A (currently) 4-player Inquisitor campaign, set around 600.M41 that I have moved from another thread for a more focussed discussion:
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High Farseer Velora of Reia-Hal has had a vision foretelling the birth of an Eldar who will become one of Reia-Hal's greatest warriors (their Autarch incidentally - I worked her background into the campaign). But there's one huge drawback: this warrior will not be born on Reia-Hal itself but in a far distant place...and according to his vision the key to finding them lies in the dark city of Commorragh, the Webway home of the twisted Dark Eldar. The Seer Council is wracked by indecision, as for a Craftworlder to attempt to enter the fallen city would be tantamount to suicide. Their talk is interrupted by a young Ranger called Fenix (if you were at Medusa V, yes this is the same Fenix who will rise to the rank of Ranger Captain of Reia-Hal, but that's 400 years down the line), who announces he will take up the challenge for the good of the Craftworld. The Council can not sway him and so he sets out from Reia-Hal with his fellow Ranger and childhood friend Laara.
Now, the Reia-Hal do have a reasonably good idea of where in the Webway Commorragh lies, but exact information is scarce and finding safe wraithgates and tunnels that lead there even harder. So, first order of business is to go talk to some fellow Rangers of another Craftworld, who point them to a nearby Imperial planet that has been suffering heavily from Dark Eldar raids, suggesting that the Druchii have a Webway portal nearby which will, hopefully, lead them to the Dark City. On this planet is an Ordo Xenos Inquisitor who also seeks to locate this portal, but in his case to see if he can find a way of sealing it and so stopping the Dark Eldar attacks. He is, as Inquisitors tend to be, wrapped up in shadow games with rival Inquisitors with other agendas, such as locating the portal to try and explore the Webway, or even to use it to mount an attack on the Eldar within.
Fenix and Laara could care less about mon-keigh infighting, but if one of the Inquisitors proves of a sufficiently Radical bent they might make for a useful if temporary ally. Meanwhile, unknown to any of them the Dark Eldar have learned something of the Inquisitors' plans and have dispatched their own Mandrake assassins to prevent them from locating the portal.
CHARACTER TEAMS
Fenix and Laara - Eldar rangers of Reia-Hal Craftworld on a secret mission, played by me
Inquisitor Lotar Rodriguez - An Ordo Xenos inquisitor who seeks to seal this planet off from the webway with powerful psychic wards and so end the predations of the Dark Eldar. He is accompanied by his acolyte Damien Brax, as well as sanctioned psyker Sarah Harker to help him locate the portal. Played by Adam Pilgrim
Inquisitor Devoran Skaarn - A more radical member of the Ordo Xenos who believes the portal will be of more use to the Imperium if it can be studied or even explored first. He is accompanied by a techpriest advisor named Jonathon Stead to aid him in data gathering, as well as veteran guardsman Neji Leingod who acts as his bodyguard. Played by Sean Grant
Inquisitor Valentino Linklatorvitch - A fiery Monodominant who has got wind of his fellow inquisitor’s plans and does not want to see the planet tormented further by filthy xenos but nor does he believe any true servant of the Emperor should associate with their arcane technologies - nothing good could possibly come of dabbling in their blasphemous xeno-tech. He is resolved to purge the Eldar pirates and any heretics who consort with them, and he is accompanied by Brother Silas of the Deathwatch to aid him in this goal. Played by Ian Linklater
Skechara, Araqir and Arkhathia - Three mandrake assassins (two male, one female - you should see my mate’s conversions) dispatched by the Kabal to monitor the inquisitors’ movements. Played by Colin Morrison
More detailed character profiles to follow.
Well, anyone, but most specifically IncubiLord and Sabbad, what are your thoughts?