View Full Version : WIP Heresy Era World Eater Command Squad

04-06-2006, 22:42
Here's a couple of shots of my new World Eater army that I'm working on.
The first model is the prototype so he's extremely rough around the edges as I just wanted something to test the colour scheme out on (not sure if I got it right as it's from memory).
The second shot is of the captain and a marine. I've still got a load of GS stuff to do one them, mostly cleaning up the greeves on the captain and sculpting the World Eaters insignia onto the chest plate.
I've never been happy with the proportions of the plastic marines so I've opted for the Cadian Sergeant head for the Captain and extended the legs on all the models.
I've specifically toned down the weaponary on the Captain limiting him to a bolter and chainsword because he's an Astarte and doesn't need flash wargear to bring death to the enemies of the Emperor/Warmaster :)(probably going to field them as Codex:SM for Isstvaan V Loyalists or Codex:CSM for World Eater Traitors as required...).




04-06-2006, 22:47
Very nice stuff, the heads and chestplates are from the red scorpians right? I thought they had different bolter from now though...

Suicide Messiah
05-06-2006, 00:23
Great conversions but you really need to smooth out that green stuff in their legs. You can see it a mile off on the painted one.

Black DH templ.
05-06-2006, 00:45
They look real nice. Though for realism, thighs should be stretched, as the chins are out of proportion to start with.

05-06-2006, 03:11
Looking really cool. Heresy era and pre heresy stuff always looks real cool.


05-06-2006, 07:04
Really good conversions keep it up

The boyz
05-06-2006, 10:50
Great conversion work Doghouse. I really like the Captain with the boltgun slung over his shoulder and chainsword in the other hand. I really like the work you have done on their chestplate's. The captains pose looks pretty good as well. I look forward to seeing more.

05-06-2006, 10:52
wow, very cool. I always liked the early World Eaters, before they turned into generic 'raagh' nutters.

05-06-2006, 12:33
Nice work, but the bolters are wrong, the old ones had the ammoclip where now the grip for the left hand is (brrr terrible english)
The shoulderpads had no rims (?) at all.

Death Cat
05-06-2006, 12:36
My only critisizm would be the legs they need smoothing out other than that their great!

05-06-2006, 13:24
Nice work, but the bolters are wrong, the old ones had the ammoclip where now the grip for the left hand is (brrr terrible english)
The shoulderpads had no rims (?) at all.

Indeed my friend... pre heresy shoulderpads had no trimmings and rivets as well ...
you can use PVA glue and the head of a needle to make all those rivets on the shoulderpad and the kneepad (if I remember correctly they had rivets there too:rolleyes: ...)

As for the bolters , yes they had the clip in a different way (anybody remember the Ooold SM bolter sprue?:D ) If you have some of those you can use them effectively!

05-06-2006, 14:15
Nice work, but the bolters are wrong, the old ones had the ammoclip where now the grip for the left hand is (brrr terrible english)
The shoulderpads had no rims (?) at all.

There were various types of Bolters used in that time, but yeah if you want to get really picky you should change those bolters a bit.

05-06-2006, 17:21
Cheers guys! Really appreciate the feed back. :)

Based on the old metal MKIV armour models I have lying around the shoulder were the same as the current MKVII Aquila armour shoulder pads we know and love today.
The smooth rimless pad and studded MKVI variant pads are the ones that some people here are refering to (original fluff was that the right arm was the marine's bolter arm so was more heavily re-inforced than the studded left shoulder if I remember correctly).
The bolters however are a different matter, I do have a load of the old 2nd ed plastic bolters lying around somewhere and I intend to dig them out at some point. I tryed the modern bolters but like alot of people have said it doesn't look right.
I'm also going to square off the tops of the marines knee-pads but I'm not too sure about including other armour variants just yet as I'd like a uniform look to the army (think "Attack of the Clones") , a sort of mass produced look to suggest that these guys are from a different era. Maybe an assault saud in Crusade armour would look cool though.
This guy is rough around the legs where I got a little impatient and wanted to crack on with the painting. I can still save this guy but the rest will be a lot neater. :)

Primarch16: Yeah those are the ones, they're a little smaller than the plastics but are really nice!

Storm Hunters
05-06-2006, 18:08
keep us posted, they look very good. i might try making the legs of any futuer SM i get longer after that, very good idea, now they realy are 8' tall.

05-06-2006, 18:34
Whats on top of the commanders backpack? and do you have any ideas on basing them yet?

05-06-2006, 20:21
Cheers Guys!

Storm Hunters: Yeah its' dead easy to do, just remember to stick a bit of plasticard between the torso and legs to give him a bit more height.

Primarch16: The captains backpack is just a Chaos Marine back pack with the exhaust arms cut off and the exhaust vents attached directly to the pack.

Ok, I've reworked the bolters now replacing them with the old second ed versions as seen here.



Scale Comparrison with regular Marine

Original MkIV Model

05-06-2006, 20:33
I much prefered them with the newer bolters. The old ones look so undetailed, especially against the sharpness of the torsos.

They look very good though. Inspirational.

05-06-2006, 20:42
Cheers mate! :)

I much prefered them with the newer bolters. The old ones look so undetailed, especially against the sharpness of the torsos.

I think I have to agree with you there t-tauri.
Ok so anyone else think I should stick to the original modern bolters or should I go with the 2nd ed versions? Thoughts on this welcome.

05-06-2006, 21:00
i did a full army of these dudes(500pts) it took me 13 months!
im afraid these are the only pics i have (no camara)



it makes me happy im not alone:) for the bolters (i used the old ones as well i sculpted a tiny world eater symbol and made a gs mold it breaks up the blank side a lot
hope you finish them (i nearly didnt) there looking class

05-06-2006, 22:21
@Braiboo: Those look most awesome indeed, though I think you went just a little too much over the top; Space Marines are supposed to be just over 7 feet tall, not 10!

