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His Master's Voice
04-03-2007, 14:30
This project log is an effect of my general lazyness. It seems that, without external pressure, I can't finish ANYTHING, not even the smallest project. So to get me going, I've set up this thread.

I think I'll start small, with my favourite subject, Khorne

http://img59.imageshack.us/img59/9451/dscf3475ou9.jpg

http://img102.imageshack.us/img102/7563/dscf3481fs1.jpg

http://img406.imageshack.us/img406/593/dscf3480vw6.jpg

http://img402.imageshack.us/img402/4870/dscf3478tn8.jpg

His Master's Voice
04-03-2007, 14:32
http://img443.imageshack.us/img443/8353/dscf3477em9.jpg

http://img339.imageshack.us/img339/7610/dscf3479dm3.jpg

http://img405.imageshack.us/img405/2992/dscf3476au5.jpg

http://img486.imageshack.us/img486/7619/dscf3482wh3.jpg

Those are my WIP World Eaters Possessed. If enough pressure is applied I might even finish those (it's supposed to be an 8 man strong squad). I'm a capricious and lazy beast so God only knows when I will find the time to do this...

bluebugs
04-03-2007, 15:08
Very cool, nothing like some bare muscles on the Khorney guys!!! and the goat head is a totally great idea, keep it up man!

His Master's Voice
04-03-2007, 15:24
You like it? Then let's have some over-the-top Khorneness

http://img405.imageshack.us/img405/4906/dscf3483ya3.jpg

http://img405.imageshack.us/img405/5504/dscf3485rc5.jpg

http://img91.imageshack.us/img91/7526/dscf3490kg7.jpg

http://img183.imageshack.us/img183/8599/dscf3489sn1.jpg

RAM_mit
04-03-2007, 17:19
Bulging, goaty muscles! That's very khornish on your part, young man :D
They are awesome.

His Master's Voice
04-03-2007, 19:47
More photos of WIP Khorngor

http://img406.imageshack.us/img406/4735/dscf3503qg7.jpg

http://img249.imageshack.us/img249/9942/dscf3501ht5.jpg

http://img154.imageshack.us/img154/3060/dscf3496by0.jpg

And a concept for Chaos Militia Big Mutes. I've seen the FW one and I dont like it so it might be my next project

http://img252.imageshack.us/img252/8530/dscf3504re8.jpg

Shaman Monk
04-03-2007, 20:12
Very, very cool. Amazing GS work too. I really enjoy the beast herd guy. The only crit I have is that their arms are huge, almost as thick as their body. Although it looks really cool, it gives it a kinda cartoony look.

Keep up the good work

Ornithoticus
04-03-2007, 20:37
nice work, any chance of a muscle tutorial?

His Master's Voice
04-03-2007, 20:38
The only crit I have is that their arms are huge, almost as thick as their body. Although it looks really cool, it gives it a kinda cartoony look.

That was my intention-to make him as over the top as possible, though I admitt it looks a bit silly. Most people who saw him were asking if he can rise his arms above the head.


nice work, any chance of a muscle tutorial?

I'll think about that...

Zodiac
04-03-2007, 20:40
nice work, any chance of a muscle tutorial?

TUT!

Nice muscles man, really cool figures!

Wish I could sculpt like that! :( ;) Really good , really really good.

FearFrost
05-03-2007, 04:18
Great GS work, and very nice concept sketches too!

konrad
05-03-2007, 09:03
That is some great Greenstuff work there. Keep it up.

His Master's Voice
05-03-2007, 09:16
I'll post some nurgley WIP Gors when I find the time to make the pics. Stay tuned...

His Master's Voice
05-03-2007, 20:45
A WIP (OH NO, another one!) Nurgle Beastman standard bearer

http://img155.imageshack.us/img155/550/dscf3498hg9.jpg

http://img340.imageshack.us/img340/1663/dscf3497kz9.jpg

I might scrap the right hand holding the banners shaft and replace it with a propper nurgley-decayed one. Musician and champion will, hopefully, follow...

Ornithoticus
05-03-2007, 21:29
once again lovely work, the little details like changing the horns really bring the model to life

sir.spamalot
06-03-2007, 22:23
Beautiful sculpting work, Is this fantasy or 40k chaos? (or both!?)

cheers

His Master's Voice
07-03-2007, 18:41
Ok, UPDATE. I'm a little bit ill at the moment so no university, no work, no responsibilities and a lot of free time. Time to finish the Nurgle Beastmen standard bearer, the Khorngor standard bearer, the Zerkers and to start a Nurgle musician for my Beastmen.

http://img176.imageshack.us/img176/5179/dscf3631bb4.jpg

http://img119.imageshack.us/img119/769/dscf3633mq7.jpg

http://img150.imageshack.us/img150/5/dscf3634zd5.jpg

http://img150.imageshack.us/img150/3351/dscf3602mu9.jpg

His Master's Voice
07-03-2007, 18:43
http://img170.imageshack.us/img170/5258/dscf3638nf1.jpg

http://img223.imageshack.us/img223/9961/dscf3637id1.jpg

http://img75.imageshack.us/img75/4135/dscf3636te0.jpg

akamanah
07-03-2007, 21:45
That Nurgle banner is slick. You got some fantastic GS skills going on. Can't wait to see more.

Zodiac
08-03-2007, 11:48
The nurgle champion is really a treat. Very very good sculpting.
Looks a bit comical though..

What about big tusks like an orc coming out of his lower jaw?
Like grimgor.. or does that.. like.. kinda .. sort of.. suck?

I can see you tried to let the banner bearer look like a sort of bull..
Just one note on that one.. YOU DID IT! :D Very cool khorngor banner.

If that is your command, than I want to see the unit that belongs with them!
*exciting...! :D *

EDIT: Just one thing, the loincloth from the khornate standard bearer, can you lengthen it a bit? Looks alot better IMO.

The boyz
08-03-2007, 12:00
Wow, fantastic sculpting on the muscles on your various Khorne stuff.

I love the Nurgle stuff though, the exposed muscle tissue and bloated bellies on the Beastmen, looks amazing. I like the banner it self as well that looks very Nurgly.

His Master's Voice
08-03-2007, 18:50
the loincloth from the khornate standard bearer, can you lengthen it a bit?

Already done, pics tomorrow along with the first finished Zerker and maybe a WIP Plague Marine (couldn't resist with all those nurgley Gors around).


The nurgle champion is really a treat. Very very good sculpting.
Looks a bit comical though..

That's actually my musician, affectionately named Mr. F. B. Belcher. Though he really looks a bit funny... that is, until he puffs in your face. The champion
is still in the concept sketch stage.


If that is your command, than I want to see the unit that belongs with them!
*exciting...! *

That may take a while but I'll do my best!

His Master's Voice
09-03-2007, 17:30
Right, as I promised, the Zerker is here:

http://img116.imageshack.us/img116/5070/dscf3681sg7.jpg

http://img267.imageshack.us/img267/3251/dscf3684aw1.jpg

http://img409.imageshack.us/img409/7405/dscf3683kd9.jpg

http://img339.imageshack.us/img339/8995/dscf3685ic8.jpg

That "powerfist" was born when I was making some concept sketches for my friends Chaos Dwarf's Ogre Slave Unit. I wanted to make the slave look visible yet leave them combat capable so I though "What makes the Ogre go around? Food of course!" So I did some heavy collars and cage-helmets that prevented the Ogres from feeding and instead of shackles I gave them fist like armoured gloves attached permanently to their arms, that not only were combat effective but also prevented them from removing the collars. Those Dhawi Zharr are nasty, aren't they?

His Master's Voice
09-03-2007, 17:33
Oh I forgot, here's the Khorngor Standard Bearer withe extended loincloth and a very WIP Plague Marine based on a picture I made some time ago...

http://img337.imageshack.us/img337/9025/dscf3689df7.jpg

http://img409.imageshack.us/img409/8494/dscf3690ub2.jpg

http://img231.imageshack.us/img231/2459/nurgle1zd2.jpg

Boss_Salvage
09-03-2007, 18:48
Your GS is soooo impressively smooth, it's scary. The powerfist is pretty awesome, but the most astounding detail is how you've sculpted the bulging arms having torn open the power armor shoulder joints!

That plague marine is going to be unhinged, I can't wait!

- Salvage

Mrlemonjelly
10-03-2007, 09:47
the most astounding detail is how you've sculpted the bulging arms having torn open the power armor shoulder joints!

Oh I hadn't spotted that! It's fantastic!

Fideru
10-03-2007, 13:34
Beautiful GS skills you have there.

Bodacious
10-03-2007, 14:39
Your Stuff looks Ace

Being a nurgle player myself I really like the Nurglish Beastman and can't wait to see that plague marine finished.

His Master's Voice
10-03-2007, 17:03
No new sculpts today so you will have to content yourself with this 'skeleton' mockup of the Plague Marine

http://img259.imageshack.us/img259/8533/dscf3727vw2.jpg

http://img253.imageshack.us/img253/3988/dscf3728jr1.jpg

It might take a while before I will be able to post further updates (next weekend probably) so be patient...

