View Full Version : Insane Situations

07-06-2006, 15:00
I know that everyone has probably thought about various statistically unlikely possibilities at least once, such as an entire deepstriking army not showing up, or Grotz shooting a tooled-up Daemon Prince to death in one round, or the perennial favourite, a squad of Gun Drones beating the living crap out of Khornate Berzerkers.

My question is this: Have any of you actually SEEN something that is so unlikely that no gamer, be they roleplaying fluff-nut, consumate merciless-but-fair tactician, or cheesed-out powergamer, EVER plans for it?

07-06-2006, 15:16
Well, I did have 2 Termagants in cover kill 2 Bloodletters that charged in close combat.

Long ago in 2nd. Edition a buddy of mine had a Gretchin (grot) armed with an autogun that shot and killed 2 Terminators with Thunderhammer and Storm Shield. Shot him in one turn, and scored another casualty in the next.

07-06-2006, 15:25
I've seen a SM Chaplain stand all alone in front of 1500 pts of IG gunline for 2 turns. The very last shot on the second turn (a krak missile) finally got him.

I've seen a Thrall wizard take down a Chaos Lieutenant.

3 IG pie-plates not kill a single model in 6 turns.

About 15 Dark Lance shots not even glancing a Land Speeder.

Someone in my gaming group claims to have passed 18 5+ invulnerables in a row.

07-06-2006, 15:36
Someone rolling 8 dice and each dice turned a 1

Thats about it.

07-06-2006, 15:40
I have been known to do what I have been asked...

Opponent: "That means you need to make 3 invulnerable saves."
Me: *Rolls Dice* "Three saves"

Another Situation

Opponent: "Please make 5 invulnerable saves."
Me: "Ok" *Rolls Dice* "5 Saves"
Opponent: "How is that possible?"
Me: "You, asked!"

But, that is about it...

07-06-2006, 15:41
I've had a unit of grots gun down a unit of terminators. Always good for a laugh that one...

I've also seen the dreaded dice result "seven 1's and a 2"

07-06-2006, 15:43
a cheeseed out deamon prince get killed by a 2 squads of fire warriors in combat
the deamon charge in on full wounds failed to hit anything and then got bashed in the head by the tau takign 6 wounds amzingly and failing 5 armour saves lmao

07-06-2006, 15:46
my shas'el took down a bloodthirster in cc....on his own....

07-06-2006, 16:02
How about rolling (if I remember correctly) 6-8 6+ cover saves, each one coming out as sixes... :D

07-06-2006, 16:03
we've seen someone rolling for (sevral) 6+ invuln,
he rolled the dice...and one ends up balanced on a corner 0.o

we decided to let him consider them all as passed for that rolling

07-06-2006, 16:24
5 marine scouts wiped out a 10 man unit of khorne berzerkers. in one turn.

Emperors Teeth
07-06-2006, 16:29
I was in a doubles game where a marine hero on bike, drove through woods and was wounded then charge into a unit of 3 stealth suits. Not kill any then die in return!

I'd like to note... we still won that game hands down.

07-06-2006, 16:33
I have my necron lord take on and beat (in one game)-

A BA chaplin, his 9 strong DC bodyguard and a furioso dreadnaught.

I've also had a unit of wulfen (10 strong) with priest kill (in one game)-

BA - 2 rhinos, a predator, 20 tactical marines, a chaplain and DC.

There have been loads of games where the rolling was mental (like rolling three sixes in a row) andd things like that.

07-06-2006, 16:43
master of the ravenwing on a bike.
first turn of the game, moves over some difficult terrain. fails his test.
skilled rider re-roll........
fails that too.
removed as a casualty.
the first model moved in the first turn. DA player not pleased.

god octo
07-06-2006, 16:48
I saw someone lose a combat, with 20 hormaguants bundling onot 6 fire warriors, and still lost.

In fantasy, my 5th ed We magelord survived a HE dragon lord attack and managed to wound his attacker. Yeah, hunting spear.

07-06-2006, 17:19
In 2nd ed.: 9 out of 10 guardsmen in a squad were wiped out by a Dark Angels landspeeder. The last man standing fired his lasgun at the landspeeder - and took it out(!).

This one guardsmen fires his torch with -3 modifier to hit (-2 for speed, -1 for jinx); hits the driver; wounds the driver; driver fails his armour save and dies; gunner tries to take over but fails; landspeeder falls to the ground; landspeeder explodes.

