowedlege on the matters at hand I am very interested to hear.

RobC
01-09-2006, 10:26
Who wrote the Kislev army booklet? I've only glanced through it the once, but it strikes me as taking a few liberties with pre-established background. I wouldn't be too surprised if its claims are subsequently revised whenever Kislev gets the WFRP treatment.

Giladis
01-09-2006, 10:46
Gav wrote it. There is even a time line and not a single mentioning of Dogoro or any other places apart from Praag and Erengrad.

CommanderCax
01-09-2006, 10:53
After some more research I found great inconsitencies between Kisleb AB and the earlies WHFRP background. Also Ropsmenn are part of the larger Norse group while Ungols (and after them Gospodars) are Kurgan.

The Dolgans are Kurgan and maybe even the Ungols were originally, but I doubt the Gospodars have any Kurgan background...

Giladis
01-09-2006, 15:18
It is sead in the book.

Giladis
02-09-2006, 10:43
I found some more info about tribes in the old world but it somewhat contradicts what was posted above.

These tribes are mentioned as well as the province they founded or live in and their leaders at the time of Sigmar(This info is from critical.hit and that is based on WHFRP as far as I know)

Averland - Avermanni - Alric

Middenland - Kreubi - Carrolus while Tutogens are only responsible for Middenheim

Ostermark - Talabec+Fennones

Ostland - Thurini

Stirland - Unberogens+Talabec+Fennones

Talabecland - Talabec

Westerland - Jutones

Wissenland - Avermanni

Nordland - Semunduri - Fraewulf

Sylvania - Fennones+Gepids(? GW wouldn't use a historical name undistorted I think)

Is the info from Sigmar's Heirs from before or after critical hit info?

Dry_Erase
02-09-2006, 11:16
I found some more info about tribes in the old world but it somewhat contradicts what was posted above.

These tribes are mentioned as well as the province they founded or live in and their leaders at the time of Sigmar(This info is from critical.hit and that is based on WHFRP as far as I know)

Averland - Avermanni - Alric

Middenland - Kreubi - Carrolus while Tutogens are only responsible for Middenheim

Ostermark - Talabec+Fennones

Ostland - Thurini

Stirland - Unberogens+Talabec+Fennones

Talabecland - Talabec

Westerland - Jutones

Wissenland - Avermanni

Nordland - Semunduri - Fraewulf

Sylvania - Fennones+Gepids(? GW wouldn't use a historical name undistorted I think)

Is the info from Sigmar's Heirs from before or after critical hit info?

This is a bastardisation/adaptation of what Tim and myself wrote in our Warpstone article on the tribes - we had some slightly different leaders. Sigmar's Heirs incorporated some of this, although much was changed at the edit and much of 'our' stuff was revised to fit GW's current view on the tribes.

Giladis
03-09-2006, 18:30
Another question. Who were the other Chosen of Chaos and who were the champions of light that slew them and when were those incursions?

1st pair Morkar - Sigmar 1

2nd pair Vangel - Gromrir Goldfist

3rd pair

4th pair Khaardun - Be'Lakor 1999

5th pair Asvar Kul - Magnus the Pious 2302

6th pair Archaon - A number of candidates but The one is yet to be decided


Another question is what was Be'Lakor?

Arnizipal
04-09-2006, 18:41
The map in the Hordes of Chaos armybook mentions Sven Bloody Hand, Engra Deathsword and Valmir Aesling as leaders from various Chaos invasions, though I don't know if these were true Chaos Invasions.

CommanderCax
04-09-2006, 23:01
The map in the Hordes of Chaos armybook mentions Sven Bloody Hand, Engra Deathsword and Valmir Aesling as leaders from various Chaos invasions, though I don't know if these were true Chaos Invasions.

These three were Norse Warlords and all part of the Chaos Incursion led by the Kurgan Warlord Asavar Kul in IC2302.

Tsavong Lah
07-09-2006, 07:37
are there any imperial knights that aren't in an order, since it doesn't make sense that none would serve their leige lord.

samael
07-09-2006, 08:09
That would be the reiksguard wouldn't it?
They obey Karl Franz.

CommanderCax
07-09-2006, 09:10
are there any imperial knights that aren't in an order, since it doesn't make sense that none would serve their leige lord.

In Warhammer 3rd edition a couple of knights were not strictly belonging to an order, but currently it seems all knights are in an order one way or the other. Anyway this does not exclude being obliged to a liege lord. The Reiksguard or the Knights Panther are orders, but are obliged to the Emperor respectively the Graf of Middenheim (at least those KP in Middenheim). Furthermore keep in mind that there are religious as well as secular orders and the latter are mostly obliged to a liege lord whereas the former are obliged to a temple or its head. So most Elector Counts for example have a personal (secular) order under there command. Interestingly they do not belong to the 'normal' chain of command within the army and are kind of independent in regard to the military command structure (ie. only the Grand Master decides what to do and what not).

Arnizipal
07-09-2006, 17:47
There are free lances that works as mercenaries, though most of these aren't Imperial knights.

Bubble Ghost
07-09-2006, 18:25
I would have thought you would need to either be a member of a recognised order or have some sort of special dispensation to call yourself a knight, otherwise you're just a bloke with a big horse and pointy stick.

samw
07-09-2006, 19:58
Hey, if the horse and pointy stick are big enough who's gonna argue?

Reabe
09-09-2006, 17:11
What do Priest of Myrmidia do? What sort of prayers can they cast?

I know they arm themselves with Spears and Shields, as apposed to the hammers that Priests of Sigmar wield and the Axes that Priests of Ulric use, and they have their own prayers listed in the Warhammer Fantasy Roleplay book. What are these?

CommanderCax
09-09-2006, 21:54
They are for example much sought after as military advisors, being well versed in all matters of warfare like startegy and tactics.
Their prayers mainly concern combat like inspiring allies, dispiriting the enemy or boosting combat abilities.

N0-1_H3r3
10-09-2006, 10:50
What do Priest of Myrmidia do? What sort of prayers can they cast?

I know they arm themselves with Spears and Shields, as apposed to the hammers that Priests of Sigmar wield and the Axes that Priests of Ulric use, and they have their own prayers listed in the Warhammer Fantasy Roleplay book. What are these?
Myrmidia is a Godess worshipped mainly in the southern parts of the Old World - both Tilea and Estalia claim to be the nations from which the church was founded, and certainly she is popular in both places (she is more devoutly worshipped in the southern Old World than Sigmar is in the Empire), but the truth is still unknown. In the southern regions of the Empire, and certain parts of Bretonnia, she is also worshipped - supplanting the far more savage cult of Ulric which still holds sway in the north of the Empire and in parts of Kislev and Norsca.

Myrmidia is goddess of warfare, favouring tactics, strategies and the sciences of war over mindless fury and animalistic savagery. Her priesthood - known as the Order of the Eagle (after the form Myrmidia Herself is believed to take when scouting a battlefield) - ministers to soldiers before a battle, and acts as strategic and spiritual counselors to generals and front-line soldiers alike. They also serve in a more agressive capacity - standing shoulder-to-shoulder with the soldiers they minister to when battle is joined, setting an example for their flock to follow.

Her prayers all revolve around precise and decisive strikes in melee, as well as inspired leadership, skill in melee, or protection in battle.

Bronka
11-09-2006, 02:07
[Skaven]

Dear Venerable Longbeards,

I'd like to know about Skaven hostilities with the human realms. Specifically, I'd like to know who (generally speaking) provokes who?

I'm guessing that the Skaven generally provoke the human realms by digging tunnels under their territory. If this is the case, are there any recorded instances of the opposite occuring - humans unjustly invading Skaven territory?

Thanks!

Bubble Ghost
11-09-2006, 10:11
Unjustly invading Skaven territory? I don't think there's much you could do to the Skaven that would be unjust... Not only that, but there's no particular reason anyone would want to invade skaven territory. What are you going to do with it, grow mushrooms?:p

Bearing in mind that humanity as a whole isn't really aware of Skaven society - beastmen with wacky magical stuff, sure, but not the Rats of NIMH plotting the overthrow of civilisation - human realms don't tend to initiate attacks against the skaven. Any time there's a battle between, say, the Empire and skaven, it'll be on skaven terms, when the skaven want it to happen - barring freak occurences like a skaven army getting isolated from its tunnels for whatever reason, etc.