05-06-2006, 23:20
Wow those guys are huge! this is getting awsome, though I much prefered the old bolters, I'm sure everyone will agree.

05-06-2006, 23:34
Look at how Yodhrin made the Pre Heresy bolters here (http://www.warseer.com/forums/showthread.php?t=28681&highlight=pre+heresy+bolter)

Hmm...wait I notice that the links dont work:


This stuff is made by Yodhrin, not me!

07-06-2006, 11:34
Wow ... I cant imagine myself making those kind of bolters for a whole Army...

07-06-2006, 18:02
Cheers guys and thanks for the pictures malika.

Braiboo: Very nice mate, bigger the better in my book.

Ok, just a few updates.


Prototype with 2nd ed bolter

Tactical Marine with 1st ed Missile Launcher

Running Marine and bare headed Marine

07-06-2006, 20:39
i love the rogue trader missile launcher and your sculptings real neat
find a market stall or shop that sells sewing stuff and buy some brass sequin pins
drill holes in the shoulders and snip the heads off the pins for the studs
for smoothing out the gaps in the legs i mixed my greenstuff 50/50 with milliput then cut some fine wetand dry paper[400 then 600 grit i think] into thin strips ,
when the greenstuffs dry hold the strip against it with your thumb anwhip it away with your other hand[its hard to explain but it gets the join completly smooth and you dont have to sculpt just stick a sausage of putty in let it dry and sand it flush]
looking cool as heck so far:cool:

07-06-2006, 21:10
i love the little details, like the belt buckles. It's interesting to see that the elongating of the legs doesnt make the model look weird.

08-06-2006, 01:44
@Braiboo: Those look most awesome indeed, though I think you went just a little too much over the top; Space Marines are supposed to be just over 7 feet tall, not 10!
I like the super marine look. No marine can be too tall unless they can touch my nose.

Doghouse-go with the newer bolters and the captain looks awesome:D


08-06-2006, 20:49
Thanks guys! :)

Just a quick update. I've started basecoating Captain Varren now. I think that I need to go back and clean him up in few places before I get in too deep with the paint job though. The legion emblem on his chest needs evening out on the lower jaw as I'm really not happy with that.
I'm not too worried about getting the GS filler one hundred percent smooth though as I intend to have their armour worn and weathered in places.


08-06-2006, 20:58
Looking great!


08-06-2006, 21:20
great, but it's still looking a bit messy around the legs. What pose are you giving the other bare headed marine by the way? his pose at the moment doesnt look particularily believable (the others are really good though).

10-06-2006, 19:26
Cheers Guys! :)

Hiredsword: I'm not sure where to go with the bare headed marine at the moment, I was planning on having a marine weilding a chainsword with both hands, maybe I'll use him.

Quick Update

I've built up the white on the Captain but unfortunately this picture doesn't really capture the subtle highlighting very well and the white overload makes him look like he's got a dodgey fake tan. :D
I have to go back and darken the recesses in the armour with a shadow grey mix and use some black washs to seperate the plates of the armour.


Just to demonstrate where I'm going with this army below is a comparrison with one of my contemporary Dark Angels I'm working on.
The Heresy era stuff in my mind was at a golden age for the Imperium, a personal theory that has been re-affirmed by the new Horus Heresy novels. The way I've always pictured the Astartes is that over time they have become more superstitious and ritualised as the millenia have passed.
Although todays Astarte believes that his armour/weapons have a spirit or have some sort of faith their ancestors were more soldier like, weapons and armour were just tools of the trade.
Here's an example of what I mean, the World Eater armour is functional and other than the purity seal on the model (forgot to take it off...think of it as a warrior's oath ) the armour is fairly uniform. The Dark Angel however is extremely gothic looking, his armour is individualised and possibly unique amongst his brothers.
I'd really love to chuck in some armour variants other than the MkIV but the fact of the matter is that the later armour variants weren't around at the time of the Istvaan III massacre. Mk V came about because of production and shipping disruptions and Mk VI and VII didn't reaelly appear untill the siege of Terra which is a shame as I've just worked out a way to make really nice MkV torsos.


Anyone else notice that there is a Forge World Mk IV marine, that I originally thought was a major conversion, in the back of the new Codex (Sons of Omar Company Champion I think...).
I wonder if the legs were also part of an original plan to release resin marines???

10-06-2006, 19:34
'fraid not, that son's of omar marine is 2nd ed, its available as a classic(maybe collectors) marine from mail order. the forge world ones are based on it.

Rabid Bunny 666
10-06-2006, 19:45
Cheers mate! :)

I think I have to agree with you there t-tauri.
Ok so anyone else think I should stick to the original modern bolters or should I go with the 2nd ed versions? Thoughts on this welcome.

i'd go for a mix of both types, also, swap the ammo feed and the grip on the current Bolt Guns for RT-lookalikes.

these are incredibly awesome dude, how many points are you aiming for?

10-06-2006, 19:54

I think if you could get the side of the old bolters broken up with a skull like on the Dark Angel's case or a World Eater symbol or similar it'd break the blandness of them up. They still really look good, though. Very nice.

10-06-2006, 20:59
ah, so it's you! i've seen your true scale marines before i have to say i really like them, they look a lot like the illustrations.

As for the bareheaded marine; a two handed chainsword (positioned like the old emperors champion was) would work well with that head, as if he is issueing his next challenge.

