View Full Version : Good idea or bad idea? (Apoc)

20-08-2007, 10:26
I was thinking of maybe an Enslaver (http://uk.games-workshop.com/warhammer40000/creature-feature/2/) army.

Is it a Good idea or a bad idea?

What army should I have as a base army? IG seems to be the best choice, are they a good choice?

With the no slot rules, I could buy 1 enslaver @ 85pts each for every unit.

And necrons/gargantuan creatures?

Exceptions: Many, many beings and entities in the Warhammer 40,000 galaxy could claim to be an exception to being enslaved. However, Enslavers seem capable of controlling absolutely anything with an unstoppable combination of psychic trickery and sheer mental force, so for these (slightly tenuous) reasons ALL units can potentially be enslaved, even vehicles, Necrons, Tyranids, Daemons etc, etc. Units without a Leadership characteristic count as having Ld 10. Enslavers count as psykers but their Enslavement dice cannot be countered by any known means, such as psychic hoods or Runes of Warding.

Are these good (With FNP)? (http://uk.games-workshop.com/warhammer40000/creature-feature/8/)

I hope I can put allies in this force.