Sling
10-03-2007, 17:17
I think this plague marine is gonna be damn good with the GS skills you have.

Darkseer
10-03-2007, 17:22
If you could cast up those big beefy arms in resin you'd sell them by the bucket load. They're what EVERY chaos player needs.

His Master's Voice
10-03-2007, 18:32
Thanks for the good words, they keep me going:D .
Now, if you could help me decide whether the Plague Marine shoud have a decayed, flayed skull or the more traditional gasmask style helmet (like on the picture)? Cast your votes!


If you could cast up those big beefy arms in resin you'd sell them by the bucket load. They're what EVERY chaos player needs.

Now that is something interesting. Buckets you say...

ashc
10-03-2007, 18:39
If you are making plague marines you HAVE to have some gasmasks dotted about; its a crime not to!

Include a mix of decayed flayed skull-heads and the gasmasks i say; or flayed skulls with tubing rammed down their throats! :D

Ash

His Master's Voice
11-03-2007, 16:14
Include a mix of decayed flayed skull-heads and the gasmasks i say; or flayed skulls with tubing rammed down their throats!

Sorry, just one Plague Marine for now:rolleyes:

Here are some concept sketches for the head and backpack. Let me know which one you like:eyebrows: the most

http://img240.imageshack.us/img240/3848/dscf3730ec9.jpg

Khrangar
11-03-2007, 16:31
I'm a fan of head 1 and 4.

Khrangar

ashc
11-03-2007, 17:04
I like 1 most, followed up by 4,5,3,2.

Ash

Boss_Salvage
12-03-2007, 14:27
In order - 1, 2, 5, 4, 3. 1 is especially nice, reminds me of the marvel comics character Death's Head. Also, nice drawing skills, very very nice. I look forward to whichever you pick ;)

- Salvage

Siromcyre
13-03-2007, 08:56
3 and 5 appear the most "nurgle" of the bunch

Eniac
13-03-2007, 09:00
I like 4. looks very nurgle.

bram kuijpers
13-03-2007, 10:49
number 1 is the best

spikedog
13-03-2007, 14:37
Sweet mother those are some fantastic greens. As has been said your skin is so smooth, except where it is suppose to be Nurgle, where it is beautifully torn and diseased. I love the standard, fantastic work!

His Master's Voice
13-03-2007, 19:22
So it has been decided, our Plague Marine will be granted with a head based on the 4th drawing. Although I like the 1st, I'll reserve it for a Deamon Prince or Inqusitor scale Plague Marine so I can get all the detail right. I should post some pics of the Marine tomorrow (I've sliced my thumb quite badly so there was no sculpting today:eek: ). 'Till tomorrow...

sanctusmortis
13-03-2007, 21:19
1 and 3 are definately better for a large scale model, I'd say. I liked head 5...

MF3000
13-03-2007, 22:11
3, 5 and then 4 in that order... fantastic stuff man. What's your art background if you don't mind me asking?

sj

Savnock
14-03-2007, 00:57
Yay 4!

Hope you cast this stuff and do several units...

His Master's Voice
15-03-2007, 14:54
What's your art background if you don't mind me asking?

I don't mind, but what do you mean?


Hope you cast this stuff and do several units...

Actually I'm considering making some resin upgrade kits for CSM based on my Khorne guys, so there is a slight chance I could do something similar for Death Guard. That is not a promise, just a possibility!

The Marine is still unfinished so some WIP pictures is all you can get at the moment...

http://img408.imageshack.us/img408/7478/dscf3754ve9.jpg

http://img45.imageshack.us/img45/9374/dscf3756gc9.jpg

http://img292.imageshack.us/img292/1510/dscf3761fj1.jpg

http://img466.imageshack.us/img466/3619/dscf3763oq5.jpg

Eniac
15-03-2007, 15:20
I think he means where did you train and what medium did you study.

His Master's Voice
15-03-2007, 15:28
Ah, that's what they call "context understanding":)

I haven't been to any form of art school. In fact I'm currently studying Politics/International Affairs. But I have been painting and drawing since I was 2 years old, my father is a sculptor and my mother used to paint a lot, so you could say I was marked from the day I was born.

Boss_Salvage
15-03-2007, 19:19
*begins the applause early*

Very impressive WIP already, and once again I note how mind-numbingly smooth your GS work is. That head should look good on the body, partially because the guy isn't all gribbly and messy like most plague marines out there, so a "neater" head is in keeping. Solid stuff, this.

- Salvage

His Master's Voice
15-03-2007, 19:30
I've already alternated the head by removing the tubing. I just didn't look right and I had some problems fitting it onto the body. So off went the tubing, in came some extended frontal armour. I'll post some more pics tomorrow.
As for the neater helmet, yes, it lacks some of the "mouldness" of other Death Guard marines but I would have to sculpt all parts from scratch to achive a satisfactory effect so I decided that a good paintjob would be enough (yes, I do intend to paint this thing... sometime in the future).

LemonPotato
15-03-2007, 20:04
*Stands in awe*

That is really great sculpting there, I especially like those nurgle beastmen.

Keep up this great work, I will watch this thread with much interest.

LemonPotato

MF3000
16-03-2007, 00:38
Ah, that's what they call "context understanding":)

I haven't been to any form of art school. In fact I'm currently studying Politics/International Affairs. But I have been painting and drawing since I was 2 years old, my father is a sculptor and my mother used to paint a lot, so you could say I was marked from the day I was born.




Ohhh yup

I'm currently studying Double Maj. Degree for History/Politics... but even though i enjoy drawing, never been part of an artistic family (my family is more music orientated lol) Damn I wish I could be as good as you!

oh btw, praises for all that sculpting

sj

Darkseer
16-03-2007, 06:50
Quote If you could cast up those big beefy arms in resin you'd sell them by the bucket load. They're what EVERY chaos player needs.

Now that is something interesting. Buckets you say...


Just look how well Forgeworld does. Besides, GW wouldn't be able to come down on you because it's impossible to proove which models (or ranges) they're intended for.

His Master's Voice
16-03-2007, 19:52
A quick update, just to show that I'm really working on that Marine

http://img250.imageshack.us/img250/710/dscf3772pt5.jpg

And I'm gone...

Boss_Salvage
16-03-2007, 20:12
Just a quick note, his left thigh looks especially long, compared to the stock plastic one. Perhaps it's the dynamic angle of the leg ...

Dig the new head though.

- Salvage

His Master's Voice
16-03-2007, 20:19
It is longer than the plastic one IRL, but not soooo loooong. Its the angle of the picture that makes it look like that. If the legs had knee guards it wouldn't be so noticable. I'll think about how to fix that problem, thanks for pointing it out.

THE KAPPTIN
17-03-2007, 05:17
Can't help but notice that all of your sculpted arms seem quite oversized. They look like they're thicker than an average SM's arm including his power armour!
Not sure if that's actually a problem. It looks quite good on some of them, esp. that one with the big spiked club on the end of his arm. And realistic arms might just look a tad... puny. Felt compelled to point it out anyway.
Nice smooth sculpting, and good anatomy (as if I knew it well enough to tell :p).

MF3000
17-03-2007, 07:10
What I like about the big arms is that they actually make the models look more intimidating... like, yeah there is a certain element of comic book villain (ala Bane for e.g.) kind of look to it... but with the rest of the 40k stuff, especially the beastman and the chaos marine's stuff the arms work IMO very well most of the time. Kind of brings in an extra amount of barbarity with a hint of psychopathic brutality to the models :D

sj

sLai
17-03-2007, 12:08
Awesome, personally I would go with smaller arms, but its up to you really ^^

bigbauske
18-03-2007, 23:18
I wish I could scuplt like you........

LemonPotato
19-03-2007, 13:06
I really like that head, it fits the model so well.

Keep up the good work,

LemonPotato

luna wolf
23-03-2007, 17:05
all of this is so cool, cant wait to see more.

His Master's Voice
23-03-2007, 20:49
Sorry for the long wait, I had a lot of work on the University so not much new in terms of sculpting bar a few details on the Marine

http://img264.imageshack.us/img264/6408/dscf3795kt1.jpg

http://img115.imageshack.us/img115/7847/dscf3796pc4.jpg

And a concept sketch inspired by pox's sculpted chaos dragon. I'll probably leave this one for my summer vacation but you can tell me what you think now.

http://img265.imageshack.us/img265/4976/dscf3793nt3.jpg

luna wolf
23-03-2007, 20:57
it looks so sweet

Nife
23-03-2007, 21:03
*feels inspired...

*picks up green stuff....

*mixes greenstuff...

*sculpts random shape that nearly resembles a head....

*cries at botched attempt....

*gets out hammer and smashes green stuff head & most of desk...

*goes down pub...

(A roundabout way of saying fantastic GS work and supurb modelling skills - stuff that makes me want to work on my GS skills right now...)

His Master's Voice
23-03-2007, 21:27
*feels inspired...

*picks up green stuff....

*mixes greenstuff...

*sculpts random shape that nearly resembles a head....