I quite like the blandness, it's like you say, the armour is seen more as armour rather than a holy tome

11-06-2006, 16:12
Thanks guys! :)

HiredSword.: Hmm, I like that idea I may have to use that, cheers!
I've made the bare headed guy into a devastator marine armed with a first ed Las-cannon. I normally only field tactical squads with bolters and never use Devastators favouring heavy armour instead and fancied a change of tactics.

t-tauri: Yeah they could do with some sprucing up, The bolters come with an Imperial Eagle on the side which I've scraped off. I'll see what I can come up with. :)

Rabid Bunny 666 Yeah, I was thinking about doing that actually but the second ed bolters are begining to grow on me.
I'm planning on a full 1500pt force with a couple of Dreadnaughts, a first ed Landraider (may have to scratch build that though as my original model is a little bit small compared to the newer model) and a first ed Predator with domed turret.
I'm thinking about making this guy into a World Eaters dread for the project.


'fraid not, that son's of omar marine is 2nd ed, its available as a classic(maybe collectors) marine from mail order. the forge world ones are based on it.

It's definately the Forge World model mate. I've got all the MkIV suits (well I've got between six and eight of every model of the different mark armours except the Thunder suit with the power axe...) produced and it's not one of them. The Torso is the fourth one on the FW sprue. :)

Rabid Bunny 666
11-06-2006, 16:25
About Dreadnaughts: in the HH books, the funky old skool ones, with the help of the SM guide, i've worked out a way to build them.

But then the pics loaded :D

11-06-2006, 16:42
Gosh that dread is nice. Your paint is a little thin, but the colour composition regarding the inclusion of a flush red and a little yellow into the white to contrast with the cool blue gives a very pleasant result. I really like the sargeant. Great stuff, personally I think you've nailed the pre heresy look beautifully.

11-06-2006, 17:02
I remember when some brought in a domed turreted predator to my old club - a newbie who bought tons of stuff because he had disposable income. And there was me, having hardly any money to afford anything until a little later on when the predator was redone in that god awful metal add on kit. I practically molested him (I really did love that old tank).

Good look Ill be watching you mwahaha ahem

11-06-2006, 21:01
Thanks guys.

Rabid Bunny 666: I started that dred a year or so ago and have never really got around to finishing sculpting him. However having seen the FW versions I may just get a couple of them to hack up instead. :)
If you can post a tute on how you can make one go for it mate. A lot of people would love to make one.

Arsenal:Thanks mate!

asmodai_dark86: I love the old first ed version to pieces, absolute classic just like the Landraider. Here's shot of an old IW one I made ages ago...


Quick update...


I've decided that rather than go with my usual Predator/Landraider/Dreadnaughts for heavy support I'd try something different and go with a Devastator squad.
It's completely out of character for me to field a unit like this and hopefully it'll add an extra dimension to my games forcing me to change tactics.
He's still really rough at the moment but I'll clean up the legs and stuff later. Keeping with the theme of first/second ed equipment I've dug out some really old first ed Imperial Guard lascannons for these guys inspired by one of the pictures in the Hersey artwork book of some Emperor's Children with them. :)

11-06-2006, 21:13
This thread just keeps getting better. The dread is very nice and the WE themselves are inspiring both in their look and in the high standard that they have been put together.

Great tank as well, great combination of the old parts with the new.

25-06-2006, 21:18
Thanks Rictus!

Ok quick updates...

Maybe new version of Captain or First Sergeant...not sure yet.



Second Lascannon Marine

26-06-2006, 09:28
brilliant! loving that first marine, i'm glad you went with a two handed weapon (the fact its an axe is a nice touch too). It's all looking very nice indeedy.

26-06-2006, 17:55
If there is one thing better than a pre-Heresy World Eater it's a pre-Heresy World Eater with a bloody great big axe. I'm sure he'll give the rest of his legion axe envy.

He is looking very nice, though i'm a little uncertain about the head. He is either constipated or checking his teeth in a mirror.

Inquisitor Claissen
26-06-2006, 19:20
Awesome job, the best pre-heresy stuff I've ever seen. Congrats

26-06-2006, 23:27
Love the guy with the axe - he should definitely be promoted to Captaincy immediately.

They're all looking good so far - seeing the change from a simple lower-leg extension has made me want to try that out for myself - I never fancied true-scale marines due to the work involved, but this idea certainly has potential. You wouldn't have a link to how you did the Dark Angel, would you? Just interested in how you hybridised the Chaos Warrior and marine kits.

Also, where are the additional armour plates on a couple of the guys' upper legs from? It's ringing bells, but I can't quite place it.

All in all they're looking absolutely fantastic, can't wait to see how this project progresses.

27-06-2006, 07:30
Now if only you had some world eater's shoulder pads, that'd finish things off nicely.

Oh and I spy plenty of moldlines on the captain, such as his backpack, his axe, and his mohawk. :p
Other than that, very nice indeed.

29-06-2006, 20:52
Thanks guys! :)

AmKhaibitu: World Eater shoulder pads? Didn't know they had some???
Oh yeah, still got to clean the mold lines off them just yet. :)

Gen_eV: After sloggng away for hours making the Gothic Dark Angels I figured I'd take an easier approach. Personally speaking and I could be wrong here I think the regular plastic marines look out of proportion. This process just evens them out a little.
I'll dig out a link to the tutorial for the DA asap for you.
The leg plates are from the Terminator Assault squad kit. :)

Rictus: He got bit of an Ork Warboss stuck between his teeth. :)
I wanted these guys to get away from the blood soaked psycho image of the WE and show that they are an army just like the other legions.
I thought the axe would be a nice touch and give the model a bit of character. I see him being one of the original Astartes recruited from Terra and wanted to subtley make him stand out from the rest of his brothers, well as subtle as you can get with a dirty great axe that is...

