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Thread: Nurgle's Rotters - and how to start them.

  1. #1
    Commander StefDa's Avatar
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    Nurgle's Rotters - and how to start them.

    Hi nerds!

    We might be starting som Blood Bowl in my club soon, so I'd like to tag along. I'm considering playing Nurgle's Rotters.

    I have all the models I need at my disposal.Actually, I'm converting them myself - I've already got three Rotters and four Warriors, and I'm going to get half a box of Beastmen (which means six Gors and four Ungos [useless, I know :P]), I only need to find out how I'm going to make a Beast of Nurgle - prolly the new Spawn.

    Here's what I'd like you to help me with:

    How many models should I start out with modelling? I.e., which models and how many of them should I start my team with? How much fan-factor (even though I don't really know what this does)? How many re-rolls?

  2. #2
    Chapter Master Red Skullz's Avatar
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    Re: Nurgle's Rotters - and how to start them.

    My advice would be:
    3*warriors - 330.000gp
    3*pestigors - 240.000gp
    5*rotters - 200.000gp
    3*RR - 210.000gp
    2*FF - 20.000gp

    1 mill on the money

    This gives you solid defense on the LOS with the warriors and some ball handling ability with the 3 pestigors. Keep one of them back as a thrower and use the other two as runners/blitzers for the TDs.

    talast,
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  3. #3
    Commander StefDa's Avatar
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    Re: Nurgle's Rotters - and how to start them.

    Looks good, I think.

    Have you tried this team/setup?

  4. #4
    Commander StefDa's Avatar
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    Re: Nurgle's Rotters - and how to start them.

    Is it because I called y'all nerds?

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    Commander The Dark One's Avatar
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    Re: Nurgle's Rotters - and how to start them.

    i would start with
    1 Nurgle Warrior
    2 Pestigors
    9 Rotters
    5 Re-Rolls
    2 Fan Factor

    i made my beast from the old great unclean one as he is really quite small, and i put the current great unclean ones head on it. also maid it look like it was drooling as it almost never passed a stupid test

    i would make an entire team team at once
    warning i am dyslexic, read at own risk
    yes i am Zork the Goblin, Gnoblar, Snotling and Spider God

  6. #6
    Commander StefDa's Avatar
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    Re: Nurgle's Rotters - and how to start them.

    Quote Originally Posted by The Dark One View Post
    i would start with
    1 Nurgle Warrior
    2 Pestigors
    9 Rotters
    5 Re-Rolls
    2 Fan Factor

    i made my beast from the old great unclean one as he is really quite small, and i put the current great unclean ones head on it. also maid it look like it was drooling as it almost never passed a stupid test

    i would make an entire team team at once
    AFAIK, you can only have 11 players on the pitch at a time, right? So why make a team that starts out with 12 models? (I'm still learning, mind you)

  7. #7
    Commander The Dark One's Avatar
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    Re: Nurgle's Rotters - and how to start them.

    Quote Originally Posted by StefDa View Post
    AFAIK, you can only have 11 players on the pitch at a time, right? So why make a team that starts out with 12 models? (I'm still learning, mind you)

    because your players can get sent off for fouling, get injured, knocked out and if you are playing a league (where your team can develop) they can miss games or even die. As rotters are prone to getting injured (or at least mine were) it's worth starting with a spare player.
    hope that makes sence
    warning i am dyslexic, read at own risk
    yes i am Zork the Goblin, Gnoblar, Snotling and Spider God

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    Commander StefDa's Avatar
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    Re: Nurgle's Rotters - and how to start them.

    Yeah, it does, should've thought of that :P
    It just seems so little though, one warrior and two pestigors?

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    Commander The Dark One's Avatar
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    Re: Nurgle's Rotters - and how to start them.

    you don't really need any positionals in a starting team, as you can buy those later on but re-rolls double in cost after your first game
    warning i am dyslexic, read at own risk
    yes i am Zork the Goblin, Gnoblar, Snotling and Spider God

  10. #10
    Chapter Master Red Skullz's Avatar
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    Re: Nurgle's Rotters - and how to start them.

    Yeah I`ve tried that setup and it worked great! Nice to have most of the expensive positionals in place early on. 4 RR is more than enough in the beginning (unless Nuffle has it in for ya but then it doesn`t matter how many RRs you`ve got).

    R
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  11. #11
    Commander Peril's Avatar
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    Re: Nurgle's Rotters - and how to start them.

    I would personally have my players early on (so they can get SPP) than a ton of rerolls and a bunch of lousy Rotters I won't need later.

    Sure a reroll for them is 140k, but so is a Beast of Nurgle, and a Warrior isn't much cheaper.

  12. #12
    Commander StefDa's Avatar
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    Re: Nurgle's Rotters - and how to start them.

    So what would you suggest?

  13. #13
    Commander StefDa's Avatar
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    Re: Nurgle's Rotters - and how to start them.

    My team stands assembled! Four Warriors, three Pestigors and eight (ten) Rotters.

    Now, where can I find Fan Factor and its effects?

  14. #14
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    Re: Nurgle's Rotters - and how to start them.

    in the latest rules fan factor only has an effect on the kick-off table IRCC and it costs 10,000 gc for each point.
    Apocalypse Project Log
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  15. #15
    Commander StefDa's Avatar
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    Re: Nurgle's Rotters - and how to start them.

    How important is it?

  16. #16
    Commander The Dark One's Avatar
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    Re: Nurgle's Rotters - and how to start them.

    it's not very importent, you can get it easily enough by winning game
    warning i am dyslexic, read at own risk
    yes i am Zork the Goblin, Gnoblar, Snotling and Spider God

  17. #17
    Commander StefDa's Avatar
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    Re: Nurgle's Rotters - and how to start them.

    Thread Necromancy! I am allowed to, I am the OP

    Can we discuss some tactics. too? We've started Blood Bowl now.

  18. #18
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    Re: Nurgle's Rotters - and how to start them.

    So what Team did you go for in the end?
    That effects the tactics to use.

    Pestigors are your Ball Carriers & Blizers, Rotters are just Cannon fodder and the Warriors are your Blockers.

  19. #19
    Commander StefDa's Avatar
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    Re: Nurgle's Rotters - and how to start them.

    At the moment we're playing a little league stuff, and I'm playing Khemri. Next league, though, I will play Nurgle. Now I'm experienced, and I'm totally on to Blood Bowl.

    I've only played Nurgle twice in (one-offs), I think. I am considering starting with this team when it comes down to a new league:
    6 Rotters
    2 Pestigors
    3 re-rolls
    4 fan factor
    1 cheerleader
    1 assistant coach
    I want three Warriors to start with because each of them covers 49 squares with Disturbing Prescence. Two Pestigors to have a pair of boys to handle the ball together. Rotters to contribute with assists and being in the way. Fan factor because I need it to get winnings enough to buy more Rotters/Pestigors as soon as possible. I always start with at least one each of CL/AC, because I hate playing against teams with it. When my opponnent has them and I don't, we almost always seem to roll Brilliant Coaching and Cheering Fans when Kick-off'ing. Grr..... So I decided I wanted in on the fun

    Whaddoyall think? Good enough? Should I excance a Warrior for a Pestigor, a Rotter and one less fan factor.

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