So far so good...


*cries at botched attempt....

*gets out hammer and smashes green stuff head & most of desk...

No, no, nooo... ok, so you smashed it, now go back to "feeling inspired" and start over again. Might be expensive due to desk smashing but hey...


*goes down pub...

This one is ok, you have to relax after smashing the desk...

luna wolf
24-03-2007, 11:08
how do you sculpt the muscels on the arms

His Master's Voice
24-03-2007, 19:38
Get good tools. A flat one like that:

http://img115.imageshack.us/img115/377/293879lx3.jpg

or like that

http://img452.imageshack.us/img452/179/240116ny5.jpg

and clay shapers

http://img486.imageshack.us/img486/5008/30303100912wwmqu9.jpg

Than search for some muscle "blueprints". You should find quite a lot of that stuff on the net, from specialised artistic drawings to medical schematics. Try sculpting in parts, from deltoid muscle to elbow and than to the wrist (I suggest covering the wrists with some bands or armour, on a 28 mm miniature it's quite hard to do the hand-forearm connection right).

Now, for the updates. The mutation finished

http://img410.imageshack.us/img410/3363/dscf3798li4.jpg

His Master's Voice
24-03-2007, 19:38
http://img163.imageshack.us/img163/9199/dscf3801za2.jpg

http://img486.imageshack.us/img486/1614/dscf3800sy4.jpg

luna wolf
24-03-2007, 20:33
its anoying because i just tried doing a muscel arm on a marine before seeing this, il try to put some pics of it on tommorow.

THE KAPPTIN
24-03-2007, 22:10
Don't think it's easy to do musculature well, luna wolf, you just have to have a good reference, a lot of patience and, most importantly, experience. So if you really want to be able to sculpt your own bits, start doing it and do it all the time!

Boss_Salvage
26-03-2007, 14:23
Wow, didn't see that big tentacle coming! Great gut on the lad, and the mutated arm is ace. Wonderful work as usual, HMV. The dragony sketch is nice too, that should really be a helluva projekt.

- Salvage

His Master's Voice
13-04-2007, 19:06
Oh my... this thread fell into such a state of disrepair that I had to dredge it up from the bottom of the fourth page. What a disgrace. Anyway, since I finished my painting commission I can get back to sculpting. Here we have exhibit A, the finished Plague Marine (well, he lacks the backpack but hey, who cares about such details)

http://img130.imageshack.us/img130/4204/dscf4002zj9.jpg

http://img265.imageshack.us/img265/3551/dscf4004je4.jpg

http://img410.imageshack.us/img410/5811/dscf4003aq7.jpg

And a hint about the future. Big. Mutants. For. Chaos. Militia.

spikyjames
13-04-2007, 20:48
very nice sculpting work, i rekon i'm gonna have to get me some new tools, thanks for the pics.

james

The Song of Spears
13-04-2007, 21:05
Very nice work! I second the coolness of the big Khorne muscles, it's fantastic!

Endemion
13-04-2007, 21:20
Wow! only just found this thread, yours has to be some of the smoothest sculpting i've seen. Gotta echo the praise of the berzerkers muscles

luna wolf
13-04-2007, 21:55
nice work, any chance of a muscle tutorial?

Pekel
13-04-2007, 21:58
I love the incorporation of the 3-circle symbol into the helmet. I don't believe I've seen it before.

Boss_Salvage
16-04-2007, 18:43
Still fantastic, or actually more so now that he's done. Nice brutal cleaver/sword - plasticard?

So looking forward to those Igbay Utantmays :D

- Salvage

de Selby
17-04-2007, 17:09
Your sculpting is excellent, great work. A point on the 'dragon' sketch: it's good but the shoulders look very humanoid to me. It may be intentional, but I think that classic dragons would have less pronounced, more lizardy shoulders...


Get good tools. A flat one like that:

http://img115.imageshack.us/img115/377/293879lx3.jpg

or like that

http://img452.imageshack.us/img452/179/240116ny5.jpg


This makes me think of Tommy Cooper (http://en.wikipedia.org/wiki/Tommy_Cooper) doing a project log. "Just like that!"

Siromcyre
19-04-2007, 11:33
Cool idea for the Dragon, but I think the proportions are too human, and the neck too thick. Perhaps some more serpentine proportions would be fitting?

feeder
21-04-2007, 00:22
Awesome work, very nice stuff. That PM is inspiring.

Now get those Big muites up, the concept looks killer!

His Master's Voice
21-04-2007, 10:09
de Selby, Siromcyre: Yes the dragon is human-like but since its a chaos dragon I wanted to distinguish it with some nonclassic features. That sketch is a very, very rough idea so it will probably change a few times before I get to sculpt it.

Boss_Salvage: The cleaver is a cutted down saber from the plastic Beastmen box. I'm a lazy git...

Here are some new sketches for the Mutes along with size comparition.

http://img84.imageshack.us/img84/5649/dscf3910zv8.th.jpg (http://img84.imageshack.us/my.php?image=dscf3910zv8.jpg)

http://img154.imageshack.us/img154/4033/dscf3909hn0.th.jpg (http://img154.imageshack.us/my.php?image=dscf3909hn0.jpg)

http://img241.imageshack.us/img241/9143/dscf3908il4.th.jpg (http://img241.imageshack.us/my.php?image=dscf3908il4.jpg)

http://img132.imageshack.us/img132/3333/dscf3907jx4.th.jpg (http://img132.imageshack.us/my.php?image=dscf3907jx4.jpg)

His Master's Voice
21-04-2007, 10:09
http://img139.imageshack.us/img139/2815/dscf3906eg3.th.jpg (http://img139.imageshack.us/my.php?image=dscf3906eg3.jpg)

http://img83.imageshack.us/img83/5280/dscf3912ey9.th.jpg (http://img83.imageshack.us/my.php?image=dscf3912ey9.jpg)

The pics are quite big so clicking is in order.

1truegod
21-04-2007, 15:53
:eek: I am god smacked, thats the best sculpting i have ever seen, no joke here, how long you been sculpting to get skills like that?

mrtn
22-04-2007, 09:06
I just found this thread, nice work! :)

Vattendroppe
22-04-2007, 09:35
Count me as subscribed! Very nice work, hope you'll match it up with equally good painting!

Boss_Salvage
23-04-2007, 17:55
Ahhhhhh love your sketches HMV - you do spooky techy stuff oh so nicely :skull:

What's the story on the Mutes? Mutant things of general (bionicy) evilness?

And as far as the dragon goes, I thought the much disputed shoulders were a nice touch and really set it apart. Still looking forward to where you take the big guy.

- Salvage

His Master's Voice
24-04-2007, 11:29
What's the story on the Mutes? Mutant things of general (bionicy) evilness?

Among the countless hordes of Lost and the Damned there are those who are gifted with great size. Some of them keep growing larger and larger with time due to the influence of Chaos. Some die in battle, some end up as Spawns, but some... Oh, some become huge, twice the height of a Space Marine, a bunch of muscle, sinew and hatred. And then the renagade Tech Priests get to work over them, implanting "sharp stuff", combat attachments, drug dispensers and things like that. And you will see the end result.

Ninners
24-04-2007, 15:43
The GS is amazing, i really like the way everything bulges from the cracked armour on your marines. The head on the nurgle guy is really cool aswell.

Do you think you could do a bit of a tutorial on some of your GS work, like the marines leg and mutations?

His Master's Voice
27-04-2007, 18:40
You guys and gals might want to know that I've just started sculpting the first Mutant. Since sculpting from scratch is a novelty for me it won't be perfect and will probably end up as a test piece. Anyway, I hope I'll be able to show WIP photos of the torso tomorrow.

Siromcyre
28-04-2007, 01:11
...............yay..............

Makaber
28-04-2007, 01:55
This is too awesome. I love you. Have my man-babies.

His Master's Voice
28-04-2007, 17:59
As promised, first pics of the mutants torso. I know, it's not much but it's all I can give you at the moment.

http://img405.imageshack.us/img405/7466/dscf3949yi5.jpg

http://img442.imageshack.us/img442/3351/dscf3948fn4.jpg

http://img255.imageshack.us/img255/8982/dscf3951hy6.jpgAs

http://img293.imageshack.us/img293/1219/dscf3950kf9.jpg

Eniac
28-04-2007, 18:05
Nice, your knowledge of anatomy is spectacular.

Wolfsbane
29-04-2007, 00:46
I have to agree that the tri-circle helmet is sweet. I can tell its death guard just by looking at the helm.

P.S. - Please sculpt for GW, or at least do kits for FW.

Tsen
29-04-2007, 01:04
Your sculpting is amazing. I feel the urge to go get some good tools and an anatomy book and try scuplting some decent looking Ogryns.

Tsen Out

sir.spamalot
29-04-2007, 01:12
I think in the least some of those concept helmets and such should be sculpted by forge world...
Any way great job on that big mutie, it's really inspiring. As tsen said it makes me want to sculpt something big.....

cheers, keep up the good work

Wolfsbane
29-04-2007, 07:19
You keep inspiring people, one might think you're a muse.