I've got a whole host of stuff arriving tomorrow in the post that I'll be converting over the weekend so I'll post more then.

29-06-2006, 22:35

i'm sure you know most of the fluff anyway, but i found an interesting bit about implants that were abhorred by terra but used by the world eaters due to Angron originally having one implanted himself.

Just for fluff reasons, modelling two dots on the forehead painted like bolts and maybe an old scar could show the implant. I just think it would be a nice touch and easy enough too.

30-06-2006, 06:25
Well if they have shoulderpads for the other traitor legions, then logic dictates they should also have world-eater ones.

One of these days I'm going to order a mass of iron warrior ones, which logic dictates would have fit quite well in the IW box. But alas.

It's a pity they don't have legion bits blister packs available.
I mean you buy your CSM box or whatever, and then a blisterpack including heads, shoulderpads, torsos etc, and BAM, instant legion troops.

30-06-2006, 17:19

You should smooth out the gs on the legs a bit more. Not just the above one, but this demonstrates where needed the best.

Other than that top notch work

01-07-2006, 20:37
HiredSword.: Thanks for the link mate. I missed the IA on Alpha Legion so it was very useful. I've been thinking the same think, maybe some modified service studs on the forehead?

AmKhaibitu: I agree completely. I've heard rumbling that the next COD type rules set maybe Heresy but I'm not sure if that completely true or not.

Here's an early MkIII dread I've just started...



Scale shot (bit blurry)

01-07-2006, 21:00
dreads looking nice. but i think you need to shorten the assault cannon, IMO it doesn't look quite right. i would (and have on 1 of my own) cut the front barrels off from in front of the barrel support, that way you'll get a better join, here's a pic to show you what i mean.



Rabid Bunny 666
01-07-2006, 21:27
IMHO, keep the assault cannon huge, i've always pictured the WE in being completely overkill.

01-07-2006, 22:48
even though i agree partly with what rabid bunny is saying, spiky james is right. It just doesn't look right.

Either do something to similar to what james did or go for the overkill look by maybe placing on of the barrels underneath the other.

anyhoo, i'm glad wikipedia helped, i myself missed a few of the articles so it was good to catch up on some of the history. As for implants, just something simple (i'd go for studs like you say).

oh, one more thing, that dread is class! still well proportioned as well which is impressive. saying that though, the feet could do with a bit of an extension, but thats just nit picking.

Edit: Thought of a few more things;

1. just to show that khorne influence try painting any bronze on higher ranking marines.

2. use the kharn the betrayer model and convert him to look more pre heresy (e.g. swapping the helmet for a normal head, filing the chains away etc). i think it would look quite good as a centrepiece and would be a worthwile modelling project imo.

the dark angel
07-07-2006, 10:34
fantastic the only problem i have is the green stuff on the legs its clearly visible so id smooth it out other than that its good;)

monkey child
07-07-2006, 11:01
excellent minis mate, i really love the way they look like how i imagine old school marines, doing what their designed for and not worrying about tradition or mystical mumbo jumbo just getting on with their job. In a way i kind of think the unsmoothed bit on the lower legs is good, they should look rough and ready. The Quartermasters are after all responsible for equipping a legion and while current marines would probably get the uneveness smoothed out or else anger the suits spirit, i can picture old astartes just accepting it as part of course or being told by the guys in the armoury "if you think thats bad you should have been around in the old day we just had tracksuit bottoms with our armour"

07-07-2006, 14:40
Erm, did they have assault cannons back in them days or was it reaper autocannons? I know traitor legions can't have them cos they're a pain in the ass to maintain but can't remember if they ditched them before or after the HH.

07-07-2006, 15:19
I like the hugeness of the dread but agree with spikyjames about the assault cannon being a bit too long, maybe shorten it by 1/4???

11-07-2006, 22:59
Thanks guys!

As you can see I've shortened the dread A.cannon. Not completely sure whether Heresy Era dreds can have them, that school of thought seems divided. I remember reading that Dreads were used as test platforms for Terminator weapons some were but more importantly I decided to stick with it after taking out two deepstriking monoliths in the space of two turns with a ven dread with tank hunter skill.
The GS work on the legs of the Captain isn't great to be honest but you can't really see it in person. Seems to be a trick of my camera to ignore all the nice blended white and just point out all the nasty bits. I may have to have a go at fixing the camera with my sledgehammer...

Quick update:

Second stage paint coat dred (love the way digicams pick up every darn imperfection you can't see normally...mutter...grumble...revenge soon...)

I've shortened the A.Cannon and added the Eye of Terra instead of the Aquila

Sons of Horus WIP (just started to sculpt the head details but bit blurry)

Possible Emperor's Children Sergeant

the great beaver
12-07-2006, 02:30
holy shmagoly thats going to be an impressive army to feild my man. Im totally impressed with your work and your vision.


Unseeing Eye
12-07-2006, 03:31
but more importantly I decided to stick with it after taking out two deepstriking monoliths in the space of two turns with a ven dread with tank hunter skill.

Keep in mind, you can't rend against a Monolith. So an Assault Cannon can't hurt a Monolith. IIRC, Tank Hunter doesn't work either.

12-07-2006, 07:12
Excellent work!!
How are you doing your whites?
fortress grey then layer up white?

Also, which blue was used for the shoulder pads? Im thinking about useing this colour theme in my normal W/E army.