One notable exception is Tilea (i.e. the Italy equivalent), where they're much more open about the whole skaven thing, and Tilean "rat catchers" are actually special anti-skaven operatives.

Reabe
11-09-2006, 10:31
One notable exception is Tilea (i.e. the Italy equivalent), where they're much more open about the whole skaven thing, and Tilean "rat catchers" are actually special anti-skaven operatives.

Although, according to WD 266, the Skaven managed to defeat and raze the Tilean city nearest Skaven Blight which at least means that they were being enough of a nusience with their rat-catching for a very large army of Skaven to be organised to attack them.

CommanderCax
11-09-2006, 11:02
If this is the case, are there any recorded instances of the opposite occuring - humans unjustly invading Skaven territory?

In IC 2491 Bagrian, a High Priest of Taal, infiltrated Skavenblight and stole the unholy Black Arc from the Ratmen. Only a few days later the Skaven attacked the monastery of La Maisontaal to reobtain the Black Arc from Bagrian.
This is one of the few examples where a human unjustly and deliberately 'invaded' Skaven territory...

Anyway, for the megalomaniac Skaven the whole world is their territiory, so in their view all the other races (aka vermin) are trespassing into their realm all the time and therefore must be eradicated.

Bubble Ghost
11-09-2006, 12:40
This is one of the few examples where a human unjustly and deliberately 'invaded' Skaven territory...

Like I said, it's tricky to call any transgression against the Skaven "unjust", since the only time you'd ever actually attack them would be when you thought they were up to something. Very muddy waters. I expect the priest thought he was on a holy mission to disarm the skaven WMDs...

CommanderCax
11-09-2006, 13:26
Very muddy waters. I expect the priest thought he was on a holy mission to disarm the skaven WMDs...

Well, Bagrian wanted to use the Warpstone within the Balck Arc to animate his artificial tin man. Does not sound like a holy mission for Taal if you ask me. Anyway, almost all Skaven exploits are somehow called 'holy' in regard to the Horned Rat by the Grey Seers, so its hard to distinguish between just and unjust. Surely any transgression is called 'unjust' by one side and 'holy' or 'just' by the other, its all a matter of the individual perspective.

Bubble Ghost
11-09-2006, 13:48
Well, Bagrian wanted to use the Warpstone within the Balck Arc to animate his artificial tin man. Does not sound like a holy mission for Taal if you ask me. Anyway, almost all Skaven exploits are somehow called 'holy' in regard to the Horned Rat by the Grey Seers, so its hard to distinguish between just and unjust. Surely any transgression is called 'unjust' by one side and 'holy' or 'just' by the other, its all a matter of the individual perspective.

Exactly. Very muddy waters, like I said.;) What would the skaven have done with it? And can a holy mission from an evil god be called just?

It's all very ambiguous.

CommanderCax
11-09-2006, 19:49
Exactly. Very muddy waters, like I said.;) What would the skaven have done with it? And can a holy mission from an evil god be called just?

It's all very ambiguous.

The Skaven just venerated it as a holy object as far as I know. Apart from that, who says the Horned Rat is an evil god? Surely only from a human perspective, but not necessarily from a Skaven one. So for the Skaven the mission is 'just', but certainly not for the Sigmarite Priest next door...:p
Indeed, very ambiguous...

Tsavong Lah
13-09-2006, 18:30
Exactly. Very muddy waters, like I said.;) What would the skaven have done with it? And can a holy mission from an evil god be called just?

It's all very ambiguous.

by what standard of good and evil do you make the judgment?

we consider evil what was considered normal centuries ago. and people long dead would be disgusted about what we do today.

good and evil is a subject matter.

Rathgar
13-09-2006, 18:40
Debates on the nature of morality in WH and stuff probably deserve there own thread.

Best to leave this one as a Q and A with as few frills as we can. Sorry to get my grump on, but it’s me and Sylass that wade through this for the condensed version on the articles page. :D

Alathir
14-09-2006, 04:57
Are the Elves truly a dying race? Or is that just a term thats commonly applied to the Elves but not really true. Do the Dark, High and Wood Elves not have that much time left to live?

Tsavong Lah
14-09-2006, 05:04
its more of the fact that since they are not prolific, every battle they fight reduces their numbers. what they need to do, the high elves anyway the others i could care less about, is isolate themselves or found colonies in remote regions where a population can grow without the fear of war.

Giladis
14-09-2006, 08:21
It is quite simple.

High Elves are a dying race because they relised they are in a decline of power and numbers and are doing nothing to stop it save a few individuals.

Drak Elves are a stagnating race that grows in numbers only to lose thousands in cathastrophicly led battles aginst HE and than needs to rebuild their numbers.

Wood Elves are a transitional race that is slowly going from mortal to immortal but they keep their numbers stagnating.

Tsavong Lah
15-09-2006, 07:46
is there any background precedent for armored Halberdiers and Swordsmen?

heavy armor i mean, not plate, that'd just be crazy

CommanderCax
15-09-2006, 09:53
is there any background precedent for armored Halberdiers and Swordsmen?

heavy armor i mean, not plate, that'd just be crazy

In the novel Ursun's Teeth heavy armoured pikemen and halberdies from the Imperial army are mentioned. I always hoped that for the new Empire Army List pikemen with heavy armour will replace spearmen and that halberdies will get heavy armour even if only to make them a little more attractive. This would fit better to the European 16th century style of the Empire. Anyway, Greatswords with plate armour always seemed ridiculous to me and I would restrict it to cavalry and heroes.
(Off-topic: Compare the minis of Dark Elf Executioners with Empire Greatswords. The first had light armour according to rules and the latter plate armour...:eyebrows: )

Tsavong Lah
16-09-2006, 22:24
do vampire in WHFB burn in sunlight or is it more like Brahm Stoker's Dracula where they can walk in the day but with greatly reduced power.

Arnizipal
16-09-2006, 23:16
Depends from one vampire to another. Also, the older the vampire gets, the more resistant he becomes to sunlight.

Krusk
17-09-2006, 00:16
But do they get more "sleepy" during the day as they get older?

Indrid Khold
17-09-2006, 00:58
I'd like to know that one myself. A bit I read about the Necrarchs says that they (and presumably othe vampires) use magic to blot the sun out with clouds when they want to fight, so to me that implies that they don't have a Vampire The Masquerade-style NEED to sleep during the day.

And here is my question regarding

[Knights of Bretonnia]

What is their relationship with Empire knights? Or Elven knights for that matter? Since they're so obsessed with being the best, do they have big international tournaments to prove it? Or do they just turn up their noses and assume they're better than everyone?

Eldacar
17-09-2006, 03:22
What is their relationship with Empire knights? Or Elven knights for that matter? Since they're so obsessed with being the best, do they have big international tournaments to prove it? Or do they just turn up their noses and assume they're better than everyone?
There would be tournaments between the Empire and Bretonnia, yes. I don't know that elves would regularly compete, however - though if there were elven knights around at the time, then they'd certainly be challenged, IMO.

Rathgar
17-09-2006, 12:04
There would be tournaments between the Empire and Bretonnia, yes. I don't know that elves would regularly compete, however - though if there were elven knights around at the time, then they'd certainly be challenged, IMO.

There are reports of elf knights on occasion taking part in Bretonnian tournaments. In fact there was a battle report in WD ages ago which had the back-story of a elf noble using an enchanted lance to win a joust, thus kicking off a pitched battle…

Eldacar
18-09-2006, 10:06
There are reports of elf knights on occasion taking part in Bretonnian tournaments.
Didn't I say that when I pointed out that they don't compete unless they're in the area? :p

skavenguy13
23-09-2006, 13:45
Can a dwarf be drunk? I mean, really really drunk? Or do they have some kind of tolerance by now?

RobC
23-09-2006, 16:36
Of course they can! They wouldn't drink if they couldn't get drunk.

Part of the appeal of alcohol to dwarfs is that it allows them to relax slightly. Bill King put it best when he described how dwarfs not only remember things well but feel the emotions from their entire lives with a clarity that humanity cannot imagine, nor possibly cope with. Imagine feeling the pain of every bad thing that happened to you, only for it never to dull with time. It's no wonder dwarfs drink.