1truegod
29-04-2007, 12:14
That torso is looking pretty dam sweet, keep it up HVM

Revlid
30-04-2007, 20:48
I would love to have a muscle-sculpting tutorial. Please. I'm on my knees. MY KNEES!

Anyway... Good work! :D

His Master's Voice
01-05-2007, 19:04
Wow, so many good words. Thanks!
...
..
.

Uh, that was eloquent, wasn't it?

Anyway, UPDATE

http://img96.imageshack.us/img96/5933/dscf3970km3.jpg

http://img265.imageshack.us/img265/748/dscf3967xu6.jpg

http://img488.imageshack.us/img488/5348/dscf3975wj5.jpg

http://img299.imageshack.us/img299/8529/dscf3971dl8.jpg

His Master's Voice
01-05-2007, 19:09
http://img299.imageshack.us/img299/4971/dscf3978aw5.jpg

Sorry for the bluury pics, my sis "borrowed" my camera and I had to do with some alien technology

And, as a bonus, a rejected Big Mutant concept sketch. Though he might resurface one day.

http://img117.imageshack.us/img117/3968/dscf3953wj1.th.jpg (http://img117.imageshack.us/my.php?image=dscf3953wj1.jpg)

sir.spamalot
02-05-2007, 15:10
Ooh nice looking good...could you snap some scale shots for comparison to see just how big this big mutie is?

cheers, keep up the good work!

His Master's Voice
02-05-2007, 18:39
You ask, you get

http://img140.imageshack.us/img140/2580/dscf3997dy2.jpg

http://img177.imageshack.us/img177/5066/dscf3996vx6.jpg

Mind you, this is just a test piece, the final minis that will (hopefully) be cast will be significantly bigger, around the size of FW Ogryns

AMBS
02-05-2007, 19:24
Seriously. You NEED to cast up those sculpted beefy arms. They'd sell by the bucket load!

Dangerous_to_know
02-05-2007, 20:19
wow your sculpting is amazing and i love the concept drawings you have for it

just a quick question when you do the arms legs and head are you thinking of making him real scale or hero scale

His Master's Voice
02-05-2007, 20:29
I haven't thought about that. Probably true scale since those are not Ogryns (those are rather dwarf-legged) but simply overgrown humans. But in the end I'll have to do try and see if it 'works' for the model.

janos
03-05-2007, 20:50
I'm really impressed. Sculpting is something aeons more difficult than painting and this is really good sculpting. Keep on going like this and soon you cn make your own complete figures!
Thanks for you comment btw. Appreciate it!:)

Jaybles

His Master's Voice
04-05-2007, 18:50
Update

http://i155.photobucket.com/albums/s312/His_Masters_Voice/DSCF4018.jpg

http://i155.photobucket.com/albums/s312/His_Masters_Voice/DSCF4017.jpg

http://i155.photobucket.com/albums/s312/His_Masters_Voice/DSCF4016.jpg

http://i155.photobucket.com/albums/s312/His_Masters_Voice/DSCF4015.jpg

Vattendroppe
04-05-2007, 18:51
Coming forward from the GS, slowly but nicely! Althought I have not really understood exactly what it is. (But don't tell me, gets more exciting that way!)

black-francis
04-05-2007, 18:59
wow. i like that beastman. with the new arms they look so much more menacing.

sir.spamalot
04-05-2007, 19:05
WOW, that new guy is ripped! Good job, its coming along very nicely!

His Master's Voice
04-05-2007, 19:06
Althought I have not really understood exactly what it is.

Look at the pictures and know the true nature of... The Chaos Beast *insert thunder and lightning here for maximum effect in case you don't live in Uberwald* It's a pitty not everywhere the scenery is psychotropic...

Heru Talon
07-07-2007, 22:37
I think we all want to see more on this project of yours. :P

kerveros2002
08-07-2007, 09:52
No need to comment on the excellent quality of your work, all thumbs (all 4 of them :p) up!

Simple question: Concerning the upper part of the arms, do you make the biceps first of the deltoids?

Punk_in_Drublic
21-07-2007, 20:59
Painting. Need to see your painted stuff as well. Just post a bunch of pics and let us enjoy ourselves. :)

Later,

-Punk

His Master's Voice
22-07-2007, 17:26
Painting

Painting? You mean... like... applying paint to the model?

A strange, yet somehow tempting idea...

I'll post some pics of the Death Guard tomorrow. My painting skills have been getting rusty for the last year or so, but I'll see what I can do...

Punk_in_Drublic
22-07-2007, 23:32
too awesome. Looking forward to it. Nurgle's my favourite flavour.

Later,

-Punk

trripper
22-07-2007, 23:50
Sweetness...

His Master's Voice
23-07-2007, 18:11
Alright, I admit it's not the most popular way of showing miniatures but I thought I'll give it a try. If you like it I will make a new, better version for this mini ( and any further ones). I just have to finish my light tent to get good, neutral, white light for the photos and then I'll be able to post good quality static pic too.
Enjoy

http://www.largeimagehost.com/HL/rhtQQX/Plague+Marine+v.0.5.gif (http://www.largeimagehost.com)

eyeolas
23-07-2007, 18:54
Thats really cool, and the paint job is really good. Why not paint up some of your other stuff?

EmperorsChamp01
23-07-2007, 21:16
Those arms are Fantastic but They are 'UGE! great job on the painting too...

Discover&See
23-07-2007, 21:56
looking really nice top job, green could do with just that little extra blending other than that it looks really nice, flesh tone is quite nice as well, really good conversion there!
keep up the good work! looking forward to seeing more :rolleyes:

Best regards
Discover&See.

Vattendroppe
24-07-2007, 06:16
Just a quick comment on the showcase method. I like it, actually. Though it could be done with the same lightning all around the miniature and you could have the spot centered. And a down is ofcourse that .gif is the worst picture format ever :p

But it really gives you a good idea of how the miniature looks!

His Master's Voice
24-07-2007, 11:10
I've made a new, better version updated in the orginal post. A light tent, even a homemade one, works wonders for any miniature photos.

Punk_in_Drublic
24-07-2007, 11:38
Looking much better now, and i like the colours you've chosen. Personally I'd like it a bit more weathered on the armour and a little more sickly on the skin, but man, the model is really sweet!

Looking forward to the rest- And let me throw my lot in the the guys asking for casted arms (as well as miniatures). I really really like your style.

Later,

-Punk

Boss_Salvage
24-07-2007, 15:12
Alright, stuff from HMV! :D And not on photobucket, so not blocked at work! :D

He looks aces, hope there's more in store for us soon!

- Salvage!

His Master's Voice
24-07-2007, 18:23
Personally I'd like it a bit more weathered on the armour and a little more sickly on the skin, but man, the model is really sweet!

The lack of weathering was deliberate. I jusst wanted to refresh my skills a bit, not to go over the top with detailing. It's not even finished so maybe I'll get back to to it and do some more detailing.


Alright, stuff from HMV! And not on photobucket, so not blocked at work!

He looks aces, hope there's more in store for us soon!

- Salvage!

I didn't know that Photobucket gets blocked... Anyway, there is a Zerker in the pipeline so expect pics soon. I've primed him today but since it's getting dark I have to postpone the first layer of paint till tommorow.

http://www.largeimagehost.com/HL/rhtheF/DSCF4896.JPG (http://www.largeimagehost.com)
http://www.largeimagehost.com/HL/rhtheQ/DSCF4898.JPG (http://www.largeimagehost.com)
http://www.largeimagehost.com/HL/rhtheX/DSCF4899.JPG (http://www.largeimagehost.com)

His Master's Voice
25-07-2007, 17:11
http://www.largeimagehost.com/HL/rshQQs/DSCF4931.JPG (http://www.largeimagehost.com)
http://www.largeimagehost.com/HL/rshQeF/DSCF4932.JPG (http://www.largeimagehost.com)
http://www.largeimagehost.com/HL/rshQeQ/DSCF4933.JPG (http://www.largeimagehost.com)
http://www.largeimagehost.com/HL/rshQeX/DSCF4934.JPG (http://www.largeimagehost.com)

An unfinished Zerker. The armour is one big experiment since I used artistic acrilics instead of normal, modeller paints. This gave some unexpected effects but overally I'm quite pleased with the look...

Discover&See
25-07-2007, 17:25
lookign nice, the pose is ever so stricking and the paint job is nice and smooth, can't wait to see this beast finished :P keep up the good work!!! :D

Best regards
Discover&See.

His Master's Voice
25-07-2007, 18:11
I'm glad you like it. I've based the colour shame on this pic, so his skin will be very pale if not albino. It all for the blood to stand out more, of course. And since we're speaking 'bout blood... um... blood... ech... blood... blood... get a cold shower... of blood...

I forgot what I wanted to say.

http://www.largeimagehost.com/HL/rshher/Blood+Moon.jpg (http://www.largeimagehost.com)

Punk_in_Drublic
25-07-2007, 18:25
Too awesome. I really like the reds on the zerker. Any thoughts on how you're going to build up the skin?