One proud guardsman still standing...

07-06-2006, 17:23
master of the ravenwing on a bike.
first turn of the game, moves over some difficult terrain. fails his test.
skilled rider re-roll........
fails that too.
removed as a casualty.
the first model moved in the first turn. DA player not pleased.

Happened to me with a tricked-out Chaos Lord on bike. Drowned in a puddle.

07-06-2006, 17:44
I know that everyone has probably thought about various statistically unlikely possibilities at least once, such as an entire deepstriking army not showing up, or Grotz shooting a tooled-up Daemon Prince to death in one round, or the perennial favourite, a squad of Gun Drones beating the living crap out of Khornate Berzerkers.

My question is this: Have any of you actually SEEN something that is so unlikely that no gamer, be they roleplaying fluff-nut, consumate merciless-but-fair tactician, or cheesed-out powergamer, EVER plans for it?

The first time I ever ran into a Bloodthirster - one of those GIANT Forgeworld ones - I killed him with a squad of Warp Spiders. Now, Warp Spiders aren't the flimsiest thing on the table and I *did* lose 8 of them in the process... but wow. It's still like watching a barracuda being taken down by 10 minnows.

Corn Berserker
07-06-2006, 18:14
Said it before and I'll say it again, one of my Imperial Guard squads (down to 7 men) charged at 5 Imperial Fist Assault Terminators, after 2 rounds of combat the terminators lay in pieces on the floor...where I was...laughing.

07-06-2006, 18:17
Watching my unit of firewarriors destroy my mates khorne lord in close combat. We were both shocked.

Rabid Bunny 666
07-06-2006, 18:18
6 Scouts gunning down a 'thirster, it was on one wound due to the Host dying

07-06-2006, 18:40
a lone spore mine surving the combined shooting of 2 havoc squads and a berserker squad! And having the gall to explode and take 2 or was it 3 of those khorne berserkers down.

07-06-2006, 18:57
Storm Trooper Vet Sergeant with power weapon killing 3 terminator in CC.

Lone Sniper Scout taking out a cheesed out Khorne Lord.

Mwah Ha.

07-06-2006, 18:58
I've had several, such as grot shooting wiping out a termie squad, my entire Tau army missing their shots, a squad of fire warriors beating up a death company squad, and best of all, I saw a loota squad wipe itself out through "Opps....sorry mate"

07-06-2006, 19:18
I actually once rolled 48 5+ Termie invulnerable saves on my only surviving model once. I used my dice AND my opponent's dice, rolling two to three saves (per unit, see) over three turns. I've never looked at dice the same way again.

Raised my hackles, it did. The Emperor really, really, REALLY protects.

I then failed a 2+ save. Can't win 'em all.

I also was in a 2v2 2000 point game. Recon, all but one unit starting in reserve.

Our opponents had all their reserves arrive on turn 2.

Half of my friend's army arrived on turn 3, half on turn 4. Mine arrived on turn five, and by then, our opponents were just sitting 6" from my board edge, waiting for me. We inflicted precisely one casualty.

07-06-2006, 19:27
Storm Trooper Sgt with power weapon, by himself kill a BT Chaplain and the emperors champion over the course of two turns (champiton turn one, chaplain turn two) and living

07-06-2006, 19:44
A unit of Conscripts without Commissar taking a charge from a Khorne lean mean killing machine prince and holding on snake eyes.

Next turn, a Basilisk indirect shot scatters into the unit, hits the Daemonprince on the head, wounding him and not wounding a single conscript. In combat that turn, he rolled a LOT of sixes and took down another big group of Conscripts.

This happened in each cc phase except for when I had two Conscripts left, he rolled only ones, I rolled only 5ves and 6es and brought him down with 2 conscripts!

Now, after that game (I borrowed a friends IG), when I do my Imperial Guard, one of my sergeants in a normal Infantry Squad will have the Macharian Cross and background, and my Commissar will be the second one.

Still... 2 Conscripts never running on their own AND bringing down a Khornate Daemonprince.

Much like the time a single Warrior of Gondor (in Lotr) brought down 1 Mordor Troll, 2 Cave Trolls and wounded Sauron twice... he got splattered right after the second wound... but still!