12-07-2006, 09:35
looking good as usual. I'm a bit confuzzled about the emperor's children and son's of horus, you doing armies of them as well? You really should, i've been impressed with your work so far :)

12-07-2006, 17:37
Unseeing Eye: You're right mate, I was just laughing about that with my mate Matt whoese Monoliths I wiped out. We had a game at my place but he forgot the codex but had his army list with him so we played anyway rather than lose time whilst he drove home and got it.
I've fought Necrons in the past but have never come up against a Monolith let alone two, thought they were a bit easy to kill. :D
Mind you the A. Cannon/Tank Hunter combo still works well against Landraiders in cityfight scenarios. :)

the great beaver: Thanks Beaver. I'm still tempted to get a Warhound to complete the army...must resist...urge to blow...savings. :)

ben8s8: I use fifty/fifty space wolves grey/skull white over a black undercoat. Then go over with a seventy five/twenty five mix of the same then highlight with skull white. Finally highlights are picked out in skull white.
For the blue I use Midnight Blue over a black undercoat, still experimenting with the final colour though, probably add Regal Blue to the mix.

HiredSword: No, as I'm doing Istvaan II Loyalists I figured I'd experiment with a squad of survivors made up of the Death Guard, Emperor's Children and Sons of Horus. I want to focus on the WE for now though and Angron/Kharn will allow me to field the army as Pre-heresy or Heresy Era traitors. If I get around to doing another army I may go for a loyalist army, Raven Guard may be nice do that I could include all the freaky failed clones. :)


12-07-2006, 19:43
please do raven guard!

I have to say they are one of my favourite space marine chapters, mainly because they're no nonsense (none of this "ooo, look i've got bling!").

If you do, then i suggest using the 13th company rules. Wulfen can be the failed clones.

22-07-2006, 15:42
Quick update.

Whilst I haven't had a lot of free time to work on these guys much lately I have been toying around with a PH Kharn model. I'm trying to keep the pose as close to the JG original as possible whilst going for a more Imperial look. Still early days yet but I'm sort of working it out, I intend to have Kharn leading the WE when I'm up against Loyalist PH Legions and Varren when up against Traitor Legions.



22-07-2006, 20:55
Only thing is Plasma pistol looks too new! If you can outfit him with a mk 1 or 2 one you'd stay truer to the ideal of a pre-heresy force.

23-07-2006, 00:59
Yeah I'm currently working on the plasma pistol as you can see below. :)

Quick Update




I'm starting to flesh out the model a bit now. As I've retrodesigned the model I've had to think about where the elements of the Chaos version come from.
I'm replacing the chains that hang from between his legs with tassles (they'll be evened up a bit when finished), the helmet once completed will have a skull-like quality to it and the screaming skull around his waist has been replaced bya more Imperial skull. The idea is that as first captain his armour is slightly more ornate than the others and the warping influence of chaos exagerates the details when he becomes the betrayer.
He's still very rough but starting to take shape now.

23-07-2006, 01:04
looks great but not to CC it more of an idea wont the "tassels" from the pastic commander been easier?

23-07-2006, 03:27
Yeah that's looking better, here's a pic or two of the mk 1 and mk 2 pistols to help!

Rabid Bunny 666
23-07-2006, 13:38
That Khan is swish, don't forget, he was an Assault Marine leader though, so i guess you'll have to do an Assault Squad.


23-07-2006, 18:01
Cheers guys! :)
Thanks for the pictures Charlie, I think I still have a few of those pistols knocking about somewhere.

Another quick update



Just need to clean up the face, finish off the service studs on the sides of his helm, clean up the pistol and I can paint him. :)

23-07-2006, 19:09
Service studs tended to be in the forehead of the marine himself, rather than the helm. Just a pointer, looking good though, like the look of the helmet overall

23-07-2006, 20:38
I told you doing kharn was a good idea :D

Looks excellent, definately a worthy commander.

24-07-2006, 23:55
Mortare: Yeah, I'm just improvising a little he's probably got the studs on his forehead as well. :)

HiredSword.:Cheers for the idea mate. :)

Ok, this is an extremely WIP shot of Angron to give you some idea of where I'm going with the piece and some insight into his construction. Rather than go for the static leader pose I normally go for I'm trying to capture the savagery of the character. At the moment I'm concentrating on getting the proportions right but he should be stalking/running across the battlefield swinging/carrying a huge chainaxe.


25-07-2006, 00:14
cheers for doing such a good job of it!

can't wait for angron now. Seeing as he's a primarch, will the model be larger than a normal marine?

Captain Ardias
25-07-2006, 15:03
Looks exellent doghouse, And I can't wait for Angron himself.

30-07-2006, 19:42
How tall is that angron sculpt can you take a pic with him next to one of your marines

31-07-2006, 21:40
Cheers guys.

Just a quick update, only had time to do bits here and there on Angron at the moment so he's looking a bit patchy at the moment. I'll clean him up later.





Still have to add the huge collar yet and clean up his hair and face a bit.

31-07-2006, 21:44
Face and hair look very LotR Uruk-Hai-esque... I'm curious, though, why the pea-coat checker pattern on Angron's torso armor?

31-07-2006, 21:56
Yeah, I'm going for a brutal sort of look to the big guy so Uruk-Hai would be a good comparrison I guess, not that it's intentional it's only my forth attempt at sculpting a face. :)
The checkered pattern is taken from the HH card picture of Angron. I'm combining my favourite parts from the John Blanche concept and the HH artwork.

01-08-2006, 23:23
Quick update time.




Still looking rough at the moment. The shoulderpads are being tidied up at the moment so they're still a bit blobby right now and I've added the collar. Just about to start working the two eagle heads onto the ends of this and once I've cleaned the model up I'll be adding the aquila to the ends of the shorter tassles and the big one on the waist. Then it's on to the glaive on his belt and the honking great chain-axe and cloak of chains (groan).

02-08-2006, 22:56
You have plastic studded shoulder pads there.... where did they come from?

03-08-2006, 01:02
You have plastic studded shoulder pads there.... where did they come from?

Bought a Tactical squad recently? Photoshopped box art, it's in there. Two actually. One on each sprue. Buggers to get looking right due to moulding limitations.

Quin 242
03-08-2006, 01:48
'fraid not, that son's of omar marine is 2nd ed, its available as a classic(maybe collectors) marine from mail order. the forge world ones are based on it.

Sorry mate. as pointed out it's not a clasic model. It has the plates etched on legs and arms which came about after 2nd edition. Looks like the legs ARE a conversion thos from MkVI with an additional angled knee pad on the right leg.

03-08-2006, 02:22
I would have him more looking like he's in power armour, round shoulderpads and bulking out the shins and stff would look better IMO.

04-08-2006, 00:55
I'm with primarch16 on this one. I see all the primarchs as wearing at least an approximation of power-armour. Elaborate, OTT bling most certainly, but still recognizable power/terminator armour on all of them.

Other than that, I must say I really have fallen in love with your rendition of a "Loyalist" Khârn...

...And that your sculpting is coming up by leaps and bounds.

04-08-2006, 08:18
I think that angron is looking like he is leaning forward a bit rather than stalking Im afraid. The rest is top notch as allways.. love kharn.. tho jump pack would be nice.. ;)

Oh and assault cannons where around at the end of the horus heresy, not really that much at the begining of the heresy.

04-08-2006, 16:21
Not to keen on the big sculpt, just seems a bit out of scale, even if he was that size, it just doesn't sit well with me. Very well sculpted though, I can't take away from that.

Kharn is bloody brilliant, shows just what you can do with a bit of imagination and a bucket load of skill.


04-08-2006, 16:38
angron would look awsome if, imho, you gave him rounded super ornate power armor pads, and you made his grieves look like power armor, i think youd be in buisness there.

everything else is fantastic, where did you get that really thick plasticard, i can never find any!!

05-08-2006, 02:29
Anyone else notice that there is a Forge World Mk IV marine, that I originally thought was a major conversion, in the back of the new Codex (Sons of Omar Company Champion I think...).
I wonder if the legs were also part of an original plan to release resin marines???

That was scratch built by one of the new designers who subsequently went on to make all the new marine sprues at the time the new marine codex was being written. It's not a classic model or a conversion, or made out of existing bits. It's entirely scratch built.

03-09-2006, 02:11
Any more updates coming?

08-11-2006, 17:44
I been following this thread for ages, But I havnt seen anything for ages. Any other things on the way soon?

08-11-2006, 19:03
Did you ever finish Angron? Hope so!!

08-11-2006, 21:17
I love your kharn mini...but I wanna see toned down bezerker antlers on his helmet (a la HH card game art). I think it would visually tie to why the modern world eaters have those antler things on their helmet...a kinda historical reference to why they have them now.

I also wanna see you post that Sons of Horus marine when you've finished it. I'd be intrigued as to how you do the colour scheme.

09-11-2006, 15:00
I love your kharn mini...but I wanna see toned down bezerker antlers on his helmet (a la HH card game art).Here is the artwork that baphomael is referring too:

Just in case you don't have it. ;)

I am aware that this piece of artwork differs greatly from doghouse's version of Kharn. I suspect that doghouse intended to create an earlier version of Kharn, whilst the artwork above shows him at the time of his corruption. This would explain the skulls hanging from Kharn's belt in the artwork, rather than the straps on doghouse's minature.

12-11-2006, 12:04
Where is his chainaxe arm sprue from?

12-11-2006, 17:13
Kharn looks great, not sure about the primarch - he´s kind a out of scale.

Never the less, your minis rock. Wouldn´t it have been easier to enlarge them by underbuilding their feet and perhaps a lil bit on the waist?

12-11-2006, 18:02
ANY MORE UPDATES????????????? i think i might have to do a sqaud after i finish every thing else

12-11-2006, 22:05
Cheers guys! :)

By some freaky co-incidence I'm re-starting the project after loads of requests, it kind of died off ages ago.

Ok, time to get back on track. Basically I'm starting over (except the Kharn model that is as I want to finish him) so that I can do it properly and not get distracted by crazy Angron sculpts and stuff. I will be re-doing Angron by the way but not untill I've got some squads under my belt.
It was all a bit random before so it's time to get organised. :)

First off I'm playing around with the white. I hate painting white with a passion but I figured it's time to conquer it. This picture here of the old Captain isn't great (so be gentle... :) ) but it's some progress on the project. I'm using Shadow Grey for the base, going over it with Space Wolves Grey and then highlighting with White. I also want to add battle damage to the greaves to mess them up a little and make them seem battle worn.


bobert the great clen one
12-11-2006, 22:11
o yeah oyeah:D woo! how did u get past the axe ? as in how did u get the marine to hold it double handed

12-11-2006, 23:08
Nice to have this back, while I am enjoying your Krieg thread (god I love guard) I have been missing this and I have been wondering where it had disapeared to (as well as your Dark Angel Land Raider).

I anticipate I will be following your progress avidly.

13-11-2006, 00:12
bobert the great clen one: Hmm, did that quite a while back but if I remember correctly the arms are bolter arms. I think I cut them off just above the elbow and repositioned them, the hands are chainsword hands and the axe is second ed plastic from the close combat sprue. :)

Rictus: Well I had a choice of projects to concentrate on from armies I have started but haven't finished, Death Korps, Dark Angels, Death Guard, Tau, Necrons, Orks or World Eaters. I broke it down to two armies and went for the WE and DK. I will get back to the Dark Angels Landraider but want to focus on these two for now. :)

13-11-2006, 09:39
yay, looking very good mate. cant wait too see more, btw do you know if FW will sell sprues seperately? i want the helms and torsos of the red scorps but not the shoulder pads

13-11-2006, 17:27
Cheers mate. :)

To my knowledge FW only sells the RS as a set so parts aren't available individually. :(

Quick update


Just started on the shoulder pads. The blue on the original guy was always too light in my mind so I'm playing around with inks.
Is it my imagination though or has the Captain lost his neck? Might have to bulk it out a little more.

