View Full Version : WHQ returns!....albeit in app form

24-09-2012, 14:13
I was at Gamesday yesterday and I had a little rush of excitement when I saw a tiny WHQ stand-I darted over and asked the man if they were
re-doing it and he said he didn't know anything about that as he was from rodeo games not GW, but they were making an app game. It looked really
good but I went away a bit disappointed as being the proud owner of a creaky old N95 I know nothing of these "apps" of which all these sexy 21st century types

Anyway possibly of interest to the good people on here if it's not known about already.


From what I could see the viewpoint is top down (and the dungeon tiles looked lovely it must be said) and I wasn't sure if one of the characters was the good ol' pitfighter
(didn't think to ask) but it could be worth keeping an eye on.

24-09-2012, 20:22
Thanks for telling us, Badbones777. Glad to see someone new to this particular depth of the forums, excited about WHQ! However, we already know about the app/game for iPad, as it was announced (http://www.games-workshop.com/gws/wnt/blog.jsp?pid=3600036-gws) about a month ago on the What's New Today blog (now White Dwarf Daily). I'm not suprised you haven't noticed it mentioned anywhere else on the forum, as the mods decided the only place it should be discussed was in the Computer & Video Games (http://www.warseer.com/forums/showthread.php?350364-Warhammer-Quest-Computer-Game-Announced&p=6385785#post6385785) section. Our original thread here got shut down, as I would expect this one to be as well if they spot it ;)

25-09-2012, 07:31
** Everybody whisper, 'lest the Daemon Mods scratch out your eyes **

Or not, its up to you. I was hoping that there would be many useful ideas for traps, adventures and monsters from the forthcoming game. As die-hard Quest fans, what lethal loveliness would we like to see from the game, and do we think much of it will translate into our old, faithful 'real' version of the game?