07-06-2006, 20:08
Buddy of mine forgot to buy a shuriken pistol for his farseer... I decided that he could add it to his list mid-game...

In the same turn, he downs a raider with it *DOH*

07-06-2006, 20:09
I've also seen the dreaded dice result "seven 1's and a 2"

Yesterday night, Bloodthirster chargin my Wraithlord .... 6 1s in a row, AMAZING ... unfortunately only meant one round more before the Thirster chewed my poor thung :angel:

Same game, daemon prince ... failing 3 armour saves .... and subsequent FNP .... to my jetbikes :eek:

07-06-2006, 20:25
Spacehulk v1 - a terminator on overwatch taking down 17 genestealers in a row without jamming.

Afterwards we sat down and tried to work out some rough statistics and came up with something like a 1,700,000,000,000:1 chance of the marine managing it again... not so much a nice million to one shot, as a million million to one shot.


07-06-2006, 20:32
a L&D army all infiltrated (cheesy...), against a space marine one...

*roll dice to start deploying units in the table*

space marine: i won!! start deployin' heavy support..
chaotic: i don't want to....

07-06-2006, 20:39
My DE Archon has managed to get quite a reputation for absurd kills. Such as, being charged by the Avater on full wounds, and killing it before it can strike. Or, in another game after having her Raider shot down on turn one and her escort being gunned down the turn after, she hewed her way though a Farseer, 5 rangers, 12 Gaurdians, and 4 Dire Avengers over the next three turns without taking a single wound. Or, killing a Venerable Dreadnought in a hail of 6's from her Agoniser was another choice moment. Failing her very first shadowfeild roll in a game, then surviving a hail of attacks from a vengefull Inquisitor lord long enough for a few warriors to wound him enough time for her to finish him off the turn after.

07-06-2006, 20:40
...or the perennial favourite, a squad of Gun Drones beating the living crap out of Khornate Berzerkers.

Hah! That was me.

I had a unit of eight Gun Drones get charged by four or five Berzerkers, make a disgusting number or armor saves, and slowly wear the Berzerkers down over the next four turns.

07-06-2006, 21:34
Unit of Conscripts (no Commissar) get sharged by an Ork mob, they are in Close order Drill.

I kill 3 Orks.

Ork wounds 9 COnscripts.

I make 5x 5s and 1xs for the Saves.

Drawn combat, I win due to "morale high ground". Ork fails both Mob Size (thanks to the 3 casualties) and the Ld check. Flees, only to be cut-down by the Conscripts.

Then, they march through some woods and use their 3 Flamers to take out a Basilisk.

Same game, Ork Warboss charges 6 remaining Guardsmen (Close Order Drill). Warboss is turned into a green pulp by 6 lasgun butts.

Same game, I rarely scatter with my Russes. When I do scatter, it was never more than 2" - so EVERY shot killed a lot of Orks.

I think that is the luckiest game I have had for a while!

Then, in another game:

One Guardsman with a Grenade Launcher passes his Morale Checks (Iron Discipline officer nearby). He is charged by a Space Wolf Sergeant with about 6 Powerfist attacks. One grenade launcher clunked against his head, no more Space Wolf.

07-06-2006, 21:34
My XV8 combat suit took out a tactical squad and a scout squad in close combat. funny thing is, i think 99% of every roll was the minimum (meaning if he had to wond on fours, i rolled almost all fours).

I was watching a game when i was starting, and it was a space marine commander fighting a necron. ONE necron. it was nearing the end of the game, so turns went by fast. necron lived for three turns wihtout that coming back to life crap.

07-06-2006, 21:38
I've had the following happen to me:

Back in 3rd, when my rhino got blown, my opponent rolled for 9 (out of 10) wounds on my marines - of which I promptly failed 7, then failed their morale test and fell back 11 inches to the table edge (if it weren't for 3rd ed ATSKNF, they'd have been gone!).

Bout a month ago, I played my Lysander-wing vs orks and we had a "wild" thing happen for each of us.
He had a unit with 3 big shootas that hit 7 times on my termies, wounding 6 - of which I promptly fail 5. The remaining Termie fails his morale test and runs away (with Lysander on the board!), then fails his Last Man Standing check on my turn and runs off the board.
Then he had 2 ork mobs that charged 2 of my termie squads (30 boyz vs 9 termies). With 100 choppa, 9 burna, and 8 power-klaw attacks he killed one terminator (power-klaw - so it still struck back), and my termies hilled 14 orks, causing both units to fail their morale and mob-size checks and run away... to get gunned down on my turn. I think he ended up throwing dice somewhere.