How did you do the armour on the plaguemarine? The dark green armour really grew on me.

This is miniatur art, man.

Later,

-Punk

Vattendroppe
25-07-2007, 18:27
I think that turn 'n' twist is best to use when only trying to show sculpting. It gives a very good 3D idea of how it looks, but .gif really takes the quality of the colours away. Though it was much, much, MUCH better with the new version of it!

kerveros2002
25-07-2007, 23:17
Let me repeat my question, as it seems to have passed un-noticed:

"Simple question: Concerning the upper part of the arms, do you make the biceps first or the deltoids?"

Good work!

sir.spamalot
26-07-2007, 14:48
Mm, that red is crazy awesome, and the showcase turn about method looks really good and it's fine:)

TheOverlord
26-07-2007, 16:28
I have found my idol and god!

*bows down and grovels*

Your musculature's perfect, down to the last dimple! Awesome clean sculpting too, it makes me cry everytime I see this thread :D I'm currently using your sculpts as a reference for my own army too :D Hopes you don't mind

terribletrygon
26-07-2007, 16:31
Very nice. Looking good. Those guys look really crude and nasty.

Boss_Salvage
26-07-2007, 18:19
Re: photobucket, the IT lads here at my work blocked it, likely because of my time spent on forums :cries:

But I dig the new stuff, the red on the zerker is very nice. The albino skin should be fantastic, and regarding the painting, is that yours as well? Similar stylings anyway ...

- Salvage

His Master's Voice
26-07-2007, 19:09
Too awesome. I really like the reds on the zerker. Any thoughts on how you're going to build up the skin?

How did you do the armour on the plaguemarine? The dark green armour really grew on me.

This is miniatur art, man.

Later,

-Punk

The armour is a mix of Dwarf Flesh (a pot from 1995 I think:p) and Dark Angels Green. Glazed with Chestnut Ink and highlighted with the basecoat colormixed with Bleached Bone. There were selective glazes with Black and Red inks all over the model.


I think that turn 'n' twist is best to use when only trying to show sculpting. It gives a very good 3D idea of how it looks, but .gif really takes the quality of the colours away. Though it was much, much, MUCH better with the new version of it!

Yeah, I'll prolly use this method to he fullest in the sculpting thread but a small rotating showacase from time to time won't hurt us here.


Let me repeat my question, as it seems to have passed un-noticed:

"Simple question: Concerning the upper part of the arms, do you make the biceps first or the deltoids?"

Good work!

Sorry for the delay. I always define the deltoid first and then simultaneously the biceps and triceps leaving some "flesh" in between. This way I can control the relative proportions of those muscle portions. Hope that helps...


I have found my idol and god!

*bows down and grovels*

Your musculature's perfect, down to the last dimple! Awesome clean sculpting too, it makes me cry everytime I see this thread :D I'm currently using your sculpts as a reference for my own army too. Hopes you don't mind

I don't mind. Sacrifices of valuable goods and maidens older than 18 are acceptable as long as you don't chant and pray to loud. My girlfiend gets edgy if to many maidens hang around the house.


Re: photobucket, the IT lads here at my work blocked it, likely because of my time spent on forums :cries:

But I dig the new stuff, the red on the zerker is very nice. The albino skin should be fantastic, and regarding the painting, is that yours as well? Similar stylings anyway ...

- Salvage

Yup, thats mine. Unfortunately the blueish skin didn't work at all on the mini. It diverted the attention from the whole model and made it look... well, strange. I know it sounds weird since were talking about a Chaos Posseed Zerker here, but it just didn't work out. I had to settle with a grayish, more natural hue. I hope you all won't be disappointed.

http://www.largeimagehost.com/HL/rtXsUr/DSCF4959.JPG (http://www.largeimagehost.com)

His Master's Voice
26-07-2007, 19:09
http://www.largeimagehost.com/HL/rtXsUs/DSCF4960.JPG (http://www.largeimagehost.com)
http://www.largeimagehost.com/HL/rtXsQF/DSCF4961.JPG (http://www.largeimagehost.com)
http://www.largeimagehost.com/HL/rtXsQQ/DSCF4962.JPG (http://www.largeimagehost.com)
http://www.largeimagehost.com/HL/rtXsQX/DSCF4964.JPG (http://www.largeimagehost.com)

KnightofUltramar
26-07-2007, 20:11
Very nice berzerker. Actually all your models are superb. The painting looks really smooth. Looking forward to see more.

KoU

sir.spamalot
26-07-2007, 20:12
Excellent skin on the 'zerker It's nice and expertly blended, keep up the good work:)

Punk_in_Drublic
26-07-2007, 20:14
Way awesome, they need scenic bases.

Later,

-Punk

BigBossGoobla
27-07-2007, 04:11
You sir, are a god. But now I cant even look at my GS work >.<. I must insist why somebody with your unnatural talent in art is learning politics. But its your career, what ever floats your boat :D

Punk_in_Drublic
27-07-2007, 06:20
It's an outrage!

I said Good Day, Sir!

-Punk

Harry
27-07-2007, 06:36
Its all top draw. Lovely stuff.

Can I ask how you painted your Nurgle armour?

His Master's Voice
27-07-2007, 11:13
Dark Angels Green and Dwarf Flesh (1:2) for the basecoat, glaze with Chestnut ink, highlight with basecoat mixed with increasing amounts of Dwarf Flesh and Bleached Bone, wash with watered down Chestnut and Black ink. Taadaa...

Discover&See
27-07-2007, 12:25
looking nice there the flesh tone is really nice and smooth the red armour is done well, the metalics are really nice :D keep up the good work!!!

Best regards
Discover&See.

Harry
27-07-2007, 12:52
Dark Angels Green and Dwarf Flesh (1:2) for the basecoat, glaze with Chestnut ink, highlight with basecoat mixed with increasing amounts of Dwarf Flesh and Bleached Bone, wash with watered down Chestnut and Black ink. Taadaa...

Thanks very much. I shall give that a bash.

Boss_Salvage
27-07-2007, 14:50
*THUMP* goes that awesome huge fist ...

Skin looks rock solid, and I think the gray was a good choice over the bluish option. Only complaint might be lack of blood, mostly on the thumpy fist. Some nice tasteful gore would go well with this wee 'zerker :evilgrin:

- Salvage

His Master's Voice
27-07-2007, 21:46
*THUMP* goes that awesome huge fist ...

Skin looks rock solid, and I think the gray was a good choice over the bluish option. Only complaint might be lack of blood, mostly on the thumpy fist. Some nice tasteful gore would go well with this wee 'zerker :evilgrin:

- Salvage

:eek:Slaps forehead!

I should be sucked into the warp for not drenching the weapons in blood of the innocent! I'll rectify this outrageous situation ASAP.

kerveros2002
31-07-2007, 21:05
[Sorry for the delay. I always define the deltoid first and then simultaneously the biceps and triceps leaving some "flesh" in between. This way I can control the relative proportions of those muscle portions. Hope that helps...]

Total sence!!! Thanks for the reply, I usually went the other way around (general shape, biceps, triceps and then deltoid, but I'm not really happy with the results) Good stuff!

His Master's Voice
14-08-2007, 15:40
Painting update! Some of you might recognise this mini as Aberration Prime from Rackham's range. I decided that I should get some of that stuff while it lasts...

http://www.largeimagehost.com/HL/hcFXXr/DSCF5283.JPG
http://www.largeimagehost.com/HL/hcFXXs/DSCF5284.JPG
http://www.largeimagehost.com/HL/hcFXcF/DSCF5285.JPG
http://www.largeimagehost.com/HL/hcFXcQ/DSCF5286.JPG

G.Hawke
15-08-2007, 22:11
HOCK DAMN!

that has to be the coolest mini i have ever layed eyes upon!

Brilliant painting! just wow!

hawke

asmodai_dark86
15-08-2007, 22:52
While it lasts? Something going on with rackham as a whole or is that a limited edition...

warboss48
15-08-2007, 23:09
Wow. That is certainly... strange. Looking forward to seeing some more Chaosy goodness.

EDIT: Oh, and very good work.

His Master's Voice
16-08-2007, 09:23
While it lasts? Something going on with rackham as a whole or is that a limited edition...

Rackham is switching to prepainted plastics I'm afraid. Try painting their AT-43 minis and you'll see that Confrontation will die for all painters and modelers as soon as the start replacing good metals with crappy prepaints.

Heru Talon
16-08-2007, 11:05
Rackham is switching to prepainted plastics I'm afraid. Try painting their AT-43 minis and you'll see that Confrontation will die for all painters and modelers as soon as the start replacing good metals with crappy prepaints.
What the heck, why would anyone do such a heretical thing...

MF3000
16-08-2007, 12:11
I wonder why eh... such a silly decision to make, but then again, I thought it was silly for GW to go all out on plastics for the new armies, but... I love the new Empire stuff (Agh! I know! I'm in 'that other camp!')

Maybe Rackham's got something up their sleeve...

