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  1. #1
    Chapter Master Faolan's Avatar
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    Faolan gets lost, a dozen projects at a time!

    *EDIT*

    Right, this project still kinda goes, but not much really. I've diverted onto Chaos for a bit, so if you skip to page 10, that's where that starts.

    I'm going to ask a mod, maybe the estimable Necromunda Spidersman himself, to move and rename this to the appropriate section.

    There will still be IG, there will be SM, there will be Chaos, and there will be my custom sculpted daemons. There just won't be a new thread because I'm a lazy git.

    *Original*

    So here I am, finally starting my own log. Yay, woo, etc.

    Instead of outlining months of planning, quibbling, dribbling, and slacking, I'll just quickly bring everyone up to speed.

    The plan so far:
    Secure 10 Leman Russ Phaeton Pattern tanks. (Completed)
    Acquire 3 Baneblade Superheavies. (33% Complete)
    Procure 3 Demolisher 'Ryza III' Pattern. (Completed)
    Obtain integrated artillery support. (Complete- 1 Basilisk)
    Requisition supporting infantry. (10% complete)

    Later:
    Finagle out specialist armour reinforcements- Exterminators, Annihilators, Vanquishers. (Completed)
    Negotiate with Princeps for dedicated support from Legio Boomicus. (10% complete)
    Call in close air support.
    Hijack an AirCav unit.

    Points breakdown ("The plan so far"):
    10 Leman Russ Phaeton Pattern tanks - 1700pts :
    Hull Mounted Heavy Bolter, Heavy Bolter Sponsons, Pintle (or Coaxial) Heavy Stubbers, Smoke Grenade Launcher. (170pts each)
    N.B.: 1750 when used as Emperor's Fist Co.
    N.B.: Equipping entire group with extra armour +50 or Track Guards +100.

    3 Ryza III Demolisher Tanks - 600 pts:
    Hull Mounted Lascannon, Plasma Sponsons, Pintle Heavy Stubber, Smoke Grenade Launcher. (200pts each)
    N.B.: +15pts for Extra Armour, +30pts for Track Guards.

    3 Baneblade Superheavy Tanks - 1947:
    Pintle Mounted Heavy Stubber, Smoke Grenade Launcher. (649pts each)
    N.B.: 2197 when fielded as Steel Fury Co.

    1 Basilisk- 100pts:
    No Upgrades planned. He looks lonely, he may need friends. Is Indirect Fire worth the 25points? We'll see.

    # Unknown, Armoured Fist Squads - 130pts:
    No upgrades decided yet, may change prices.

    Total points solidly planned so far: 4347.

    Right, so now, Phase 1 is "Completed". Phase 1 being "Initial Planning".

    Simultaenously, Phases 2 and 3 are "Underway".
    Phase 2: Purchasing
    Phase 3: Assembling

    Phase 4 is halted pending field modifications.
    Phase 4: Painting

    Phase 2 Status Report: Need 1 Demolisher, 2 Baneblades, Armoured Fist squads.

    Phase 3 Status Report: 9/10 Phaetons Assembled, sans sponsons (See Addendum A), some undergoing field modifications (See Addendum B). 2/3 Demolishers Assembled, undergoing field conversions (See Addendum C). Baneblades 0/3: reports from Forge World Ruhr report various delays - Inquisitorial investigation has been despatched. 1/1 Basilisk sub-assembled, pending Phase 4 work.

    Phase 4 Status Report: Halted due to field conversions.

    Explanations:
    Photos are giving me issues, continuing to kick the internet.

    In the mean time, a few explanations, notes, etc:

    The group will most likely not be using the tradition (historical) 2AD emblem. I have nothing but the highest regard for this, one of the finest fighting units in history, but by gods, the US Army stuck them with an insignia that looks like moldy ****.

    Unit designations are not American, they're Commonwealth Cavalry; ie platoons are known as "Troops" and companies are "Squadrons".

