View Full Version : Aeronautica Scenery Ideas

21-03-2007, 19:36
I know it doesn't come in to play that much, But sexy gaming boards make life much more fun.

What ideas would be cool for AI scenery, I'll try and knock some together.

I'm thinking of starting with a military style airstrip, similar to wake island on bf2 maybe.


21-03-2007, 19:43
Yeah I'm thinking of making up some bases/ airfields etc.

Some coastal terrain would be good. Either a coast line or some islands in the ocean.
Mountains/ snow scape
A Canyon to fly down
A complete City/ Hive would be awesome :D

21-03-2007, 22:31
So would a 6x4 foot glass topped coffee table to put the scenery under... I don't think I can persuade my girlfriend. Don't think it would fit in the house.

22-03-2007, 12:37
I know it doesn't come in to play that much, But sexy gaming boards make life much more fun.

What ideas would be cool for AI scenery, I'll try and knock some together.

I'm thinking of starting with a military style airstrip, similar to wake island on bf2 maybe.


im working on a barracks right now for my ai table soon
it basicly the oil tank/barrel from 40K cut in to 2 pieces wich form the barracks with sandbags around em

it is going to be a piece of a larger airfiled soon

22-03-2007, 17:46
I'm having scale issues,

what is the consensus on what you think scale should be for AI terrrain?

I.E. -

an airfield could be either epic scale, or in the same scale as the plane.



22-03-2007, 17:58
AI is 1/300 scale, which is more or less the scale of Epic, the problem is that Epic has a sliding scale. The bigger something is the smaller it's scale is, the infantry is 1/300 titans might be as little as 1/500. I would go for 1/300 or 1/285 when looking for scenery for AI.

23-03-2007, 00:17
I think Epic works the best. If buying terrain pieces, go for the 6mm scale stuff.

23-03-2007, 00:39
found this that might make a good aircraft hanger for AI.


Old crow also make lots of nice scenery.

23-03-2007, 01:30
Actually, I havd the idea of building a board similar to the battlefield 1942 interpretation of Iwo Jima, with a big moutnain at one end with gun targets, an airfield at the other, some bunkers inbetween and leave some choice spaces for ground defences. as amazing as it would look, i reckon games on it would get old quickly!

23-03-2007, 03:05
Ive just recently got some Old Crow stuff, that will make part of a larger airfield.

Eventually I will have enough terrain for two airfields, at either end of a 10 foot table, and have big games with regenerating and refueling planes... objective being to bomb the other persons airfield to hell.

24-03-2007, 18:39
@ Tyranid - would love to see some pics of that man.

I've just done a few sample bits to decide if I want to do a whole table for AI.

what do you think?

This one started as an airfield, but I soon realised I'd got the scale wrong (thanks mageboltrat) so Its now a random military facility!


This one is a VTOL base for valkeries or helis:


As always - comments appreciated!


24-03-2007, 21:07
Rev those look Fantastic! could you tell us the measurements or show us a picture with something in for scale? Im definatley interested in designing something like these.

24-03-2007, 22:15
each one of the squares on the mat is 1cm if that helps?

they aint big - just little markers I thought i'd make. am considering making something bigger.


25-03-2007, 04:33
very nice rev I dono if you thought of this but I would suggest that you either put a door near the back landing pad or a pathway around the bass :P I'm picky lol, but other then that very nice job. Also is you do not want to use landing in the games but if you don't you should use a scale of closer to 1/500 or 1/600 to show that the jets are really high in the air.

Peace DuckMan
p.s. I'M BACK :>

25-03-2007, 22:37

made a runway.

Its 2 A4 length (so 60cm long)



A control tower is in the works.


25-03-2007, 23:01
That's quite sweet Matt.

25-03-2007, 23:51
Yeh bit of a rush job (bout 2 episodes of southpark from nothing to finished article lol)

just made this, lol another 20 minute effort. Still its nice to have something sceneric to play with! its the classic traffic control embedded in a mountain :/



26-03-2007, 00:09
They look good... I am thinking of designing an Imperial Air Field - for both AI and Epic.

05-05-2008, 08:20
sweet, just what I have been looking for. I ordered the base accessories from Forgeworld, but I want to make more things to add to boards to make them interesting.

We thought about making buildings and mountains to scale, and to scale with alt. what would you suggest as a ratio? 1"=1 alt? more/less?

We want to have an all aces battle in a hive city :)

05-05-2008, 22:25
Those scenery pieces do look really good Rev.
I'm impressed!
Don't know if Orky buildings count? I made some a little while ago.
The bases were old Epic square bases. with plasticard walls, ceilings etc.
I used the old Epic bases to get a consistent "footprint" which seemed about the right size.
In use in a game with my Ork Fleet!

Hope this is on Topic here and I'm not missing the point?

I will eventually make a whole Ork Shanty town and have an Ork "runway" (big muddy strip in a field! ) with gun emplacements for my Flak waggons etc.


13-05-2008, 15:17
Are you not forgetting that the way scenery looks from above would change with altitude?

17-05-2008, 11:46
What exactly do you mean?
If you are implying that it looks smaller the higher you go, well that would be pretty difficult to show on models that are only about half inch to an inch across wouldn't it?

Or are you saying that the models should be smaller scale to look like they're further away?
That would only work if you never landed or always flew at high altitude. Strafing runs take you down almost to ground skimming levels and so everything would be "normal sized" for that bit of the game.

Whilst I think I appreciate your point, it is a bit difficult to accommodate in the actual game, isn't it?


21-05-2008, 11:05
It doesn't really matter, epic scale vehicles are fine, smaller ground stuff makes the amount of space look bigger.