13-11-2006, 17:35
Great stuff, his neck may be a bit on the skinny side.
Where are you getting all your old sprue bits from? the axe for eg?

13-11-2006, 18:24
Ive been following this since It started, I love them. Im really glad you've started on them again.

Yeah, He does kind of look like he has no neck.

Im going to start some pre heresy Imperial fists soon, Once I get the yellow painting right.

I cant decide If I should do them true scale or not though. Thats the big decision at the moment.

13-11-2006, 20:59
wow those are looking good i especially like the catachan head. looks really badass.

13-11-2006, 22:02
they look amazing! i was wondering, on the models on the earlier pages, they have white torsos and helmets. where did you get them from?

thanks and WOW!!!


14-11-2006, 00:49
Cool dude...

Not be rude, but to get over the painting obstacle of painting white, why dont you just undercoat white, and then line the panels with shadow. its time consuming, but looks good and probably isnt as time consuming as painting layers over black. Woulr be feck loads smoother too. Why not try a test model?

15-11-2006, 18:29
I'm excited to see that you are starting this back up. Everything looks fanastic (except for the bare head used above, it seems a bit to large to me, especially in the chin area). Also I agree the darker blue looks better. Keep up the good work. :)

15-11-2006, 20:40
Okay. I've to go home and convert an old RT/2ed era plastic space marine to a World Eater, and then another to a Luna Wolves.

16-11-2006, 14:37
Great stuff, his neck may be a bit on the skinny side.
Where are you getting all your old sprue bits from? the axe for eg?

The axe looks like it's from the old (2nd edition) Space Marine accessories sprue. Well worth getting hold of a few of these, as they have a handy power fist and power sword as well.

16-11-2006, 19:06
Thanks guys! :)

ben8s8: I think I've hopefully sorted that now. I have an extensive range of old GW plastics in my bits box, the axe is from the second ed close combat sprue.

shaw3029: Nice one, the Imperial Fists are excellent Legion to do. The nature of siege masters makes for some really nice modelling oportunities.
True scale is a pain in the neck but if you can stick at it it off looks really nice on the table top, scares your opponents as well.

Siromcyre: Cheers for the suggestion I'll give it a bash at some point.

Cpt_Tiberius: I think that might be a trick of the shot as I'm not too hot with cameras. The head I've used is smaller than the regular and newer marine heads and adds to the illusion that he's bigger than he actually is. :)

Voronwe[MQ]: It is really great fun playing around with PH stuff, go for it.

Quick Update



I've added cables to the torso to lean the model more towards an early MkV
plate armour look and added an implant to the side of his head and bulked out the neck a little. I've just painted the metal bits silver for now but will ink them later to bring out the details a bit. Not sure about markings yet though. Part of me is saying use the RT era captain markings but I'm also leaning towards the Epic Space Marine heraldry markings.

19-11-2006, 02:14
Im really loving them they look wicked.

On the captain with the axe. Where is the back pack from? Is it a second edition one?


19-11-2006, 02:19
Hey Doghouse, really nice to see the project back on track. The captain with the power axe looks ace.

Just wondered how you made the groin plate (athletic cups for marines!).

Keep up the good work!

20-11-2006, 22:39
Thanks guys.

shaw3029: It's a regular CW pack with the arms removed and the nozzles attached straight to the pack. :)

rivers3162: Dead easy conversion, just cut a piece of plasti-card and added a couple of GS rivets. :)

Quick Update




This is something I've wanted to do since I saw the HH artwork books. At the moment I've just started the basic shape and added some GS work to map him out a little and see where I'm heading.
I'm buildng the shoulders details first before adding the actual shoulder pads. Being that they are WE I figured what better than Lightning Claws?

20-11-2006, 22:46
one word; nice.

Kasrkin 666
20-11-2006, 23:04
Lovely terminator!:)


20-11-2006, 23:11
The terminator looks the bees knees, I always drool whenever you post new stuff because it always looks so simple yet its so hard to replicate.

And thanks to you, its rekindled my interest in my own ph death guard (soon to be with warhound titan!)

Keep up the good work!

21-11-2006, 16:52
Lovely terminator. Why not add studs to the ends of the (fibroc/kevlar bound core tissue... after all; things should sometimes have a task other than 'just
looking nice) leather straps? It might work.

21-11-2006, 21:36
great succes :D keep it up

21-11-2006, 23:11
Thanks guys! :)

Quick Update



I've added the basic shoulder pads but have to clean them up with GS along with the shoulder straps, adding the studs like Voronwe[MQ] rightly pointed out. Still have to add the groin bits and abdominal cables and detailing but it's starting to take shape.
Hopefully I'm going to try for five of these guys, the plan at the moment is the command squad, two tacticals, a Terminator squad and a dread. :)

21-11-2006, 23:32
He looks really cool. Have you made him bigger at all?

21-11-2006, 23:37
Thanks mate. :) Yeah but not much, I added a spacer between the torso and legs. It's incredibly tempting to go overboard and make him absolutely massive but not very practical. Like the others he's not quite true scale but it seems to work. :)

24-11-2006, 20:22
Quick Update time...