N0-1_H3r3
24-09-2006, 06:12
Can a dwarf be drunk? I mean, really really drunk? Or do they have some kind of tolerance by now?
Well, they're tolerant of it, certainly - their fortitude is significantly more than that of a human. But also remember that a Dwarf will only get insanely drunk to the point where he loses all either sense of reason or consciousness once... normally sometime before he turns 30 (adulthood in Dwarfen culture). After that, they learn their limits and drink more as a means to relax and to socialise. Of course, because they're hardier than men, a relaxing night with a few ales or beers by Dwarf standards would leave a human slumped under a barstool in a pool of his own vomit - Dwarfs brew their beer and ale strong, and they can take in a lot more before it bothers them.

Wu Ming
26-09-2006, 04:39
[Knights of the White Wolf]

I have yet to locate a definitive date which states when this order was founded. I know that they came to be after 'The Battle of Middenheim' and that this was a siege by 'Chaos' forces which was lifted by those that would later become the first Knights of the White Wolf. The related fluff to this event mentions the city of Middenheim almost being 'swept away' by these sieging Chaos Forces.

I first tried to place this event in 2303 during 'The Great War with Chaos' and the Crusade of Magnus the Pious, but the Order seems to have existed well before that, since a Grand Master Jerek Kruger slew von Carstein in 2025.

Thus my question is, does anyone know when 'The Battle of Middenheim' occurred or when the Order was founded? Speculations, and personal theories are welcome, but I am primarily interested in 'official' dates or sources.

Giladis
26-09-2006, 08:34
It was during the time of state anarchy after the Great Plague but the direct date slips me.

Wu Ming
26-09-2006, 13:11
[Knights of the White Wolf]

Would this be during the reign of Ludwig the Fat c.1000 IC?


Birth of Old World nations, constant series of wars, fragmentation of Empire. Plague and civil disorder in Empire...

Giladis
26-09-2006, 13:41
Later. Great plague was in 1111.

Hapimeses
26-09-2006, 16:06
According to WFRP, the Knights Wolf are probably far older than that:

'The oldest order of Templars in the world, these knights observe traditions dating back to before the coming of Sigmar.' (page 186)

Wu Ming
26-09-2006, 16:59
[Order of the White Wolf]

The passage notes they observe traditions dating back before the coming of Sigmar which makes sense as they are dedicated to Ulric oldest of all the 'martial gods' (of men.) This doesn't necessarily mean they were founded before the coming of Sigmar.

Information found in TEW & WD 122 & 146 states the Order was founded after defending the City of Middenheim from a Chaos Incursion, and implies they were drawn from pre-existing Templars, which would mean there would need to be both a City (Middenheim), to defend, and a Temple, without which there would be no Templars.

If Artur begins the construction of Middenheim in -50 IC, that's the very earliest there could have been a settlement known as Middenheim to defend, although I doubt even with the assistance of the Dwarfs he could tunnel up the Fauschlag in less than a year, let alone found a settlement. Secondly Ar-Ulric Wulcan doesn't begin work on the Temple of the White Wolf until 63 IC and doesn't finish it until 113 IC.

CommanderCax
26-09-2006, 18:33
According to ancient Teutogen tradition, the High Priest Ar-Ulric is expected to raise and maintain his own force for the defence of the temple and the faith, and to honour the wolf-god in battle with their valiant deeds. The position of Ar-Ulric existed long before Middenheim was founded.
The Brotherhood of the Axe has origins going back to the days before Sigmar, when the Teutogens were the most powerful tribe in what is now the northern part of the Empire. They were an elite warrior society made up of the very finest Teutogen warriors. When Sigmar united the tribes and founded the Empire, the Brotherhood of the Axe retained its original role. Nowadays the Brotherhood is an elite and exclusive order within the Teutogen Guard, which in turn is an elite unit within the Knights of the White Wolf.
So the Brotherhood of the Axe can certainly be seen as a predecessor of the Knights of the White Wolf, to which it evolved so to speak.

Rathgar
26-09-2006, 20:30
[Order of the White Wolf]
If Artur begins the construction of Middenheim in -50 IC, that's the very earliest there could have been a settlement known as Middenheim to defend, although I doubt even with the assistance of the Dwarfs he could tunnel up the Fauschlag in less than a year, let alone found a settlement. Secondly Ar-Ulric Wulcan doesn't begin work on the Temple of the White Wolf until 63 IC and doesn't finish it until 113 IC.

[Order of the White Wolf]

The tunnels existed before Artur, there was a small dwarf hold on the Fauschlag. Grungni’s tower I think they called it.

Wu Ming
27-09-2006, 15:16
[Order of th White Wolf]

Iwas under impression that the Teutogen were the first to settle/build on the Fauschlag. What source puts dwarfs there pre -50 IC? Also does anyone have a good idea periodwise when The Order of the Whit Wolf was founded; for example -25 IC to 150 IC ect.

Rathgar
27-09-2006, 17:38
[Order of th White Wolf]

Iwas under impression that the Teutogen were the first to settle/build on the Fauschlag. What source puts dwarfs there pre -50 IC?

Paths of The Dammed: Ashes of Middenhiem

Wu Ming
29-09-2006, 03:26
[Order of the White Wolf]

Well acording to Dave over at BI there is no answer (at present) to my question. (http://forum.blackindustries.com/topic.asp?TOPIC_ID=8036) So unless any of the Longbearded Lore Masters of WarSeer can find anything in their tomes of arcane and esoteric lore then I guesse that's that.

Thanks.

Rathgar
02-10-2006, 12:22
[Order of the White Wolf]


[Order of the White Wolf]

Well acording to Dave over at BI there is no answer (at present) to my question. (http://forum.blackindustries.com/topic.asp?TOPIC_ID=8036) So unless any of the Longbearded Lore Masters of WarSeer can find anything in their tomes of arcane and esoteric lore then I guesse that's that.

Thanks.

I’m attempting desperately not to fail you on this one Emperor Wu, I can’t find any more info on the Knights that what has already been posted. I suggest the best corse of action now is to find the dates of as many major and minor Chaos incursions as we can and estimate which it was. At the very least it’ll give us a few possibilities. To start with We can rule out The Storm and The Great war.

Additionally, do you think you could start a thread specifically on this topic? Is moved from a Q&A to a discussion and speculation so it’d probably be neater if it spawns its own topic.

Eldacar
02-10-2006, 13:41
To start with We can rule out The Storm and The Great war.
You can probably cut out the first incursion, too. How about the incursion where Gromrir Goldfist was the "Champion of Light"?

Rathgar
29-10-2006, 12:46
[Magic Items]

Is there a definitive description of the Crown of Sorcery anyplace, and can I get a reference?

Revlid
29-10-2006, 13:44
I would imagine it would be in the O&G 7th Ed Army Book in Azhag's entry.

Rathgar
29-10-2006, 13:53
[Magic Items]


I would imagine it would be in the O&G 7th Ed Army Book in Azhag's entry.

Nope, as I remember (I had a look at the book yesterday) it just gives a brief history and that Nagash’s essence eats your brain if you wear it. All stuff we already know.

I can’t seem to recall it ever being described, and yet I have this vague feeling it’s a black circlet. I don’t have all of my books with me so I can’t research it and I need a description for something I’m doing for The Watchman.

Arnizipal
29-10-2006, 20:39
[Magic Items]

The new O&G book says it's an iron crown.
The old 4th edition book also mentioned it grew into Azhag's head when he put it on so he couldn't take it off.

Dargon
29-10-2006, 22:01
Nope, as I remember (I had a look at the book yesterday) it just gives a brief history and that Nagash’s essence eats your brain if you wear it.That same section also includes a picture of Azhag, with the most modern GW rendition of the Crown sitting on top of his head.;)

There are strong rumours that an Azhag model was produced (but delayed indefinately due to casting problems), which would no doubt have tried to follow the design aspects of this piece of artwork fairly closely (both the Skarsnik and Gorbad miniatures are good matches to the artwork for them in the book).

