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Forum: Necromunda Discussion

For the discussion of all things Necromunda.

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  1. [Necro] NNRC Skills

    Started by Tomothy, 11-03-2006 01:27
    • Replies: 11
    • Views: 1,213
    14-03-2006, 16:39 Go to last post
  2. Im new to necromunda

    Started by fightin gobbo, 16-02-2006 11:29
    • Replies: 15
    • Views: 1,812
    25-02-2006, 14:18 Go to last post
  3. Outlaw Trading Post Rules

    Started by KDP Morgoth, 19-02-2006 04:48
    • Replies: 0
    • Views: 1,398
    19-02-2006, 04:48 Go to last post
  4. Dogs in Necromunda - How are they?

    Started by bertcom1, 12-02-2006 19:00
    • Replies: 8
    • Views: 1,419
    16-02-2006, 14:44 Go to last post
  5. Delaque Gang for campaign?

    Started by Arbedark, 05-02-2006 19:15
    • Replies: 19
    • Views: 1,835
    10-02-2006, 17:25 Go to last post
  6. Ideas for Necromunda Scenery?

    Started by Chem-Dog, 23-01-2006 10:28
    • Replies: 26
    • Views: 5,694
    10-02-2006, 15:50 Go to last post
  7. Necromunda - Imp Guard Unit

    Started by colhodg, 06-02-2006 10:27
    • Replies: 11
    • Views: 2,925
    09-02-2006, 13:57 Go to last post
  8. Poll Poll: Who wants FW Necromunda minis?

    Started by Gen_eV, 26-01-2006 13:35
    • Replies: 26
    • Views: 3,813
    08-02-2006, 16:00 Go to last post
  9. Necromunda: Hired Gun employment office

    Started by TWB, 03-02-2006 03:12
    • Replies: 3
    • Views: 1,700
    04-02-2006, 16:03 Go to last post
  10. Ratskin models

    Started by Shadowflame, 03-02-2006 02:25
    • Replies: 2
    • Views: 1,357
    03-02-2006, 16:04 Go to last post
  11. What comes in the Enforcer box?

    Started by tuebor, 30-01-2006 05:28
    • Replies: 4
    • Views: 1,236
    01-02-2006, 19:00 Go to last post
  12. Ideas for Necromunda

    Started by Darkseer, 16-01-2006 17:22
    • Replies: 16
    • Views: 2,847
    23-01-2006, 11:34 Go to last post
  13. House Weapons: Good, Bad or Ugly?

    Started by TWB, 10-01-2006 09:50
    • Replies: 34
    • Views: 3,187
    12-01-2006, 18:53 Go to last post
  14. About Necromund and 2.ed rules

    Started by vexa, 07-01-2006 21:49
    • Replies: 15
    • Views: 1,648
    09-01-2006, 11:26 Go to last post
    • Replies: 11
    • Views: 3,373
    01-01-2006, 08:43 Go to last post
  15. My next Necromunda gang

    Started by Yorkiebar, 14-12-2005 22:24
    • Replies: 14
    • Views: 2,093
    19-12-2005, 10:50 Go to last post
  16. Necromunda plastics - alternative uses

    Started by Griefbringer, 27-11-2005 22:51
    • Replies: 18
    • Views: 5,075
    06-12-2005, 02:34 Go to last post
  17. Current Status of Necromunda?

    Started by jma037, 26-10-2005 21:48
    • Replies: 40
    • Views: 4,684
    23-11-2005, 19:15 Go to last post
  18. i need some ideas for a van saar gang

    Started by ArtificerArmour, 09-11-2005 16:18
    • Replies: 11
    • Views: 3,958
    19-11-2005, 18:31 Go to last post
  19. EpiComp05

    Started by CyberShadow, 08-11-2005 23:06
    • Replies: 0
    • Views: 958
    08-11-2005, 23:06 Go to last post

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