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Karak Norn Clansman
23-07-2020, 00:41
https://i.imgur.com/kLROUne.png

Cheers!

Karak Norn Clansman
23-07-2020, 20:41
https://i.imgur.com/EldAIeT.png

Karak Norn Clansman
22-05-2021, 10:50
Two quick observations:

Warhammer 40'000 is a comedy dressed up as a tragedy.

My step-brother, at age 11, earlier this year pointed out that this artwork looked like a mix between Mad Max and Star Wars. He is not acquainted with Warhammer 40'000 yet, and his summary of that Imperial Navy battleship's aesthetic is the best description to outsiders that I've ever heard anyone come up with for 40k. I've seen a lot of good descriptions of the 40k setting, but nothing as concise and accurate as his observation.

- - -

A note on the elite of elite of elite Imperial orders being exclusively female or male:

40k plays on archaic strings. It's better worldbuilding by being more archaic by having the exclusive elite warrior orders mimic monks and nuns and be separate. Female Sisters of Silence and Sororitas on the one hand, and male Astartes and Custodes are much better worldbuilding ploys than mixed orders of Astartes and Custodes. You don't mix monks and nuns and retain an archaic impression.

This is one example where GW has stayed a lot truer to the spirit of 40k through all these decades, than one would expect. Kudos to GW for playing the right strings to build their setting, where so many others would have fallen for outside pressure and muddled the setting.

Of course, the elite monks and nuns situation does not apply to the Mechanicus/Titanicus (who cares little about fleshly matters) or the ragtag plebeian hordes of Imperial Guard (where any setup conceivable, such as mixed or separate regiments, or just male or even just female regiments will happen somewhere depending on local culture). Neither does the Inquisition need it, since it's such an excentric individually focused organization. Sororitas/Astartes and Custodes/Sisters of Silence is the relevant arena. They are the big shining warrior orders.

And they ought to feel archaic. This isn't the Dark Age of Technology, but the regressed, myopic and parochial Age of Imperium, where things often do not make sense and weird traditions are king. There is a good reason why Games Workshop in the 1990s abandoned the idea of female Space Marines and gave the Sisters of Battle a true remake into their very own cool thing.

Cheers

https://i.imgur.com/qtNYRDX.png

Rogue
28-05-2021, 22:44
Two quick observations:

Warhammer 40'000 is a comedy dressed up as a tragedy.

My step-brother, at age 11, earlier this year pointed out that this artwork looked like a mix between Mad Max and Star Wars. He is not acquainted with Warhammer 40'000 yet, and his summary of that Imperial Navy battleship's aesthetic is the best description to outsiders that I've ever heard anyone come up with for 40k. I've seen a lot of good descriptions of the 40k setting, but nothing as concise and accurate as his observation.

- - -

A note on the elite of elite of elite Imperial orders being exclusively female or male:

40k plays on archaic strings. It's better worldbuilding by being more archaic by having the exclusive elite warrior orders mimic monks and nuns and be separate. Female Sisters of Silence and Sororitas on the one hand, and male Astartes and Custodes are much better worldbuilding ploys than mixed orders of Astartes and Custodes. You don't mix monks and nuns and retain an archaic impression.

This is one example where GW has stayed a lot truer to the spirit of 40k through all these decades, than one would expect. Kudos to GW for playing the right strings to build their setting, where so many others would have fallen for outside pressure and muddled the setting.

Of course, the elite monks and nuns situation does not apply to the Mechanicus/Titanicus (who cares little about fleshly matters) or the ragtag plebeian hordes of Imperial Guard (where any setup conceivable, such as mixed or separate regiments, or just male or even just female regiments will happen somewhere depending on local culture). Neither does the Inquisition need it, since it's such an excentric individually focused organization. Sororitas/Astartes and Custodes/Sisters of Silence is the relevant arena. They are the big shining warrior orders.

And they ought to feel archaic. This isn't the Dark Age of Technology, but the regressed, myopic and parochial Age of Imperium, where things often do not make sense and weird traditions are king. There is a good reason why Games Workshop in the 1990s abandoned the idea of female Space Marines and gave the Sisters of Battle a true remake into their very own cool thing.

Cheers

https://i.imgur.com/qtNYRDX.png

I concur with your stepbrothers assessment. It very much is a cross between Star Wars and Mad Max.

Commissar von Toussaint
19-06-2021, 12:54
I concur with your stepbrothers assessment. It very much is a cross between Star Wars and Mad Max.

GW's work has always been derivative, and that is both its strength and its weakness. On the plus side, they've built a distinct large-shouldered aesthetic that (as noted above) manages to combine Soviet totalitarianism with the Spanish Inquisition on steroids.

On the downside, it tends to be one-dimensional: there can be ONLY war!!! You can't imagine anything other than fighting going on here, just as the Warhammer World was mostly an excuse for diverse and interesting people to find reasons to kill each other for your amusement.

One grotesque misstep that was commented upon at the time was the Tau. They don't fit in the aesthetic at all and people hated them when they came out. Again, it's true to GW's marketing-based game design strategy, but just too jarring to work in a grim dark future. Mobile Suit Gundam has no place in the Grim Dark Future.

Rogue
24-06-2021, 19:23
In fairness to their one dimensional tendencies, they are creating and making miniatures for wargames, not miniatures for the Olympics. I think that it is just the nature of the beast that a company like GW is going to product material that is steeped in all kinds of conflict. Surely they are going to focus on one conflict or another, but there are plenty of blocks in the timeline where it is "all quiet on the western front." They probably could elaborate more on the time in between conflicts rather than gloss over it, but that is probably not going to sell any more miniatures.

On a personal note, I have no problem with the Tau in both looks and army play, but that may be because I came into the scene around the 5th edition so they were always part of the system for me. Personally, I would prefer a weird xeno army that just does not fit, than yet another variant of a Space Marine army.