Like Arnizipal, the only physical description I can find is it being an "Iron Crown", but the illustration in the recent O&G book shows a crown, with each peak ending in a screaming face, from whose mouth tortured spirits can bee seen escaping like smoke. The crown also appears to be merged with Azhag's helm.

Just a thought...

Hochdorf
30-10-2006, 15:12
Related question to the Crown of Sorcery. I seem to remember that after Alcadizaar "killed" Nagash he floated down a river with the Crown of Sorcery clutched in his hands, and it eventually ended up in the possession of a Ghoul King. Some old source (I don't remember which one) gives a name for the king and mentions that he was the only Ghoul ever to rule a unified nation of Ghouls... presumably because the CoS made him more intelliegent and powerful.

If someone could confirm this, I would appreciate it. Also the name of the Ghoul King would be useful, as well as any information about his eventual fate. Was he at all related to the Strygoi? I don't think they are linked specifically, but they seem like somewhat similar ideas.

Also, what happened to the sword which the Council of Thirteen made for Alcadizaar to kill Nagash? Does it still exist? Who has it? Is it the same as the magic item called the Death Sword?


Finally, unrelated question: Who is Arnizipal? (of the Black Horror fame)

Thorin Thoreksson
30-10-2006, 15:45
Also, what happened to the sword which the Council of Thirteen made for Alcadizaar to kill Nagash? Does it still exist? Who has it? Is it the same as the magic item called the Death Sword?

I assume this sword is the Fellblade, available in the Skaven armybook. At least it says in the Skaven armybook that it was made to destroy Nagash... :)

Rathgar
30-10-2006, 15:50
Related question to the Crown of Sorcery. I seem to remember that after Alcadizaar "killed" Nagash he floated down a river with the Crown of Sorcery clutched in his hands, and it eventually ended up in the possession of a Ghoul King. Some old source (I don't remember which one) gives a name for the king and mentions that he was the only Ghoul ever to rule a unified nation of Ghouls... presumably because the CoS made him more intelliegent and powerful.

Nonono. Kadon, shaman of the Strigos (Lodringen in older background) people found it.


Also, what happened to the sword which the Council of Thirteen made for Alcadizaar to kill Nagash? Does it still exist? Who has it? Is it the same as the magic item called the Death Sword?

Its called the Fellblade. Alcadizaar lobed it down a ravine in the worlds edge mountains, I believe the Skaven have retrieved it.

Arnizipal
30-10-2006, 19:40
Finally, unrelated question: Who is Arnizipal? (of the Black Horror fame)
I am Arnizipal. Hi! :)

*waves*


Sillyness aside, presumably Arnizipal was a Dark Sorcerer and creator of the Dark Magic spell that had had his name back in 4th and 5th edition. Lots of spells where named after their creator back then (eg. The Tranformation of Kadon, Glamour of Teclis, ...) .
However, the currect spells of the Dark Lore are all named after the daemons the Dark Elves have made pacts with to make these spells work. So my best guess is Arnizipal is currently a daemon of some sort.

2_heads_talking
01-11-2006, 00:16
Can I please ask; who is Alcadizaar, and where did he go after he hacked Nagash to pieces? I remember the Fellblade was uspposed to be killing him, and that the Council of Thirteen severed control of him once his job was done. Besides that, I'm stumped.

Rathgar
01-11-2006, 00:35
Can I please ask; who is Alcadizaar, and where did he go after he hacked Nagash to pieces? I remember the Fellblade was uspposed to be killing him, and that the Council of Thirteen severed control of him once his job was done. Besides that, I'm stumped.

He was the last King of Nehekhara, whom Nagash captured before his Great Spell of Awakening. After he defeteted Nagash he wandered in the World's Edge Mountains for a bit, before drowning in the Blind River.

Hochdorf
01-11-2006, 15:19
I'm looking at a nice map of the Old World:

http://nexusx.wanadooadsl.net/ayudas/Warhammer_World_Map.jpg

and I have a few questions...

In the far sotheast there is a jungle area called the "Kingdom of Beasts". In it is a location called the "Temple of Skulls". Is there any actual information about these places, or are we just meant to assume that it's one of the many places in the Warhammer World that is infested with Beastmen and other foul creatures of Chaos?

South of Khemri there is a location called the "Black Tower". Is it in any way connected to Arkhan the Black? What is the current status of good old Arkhan? I still have the old model for him on his strange undead manticore chariot. Is he still alive and loyal to Nagash? (maybe "alive" isn't the best choice of word, but you know what I mean...)

CommanderCax
03-11-2006, 15:39
When the Undead Army list came out for 4th edition it featured a map with many such enigmatic and fantasy cliché sounding names in and around Nehekhara. Most of these places were never fully described and were left open for future interpretation. A few locations were explained later on, but as far as I know no specific information was ever given for the 'Black Tower' and/or the 'Temple of Skulls'. I could be wrong in regard to the 'Black Tower', and Arkhan seem to be a likely candidate in regard to ownership (some websites also seem to suggest that).
The 'Temple of Skulls' on the other hand is even more open for speculation. It could have been a former Lizardmen temple-city that are/were also present within the Southlands. Perhaps the native Lizardmen came into conflict with the Nehkharians or the Undead to the east, perhaps they simply perished, perhaps they are still there and fine but isolated from their kin or perhaps they became degenrated and/or corrupted to something akin to Beastmen by the vile Dark Magic that was unleashed nearby. Everything is possible, just give your fancy full scope...

Astner
11-11-2006, 16:19
Who would win of these two undead:
Nagash or Melkhior?

Rathgar
11-11-2006, 16:35
Who would win of these two undead:
Nagash or Melkhior?

Hey Astner, that’s not what this thread it about.

Your question isn't about background, its about a hypothetical situation. If you want you could open a thread on the topic, but here isn’t really the place to discus it.

Arnizipal
11-11-2006, 17:30
Rathgar is correct.







And it's not like Melkhior actually has a chance... :rolleyes: :p

Kodamas
11-11-2006, 19:41
Hello folks,

Is there any background whioch would imply that orcs can trade? Merchant orcs or are they all just for the fighting?


Echos

Rathgar
11-11-2006, 22:54
Hello folks,

Is there any background whioch would imply that orcs can trade? Merchant orcs or are they all just for the fighting?


Echos

It's categorically stated that that the hobgoblins trade with other nations, and the greenskin tribes (especially goblins) inter-trade with each other.

Any more than that and we’re moving on to speculation. If I recall correctly there are a fair few greenskin mercenaries, which is effectively a form of trade. It seems very likely there is some (however limited) trade between various orc and human groups.

Voltaire
11-11-2006, 23:43
Which Elector Count has the most hypothetica influence within the Empire AFTER the Emperor?

StormCrow
12-11-2006, 01:27
South of Khemri there is a location called the "Black Tower". Is it in any way connected to Arkhan the Black? What is the current status of good old Arkhan? I still have the old model for him on his strange undead manticore chariot. Is he still alive and loyal to Nagash? (maybe "alive" isn't the best choice of word, but you know what I mean...)


The black tower is the bastion where arkhan hides from the tomb kings and is indeed under his ownership. He is still 'alive' because (and i can't remember where i read this) his tower is currently not possible for the tomb kings or anyone else to reach because of it's ability to change location and cast duplicate mirages of itself through nehekhara. I think he's still loyal to nagash, i haven't heard that he's defected.

EDIT: okay i found a direct quote from the tomb king book about arkhan and his tower:

There is one place that no amount of money could tempt me to take you to. Be wary of marching to the south for there an evil exudes across the desert sands. It is here that Arkhan the Black built his tower. Arkhan who fought at the side of He Who Shall Not Be Named. Arkhan, who slew countless tribes and even gave his own life to protect the greatest evil that has ever set foot in this land. After his death, the tower lay dormant; a shattered, empty husk that even the scorpions avoided.

Recently I have word from the nomad tribes to the south that the tower is inhabited once again. No one can be certain who lives in the tower now, as each dawn, when the sun's rays cross the dunes, the tower vanishes from where it stands to appear in some other location in the desert. The nomads say that Arkhan has risen and once more seeks to cast his shadow across the land....etc etc.

Bubble Ghost
13-11-2006, 09:26
Can anyone who owns any relevant books fill me in on Karl-Franz's family and history? I know he's got at least one son according to some older sources, and there's no reason to assume that's been wiped, but do we know anything apart from that?