But...
it's
still
pre
painted
plastics

(@)_(@)

Silly Rackham...

sj

His Master's Voice
16-08-2007, 14:06
Money.
That's it.
They think Confrontation will repeat the alleged success of AT-43 (though I have yet to see any real numbers indicating it really is a commercial success). The point they are missing is that even with GW games, 40k is much more popular than WFB. People like big guns and Marines. As far as I know there are no big guns or Marines in Confrontation.

Vattendroppe
17-08-2007, 19:26
Rackham's probably going down then *crossing of list*.

His Master's Voice
06-10-2007, 20:08
Long time no see, huh? What can I say, I'm a chaotic, capricious creature...

I've got three messages for you. The custom states that I should ask if you want the bad or the good ones first but to hell with custom. You'll get the bad one first.

Ther will be no more WIP of my minotaurs. Not because the project died, far from it. It's just that a law-conscious person advised me not to show things I might want to actually sell and make a profit. Don't ask me why, it seems the world gone crazy on intellectual property and some bad internet troll might steal my ideas before I can transform them into finished products. I know th likelihood of such an occurrence is rather slim but I've learned the hard way that life can present you with some nasty surprises. There actually is a bright side to this otherwise grim situation as I can free myself from pursuing deadlines and just concentrate on making the best miniatures possible.

So, because you're depressed now, I'm going to cheer you up a bit with the second message.

No one says I can't show you things I have no intention to cast.

For some of my latest works scroll down to the bottom of the post.

Thirdly, and that may be the best news for some of you, I'm now taking commissions for conversions. If you have a crazy, unreasonable, completely off-the-wall idea for a miniature or unit, contact me via PM. I offer everything from concept to complete.

And the aforementioned not-for-casting-so-I-can-show-it-to-you miniature (BTW you actually can buy this mini ;) , just not yet)

http://www.largeimagehost.com/HL/tsUhXF/Big_Mute_2.gif

Tell me if you want some static close-ups

OK something went haywire for me. Can you see the picture?

MF3000
06-10-2007, 22:15
:O

:O

You should be careful with your WIP sculpts... there are trolls that steal ideas!

Great work man. AND it's good to hear that you've got all your casting business and conversion business going.

sj

warboss48
07-10-2007, 10:25
Great to see you back HMV. It's a shame we won't be able to see anymore of the minotaurs, but that thing is amazing.

BattleofLund
07-10-2007, 21:12
Round and round and round and ....

*shakes head breaking hypnotic spell*

I like the runner/slasher a lot - except the head. At the very least I would want a couple/dozen eyes, to make it look more menacing. I have no doubt that there is a reason for the blankness of the face/faceplate, please tell us/me!

Sorry to hear that the Minos won't be seen until marketed/ready to be marketed, also sorry that I have now used up all my '/':es for 2007. :(

His Master's Voice
07-10-2007, 21:49
You should be careful with your WIP sculpts... there are trolls that steal ideas!

I still can't belive this could happen... oh, well, life is cruel.


Round and round and round and ....

*shakes head breaking hypnotic spell*

I like the runner/slasher a lot - except the head. At the very least I would want a couple/dozen eyes, to make it look more menacing. I have no doubt that there is a reason for the blankness of the face/faceplate, please tell us/me!

Sorry to hear that the Minos won't be seen until marketed/ready to be marketed, also sorry that I have now used up all my '/':es for 2007. :(

Um... yeah, there is a reason for the blankness. First of all I intend to do some freehand painting on it, and secondly, well, I havn't mastered the gas mask styled heads enough to be happy with the results. Maybe I'll add a displaced lense, Ogryn-berserker-style. My deadline for painting it is next saturday and since I'll be back home on thursday evening, it will be a very chalanging race without extra modelling work. And I still haven't made the tubing on his back...

His Master's Voice
08-10-2007, 17:48
http://www.largeimagehost.com/HL/tsXUtQ/Askari_Favoured_of_Angron_3.JPG
http://www.largeimagehost.com/HL/tsXUss/Askari_Favoured_of_Angron_1.JPG
http://www.largeimagehost.com/HL/tsXUtF/Askari_Favoured_of_Angron_2.JPG
http://www.largeimagehost.com/HL/tsXUtX/Askari_Favoured_of_Angron_4.JPG

His Master's Voice
08-10-2007, 17:51
http://www.largeimagehost.com/HL/tsXUtr/Askari_Favoured_of_Angron_WIP.JPG

http://www.largeimagehost.com/HL/tsXQUr/WorldEater2.gif

My entry for a contest on an "another site". It didn't win, it didn't even make into the top three but hey, you can't have everything.

MF3000
08-10-2007, 17:55
Oh dang that's a beefy mino.

sj

His Master's Voice
08-10-2007, 17:59
Funny, I've never thought about that, but since you mentioned that, yes, he kinda looks like a minotaur. Minotaurish.

Minotaurish.

Can I copyright that?

Nexus
08-10-2007, 19:57
I thought yours was the most interesting of the (perhaps half a dozen good) entries. Although the winners weren't completely stock (apart from third place), they weren't really adventurous, or aspirational. I suppose that's what appealed in this case to the majority of B&C people, whereas I'd be looking for something that's good all round, not a kitbash with a dab of GS and some nice paint (even if it does look a bit like Willem defoe). Never mind, eh?

I was going to enter something similar to yours, except nurgle-aligned. Only got as far as sculpting up the basic body and legs. Maybe I should finish it up and *gasp* paint it. I suppose GW stuff doesn't interest me so much any more.

His Master's Voice
08-10-2007, 20:08
I actually voted for the guy in the third place since I liked the paint job...

I agree I might have went a tad bit to far in pursue of something innovative. Not to mention the paint job is a bit on the realistic side and the photos don't really do it any justice. I think I'll scrap the paint and remodel this guy. Maybe more dynamically posed arms?

Arcane_Blade
08-10-2007, 20:08
:D:D

I saw that pic move out of the corner of my eye, and it scared me s***less. :D

Very, very nice modelling there, I particularly like that shoulder guard. I'm looking forward to seeing more of your work.

And more of those moving pics. :D

Makina
08-10-2007, 20:50
Oh my god, when will they be for sale? drewl...

His Master's Voice
08-10-2007, 20:54
What will be for sale?

Minotaurs - when they will be ready and when I gather all the equipment for casting.

Everything else - more or less available for sale on a "one-off" basis.

Nexus
09-10-2007, 00:49
Just a note; you might be able to get the minos cast for you cheaper than you can get hold of materials and cast yourself. It depends how much you value your time, how much you know about it, etc. Of course, if you get someone else to do it, the failure ratio falls on their shoulders rather than yours, which could potentially save money, too.

Oh, and how big is the slasher thingy? I was going to try to use the base to determine the height, but I'm not familiar with that type.

DaGreatQueeg
09-10-2007, 02:18
Hi Mate,

Thats a great fig and the painting looks pretty good IMHO. Maybe you could angle his head /gaze to one side ? but basically I think its its fine as it is!
Absolutely love the backpack design also .......

His Master's Voice
09-10-2007, 09:39
Just a note; you might be able to get the minos cast for you cheaper than you can get hold of materials and cast yourself. It depends how much you value your time, how much you know about it, etc. Of course, if you get someone else to do it, the failure ratio falls on their shoulders rather than yours, which could potentially save money, too.

Oh, and how big is the slasher thingy? I was going to try to use the base to determine the height, but I'm not familiar with that type.

You see the problem with outsource casting is that, acording to my knowledge, there are no such services in Poland. On the other hand sending minis abroad is costly and would probably equal the costs of in-house manufacturing

The model is about 7-8 cm tall. I'm not at home atm so I can't measure it precisely.

75hastings69
09-10-2007, 10:43
@ HMV, OMG!!!! I have been blown away, I am absolutely speechless!

Nexus
09-10-2007, 10:52
Ah in that case then, I suppose you're on your own. Are you going to dropcast them, or are you looking for a spin casting machine?

His Master's Voice
09-10-2007, 10:58
I was thinking of dropcasting them in a pressure chamber. Since I'm generaly going for high quality of detail I'll be useing resin and AFAIK spincasting is more suited for metals.

Qdeu
09-10-2007, 12:33
Won't the guys from Microart Studio do commision casting? They cast their own minis, were even going to cast Hortwerth's mini line. And from my personal casting expierience I know, that it is usually much cheaper to let someone else do the job, rather than invest money and time on equipment and the learning process. You might be better off sculpting more minis with the time you'll save.

His Master's Voice
09-10-2007, 12:49
Haven't thought about them really. I'll give it a try, thanks!

75hastings69
09-10-2007, 13:07
I know some people too if you are stuck, but I am not sure on the cost etc.

Boss_Salvage
09-10-2007, 13:42
WOW I lost track of this thread, and now crazy new stuff shows up! The world eater is intense, fanastic painting and sculpt work. On the runner, I like the blank head a lot, though a single off-set lense might be just what it needs. But the blank face reminds me of Brom's work on Dark Age stuff, which is only a great thing :D

What poses / possibility and weaponry do you have planned for the minos? Because I'd be interested in a HMV-created "naked monster" mino army ...

