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EvilGenius1
04-04-2007, 22:45
Hello everyone,
I'm new to these boards and thinking of starting up a new 40k army. I used to play Orks, then later IG way back in early 3rd edition (but I really didn't play very much), but I sold both those armies bringing me back to square 1. So, I've narrowed it down the Nids, SM, or Eldar. So I have a few questions...

1) Can I get an overview of each army? What do they do well and what do they do badly?
2) What would you say are the 3 coolest units for each army?
3) Which would be easiest, or most fun to paint?
4) I don't want to get bored, which one has the least potential to be boring?
5) After the battleforce, what would be the next best thing to buy for each?
6) Please evaluate the battleforces and tell me which one is best...

Tyranids
-8 Termagants
-8 Hormagaunts
-8 Genestealers
-3 Warriors
-1 Carnifex

Space Marines
-10 Tactical Marines
-Another 5 Tactical Marines
-5 Assault Marines
-5 Regular Scouts
-1 Rhino

Eldar
-10 Guardians (including 2-man weapon platform)
-5 Dire Avengers
-1 War Walker
-1 Falcon Grav Tank

The only negative things I can see right now are the SM might be boring, plain, or that everyone plays them. Tyranids might cost a lot of money to build a swarm and Eldar seem very fragile, frustrating, and hard to paint. But I remain with an open mind. Thank you very much for all your help.

Karhedron
04-04-2007, 23:09
Hmm, tricky but I will do my best to give a brief summary of each of the armies you mention. Bare in mind that comparing different armies can be a little like comparing apples and oranges at times. The strengths or weaknesses of a unit must be viewed in the context of the army as a whole. Space Marines are a good example of this, although they do not generally excel in any area to the level that some others do, they do not have any significant weaknesses either.

1) Marines: The ultimate generalists. Marines have units that are shooty, units that are good in CC and units that are flexible. They are one of the toughest armies around, their "and they shall know no fear" rule means that they rarely have to worry too much about morale and most of the army is available in plastic. The downside is that their specialists are often not as good at their speciality as those of other races.

1) Tyranids: The horde of screeming gribblies! Although Tyranids do have some ranged weaponry, they really excel at ripping the enemy apart in a frenxy of rending claws and nasty acid. If you like your fighting up close and personal, these are the bugs for you!

1) Eldar: One of the fastest armies in the game. Their skimmers are some of the best tanks around and almost all of their units can shoot while on the move. They have impressive firepower and their specialists are some of the deadliest in the game. Their downside is that they are a fragile army and cannot withstand much punishment. The key to winning with Eldar is use your speed to carve up your enemy's army a piece at a time making it harder for him to mount a co-ordinated defense. If you fight on equal terms or get involved in a sluggin match, Eldar will usually lose. If you use your speed to pick your fights (shooting or close combat), you will do well.

2) Marines: Tactical squads (not "cool" as such but excellent value for the points and the most flexible troops in the game).
Chaplains: Probably the most popular HQ choice for Marines.
Terminators: Rock hard, lethal in shooting or close combat. 2 Assault cannons is the favoured weapons load for a squad of these guys.

2) Tyranids: Winged Hive Tyrant A favourite for getting into the enemy fast!
Termagaunts: Never underestimate these basic critters when used in large numbers.
Carnifex Who needs tanks? :evilgrin:

2) Eldar: Falcon Grav tank: Buy it spirit stones and Holofields and you have possibly the toughest tank in the game.
Pathfinders: The best snipers in the Galaxy and still a Troop choice!
Harlequins: Killer clowns! The enemy may die laughing but they will die none-the-less!

3) Marines are probably the easiest army to paint as they are usually a single colour. You can pick pretty much any colour you like and either pick an existing chapter that fits or invent one of your own. Eldar are probably the most fun as each unit has a traditional colour scheme meaning that you can make a very exotic army if you want.

4) All three armies have a good range of units and can be played in multiple styles. I think any of them will sustain your interest for a long time. Picking a theme that appeals to you is probably the best way to keep interested.

5) Too many choices. All the armies can be themed in certain ways. What to buy next will depend on how you want to play the army. All the armies will probably need an HQ to lead them but beyond that, the sky is the limit.

6) The battle forces all represent similar value for money. It is hard to pick one that is "best" as it depends what you are looking for. I think the Eldar battleforce includes a Wave Serpent and not a Falcon. Could be wrong but check before you buy.

stevo333
04-04-2007, 23:17
Well, funny enough, I'm a SM player who's considering moving on to either Eldar or Tyranids. So uh without further adieu

1: SM - Tough, versatile, can be tweaked to be good at pretty much any role you want them to be. Don't really have any big strengths or weaknesses in my head, except for a somewhat low model count and the risk of being swarmed.

Nids - Can be played as super swarm of death, or Nidzilla's (big bugs of badassedness). Also a fairly versatile list in that most units are highly customizeable, but almost always used as a close combat army. That being said, can shred any other army in CC except maybe orks

Eldar - Very specialized. Eldar have units that accel in very specific roles, but are unbeatable when fufilling those roles. The problem is that Eldar do tend to be very fragile, and it can be hard to get the right units in the right place at the right time. I've been told that's something that comes only with practice :P

2: SM - Since they're so versatile, its hard to have a coolest unit, but my 3 favourites at least from my army would be my terminator squad with Chaplain, my infiltrating vet squad of sneaky death, and probably my vindicater which i custom built cuz the current model sucks

Nids - I'd have to go with carnifex, genestealers and broodlord. All three of those tend to be insanely powerful, and the carnifex is just so much fun. Great model with tons of options and awesome uses in game.

Eldar - I'm a big fan of the wraithlord, dire avengers, and harlequin's, but don't have much experience with them so that's just my impression of the units.

3: Um... well it all depends on the paint scheme you choose. Marines can be very easy or very hard depending on the scheme, but can get tedious since all the models look alike. Tyranids can be done simply, but the sheer number of models can be a pain, and eldar well they have so many different colours going on you need a lot of paints, but in a way theyre nice as there are lots of different things to try out.

4: Marines get boring. Or at least they did for me. The other two I can't comment on as i've only ever played against them and don't really know.

5: For all three I'd say get an HQ so you can start playing some games. Nids I'd get a hive tyrant, marines either a commander or a chaplain with jumppack, and eldar either a farseer or autarch.

6: Well... the nid box give you a good mix of troops and elites which is nice, altho not really enough troops for a good swarm yet. The marine box is nice in that there are lots of troops and it'll be a fairly easy army to handle at the start. and the eldar box isn't something I'd go with personally, as I find guardians to be overpriced and ineffective next to their Dire avenger companions.


So I hope this incredibly long post can help out a bit. I'll check back later for updates..

AlphaLegion
04-04-2007, 23:39
Marines are the well rounded army in this game, they can and will do any thing.
Eldar I seen them in battle before, they can be any thing depending what you get.
Nids.... I played against them all the time. Its a rush to gun every sob before they get near me. once you have the small guys in CC you win that fight unless your big guys like warrior or any thing that have power of the hive mind down your sol. I they there the hardest to paint out of them but very editable
and they look so cool.

Eldartank
05-04-2007, 03:54
Marines are the well rounded army in this game, they can and will do any thing.
Eldar I seen them in battle before, they can be any thing depending what you get.
Nids.... I played against them all the time. Its a rush to gun every sob before they get near me. once you have the small guys in CC you win that fight unless your big guys like warrior or any thing that have power of the hive mind down your sol. I they there the hardest to paint out of them but very editable
and they look so cool.

I think the Tyranids are among the easiest minis to paint. Especially as they seem designed specifically for drybrushing. The only problem is the time it takes to paint a full brood of 32 gaunts.

Space Marines are slightly more difficult (in my opinion, and based on how I paint). I have to paint the Boltguns, Shoulder Pads and Backpacks seperately before gluing them on, in order to get the best paint jobs. And with the Land Raider, you pretty much have to paint all the parts seperately before you assemble it - especially if you want a detailed inside.

ReclecteR
05-04-2007, 03:58
Well, here goes.

Marines: As everyone has already said, alrounders. I can imagine them, getting boring (a reason I chose DH, as wanted a human army, but not plain), but then they are very easy to, leanr to oplay. Most armies are generally configurede the same way, sop not much variation (compared top other armies) but they can do most stuff. A lot of people play some form of them though.

Tyranids: I chose nids as my first army, and have never regretted it. I have run I think 5 different typse of lists (swarm, godzilla, stealer, shooty, fast), and all in one codex. You get lots of different units to play with as well. People always underestimate your shooting too. Last game against eldar, my shooty tyrant took out 3 aspect squads pretty much by himself. 12 shots reroll hits and wounds at BS4 S5. not to shabby. note though that nids are an assault army. If they get bogged down in CC, they do far worse than when they have the advatage of assault.

Eldar: My next army, after completing my other 2. You are also given a lot of flexibility in your lists, all depending on what aspects you take mostly. You can make it very mechanised, so if you like tanks, hen you probably like eldar. They are fragile, so you have to learn to back up each unit t have a specific role.

Painting
Marines: You could choose different chapters, but you are thinking mainly Ultra's, right? Again, not too appealing to me, but thats just because I like having multiple colours on the one model. even my DH army is red/silver/black/bone. Depending how you choose to do it, you could either have na army finished painting very soon or take a while.

Nids: Check out my project log in my Sig. Thats just an example of the versatility you can have. There are countless combos available. Depending what type of army you want, painting could take a while. If you want swarm, be prepared to sit and paint for a bit, but its all fun, right? My biggest problem when painting them was choosing the scheme!

Eldar: As opposed to both other armies, when you choose a scheme, not ervything has to follow it, as all your aspects could be painted differently. I think the models look very clean/nice,which can be fun to paint. so yeah, you have a lot of different colours and stuff.

battleforces:
Marines: you still need to buy a HQ before playing, but you do get a soliud amount of troops. Everything you get in the box you will probably use unless you get very specialised

Nids: I worked out that you save AU $55 dollars on this box, so that is very nice, is it not? Again, until you choose to get specialised, you will use everything in the box. You already start with an HQ (warriors), so you can get playing imediately before deciding what else you want your army to have. Actually possibly the only real good deal GW does.

Eldar: I wouldnt get the eldar battalion, personally. Dire avengers are much cooler/better than the gaurdians, and you get only a single war walker? I dont think you save very much anyway, so if you choose a style that wont utilise ervything in the box, dont bother.

Coolest models
Marines:
Terminators. Gotta love em, esp with their Ass cannons.
Librarian. CC devil
Dreadnought. hehe, just good

Nids:
Hive Tyrant. Who wouldnt want one? heaps of ways to use him, and converting him would be fun
Genestealers/Broodlord. Everyone fears them, esp MEQ's. they now look really suitably killy
Carnifex. Our very own tank-killing tank. Very nice model

Eldar:
Rangers. Gotta love your snipers
Most aspects, esp harlequins. Genestealers on crack
Avatar :evilgrin:

So, yeah, ulimatley its your choice, but decide what style you want. CC = nids. Shooty = eldar. allrounder = marines.

Good luck

MysticTitan
05-04-2007, 05:25
if you want to win, play eldar. if you want to lose, play tyranids. if you want reasonable games and don't mind playing the same army as everyone else, play space marines.

If you want fun go Dark Eldar. ;)

ReclecteR
05-04-2007, 07:22
if you want to win, play eldar. if you want to lose, play tyranids. if you want reasonable games and don't mind playing the same army as everyone else, play space marines.

Um, actually they all stand the same chances against anyone else. I've plated the new eldar twice and smashed them twice with Nids, so that statement is completely absurd.
just choose the one you like the look of.

Ianos
05-04-2007, 08:08
I 'd say only one thing, just don't get marines, we have enough already...

Azuremen
05-04-2007, 09:27
Well, I have a Marine army and an Eldar army, and my wife is starting Tyranids. I pretty much only play my Eldar these days though... but I have a good idea one ach

1) Can I get an overview of each army? What do they do well and what do they do badly?

Tyranids do CC very well I'd say, and with relatively cheap models. Hormagaunts have caused me several headaches, because its just a huge mob normally and simply bog down anything and slowly eat it. Only trick is keeping synapse on the table, since people will target warriors often. Quite a fun and surprisingly fast army.

Marines are the best at being jack of all trades, master of none. Every unit can easily be setup to handle any situation, just not be the best at it. Tough as nails and relatively cheap to build up an army with.

Eldar are fast... fast fast fast. Thats how I play them anyhow, with it not being hard to have an army where everything can move 12+ inches a turn and then assault. They can also bring an insane number of S6 shots to the table. Down side is the better units cost just about as much, if not more, than marines and die easier. Fast and delicate.

2) What would you say are the 3 coolest units for each army?
Tyranids
1 - Warriors - People bash em but they can be setup to handle lots of things
2 - Hormagaunts - Cheap massed CC specialists that can get accross the table in 2 turns.
3 - Carnifex - can handle lots of punishment and dish it out to, just has to get there.

Marines
1 - Tact squad - Just so damn handy to have around
2 - Librarian - Nasty pysch powers and the hood
3 - Dev squads - Lots of heavy bolters on the table that can infiltrate if setup right... scary to almost everyone.

Eldar
1 - Warlocks - Heavy flamer using guys that always wound on 2+ in CC...
2 - Dire Avengers - Move and shot, good at everything
3 - Warp Spiders - Highly mobile S6 shots can bring anything down

3) Which would be easiest, or most fun to paint?
Marines are the easiet to paint and have look good. Tyrandis can be tricky if you don't like flesh and such. Eldar are most fun I would say because of the variation you can have in the army.

4) I don't want to get bored, which one has the least potential to be boring?
This is tough tie between Tyranids and Eldar. Eldar have a very cool and dynamic approach, where Tyranids are like crazy all over sometimes. Marines would be most boring just because every unit is alot like any other in the army. Eldar have lots of options between all the specialist units, so I would say they would be least likely to get boring in the end.

5) After the battleforce, what would be the next best thing to buy for each?
Nids would probably be more warriors, as that synapse is important. Marines would probably be a Dev squad to bring lots of fire power on the table. Eldar... hmm, probably a box of Dire Avengers or some Warp Spiders.

6) Please evaluate the battleforces and tell me which one is best...
Marines would probably do the best out of that list. Tyranids would get shot up running accross the board and Eldar simply don't have enough models on the table.

Personally, I would recommend Eldar. They can be fun, fluffy, and high competitive. And they also have a large and nice looking model range and you can do alot of different things for an army. Marines and Tyranids give you not quite the same array of options I feel.

Stingray_tm
05-04-2007, 10:23
On the Tyranid battleforce.

From a financial point of view the Box is fantastic. (Disregarding, that GW models are overpriced from the start). From a gaming point of view it is okay, but not enough to play effectively. But that's not a problem of the Battleforce itself, it's a problem with the Tyranid army. You should have at least 750 or better 1000 points to have a realy fair chance.

leonmallett
05-04-2007, 10:49
Go Tyranids. Even though I play Marines I remain a 'Nid fan over most else. The Nids give some unique army compositions and modelling options. They are a straightforward army in many ways in painting terms allowing you to add as little or as much detail as you want and still look effective. The battleforce offers a little of everything in the box and will give you a chance to decide what you like.

Tyron
05-04-2007, 10:56
It just depends on how far you are into the game. If you just started then Space Marines, if you're not too bad then Tyranids.

I would strongly suggest doing Eldar last when you are an advanced player as they are a finesse army.

As for buying them I'd suggest off the internet, ebay is your friend.

Bingo the Fun Monkey
05-04-2007, 12:39
It just depends on how far you are into the game. If you just started then Space Marines, if you're not too bad then Tyranids.

I would strongly suggest doing Eldar last when you are an advanced player as they are a finesse army.

As for buying them I'd suggest off the internet, ebay is your friend.

I love these posts, as it suggests that there's an order in what you must purchase. A newbie should be able to choose any army they want, and just 'cos you're a vet doesn't mean you shouldn't try your hand at Space Marines.

You should choose the army you simply like the best. All three are pretty competitive, and are also pretty solid in the realm of internal balance.

While I don't play any of these armies (considering 'nids or tau myself), I've painted Dark Angels (before they were all robes), Striking Scorpions, Guardians, and Genestealers. I felt that while Space Marines are "easy" to paint, it's tasking to make them look stunning/convincing. The Eldar were slightly more involved, but also a lot more fun with room for interesting blending and shading. The new genestealers were tremendously fun to paint. While drybrushing is obvious, washing, shading and layering is also key to brining out the most in these models.

It doesn't matter what the perceived "difficulty level" of each force is. You'll learn. It doesn't take a genius or some **** who thinks he's an elf to effectively command an Eldar force, it takes experience and persistence. Same with any other army.

Tyron
05-04-2007, 13:00
Not really bingo you seem not that experienced in playing. I have for nearly 11 years, and if he has just started then Marines will be better suited then him, and has he learns the rules, tactics and develops into a better player he can play different armies.

The reason you dont see many kids play Eldar is due to them being a finesse army and very frustrating to master. If you make one mistake it can cost you the whole game and thats why most of the best players in the world are Eldar.

If your going on about painting then Marines would be the best choice again because they have more flat surfaces then Eldar and Tyranids so it makes it easier for him as has just started the hobby.

"You'll learn. It doesn't take a genius or some **** who thinks he's an elf to effectively command an Eldar force"

That doesnt make sense and shows lack of experience.

magemanda
05-04-2007, 13:10
1) Can I get an overview of each army? What do they do well and what do they do badly?

I'll do Nids, since I'm a current Nid player.

As people have said, they ace CC. But what I would say about Nids is that they are one of the few codices where virtually every choice is completely viable. It is actually difficult to create a 1500 point army that includes every choice you like the look of. I personally think it can create one of the most balanced armies that does a bit of everything, and that will be enjoyable for both you and your opponent.

Nids can match up badly against some opponents - you won't have the funnest games against Mech Tau or Eldar because it's hard to take down the skimmers and you'll struggle bringing your CC troops into combat.

2) What would you say are the 3 coolest units for each army?

In the Nids I like genestealers, carnifexes and raveners myself - for both the models, the background and their abilities on the battlefield.

3) Which would be easiest, or most fun to paint?

Nids can be as difficult and complex or as easy a painting scheme as you like. You can dip them, you can drybrush them, you can paint on thirteen highlights if you so wish. If you don't like painting a horde, then you can still pick Nids and go for a monster-heavy list.

4) I don't want to get bored, which one has the least potential to be boring?

Well, as mentioned, Nids are pretty much one tactic for beginners i.e. get forward as fast and possible and get into combat. However, as you get to use them more, you will need to adjust your tactics depending on what you're playing against. I'm still not bored of using them, but I could see how some people would become bored.

5) After the battleforce, what would be the next best thing to buy for each?

Probably a few more warriors, some raveners and a hive tyrant.

6) Please evaluate the battleforces and tell me which one is best...

Tyranids
-8 Termagants
-8 Hormagaunts
-8 Genestealers
-3 Warriors
-1 Carnifex

The battleforce costs 50 (if it has stayed the same). A fex on its own costs 25. I think this battleforce is one of the best when considering value for money.

Cheers,
Amanda

ReclecteR
05-04-2007, 13:23
I'm going with Bingo here. I hate it when people say, 'Your a noob, so you should play SM to stand a chance at winning'. My first army was 'nids, and of my first 10 games or so (all against friends who had played for 2 years or more), I won at least 8 times. Its not all about the army, more about your playing style. The trick is also not to get too carried away with certain ideas/tactics/armies, and be prepared to change tactics half way through a game, phase, even.
So dont worry about having to pick an 'easy' army. You'll only become mire sure that you made the right choice when, after losing, you only think on how to improve your force, not dwelling. if no one took risks it wouldnt be fun.
So good luck to ya ;)

Tyron
05-04-2007, 13:32
ReclecteR, who called him a noob? Space Marines are the best army to start with as they are a resilient army and are not specialized in one area, you know good all round?

Seriously guys try reading all of the post before assuming.

Bingo the Fun Monkey
05-04-2007, 14:06
Not really bingo you seem not that experienced in playing. I have for nearly 11 years, and if he has just started then Marines will be better suited then him, and has he learns the rules, tactics and develops into a better player he can play different armies.

I'll admit that I'm not terribly experienced at 40k (I've been playing WHFB for slightly over 10 years), but I have gamed with my steel legion guard against a variety of opponents (with a variety of results :chrome: ). Regardless, my credentials are irrelevant: a lot of people can't afford more than 1 army, and if that's the case, even if you're new, you shouldn't be defaulted to any single army other than the one you like the most.



The reason you dont see many kids play Eldar is due to them being a finesse army and very frustrating to master. If you make one mistake it can cost you the whole game and thats why most of the best players in the world are Eldar.


Well I do see quite a few kids playing Eldar (not as many as those that play a 3+ save army, mind), so there's no reason why I wouldn't "see many kids playing Eldar". If a kid likes the Eldar enough, he'll stick with them and learn to use them well. You can't walk into a wargame hobby expecting to do well your first couple battles. At least you shouldn't... Said kid will learn how to use his Eldar against the foes he faces, picking up on strategy and localized tactics from battlefield situations, hindsight, and (somewhat) the internet, etc. People learn if they want to. Some armies have a steeper learning curve than others, but none are insurmountable.



If your going on about painting then Marines would be the best choice again because they have more flat surfaces then Eldar and Tyranids so it makes it easier for him as has just started the hobby.


Fair enough. Everyone learns to paint their own way. I started painting minis with more texture (single pose high elves), rather than flat surfaces; but now I can't freehand as well as I would like :cries: .





"You'll learn. It doesn't take a genius or some **** who thinks he's an elf to effectively command an Eldar force"

That doesnt make sense and shows lack of experience.

Was it my pink leotards?



If your going on about painting then Marines would be the best choice again because they have more flat surfaces then Eldar and Tyranids so it makes it easier for him as has just started the hobby.

O.o That ought to be two sentences and shows a lack of punctuation. Wow, I feel dirty for that one. :skull:

Tyron
05-04-2007, 15:24
One typo big deal! Not too bad concidering the number of posts I have done here :angel:

ReclecteR
06-04-2007, 05:34
ReclecteR, who called him a noob? Space Marines are the best army to start with as they are a resilient army and are not specialized in one area, you know good all round?

[Laughs]
Who said I said that anyone said that he was a noob? :wtf:
I dont think marines are the "best army to start with. play something you wopnt get bored with or something you really like, cause you'll learn, and then you didnt just waste heaps of dough on a 'starter' army and have to start over.



Seriously guys try reading all of the post before assuming.

Yeah, i know, dont you hate it when people dont read all of the post before replying? geez. And then jumping to conclusions? Yikes.

Azuremen
06-04-2007, 10:16
This starter army stuff is kinda... bleh.

Starter army is marines if you care more about winning than having fun. I developed my Eldar army first, with marines getting built up for my bro (he ended up not wanting to play much in the end, so I got the army). I didn't win many games at first, but it was always more fun trying to figure out what worked and what didn't. Now that I have it working right though, I win the vast majority of games I play. And I don't run a mech or unbalanced list.

Heres one thing I would look at, and its gonna get some comments I am sure, but if you have ever played Starcraft, just think about what race you like to play most there. Similarities can be drawn in play styles. Tyrandis/Zerg being frantic swarming armies, Marines/Terrans being more of a slow but steady, and Eldar/Protoss being cold and calculating that requires precision.

LirEdinSun
06-04-2007, 12:51
I just finsihed my Eldar Army. and now moving to Orks,

Eldar for me was fantastic, load of fluff/backstory, quite good conversion possibilities. great to paint but there is a lot of detail (eyes, spirit stones etc) so painting takes quite a while. loads of possibilities, model range.

You need some Elite choices for you Eldar army. Scorpions are a good all rounder choice, fire Dragons for fighting heavy troops (T>5) or Banshees if you want to overcome the 2+ armour save troops.

You also need a HQ choice (Farseer/warlock or Phoenix Lord) and a little bit more mobility, unless you want to use your Avengers in the Falcon, I would go for Vypers with 2 shuriken cannons instead.

Nids are easy to paint, basically paint white and detail purple. they are a basic CC horde army and not designed to ranged attacks. I beat them easy with my Eldar army.

SM look good, but there 'holy and bloody righteous' attitude doesn't do any thing for me.

As SM and Nids are in your shortlist. Battle of Maccarage would be a good investment, and you can try out both.

stevo333
06-04-2007, 13:17
Yeah.. I'm not a fan of battle of Macragge. When I started the game, I wasn't a total noob in that I'd help my brother make his army several years before, and I'd seen how it was done. My friend and I bought and split the battle for macragge thinking he'd start nids and I'd take SM, but we didn't realise the models were those stupid snap together things. They were such a let down as building my minis is my favourite part, and they still look weird with the rest of my army.

However if you just want them so you can try each force a little bit, Battle for Macragge could be worth it in that respect.

LirEdinSun
06-04-2007, 13:25
I didn't realise Battle of Maccaerage minis were different from other minis, I thought they were the same sprues.

No wonder GWI isn't making much of a profit, they would make more money if cut their mould making costs by making less unnessecery moulds as in this case.

Thanks for that, I was tempted to buy a BoM, but knowing that I won't bother.

nooobie 69
06-04-2007, 13:49
eldar: if you want to run around shooing and cc people. favourite models probs wraithlord, harlequins and swooping hawks.
space marines: if you want a balanced army that cann stand back and shoot or get into cc. favourite models devastators, assault marines and dreadnoghts
tyranids: if you want to run up and kill someone. favourite models raveners,warriors and rippers and ravaners and some more ravaners.

EvilGenius1
06-04-2007, 20:01
Wow, I never expected so many replies, thanks a lot everybody, keep em coming, right now I'm leaning towards 40% Eldar 40% Tyranids 20% Marines, but I'm still not sure.

kaimarion
06-04-2007, 22:04
wellsince you dont have chaos in your list i will have to say TYRANIDS which can play well against shooty armies if you take fast attack and play very well with the new CoD aka cities of death...they have units that are very cheap..gaunts and i was supprised to see warriors at just 14pt.
you get grt value for money with there box set....i bought 2