View Full Version : Starting mordheim

Daemon king Mad Dog
10-09-2006, 12:51
I'm starting with... dwarves!

USeing my current dwarf models at the start but moving into buying mordheim models.

I haven't yet read the rules, but as i collect dwarves in Fantasy i'm gonna be useing them in mordheim too.

I have now made my warband, although, i think it is quite small:

Name Type Equipment
Granuith noble 2x pistols gromil armour helmet
Thandruin Thunderer Handgun Helmet light armour
Hesereth Clansman Dwarf axe sheild heavy armour
Kruin Clansman Dwarf axe sheild heavy armour
Grenduerin Beardling Axe sheild

the total cost is 500 :)

10-09-2006, 13:34
-get rid of the armour, it's not as useful as more warriors
-keep the helmets, they are the most useful armour imo
-get as many heroes as possible to take full advantage of finding more wyrdstone after a battle.
- and finally, welcome to Mordheim; city of the damned :skull:

Daemon king Mad Dog
10-09-2006, 13:49
Ok, then, am i allowed to fire botht he pistols or shud i drop one?

10-09-2006, 18:31
mordheim is ace. one of my favorites.
i run a skaven list. very fast, very killy, very fragile and runs away if you look at it funny.
great game.

Daemon king Mad Dog
11-09-2006, 21:54
yay! thats the ebst ever game, especialy when one of my mates plays skaven :skull:

11-09-2006, 22:47
you're obviously new to mordheim, so I'll go nice. (I'm long in the mordheim tooth.)

One thing you should keep in mind. Heroes are your lifeblood in mordheim. You gain money in campaigns by searching. Heroes do your searching, assuming they weren't put OOA in the latest fight. Henchmen are much cheaper, but die a lot more often, (1:3 times, as opposed to 1:7 for heroes)

Additionally, your Engineer hero, is ******* amazing. He adds to your range with handguns (kinda sucky) or with Crossbows (kinda awesome!)

As mentioned armor is kind of useless, save for your gromril.

Dwarfs have an interesting possibility to start, as they can have 3 guys start with a 3+ save, which is horrifically hard in mordheim. But the catch is: Many critical hits will 'Ignore Armor Save' making a very expensive investment useless.

Daemon king Mad Dog
12-09-2006, 19:49
mm. ok i'm doing a new lsit bearing this in mind.

12-09-2006, 22:13
listen to Tkitch, i remember him from the Mordheim forum on the specialist games site, know what he's talking about (even though he does some strange slaanesh type models :P )

13-09-2006, 07:41
Yes, you need the engineer.

Firing both the pistols at one time is a special skill, i believe.

Slayers are also nice to have.