07-06-2006, 21:40
My Dg vs guard, my termies face down a squad of the noob guard, the bs2 ones.
Me ''So it's stastically what, like a 1/72 chance of one of those flashlights killing a terminator?''
A few dice rolls letter, 7 man chosen terminator squad consists of 2 guys.
Me'' I quit >.<''

07-06-2006, 21:40
i have hard 2/3's of my deep striking deathwing army die when they landed because of terrain, while yet two squads managed to wipe out at least half of his army :D.

Once had a space marine scout sergent kill a bloodthirster in close combat, whole squad was gettin wasted and the sergent with a powerfist managed to kill it :D.

I saw a guy launch a vindicator shell only to have it scatter back towards itself and obliterate the terminator squad infront of the tank

dark eldar archons are always good for a surprise, raider got shot down by plasma gun fire, crashed, incubi and archon jump out, get shot to bits manage to charge a heavy weapons platoon, wiped them out without taking a wound, moved onto a standard i.g squad, then onto the command squad sadly after that there was nothing left in that corner of the board and were then hit by a battle cannon :(

07-06-2006, 21:42
A unit of firewarrior with one markerligth shot 24 times So they need 3 to hit. I roll one 3 and all the other dices were 1 and 2 and did not wound even of of the gardsmen in front of me

07-06-2006, 21:52
I once had a brood of 32 hormagaunts assault an imperial guard unit. 96 attacks, about 80 hits, 3 wounds, all saved. The guard then proceeded to win the combat over the next few turns.

Da Reddaneks
07-06-2006, 21:59
i once saw someone challenge x-esiv-4c on his basis of knowlege for carbon nanotubes.

William McCoy
08-06-2006, 00:33
Back in 3rd, I managed to play a raid scenerio with my 'Nids against my friend's SM. I won it 1500 VP to 0. Some of it was luck, some of it was his tactics not working and some of it was lucky interances on lucky board edges. He killed some of my models, but never got a unit down to half strength. I should also mention an 8 bug Hormaguant squad dropped a five man tac. squad in a single round of combat, with only one loss.

And the other thing that made it so awesome: Every Plasma Pistol or Gun that shot at Old One Eye overheated...it was the most glorious fluff irony I've ever seen.


08-06-2006, 01:24
I love these:

1.) 10 Assault Marines charge 5 man IG squad with power fist equipped junior officer and medic. Several turns later, all the Marines are dead and the junior officer and medic survive.

2.) Same 10 Assault Marines charge Plague Bearers. Out of 31 attacks, they hit once!

3.) Same Assault Marine squad gets wiped out with only the Vet Sergeant surviving. He proceeds to wipe out 2 IG command squads, 1 IG infantry squad, 1 Basillisk and 1 Leman Russ (melta bombs). 3rd ed rules of course.

4.) The following happened in several different battles. Chaos Rhinos tank shock 3rd edition Imperial Space Marines including a Chaplain, a Devastator squad and other units. All Marine units fail and fall back off the table.

5.) The infamous failed 2+ saves: Grots score 1 wound on Terminator and kill him. Bolters kill two terminators, while several plasma pistols and meltaguns don't do any damage to them. Or in a battle I saw where a single lasgun shot took the last wound off a Daemon Prince.

6.) The infamous invulnerable super saves: my brother's a real lucky bastard when it comes to making invulnerable saves. One would think that a bunch of T3 Daemonettes would be easy prey for Tau firepower. I once expended the enitre firepower of a 1250 odd point Tau army on a unit of 10 Daemonettes and finally managed to kill them. That equates to about 80+ shots that wound on 2+. The number of 5+ saves he rolled was insane.

7.) 3rd edition rules once again. My Marines are facing Ork Speed Freaks. My opponnent places a trukk behind my lines. Over the course of the battle, several of my units fail moral checks to enemy fire and fall back. As the trukk is within 6 inches of the Marines they continue to fall back off the board. I lost a couple of squads of tactical marines, a squad of assault marines and my captain this way.