CommanderCax
13-11-2006, 10:46
Which Elector Count has the most hypothetica influence within the Empire AFTER the Emperor?

In my opinion Boris Todbringer Elector Count of Middenland is the most powerful Elector Count next to the Prince of Altdorf and also has the most influence. Militarily as well as politically (one often arises from the other) he seem to be next to no other. The Middenheim forces were always of the strongest, not only because of the White Wolf Templars and the Knights Panther situated in Middenheim. Count Todbringer also seem to be some sort of the secular leader of the Ulrican faction within the Empire and most of the other Ulrican Elector Counts listen to him more or less. He even has some influence on the Elector Count of Nuln Emanuelle von Liebewitz (some thought they had a liaison). His influence and power even grew with the end of the Storm of Chaos as it broke on the doorstep of Middenheim. The Ulric faction became stronger and therefore he became stronger, whereas the Sigmar faction seem to quarreling among itself with two Grand Theogonists around and a now dead village bloke that almost usurped the Imperial throne.

CommanderCax
14-11-2006, 13:42
Can anyone who owns any relevant books fill me in on Karl-Franz's family and history? I know he's got at least one son according to some older sources, and there's no reason to assume that's been wiped, but do we know anything apart from that?

Karl-Franz von Holswig-Schliestein was born in IC2477 and became Emperor and Grand Prince of the Reikland in IC2502 just after the death of his father Emperor Luitpold. Emperor Luitpold was also known as Ferrand. (In some older novels Emperor Luitpold died in IC2491, which would effectively extend the rule of Karl-Franz I by 11 years).
Karl-Franz' named heir has been Prince Wolfgang Holswig-Abenauer, his sister's eldest son.
Beast in the Velvet mentions the presence of Karl-Franz's son, Crown Prince Luitpold. Luitpold was born in 2491. But Karl-Franz I was born in 2477, making him a very young father.

Jedi152
14-11-2006, 13:43
I recall him having a son somewhere. Is there any reason why his son isn't his named heir?

Arnizipal
14-11-2006, 17:07
According to old WFRP lore it's because he's a mutie :p

gambitds
15-11-2006, 13:15
[Empire]

Are there any outstanding characteristics for cities Talabheim and Altdorf?

[Magic]

Can a gate (to the dimensions of demons) be sealed?If yes how?

CommanderCax
15-11-2006, 14:46
[Empire]

Are there any outstanding characteristics for cities Talabheim and Altdorf?

[Magic]

Can a gate (to the dimensions of demons) be sealed?If yes how?

Talabheim is located within a crater, is the center of the worship of Taal, is also called the City of Laws due to its large amount of weird laws and if I remember correctly the merchant class and guild have relative little power in Talabheim compared to other cities.

Altdorf is the current capital (seat of the Emperor) and biggest city in the Empire. It is also the center of the Sigmarite Religion (Cathedral and seat of the Grand Theogonist) and has the School of Engineering and the Colleges of Magic within its boundaries.

A gate to the Realm of Chaos is highly unstable most of the time and will 'normally' collapse onto itself in a matter of seconds or maybe minutes. In my opinion it can only be kept open because of a powerful spell-caster concentrating on it or due to some weird (ie. Old Ones) machines.

Jedi152
15-11-2006, 14:56
There is a map of Talabheim available at the Black Industries page (http://www.blackindustries.com/?template=WH&content=maps).

Talabheim is the capital of Talabecland, and played a large part in the civil wars in the time of 3 Emperors.

Just to reaffirm what CC said, it's build inside a crater (only taking up a small part of it - it's a big crater!) and the walls provide excellent natural defence from invaders. It is indeed largely Taalite, and the studio Empire army (quartered white and red) are Talabheim colours.

Eldacar
16-11-2006, 12:06
Can a gate (to the dimensions of demons) be sealed?If yes how?
As was said, most are unstable and collapse very quickly. The stable ones can be undone by destroying the spells/machines that anchor the gate and keep it stable.

wolf99
16-11-2006, 12:49
I recall him having a son somewhere. Is there any reason why his son isn't his named heir?


According to old WFRP lore it's because he's a mutie

Actually, the reference to the mutant heir is in relation to Karl-Franz's nephew, Wolfgang. Wolfgang lives at Castle Reikguard and is supposedly rarely seen.

The confusion arises because when GW published TEW it named Wolfgang as Karl-Franz's heir. Luitpold was introduced by Kim Newman (Jack Yeovil) when he wrote Drachenfels. He expanded on this in later novels but Luitpold never fully made the leap from novel to universally accepted background.

Voltaire
19-11-2006, 12:11
Why was Belakors curse lifted?

Eldacar
19-11-2006, 13:47
IIRC, it was either:

1. Because he'd done something that pleased Tzeentch enough to lift the curse (Archaon is the last Everchosen - so there is no more need for the curse).
2. He had grown strong enough following Dark Shadows to break free of it on his own.

I forget which.

Rathgar
19-11-2006, 17:14
(Archaon is the last Everchosen - so there is no more need for the curse)

:eyebrows: Don’t get me started.

Eldacar
22-11-2006, 10:38
I have no intention of stomping over well-trampled ground.

Gen_eV
23-11-2006, 04:45
first off, this is a genius idea of a thread- keeps all us newbies oout of the way, but lets us find out the simple things. ANyways, my question, ahem:

[Dwarfs]
I've bought that gorgeous Felix Paniagua dwarf guy, and I was thinking of giving him a pair of hammers. I'm just checking if there's any reason for Dwarfs almost exclusively using axes, or whether a guy could wield a pair of hammers without issue. I know they have disdain for swords due to them being 'easy' weapons to make, but was wondering if their were any similar issues with hammers.

Eldacar
23-11-2006, 10:56
I'm just checking if there's any reason for Dwarfs almost exclusively using axes, or whether a guy could wield a pair of hammers without issue.
There's no problem with wielding a pair of hammers.

Revlid
25-11-2006, 23:19
1. Because he'd done something that pleased Tzeentch enough to lift the curse (Archaon is the last Everchosen - so there is no more need for the curse).

From the US Games Workshop Online Store, Be'lakor:

That curse was lifted with the crowning of Archaon, and Be'lakor rejoiced in his reclaimed freedom.

So although I'd prefer Option 2, it looks like Option 1 is correct.

Question:
I know that Arkhan The Black was Nagash's greatest apprentice and that he has a tower in Khemri/thereabouts. I've also heard of him riding a big flying chariot made from a Manticore or something along those lines...

What's his story?

Arnizipal
25-11-2006, 23:53
Question:
I know that Arkhan The Black was Nagash's greatest apprentice and that he has a tower in Khemri/thereabouts. I've also heard of him riding a big flying chariot made from a Manticore or something along those lines...

What's his story?
Here's something I found on the web somewhere (may have been Portent back in the day) and saved for future reference.

Arkhan the Black the Liche King, was the principal lieutenant of the armies of Nagash, and the first of his Dark Lords. He was the first, after Nagash himself to drink of the dark elixir and helped Nagash when he entombed his brother alive, to seize the throne. He finally died in the battle that drove Nagash from Khemri. Whilst Nagash fled into the great desert, where he would die for the first time, Arkhan fought the armies of the Nehekharian kings. His men died around him, until he was left alone, the bodies of his enemies piled around him. His death was ignominious, not at the hands of a great champion but from a single spear thrown by an unknown warrior. He was the only one of Nagash's followers to be honoured with a proper burial by the Kings- the rest were burned, but he was interred beneath a great barrow, together with the bodies of those that he had slain. He was raised again when Nagash performed the great awakening, and since then has launched a series of raids on Araby, riding into battle on the back of a great undead chariot constructed from the corpse of a manticore.

Nachtmeister
26-11-2006, 00:45
Question:
Karl-Franz is really the prince of an anagramm of the northest federal state state of Germany, Schleswig-Holstein? That'd really amaze me.

Arnizipal
26-11-2006, 18:09
His last names is, yes.
There are some awful puns in the Warhammer World...

Vault Dweller
04-12-2006, 06:29
[Lizardmen]
I read a brief history of the Lizardmen on the GW site and found it quite intriguing. It really has quite a lot of similarities to the War in Heaven fluff in 40K. Could someone tell me more about the Lizardmen, the Slann and the plan of the old ones that they follow?

Wu Ming
06-12-2006, 06:09
His last names is, yes.
There are some awful puns in the Warhammer World...

Bran'Wa'Shin

:rolleyes:

Arnizipal
06-12-2006, 19:07
Bran'Wa'Shin

:rolleyes:
Baron Vansaponatheim

You actually have to say that to hear its subtle yet horrible pun.

CommanderCax
07-12-2006, 13:43
You actually have to say that to hear its subtle yet horrible pun.

My personal favorite: Daryus-e-Quabir :eek:

Jedi152
07-12-2006, 13:48
My personal favorite: Daryus-e-Quabir :eek:
Am i the only one that doesn't get the joke?

And they all pale in comparison to the abominable 5th ed Lizards book. KopaKetl?
Tene-uini? Ximnipot? Xocibiki? The list goes on...

CommanderCax
09-12-2006, 12:54
Am i the only one that doesn't get the joke?

Daryus-e-Quabir = Dare you seek a beer.


[Lizardmen]
I read a brief history of the Lizardmen on the GW site and found it quite intriguing. It really has quite a lot of similarities to the War in Heaven fluff in 40K. Could someone tell me more about the Lizardmen, the Slann and the plan of the old ones that they follow?

First of all keep in mind most of the Warhammer background precedes anything from Warhammer 40k. So it is always 40k that is similar to Fantasy, not the other way around. ;)

Anyway to cut a long story short:
The Lizardmen are the servants of the Slann for any menial tasks, while the Slann in turn were originally the servants of the Old Ones and nowadays contemplate most of the time about the Great Plan of the Old Ones.
Especially here on Warseer many are the opinion the Old Ones were in fact the Slann (and vice versa), but the slightly degenerated Slann that are still living today do not realize their true ancestry. So they are venerated as mysterious gods by the Lizardmen, who try to fulfill the Great Plan of the Old Ones that is hinted on certain holy tablets. This Great Plan is certainly nothing more than a couple of 'reminders' from the Old Ones to shift a few continents at certain time points in the future.
I fear nothing more is really known, the Slann just stoically try to fulfill all that is written on these holy tablets (many of them are already lost) and spare no effort thereby. They are strongly opposed to any races that are not mentioned in the Great Plan like the vile Skaven.

Jedi152
11-12-2006, 07:33
Daryus-e-Quabir = Dare you seek a beer.
*groan*

:D

Master_Forcide
16-12-2006, 21:18
He expanded on this in later novels but Luitpold never fully made the leap from novel to universally accepted background.

To add to this, Luitpold is mentioned once in the WHRP 2E rulebook, as the expected heir to K-F.

sonofsparky
29-12-2006, 23:00
[Empire]

Please Great and Venerable Longbeards, impart upon me a portion of you vast knowledge and tell me all you know about Wissenland.

CommanderCax
30-12-2006, 14:08
This (http://www.warseer.com/forums/showthread.php?t=49420) might be of interest.

sonofsparky
31-12-2006, 04:15
Thank you, that was very helpful. However I still have one more question.

Wissenland is a city-state, but was sometimes under Nuln's rule and vice-versa however, the Countess has effectively brought and end to that. Did I get that right?

CommanderCax
31-12-2006, 11:00
Wissenland is not a city-state; it is 'The Grand County of Wissenland'. Nuln is a city-state, technically free of Wissenland, but still owing allegiance to its Elector Count. This poses little problem for the freewheeling people of the city, for the Elector Count of Wissenland is also Countess of Nuln.
Currently Countess von Liebewitz is negotiating with the Emperor to completely seperate Nuln from 'dreary' Wissenland. She would retain Nuln and her electoral vote, whilst the province would be given to the Toppenheimer family, which would also receive an electoral vote.
So she heated up the whole secession thing instead of 'effectively bringing an end to that' so to speak.

ghost21
04-01-2007, 05:51
hi there bowing to people of greater wisdom i would like to ask you a cupple of qs if i may
on the subject of Emmanuelle von Liebewits the countess, would never wield a runefang and i agree;
however are there no female marshals or captains or pevious females in the empires past ;apart from the sisters of sigmar who would take to the field wielding this weapon ?

also did marienberg have a runefang as it was part of the empire wouldnt it have one designated to it?


and isnt the curent leader of this city also female?

Makarion
04-01-2007, 08:32
[Empire - Knightly Orders]

Revered Longbeards,

I am a recent arrival onto the WFB scene, although I've been fond of the Old World (with all it's awful/-some names) for many years. Now I've started on acquiring an army, essential questions like colour schemes and symbolism rear their ugly heads. A such, a few questions:

1). Where is the main Temple of the Raven Knights? And, in case it's become canon they are not the Knights of Morr, where do *those* have their main Temple?

I know a Temple was referred to with regard to them in Siegfriedhof, but I am not familiar with that locale, so that doesn't really help me much. I also know that some form of Morr'ite knightly order was involved with the founding of Mordheim (no surprise there), so I assume they still have a vested interested in that region.

2). I assume there's a major Temple to Manann in Marienburg, it being the biggest port towards the Sea of Claws near Empire territory, but are other towns with Temples along the coast known? Very little of the Imperial northern coast has been detailed, to my mild chagrin.

Should I decide to work on my army being dedicated to Manann, it would be nice *not* to be situated in Marienburg, since that would rather complicate the political landscape, and army composition as a result.

3). Is it known whether there are any major temples in Talabecland? I know of the ones in Talabheim, but I was thinking of maybe being a bit more rural yet... and still be able to draw on Templar Knights, of whatever order catches my fancy.

4). Are the Knights of Everlasting Light Templar Knights of Verena or of the Law God that starts with an A? (sorry, I cannot for the life of me recall it's name, and don't have source material at hand). If it's the latter, is there a known militant order dedicated to Verena outside of Tilea and Estalia?

From what I understand, the Templars of Verena are actually not a militant order at all, and more dedicated to the spread and fostering of knowledge and learning. Which makes perfect sense, but serves me little :).


Regards, and fair questing,

Makarion

Chiron
04-01-2007, 10:05
2) There are few major towns on the northern coasts, Marienburg has a very large monopoly on the sea trade, what few attempts have been made to start new ports usually end in disaster, either due to Marienburg effectively buying the clients of the city off or due to raids by Norsemen. There is at least 1 city thats basically a large ghost town due to this. So there are mainly just fishing villages on the northern coastline, presumably with a smallish shrine to Manaan

CommanderCax
04-01-2007, 12:57
however are there no female marshals or captains or pevious females in the empires past ;apart from the sisters of sigmar who would take to the field wielding this weapon ?

also did marienberg have a runefang as it was part of the empire wouldnt it have one designated to it?

and isnt the curent leader of this city also female?

There are and were powerful female Elector Counts (Grand Duchess Ottilia of Talabecland was even self proclaimed Empress for a short time), but I doubt any of them were warriors taking their Runefung to the field of battle. They were before all rulers, able politicians and powerful overlords that left the art of war to others.
The county of Westerland, to which Marienburg originally belonged, never had its own Runefang as it was not part of the original confederation of the twelve tribes that supported Sigmar and founded the Empire if I remember correctly.
There is no single ruler of Marienburg, instead it is ruled by some kind of parliament that is made up of the most powerful trading houses and the heads of the major religions. The original Count of Westerland is living in exile and is threatened with death upon his return to Marienburg.

CommanderCax
04-01-2007, 13:49
[Empire - Knightly Orders]

I try to give a more detailed answer when I am home tonight.

1) Templars of Morr are a controversial thing in the background. Some say they just do not exist in the classical sense. Many are confused by the different names and discriptions of these Orders. Mentioned are Raven Knights, Black Guardsmen of Morr and Fellowship of the Shroud. The guys from Black Industries say: 'The Raven Knights and the Black Guard are different orders. Very different orders.' The Raven Knights were always described as a secretive Order that included priests, knights, witch-hunters, exorcists and even spell-casters (eg. Amethyst Magisters). The Black Guard seem to be more Templar like and are mentioned as clad in black plate armour in a couple of novels from Black Library.
Sigmar’s Heirs mentions the Fellowship of the Shroud, but it is also specifically stated that the Morr church does not maintain an order of Templars. However, later the book mentions that the Fellowship of the Shroud maintains chapter houses in Ostermark (Essen) and Stirland (Siegfriedhof). In the entry for Siegfriedhof it is said that the town is owned by the Order of Raven Knights – an order of Templars of Morr.

2) Marienburg has the biggest temple of Manann in the Old World; it is in fact a huge cathedral.
The northern coast of the Empire is also some kind of a mystery, because normally it should be expected to have dozens of towns at the coast, but almost nothing is mentioned in regard to this. Salzenmund is not at the coast as far as I know, but I do remember Neues Emskrank (apropos awful names...) as the biggest port/town at the northern coast of Nordland.

3) There are certainly many temples of Taal and other gods in Talabecland, but I doubt here are any bigger Orders of Templar Knights. Talabheim (instead of Küssel) is mostly still considered as the capital of Talabecland even though it is a chartered free-town, so I would draw in all resources from Talabheim (Knightly Orders, Magisters etc.) for creating a Talabecland oriented army.

4) I do not know whom the Knights of Everlasting Light are devoted to, but I doubt it is Arianka or any of the Law Gods as they are erased from nowadays background canon. Verena could be a posibility. The (un-official) WFRP magazine Warpstone mentioned Templars loyal to Verena if I remember correctly. And WFRP mentions Verenan Investigators that form some loose Order within the church of Verena, but they are more akin to secret agents or police inspectors than to religous motivated knights.
Apart from that the church of Verena and Myrmidia are close allies so I would expect Knights of the Blazing Sun supporting the church of Verena whenever martial force is in need.

Now back to work... :angel:

Arnizipal
04-01-2007, 17:43
The county of Westerland, to which Marienburg originally belonged, never had its own Runefang as it was not part of the original confederation of the twelve tribes that supported Sigmar and founded the Empire if I remember correctly.
According to Life of Sigmar, the Jutones (the tribe that inhabited the Wasteland in Sigmar's time) refused to take part in the battle of Black Fire Pass. IIRC only the twelve tribes who fought in that battle received a Runefang.

Rightnow
04-01-2007, 20:56
I'm looking for info on Ostland in general and about the Forest of Shadows. What kind of trees are in the forest?

ghost21
04-01-2007, 21:04
{warrior priests}
ok cool ty for the info; wich gods would have thease i think that obviously it would be myramidia, ulric and sigmar, posibly mannan?

though i think mybe the gods of law would have some also

Arnizipal
04-01-2007, 21:45
I'm looking for info on Ostland in general and about the Forest of Shadows. What kind of trees are in the forest?
*digs up Sigmar's Heirs*

Capital of Ostland Wolfenburg. As the city is destroyed the Elector von Raukov's court was moved to Salkalten.
Most of the province was destroyed by Archaon's forces, and some of the Elector Counts (most famously the Emperor himself) fear that Ostland may never recover.

The Forest of Shadows is dark and dreary. It's filled with beastmen and goblins and like most forests in the Empire, people usually don't venture into it very far. The forest itself has a reputation of not being to keen on people (especially those with axes) and some woodcutters swear that the forest sometimes redraws the paths to ensnare those who anger it.
The book doesn't say which trees grow there, but I think it's safe to assume it's a mix of pine and deciduous forest. Oh, and bloodsedge. :D


There's some info on the people of Ostland as well. Should I type it up?

Voltaire
04-01-2007, 22:31
Does the Empire have a 'museum' where people can learn about other cultures...like a natural history museum?

ghost21
05-01-2007, 07:01
i think they have a wandering exibit thing going on wich are basicaly fancy circus troopes

i know theres a steam one wich has all manner of varied fantasical creatures all powerd by steam :chrome:

i think acording to the vile ratmen book there is a museum but only the middle classes and higher would be allowed entrance( im only guessing that part but using historical bias) hence the wandering troopes

N0-1_H3r3
07-01-2007, 00:50
{warrior priests}
ok cool ty for the info; wich gods would have thease i think that obviously it would be myramidia, ulric and sigmar, posibly mannan?
Sigmar, certainly - an entire order of the Sigmarite Church is devoted to the Warrior Priest ideal (the other two are insular monks and regular church-tending priests and cult administrators, rather than wandering bringers of divine wrath).

Ulric's entire priesthood are warriors - personal strength and prowess are things that every Ulrican Priest strives to exemplify. Same with Myrmidia - Her clergy are skilled soldiers and tacticians.

Manann... less so. His priests may be capable of fighting, and may be required to do so in the defence of their shrines and temples (and the ships they serve on)... but Manann isn't a warrior god.

Similar with Morr and Taal - neither are hugely aggressive. Morrite priests feel that all lives end eventually, and are neither swayed to speed or prevent that inevitable death - though there are exceptions amongst individual priests. Taalite priests are hunters, not warriors. They embody the savage, bestial side of nature (where their Rhyan counterparts embody the growth and renewal aspect of nature instead), but aren't soldiers.


though i think mybe the gods of law would have some also
Well, in the current background, the Gods of Law don't exist, so any priests of a God of Law would be unusual, let alone Warrior Priests.

RobC
07-01-2007, 12:40
Well, in the current background, the Gods of Law don't exist, so any priests of a God of Law would be unusual, let alone Warrior Priests.It would be more accurate to say that they haven't been properly discussed in recent editions. There's no official statement about their existence, and the presence of Solkan in one of the recent BL novels suggests that they're still there, just not being dealt with in any depth at the moment.

Voltaire
07-01-2007, 19:58
Anyone else know anything of a museum?

N0-1_H3r3
08-01-2007, 00:00
It would be more accurate to say that they haven't been properly discussed in recent editions. There's no official statement about their existence, and the presence of Solkan in one of the recent BL novels suggests that they're still there, just not being dealt with in any depth at the moment.
I'd debate that - the change in the tone and fundamental nature of Chaos in the more recent material doesn't actually, IMO, leave any room for specific Chaos-opposed Gods of Law, and attempts on the part of GW (including that of freelance writers) to shift away from the Moorcock-esque "Law vs Chaos" angle seems to rule out their existence for anyone but those of us familiar with the way things were.

IMO, they aren't needed any more, and never really added anything the background that couldn't be found elsewhere. Except as nostalgia, I can honestly say I've never really found a use for them.

Makarion
08-01-2007, 04:58
It would be great fun to develop factional armies for Michael Moorcock's fantasy world, though. Many of the countries are too small to have viable armies (except for defending their own territories), but but national and religious organisations could well be developed, and there's plenty of DoW material as well, such as bird men etc.

Jedi152
15-01-2007, 13:54
Old ones, i beseech thee, answer my riddle and i shall bless thee. What is the currency of Bretonnia?

The Empire has crowns, shillings and pence, Tilea uses Ducats. But what does ye land of noble chivalry use?

Chiron
15-01-2007, 14:04
Bretonnian coins are far less ostentatious than many, with a simple yet elegant design. The gold coin is called the ecu, also of a comparable size and weight to the Imperial crown. It features the bust of King Gilles le Breton, the founder of their nation, the basis of their military tradition, and the finest example of all of their knights. The denier features Gilles le Breton’s personal coat of arms and the date of his death. Finally, the penny is a mixture of bronze and pewter, featuring the coat of arms or familial symbol of one of the 14 duchies composing the nation

A quick google brings up this from a black library document

A design from one of the Gold Crowns is in a strip of Tales from the Ten Tailed Cat and its a picture of a Stags head which is facing forwards, above the head, between the horns is a 1

mrtn
15-01-2007, 15:27
Finally, the penny is a mixture of bronze and pewterThis makes no sense from a metallurgical point of view. :rolleyes:

ghost21
16-01-2007, 12:08
Malal who was / is he?

Ursca
16-01-2007, 12:14
Argh!

Malal (http://en.wikipedia.org/wiki/Malal)

We really need an FAQ. Really.

northwoodDreamer
18-01-2007, 15:19
Longbeards,

What kind of animals live in Athel Loren? And would those animals be considered forest spirits or just basic animals?

CommanderCax
18-01-2007, 15:41
Longbeards,

What kind of animals live in Athel Loren? And would those animals be considered forest spirits or just basic animals?