- Salvage

His Master's Voice
09-10-2007, 13:53
I suppose the first ones (probably three to form a unit) will be armed with two handed weapons. I know Great Weapons are more popular but frankly they are really hard to do well in terms of posing so they'll have to wait till I'm happy with them

Dark Seraphs
10-10-2007, 15:41
my god this looks amazing, your Greenstuff skills are very impressive.

I myself have been trying to use abit of Greenstuff so far I can only make joints, doing small minor new poses, like someone pointing in another direction.

Thats the best thing I can do, your skills are amazing though, keep it up mate :)

eyeolas
10-10-2007, 19:40
Is the khorne minotaur-esc model for sale? I want one :)

His Master's Voice
10-10-2007, 20:14
It is for sale. PM if you want to get it.

Sgt_Hudson
11-10-2007, 11:30
Man this is a stunning blog you have an awsome style in your painting and sculpting, I have to know what colours do you use for the skin on the bezerkers??

His Master's Voice
11-10-2007, 11:39
Let's see... Basecoat was a mix of Enchanted Blue and Elf Flesh. Can't remember the exact proportions but it should be a sort of bluish grey (I'll check this tomorrow). Than came the highlights adding small amount of Elf Flesh and Bleached Bone to the basecoat. Depending on the amounts of each color you will either get a warm (Elf Flesh) or cold Bleached Bone) tone of the skin. Than I gave some recesses a glaze with 1 part Red Ink and 1 part red artistic acrilic paint (an even mix of Red Gore and Blood Red will do nicely as a substitute for this).

Grobrotz
11-10-2007, 12:52
Hej, sporo tu z Polski jak widze.
Where did you buy resin from?
Or havent you yet?
Im looking for some, but its rather expensive.

His Master's Voice
12-10-2007, 19:08
Update! This time with painted miniatures.

http://www.largeimagehost.com/HL/UFQrXss/AdMechBigMute1.JPG

http://www.largeimagehost.com/HL/UFQrXtF/AdMechBigMute2.JPG

http://www.largeimagehost.com/HL/UFQrXtQ/AdMechBigMute3.JPG

http://www.largeimagehost.com/HL/UFQrXtX/AdMechBigMute4.JPG


A bit to warm but otherwise I'm quite pleased with the effect.

eyeolas
12-10-2007, 21:09
Unless it is prety old, dry blood, it could be a bit darker, otherwise it's a great paint job, and a lovely model you've sculpted for it

MF3000
12-10-2007, 23:00
He's very naked ;)

lol

Nice mini and great paint job. I too agree he could be a bit more bloodier!

sj

Khorghan
13-10-2007, 01:00
not bloodier but the blood should be darker in the middle maybe-great model though!

His Master's Voice
13-10-2007, 10:21
I''ve edited my previous post with some color corrected pictures. Still not what it should be but its closer to how it actually looks like in terms of tone.

His Master's Voice
31-01-2008, 18:09
In a hurry now so I'll post more info on this guy and his friends later.

http://i155.photobucket.com/albums/s312/His_Masters_Voice/DSCF7371.jpg

http://i155.photobucket.com/albums/s312/His_Masters_Voice/DSCF7372.jpg

http://i155.photobucket.com/albums/s312/His_Masters_Voice/DSCF7373.jpg

http://i155.photobucket.com/albums/s312/His_Masters_Voice/DSCF7374.jpg

Nyarlathotep
31-01-2008, 18:21
Very smooth. Is that sculpey firm? really good stuff on here, well done!

Vattendroppe
31-01-2008, 19:03
So smooth sculpting! So slim, so perfect! Can I marry it when it's done?

His Master's Voice
31-01-2008, 19:10
So smooth sculpting! So slim, so perfect! Can I marry it when it's done?

Actually you might want to wait until I sculpt the Inquisitor scale, Cathrin Zeta-Jones based Demonnette.

The body was sculpted with Brown Stuff from Reaper using a clay shaper (thus the general smoothness). The barrels are made with Magic Sculpt (just because I didn't have plastic tubing of the right dimensions)

Nyarlathotep
31-01-2008, 19:13
Actually you might want to wait until I sculpt the Inquisitor scale, Cathrin Zeta-Jones based Demonnette.

The body was sculpted with Brown Stuff from Reaper using a clay shaper (thus the general smoothness). The barrels are made with Magic Sculpt (just because I didn't have plastic tubing of the right dimensions)

Brown stuff? what made you choose that over green? I use clay shapers, very useful.

Mr Feral
31-01-2008, 19:14
Damn you're good, I envy your GS work. (The Berzerker arms remind me of Hellboy, which can only be a good thing)

Just a quick question, where did you get your inspirations for the Mutie designs and your current sculpting job? It's a great look, look forward to the final result.

*subscribed*

His Master's Voice
31-01-2008, 19:30
Brown stuff? what made you choose that over green? I use clay shapers, very useful.

Slightly less sticky and cures longer (though you can control the curing time with mix proportions). Gives a bit sharper edges and there's no "memory" effect as with GS (GS has the tendency to swell when curing and spring back after you sculpt it. No such thing with Brown Stuff). All in all, GS can be as good as Brown Stuff and for some purposes it is even better but it takes longer to get good with it and is less forgiving.


Just a quick question, where did you get your inspirations for the Mutie designs and your current sculpting job?

From my head. Should I worry?

Seriously, the running, slasher guy is heavily inspired by LotR Uruk Berserkers (it's quite apparent in the concept sketches I posted a while back), and the floating WIP mutie is just a random idea. I think I saw a similar, converted model in a plog. Maybe it's subconscious inspiration.

75hastings69
31-01-2008, 19:47
HOLY ****!!!! That is fantastic!!!!

Khorghan
31-01-2008, 20:50
The new monster is looking so nice! i cant wait to see it finished

sanctusmortis
01-02-2008, 15:05
The new monster looks a bit like the enemies from Resistance: Fall of Man on the PS3...

Awesome work as ever, and it's nice to see this resurrected!

Nyarlathotep
01-02-2008, 15:13
[QUOTE=His Master's Voice;2313772]Slightly less sticky and cures longer (though you can control the curing time with mix proportions). Gives a bit sharper edges and there's no "memory" effect as with GS (GS has the tendency to swell when curing and spring back after you sculpt it. No such thing with Brown Stuff). All in all, GS can be as good as Brown Stuff and for some purposes it is even better but it takes longer to get good with it and is less forgiving.

Brian nelson used to sculpt everything with brownstuff. You obviously get along fine with it. I use it occasionally but I prefer GS myself.
Have you tried Sculpy firm? Judging from your models I think you would enjoy working with it.

His Master's Voice
02-02-2008, 16:58
http://i155.photobucket.com/albums/s312/His_Masters_Voice/DSCF7394.jpg

http://i155.photobucket.com/albums/s312/His_Masters_Voice/DSCF7395.jpg

http://i155.photobucket.com/albums/s312/His_Masters_Voice/DSCF7396.jpg

http://i155.photobucket.com/albums/s312/His_Masters_Voice/DSCF7397.jpg

This is how the Mute looks now. It probably won't stay this way for long.

His Master's Voice
02-02-2008, 17:00
It worked much better on the concept sketches. In flesh it looks like a half baked Wraith. not good at all. Therefore this idea is currently considered by three of my personalities (the rest being occupied with making sure I look like a sane person to the outside world)

http://i155.photobucket.com/albums/s312/His_Masters_Voice/DSCF7402.jpg

The crouching, spidery pose fits the thing nicely and, more importantly, allows me to avoid the look of a fleshy Necron Wraith. I would value any advice as to the route I should take here.

Khorghan
02-02-2008, 19:09
I dont have an opinion on which way you should go, i like them both.

If you go the way of the sketch i think you should have one of his knees being mechanical of something like that, it would even out the barrels on the back with the mechanical look.

Qdeu
02-02-2008, 20:26
Actually I really like the current wraithlike appearance. Your organic parts are so perfect, that there's no way mistaking it as a necron construct, but it looks like something that might have been made by the adeptus mechanicus:D It's great to see that this thread has come to life again

Nexus
03-02-2008, 00:18
Glad to se you're back, I've been wondering where you got to.

I quite like the way this looks now, but it desparately needs more bulk below the waist. The piping looks good, particularly at the bottom where it separates, but the interface with the body looks pretty ungainly ATM. Conveniently though, I can't think of anything to suggest that would remedy the situation. I'll leave that bit to you ;)

MF3000
03-02-2008, 03:19
I think it's the pose that makes it so Necron Wraith like. I guess you could try a different pose, but that might ruin the 'feel' of the Mute.

By the way, what makes him a Mute? Is it that his senses are shabby compared to other characters? If he's a little slow, then maybe his pose should reflect that, give him a sort of sluggish feel in his movement - such as reaching out with his hands as if he's blind or he's constantly muffled by his muteness... ness...