Just started adding some GS detailing. :)

24-11-2006, 22:26
oooo, nice models mate :) and that update model is just plain cool, very good job, please keep us up to dat ewith this army

24-11-2006, 22:35
Excellent; marvelous! I didn't think you'd take it that far, and the result then!

Math Mathonwy
25-11-2006, 07:50
That looks like a Warmachine Menoth Warjack... But good job, nonetheless.

25-11-2006, 09:50
Nice work Doghouse, I really like the concept..
So.. how many more Heresy-Era Termies to go? Personally I would add these leather trokes beneath the shoulderpads with GS.. It gives more detail ;)

Can't wait to see the next update! :D

25-11-2006, 19:25
I should of had more faith, when I saw the first WIP pictures of the termy I thought 'that's alright, looking nice enough I suppose'. Now I think it's looking damn spiffy.

Will his four friends also have Lightning Claws as well or are you going for a bit of variety in the unit?

25-11-2006, 21:49
I agree with rictus, those extra layers of greenstuff have really given it that extra bit to make them look like old school termies.

25-11-2006, 21:54
Agreed. And when I saw the shoulder pads a second time (now) and Lorica Segmentata's movement-flexibility struck me, I actually laughed outright. Great work!

26-11-2006, 07:09
Cool, though there is still a mould line on the left lightning claw

27-11-2006, 00:31
Thanks guys. :)

I've just started painting my Kharn mini I made ages ago shown here:


And have added some more detailing to the shoulder pads of the terminator. I'll definately be GSing the straps though.
Not sure about the rest of the squad just yet, as I'm using the Codex:SM It'll probably be an assault squad. I'm tempted to do a mix of thunder hammer termies and lightning claw termies then again I could use this guy as a Vet sergeant and give the rest stormbolters and Power Fists.
More pictures tomorrow. :)

27-11-2006, 12:32
It will be interesting to see him finished.

27-11-2006, 14:42
Cant wait, I love all of these models They all look really great.

27-11-2006, 16:22
That painted Kharn is going to be awesome! Get to work!


27-11-2006, 16:38
Absolutely amazing. Puts my feeble efforts at army-painting firmly in their place!


27-11-2006, 17:26
Your Brother-Captain Kharn is one lovely little crazed axe swinging slaughter.:evilgrin:

I fell in love with this conversion. PAINT IT!!!!!!!!:)

27-11-2006, 22:28
Cheers guys! :)

Just a quick update.


Hmm, this shot is a little on the dark side but I'm a firm believer in showing my stuff warts and all. I'll post a better lit shot later.
In hindsight I think I should have spent more time cleaning him up before starting the paintwork as it's a fairly old piece now. I'm not too happy with the mouth piece, I'll have to re-work it a little but it's getting there.


Finished mapping out the edges of the shoulderpads and will now start to tidy them up along with the tassles. :)

28-11-2006, 17:51
Hey you are writing on Gw-fanworld, too. Don't you? Saw your pictures there:D


28-11-2006, 20:20
Good progress on the Terminator. Go on.

28-11-2006, 20:28
Just wondering, Doghouse - where will you be putting the WE symbol on the Terminator (who frankly scares the crap out of me)? One of the greaves? Back of a Lightning Claw?

28-11-2006, 20:36
If you put it on one of the segmented shoulder plates, it will look too cramped. I say; ignore it, in this case.

28-11-2006, 22:47
Thanks guys. :)

VERITAS/AEQUITAS: Any chance you could PM the link for that thread to me mate as I've never heard of gw-fanworld and I'd like to take a look.
I've no problem with people posting my pictures elsewhere but it makes me laugh when I come across my stuff on other sites. Very strange stuff. :D

BodhiTree/Voronwe[MQ]: I think that the bst place for a symbol would be the knee or greaves. :)

12-12-2006, 19:41
I've not done a lot on these guys of late due to boring real life commitments, however after trawling through ebay I've managed to acquire two of these old school monsters for the heavy support slots...


Now the question is do I strip them, patch them up and re-paint them as is or do I strip it down and use the turrets and sponsons on a regular rhino like this old conversion...


12-12-2006, 20:58
I say strip off the turret and sponsons and use a newer rhino. Looks much cooler IMO.


12-12-2006, 21:21
i say you strip them off and put them on the new rhino BUT you make the new rhino look more like the old rhino (do you get me?). This may sound stupid but it would help to make the rhino look bulkier which the old rhino wasn't.

12-12-2006, 22:42
The New rhino is the biz

25-12-2006, 23:56
I love the Kharn model; his uniqueness and difference from the Kharn of today is amazing. The terminator is looking good so far, as well; can't wait to see it painted.

12-01-2007, 15:47
Just wanted to say I hate you, because I wish I could use GS as good as you.

(That's a compliment, btw)

15-01-2007, 22:38
Great stuff, updates needed!

16-01-2007, 00:42
I agree that you're being a bit hard on yourself over the Kharn model: he looks great!

Go for the new Rhino, but pleasepleaseplease do NOT copy the stupid bendy pipes on top of the exhaust stacks. Your example conversion looks great: not much needs to be changed other than the turret/sponson swap.

Cheers, good work!

04-02-2007, 20:00
i wanna see angron finished he looks awesome so far

04-02-2007, 22:29
Doghouse, your work is amasing. I have long wanted a Heresy Era WE marine army and you have inspired me to start.

Doubt mine will look as good as yours though!

I too would love to see your Angron!

bobert the great clen one
10-02-2007, 16:10
rise up rise up!! (threadromancy spell) hey doghouse hows it going ? i notice theres been no recent updates, anychance of getting any info on whats heppening to these guys?

10-02-2007, 17:26
I'm sure that when he feels like posting any progress then he will post it, until then why don't we let this thread be?