Certainly any kind of 'normal animal' found in the greater european forest during the middle ages. Bears, lynxes, hawks, deers, harts, squirrels, wolves, rabbits, boars etc. as well as some more fantasy like 'animals' like huge spiders, sabre-toothed tigers, big eagles and so on...
Almost all these animals should be considered as 'normal animals' even though I can imagine some being influenced by the magic of the forest to a degree, so some might be able to speak or do other fancy thinks fitting to a fairy forest. Then of course there are also 'animals' that are indeed more forest spirit than animal, like the Unicorn...

northwoodDreamer
18-01-2007, 15:50
The reason I ask is because I am quite a fan of animals and nature (in reality) and as for Warhammer fluff I am not as much a fan of Dryads and Branwraiths. So my true question is what animals might influenced by the forest enough to be like a Dryad or Branchwraith in terms of combat ability?

Ashnari Doomsong
18-01-2007, 17:23
[Empire - Knightly Orders - Knights of Sigmar and Ulric]

Females within these orders. Accepted or not? Kindly state your sources, as I'm having a massive big argument about this on another forum.

Master_Forcide
18-01-2007, 21:46
[Empire - Knightly Orders - Knights of Sigmar and Ulric]

Females within these orders. Accepted or not? Kindly state your sources, as I'm having a massive big argument about this on another forum.

Depends on the Templar Order. Neither Sigmar nor Ulric are intrinsically misogynistic.

ghost21
19-01-2007, 06:23
Depends on the Templar Order. Neither Sigmar nor Ulric are intrinsically misogynistic.


id say that the white wolves arnt as if you show prowes your in.

but the sigmars templars are wich hunters and there definitley mysoganisic even to the point of calling the sisters of sigmar heritics (mordhiem) tho if you look at warhammer online they have female wichunter concepts

if your in fact refering to the knights of sigmars blood id say it would be rare for a female knight but not imposible same for rieksguard

Keeper Of Secrets
24-01-2007, 20:35
[Orcs]
Are there any notable all black orc tribes or any tribes displaced from the Old World?

MvS
25-01-2007, 12:05
Voltaire:

I believe that a museum was mention in the last edition of the WFB rulebook. It was regarding the Skaven, some people were being shown an exhibit from the Skaven Wars, although the guide was convinced that the Skaven were a hoax.

Winterkampf
26-01-2007, 21:46
[ESTALIA]


The people, a dark-skinned race, are divided, many small independant city-states embroiled in internecine warfare.

Yeah, about as dark skinned as Tileans :wtf: Good going there

Poisonpen
26-01-2007, 22:00
[Empire]

This one is in a similar vein to the Ostland question not too far back: Averland. Mainly anything important that isn't commonly known. I know their count was crazy and got killed, but (for example) did he have any sons? Another example would be: is there anything unusual about the Averland military (inordinate number of a specific troop types and such)?

So basically, tell me everything you can about Averland please. :p

Winterkampf
26-01-2007, 22:09
[ESTALIA]


Cool, thanks people. I take it you would represent them using the DoW rules or would Brettonia or the empire suit them better? In other words how technoligically advanced are they and what would be their "real world equivilent".

Estalia represents the Iberian peninsula. Mainly Renaissance Spain. To represent it, it really depends:

If you want them to follow the Warhammer background, then go with DoW. That would represent the internecine struggles and divided territories.

If you want to recreate 16-17th century (Habsburg) Spain you should go with Empire. Basically, Spain was the dominant power at that time, owning not only the Iberian peninsula but more than half of Italy and owned territories in the Netherlands as well. Of course, that's not mentioning it's American possessions.

Until Rocroi, the Spanish 'tercios' were the most distinguished and elite military units that fought in Europe in their time. They were feared across the continent and, funny enough, were composed not only of Spaniards, but of Italians, Germans and Dutch (as long as they were Catholic).

The crappy rules that GW put out to represent Estalia have nothing in common with the exceptional soldiery that Spain fielded in their heyday. Thus, definitely go with Empire to represent that.

http://en.wikipedia.org/wiki/Tercios

Master_Forcide
27-01-2007, 05:10
[Empire]

This one is in a similar vein to the Ostland question not too far back: Averland. Mainly anything important that isn't commonly known. I know their count was crazy and got killed, but (for example) did he have any sons? Another example would be: is there anything unusual about the Averland military (inordinate number of a specific troop types and such)?

So basically, tell me everything you can about Averland please. :p

To answer your example question, He died without any heirs. The rest of the Leitdorf family is currently engaged in a power struggle among themselves over who will be the new Elector, while the Altptraum family is hoping to claim the position themselves.

Sigmar's Heirs has more information on Averland.

Poisonpen
27-01-2007, 06:53
To answer your example question, He died without any heirs. The rest of the Leitdorf family is currently engaged in a power struggle among themselves over who will be the new Elector, while the Altptraum family is hoping to claim the position themselves.

Sigmar's Heirs has more information on Averland.

Thanks for that. In addition I would like to say that my question was effectively answered by the search function. Sorry about not checking it earlier... slipped what is left of my mind. :p

I will check that book out though. (it is a book right?)

Arnizipal
27-01-2007, 13:50
To answer your example question, He died without any heirs.
Didn't he have two sons that went looking for his missing Runefang?

N0-1_H3r3
27-01-2007, 14:34
Didn't he have two sons that went looking for his missing Runefang?
Not quite. The Averland Runefang was never lost - the Empire won that particular battle and reclaimed the blade before it was returned to Averheim.

Leitdorf's twin sons - both as eccentric as their late father - marched off north to join the war effort against Archaon's legions... and were never heard from again.

Gn0b
29-01-2007, 03:43
[Cathey]

on an unrelated note, Cathey.

The sixth eddition rulebook (thick/fluffy one) contained some refrence to a race called the Cathey. I also noticed that Ogre maneaters can have Cathean longswords and that, from the descriptions (and the blatant refrence to the "silk road") that the Cathey were essentialy Chinese.
I thought they sounded interesting (specifically because it said they had monkey infantry). Is there any source of Cathean fluff I am unaware off? Is there currently a play-test mode of this army? Any info about these vaugely refrenced people would be great!

N0-1_H3r3
29-01-2007, 12:20
[Cathey]

on an unrelated note, Cathey.

The sixth eddition rulebook (thick/fluffy one) contained some refrence to a race called the Cathey. I also noticed that Ogre maneaters can have Cathean longswords and that, from the descriptions (and the blatant refrence to the "silk road") that the Cathey were essentialy Chinese.
I thought they sounded interesting (specifically because it said they had monkey infantry). Is there any source of Cathean fluff I am unaware off? I there currently a play-test mode of this army? Any info about these vaugely refrenced people would be great!
Cathay is one of those nations that's always been hinted at, with a mind to making it seem distant and mysterious. It's known to be a vague analogue to China (with the nearby island of Nippon serving as the Japan equivalent), but few other details are known - and those that are, are scattered across years of background material.

I can provide a little primer, from Black Industries' "WFRP Companion":


Grand Cathay
Greatest of all the empires of the east is Grand Cathay, a massive sprawling land encompassing tall mountains, verdant plains and thick forests. It is a mighty empire made up of many provinces, each ruled by a powerful warlord, over all of which the Divine Emperor rules. It is also a land constantly at war, with the provincial warlords clashing across their borders as they vie for the Emperor's favour. For all its size and strength however, Cathay remains much of a mystery to the scholars of the Empire, even those who have travelled there only having a vague idea as to its extent and power.

A wonder of Grand Cathay is Weijin, the Seat of the Dragon Throne and capital of the empire. Reputed to be the greatest city in the world, it is home to such wonders as the Paradise Gardens, the Temple of the Two Moons and the mystical River of Souls said to allow passage to the underworld.


We have vague references to a Monkey Emperor - possibly a nod to the Chinese story of Sun Wukong (http://en.wikipedia.org/wiki/Monkey_King) upon which the manga 'Dragonball' and the old TV series 'Monkey' are based. We know that they have a great wall to shield Cathay from the chaos-worshipping Hung and Kurgan marauders to the north, and that they refer to the Chaos God Tzeentch as Tsien-Tsin.