I then spend the rest of the battle trying to destroy the offending trukk with my remaining units but fail miserably. In the end the Speed Freaks absolutely slaughter my marines.

08-06-2006, 01:41
Ork Warboss with power-klaw and Nobz with 2-3 PK's as well charge my DA librarian, and while I miss/don't wound, the 5-6 PK's that hit all come up 1's.

Next turn I take out the Warboss and die gloriously.

08-06-2006, 02:36
My broodlord and 3 genestealers charge 5 guardsman (one was a sarge with a power sword), not in cover, and with no special CC rules at all - they procede to kill the broodlord and 2 stealers, then the 3rd stealer on my opponent's assault phase.

Two guardsmen and the sarge survive......


It was funny.

08-06-2006, 04:22
Someone rolling 8 dice and each dice turned a 1

Thats about it.
Well... mine was close- I failed 9 3+ saves once. Grey knights falling to bolter fire, how embarassing.

08-06-2006, 04:33
2 genestealers charging and killing a 5 man assault termi squad.

rhino filled with wolf guard and a wolf lord scattering off the table when destroyed.

08-06-2006, 05:15
1. I failed an entire havoc squad's armor saves to two splinter cannons that all barely managed to wound. 6 1's and a 2.

2. My Ork warboss dies to 3 bolter shots. Exactly three. With his 4+ 'eavy armor save, he gets 3 3's.

3. Same game, my rokkit launchas (7) NEVER hit. Not once, in any shooting phase did any of them hit. Orks, but still.

4. My friend (Leminy_Fresch) has yet to guess wrong on ANY of his Whirlwind shots. He is always DEAD on the unit he targets. (Without cheating)

5. My Mounted Daemonettes score 1 wound out of 24 strikes on a charge. The 5+ inv. save is passed.

6. 4 fire warriors charge 6 Grey Knight Terminators. They kill them in 2 turns of combat.

7. A rune priest killing itself trying to use the Storm Caller psychic power.

08-06-2006, 05:47
having a voxcaster guardsmen, the last survivor of an assalt by a brood of 16 hormagaunts, on the next turn he suffers 6 wounds, i rolled five 5s and one 1... it was kind of omnious.

08-06-2006, 06:56

2nd Edition - My 10 gretchin strong mob killing my opponents 10 harlequin strong unit after they charged into close combat.

Last edition - My marine commander with powerfist being charged by a 9 man strong death company, killing them all (and their chaplain) before going on to kill the opposing commander and winning the game.

Smoking Frog
08-06-2006, 07:42
Last turn. My Dark Angels. My mate's Catachans. 3rd Edition.

All that was left on the board was a Chaplain with a jump pack and a Lieutenant, with a laspistol and power sword. He had the first go, moved, shot. He rolled a 6 to hit. He rolled a 6 to wound. I failed on a 1. I had lost a wound already to a Sentinel squadron I dispatched with this guy.

Suffice to say, he won on the basis that he had the last model.

It was fun.

Another game, a random stranger and my Dark Angels. He was using generic Guard. My Assault Squad was a bit too happy, and charged into his whole army. I had about 80 Impies pile on top of my 10 strong assault squad. I killed them all!

The rest of my army was busy taking objectives and fending off his other guard units and tanks. But my Assault Marines were butchering guardsmen who would not die. They slowly succumbed to the masses, until all that was left was the Vet Sarge. He alone survived every turn of bad armour saves and Impies vying for vengeance. He made his bionics roll every time!

It came to a face off between his Commander and my Vet Assault Sarge. Suffice to say, Mr crazy sergeant cut up said commander in a flurry of nutty CC attacks. Then he proceeded to join what was left of the rest of the army, and take a direct battle cannon hit. It failed to wound him.

An odd game.

Bob Hunk
08-06-2006, 08:52
Hmmmm, well nothing quite as extreme as these, but here are my improbable stories:

1. 6 Firewarriors charged by 4 Khorne Flesh Hounds - FW kill two and the rest die due to instability!

2. Tomb Spyder attacking a lone Broadside in CC. My Ethereal charges in (on his own) and kills it with his honour blade! :)

Those are the ones that stick in my mind the most. I think every Tau player has tales of 'impossible' FW CC victories though.
I can remember other gasps of horror as improbable things happened, but can't remember the actual situations I'm afraid... :cries: