Woudschim
11-06-2007, 12:22
Hi, I'm working on a goblin army for a while now, and of course, squig herds should not be excluded.
What do you consider to be fitting stats for them?
I was thinking in the lines of witch elves, slayers and the like.
So, 5/3/-, must charge on initiative etc. I am still thinking about giving them 6 attacks instead of 5, to make them real killers, or giving the monster status.
Any suggestions?
Other features are the use of fanatics, (D3 attacks on the charge or when charged, hits that miss the enemy unit are rolled again for the goblin unit, 5+ to hit if the charged unit or the goblin unit is in difficult terrain, dead goblins from fanatics do not count toward combat resolution.)
and bolt throwers (3-1/2/-)
Furthermore they may have 3 heroes per 1000 points, and Skarsnik is a special character (120 points, knows the spell gotcha, +1 attack for gobbla the squig)
The choices available are:
goblins (a minimum of 4 units per 1000 points)
wolf riders
goblin chariots
giant
trolls
squigs
bolt throwers
This weekend I playtested the army, 1500 points against dwarves. trolls are your friend, being the only hard hitting units, together with the squigs, but squigs die fairly quick, brigades of goblins die in droves against organized dwarf attacks. The squigs worked well enough, but then again the army is only used once.
What do you consider to be fitting stats for them?
I was thinking in the lines of witch elves, slayers and the like.
So, 5/3/-, must charge on initiative etc. I am still thinking about giving them 6 attacks instead of 5, to make them real killers, or giving the monster status.
Any suggestions?
Other features are the use of fanatics, (D3 attacks on the charge or when charged, hits that miss the enemy unit are rolled again for the goblin unit, 5+ to hit if the charged unit or the goblin unit is in difficult terrain, dead goblins from fanatics do not count toward combat resolution.)
and bolt throwers (3-1/2/-)
Furthermore they may have 3 heroes per 1000 points, and Skarsnik is a special character (120 points, knows the spell gotcha, +1 attack for gobbla the squig)
The choices available are:
goblins (a minimum of 4 units per 1000 points)
wolf riders
goblin chariots
giant
trolls
squigs
bolt throwers
This weekend I playtested the army, 1500 points against dwarves. trolls are your friend, being the only hard hitting units, together with the squigs, but squigs die fairly quick, brigades of goblins die in droves against organized dwarf attacks. The squigs worked well enough, but then again the army is only used once.