But from the sketch with legs he looks like someone that's really alert and I donno... *shrug*

But yeah, if he is actually mute, then I imagine him to be a slightly more scarier version of the Pale Man (from Pan's Labrynth - what a freak that guy was!).

sj

sanctusmortis
03-02-2008, 15:53
It makes more sense with legs, if that helps...

His Master's Voice
04-02-2008, 15:08
Thanks for the input. I appreciate all comments.

I decided that while the wires are a sound and cool idea, it just doesn't fit here. Or maybe I should just refine the way they make them... Anyway, I got rid of the piping and grafted some froggy-spidey legs to the body. With the exception of the feet that will be sculpted when I decide on the final shape of the base, the fleshy part is finished. Now for the wires, pipes and other mechanical imponderables.

http://i155.photobucket.com/albums/s312/His_Masters_Voice/DSCF7449.jpg

http://i155.photobucket.com/albums/s312/His_Masters_Voice/DSCF7450.jpg

http://i155.photobucket.com/albums/s312/His_Masters_Voice/DSCF7451.jpg

http://i155.photobucket.com/albums/s312/His_Masters_Voice/DSCF7452.jpg

Animerik
04-02-2008, 15:39
Top notch stuff there! Love this big mutie thingy. Your sculpting is very good and I adore your concept art! The mutie looks better with legs IMO (less wraithish). I think you need to make the face look mor vicious and les sad (it could be the angel) but it does look a bit sad. Also I hpoe there will be lots of wires and mechanical stuff . Great work man I love it all keep it up!

sanctusmortis
04-02-2008, 20:31
Do it three toed, one facing backward. That would look very cool with those legs.

bluebugs
04-02-2008, 21:41
Cloverfield? Just kidding, in all seroiusness the sculpt looks really cool.

Khorghan
04-02-2008, 23:48
You definatly made the right choice there, looks very cool.

His Master's Voice
06-02-2008, 17:48
A small update with "hardwired" hand, knee and hip joints. Not much but life has it's demands.

http://i155.photobucket.com/albums/s312/His_Masters_Voice/DSCF7497.jpg

http://i155.photobucket.com/albums/s312/His_Masters_Voice/DSCF7499.jpg

http://i155.photobucket.com/albums/s312/His_Masters_Voice/DSCF7500.jpg

75hastings69
06-02-2008, 18:11
Just fantastic Igor, can't wait to see this finished!

Mr Feral
06-02-2008, 20:38
That hand is really cool, rather subtly done. Sweet stuff.

sanctusmortis
07-02-2008, 21:21
Just... amazing. Simply amazing.

His Master's Voice
08-02-2008, 18:24
Another small update. All four limbs hardwired, a reworked back and the first three screws screwed in. There will be more of those in the knees and elbows.

http://i155.photobucket.com/albums/s312/His_Masters_Voice/DSCF7551.jpg

http://i155.photobucket.com/albums/s312/His_Masters_Voice/DSCF7552.jpg

http://i155.photobucket.com/albums/s312/His_Masters_Voice/DSCF7553.jpg

http://i155.photobucket.com/albums/s312/His_Masters_Voice/DSCF7554.jpg

His Master's Voice
08-02-2008, 18:24
http://i155.photobucket.com/albums/s312/His_Masters_Voice/DSCF7555.jpg

JonesRob
08-02-2008, 18:36
Your work is amazing.
I really like the beastmen at the start of the thread. Not that i dont like everything else youve done!

Keep up the good work

nathonicus
08-02-2008, 23:45
Very nice sculpts, sir, very nice indeed. You mentioned you are at university, are you an art student? Is sculpting or some other kind of art your intended career?

I think you've definitely got the chops to do it professionally (if you're not already, that is.) Great work.

Subscribed.

Darloc
08-02-2008, 23:46
Man you got talent!
Great work, seems your madness is doing you good! ;)

His Master's Voice
09-02-2008, 18:20
Very nice sculpts, sir, very nice indeed. You mentioned you are at university, are you an art student? Is sculpting or some other kind of art your intended career?

I think you've definitely got the chops to do it professionally (if you're not already, that is.) Great work.

Subscribed.

No, I'm not an art student. Yes, I might have plans for an artistic career.

The body is done. Still feetless but those will be sculpted when I decide whether to do a normal base with the pipe attached or maybe a full plinth style base like many GD entries have.

http://i155.photobucket.com/albums/s312/His_Masters_Voice/DSCF7589.jpg

http://i155.photobucket.com/albums/s312/His_Masters_Voice/DSCF7590.jpg

http://i155.photobucket.com/albums/s312/His_Masters_Voice/DSCF7591.jpg

sanctusmortis
09-02-2008, 19:15
The plinth would be a little OTT, methinks.

eyeolas
10-02-2008, 16:55
If you made the thing he is on now into a large, cities of death style pipe of some sort I think he'd look cool on that over a base

His Master's Voice
20-02-2008, 18:36
It's finished

http://i155.photobucket.com/albums/s312/His_Masters_Voice/DSCF7824.jpg

http://i155.photobucket.com/albums/s312/His_Masters_Voice/DSCF7828.jpg

http://i155.photobucket.com/albums/s312/His_Masters_Voice/DSCF7825.jpg

http://i155.photobucket.com/albums/s312/His_Masters_Voice/DSCF7827.jpg

His Master's Voice
20-02-2008, 18:37
http://i155.photobucket.com/albums/s312/His_Masters_Voice/DSCF7826.jpg

BTW anyone knows why the hell Photobucket resizes my photos?

Mr Feral
20-02-2008, 19:05
*jaw drops*
Amazing, just amazing.
I just love that pose.

Nexus
20-02-2008, 22:20
Ooh, nice.

I like it a lot more on this base. I thought it looked quite unbalanced on the pipe, but that appears to be less of an issue here. I really like the fingers, in particular.

I think PB has a size limit on pics and will reduce to suit that. You could afford to cut a bit more of the dead space from around this chap, probably down to perhaps 1/3 of the current image area. Even though the quality has been reduced, the pics are still more than good enough to see what's going on and better than many I've seen here on Warseer.

75hastings69
20-02-2008, 22:23
That is absolutely incredible Igor. The sculpt itself is faultless, the pose nothing short of fantastic, and the base really sets it off a treat. I love the way you even went to the trouble of making a ruined aquilla for him to stand on. I think this is your best work yet. Will you be painting it?

mrtn
21-02-2008, 00:41
That's looking great.

You can go into a preferences type of page at Photobucket and set the max size of pics to (IIRC) 2 MB, that should be enough for anyone.

theunwantedbeing
21-02-2008, 00:47
Pretty good.
Shame he isnt symmetrical....

Zodiac
21-02-2008, 09:36
Wow, that looks great, really nice figure!
I really admire the work you did on his torso, it's very well done.

His Master's Voice
22-02-2008, 17:56
Ok since I'm gathering sculpting commissions I may not have enough time to finish Mr.Creeps friends right now but in the meantime I'll just blog one of the commissions instead (wow, thats clever :rolleyes: ) Anyway, here's the concept for a Strigoi vampire I'm supposed to do.

http://i155.photobucket.com/albums/s312/His_Masters_Voice/DSCF7846.jpg

And here's another one, just for kicks

http://i155.photobucket.com/albums/s312/His_Masters_Voice/DSCF7848.jpg

Progress soon.

sanctusmortis
22-02-2008, 21:04
You draw like you sculpt, and that's just... wow.

Really looking forwards to seeing them in 3D.

Vattendroppe
23-02-2008, 09:27
You'll outclass any GW strigoi any day. Maybe that isn't much of a compliment, but I'm convinced you could make any GW figure look better.

His Master's Voice
23-02-2008, 18:05
A quick update. Just a few hours of work so far so nothing spectacular to see here...

http://i155.photobucket.com/albums/s312/His_Masters_Voice/DSCF7910.jpg

http://i155.photobucket.com/albums/s312/His_Masters_Voice/DSCF7912.jpg

http://i155.photobucket.com/albums/s312/His_Masters_Voice/DSCF7913.jpg

Maynard
23-02-2008, 18:49
damn dude. looking at the khorne lord I actually muttered 'blood for the blood god'.


i need help :(

CMDante
23-02-2008, 21:09
Great start so far on the Strigoi, looking forward to seeing more. Don't suppose you could knock together a guide on how you do the musculature?

Cheers,

Dante

Animerik
23-02-2008, 21:37
nothing spectacular?? oh my are we being modest! bloody h**l this looks great I canīt understand how you can sculpt to such perfection. Love the concept art and all the sculpting keep it up.. I donīt know what to say I canīt find anything to criticise

Zodiac
24-02-2008, 10:14
Oh wow! That is some serious muscle, have you ever considered casting something?

His Master's Voice
24-02-2008, 16:33
Update!

http://i155.photobucket.com/albums/s312/His_Masters_Voice/DSCF7943.jpg

http://i155.photobucket.com/albums/s312/His_Masters_Voice/DSCF7944.jpg

http://i155.photobucket.com/albums/s312/His_Masters_Voice/DSCF7947.jpg

http://i155.photobucket.com/albums/s312/His_Masters_Voice/DSCF7948.jpg