    Let me be the first to say that I hate these "triangular troops", I much prefer the "square" setup, where each unit size is made up of 4 parts, instead of the triangular 3. However, I'll work with what I've got and it'll make the dues.

    1st Squadron (name not picked yet) will consist of 2 troops of Leman Russes, the Demolisher troop, and be rounded out by a command tank (another Russ).

    Tentatively, 1st Squadron's troops will be "Widowmakers", "Wolf's Dragoons", and "Revenants". (Ok, I admit it, too much playing of Battletech) Each will have their own insignia.

    2nd Squadron is made up solely of 3 Baneblade superheavy tanks. "Defiance", "Ave Imperator", and "Righteous Fury".

    So far, the Basilisk is the only member of it's "Troop", and the name for both the gun and the Troop is undecided (taking suggestions).

    Armoured Fist units will end up being formed up into their own troop, "Hurley's Hussars", named for a buddy of mine who used to drive M-113s over in Germany.

    Let's get the obligatory shots out of the way...









    And the answer is no, no I can't find anything on there. That's what makes things fun!

    Updates of sorts:
    All Leman Russes are undergoing "Ryza III" upgrades similar to the Demolishers. This consists of a rebuilt front-end box, and new exhaust systems. Most will be acquiring DKK air filtration upgrades as well.

    4 Armoured Fist units are planned, each with 3 vehicles. They'll be colour coded Red, Yellow, Green and Blue in addition to their troop names.

    3 Rough Rider units are planned - 1 mounted on Moas (10), and 2 more mounted on Cold Ones ("old" and "new" cold ones, 5 each).

    Thudd Guns are on order, along with a FW Hellhound and Griffin.

    Due to the exchange rates and pricing here in Australia, it's actually $1 more to replace a normal "IG Sentinel" with Elysian Sentinels from FW, so guess what else is on order...

    Right now the biggest hold-up is waiting on parts to show up so I fix them and paint. Of course, I was slack in sending them out, so that's not really surprising.
    Last edited by Faolan; 22-09-2012 at 04:58.

  2. #2
    Chapter Master Faolan's Avatar
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    Re: 2AD "Hell on Wheels", 3rd Army Project Log

    Ok, ninja edits and reshuffles around here.

    For the good stuff:

    Here's the GENERAL paint scheme for the Demolisher troop:


    Tank Tiger Stripes

    I say "general" since at the time this was taken, I realised my black lines were too narrow. So that, but with fatter black lines. The fronts of the track guards will have either eyes or big rippy claws painted on.

    Addendum C:




    Initial field modifications shown on Demolisher #2. Namely the new front and glacis plate design. The "box front" was inspired from the GW site (will dig for link later), and is designed from card (the type the comic book nerds use to protect their silly little books and keep them straight). The sight piece is, yes, shaved off the stock driver's hatch, glued it on, and cut through the card behind it.

    Modifications to the vehicle kit necessary for this: slight shaving of the track guards on Demolisher 1-1 (came up with the redesign after that), removal of a few of the disgustingly oversized rivets from the inside of the track assemblies. And of course, leaving off the hull-mount housing.

    Still need to design two top hatches for the new front-end and a "front bumper" to cover over the small gap that's invariably left there. Too lazy to sand and carve some putty off, so I'll spend the energy to design something new to cover it. Makes sense, really, it does! I'm also pondering doing this x3, or modifying it slightly and casting it, that way I can refit other tanks later.

    Oh yes.. about 3 of the Leman Russes are getting a "Modified Mars Alpha" look to them.


    It doesn't have the extended upper deck (and therefore longer tail) of the true Mars Alpha, but I'm working on a "stowage extender" look that'll increase the tail slightly in length past the end of the engine deck.

    Also, all Russ chassis tanks will be getting parts of the DKK engine filter modifications, at least the side parts, haven't decided on the rest yet. They're also getting a home-made exaust system, more on par with real-world tanks, and less like the Cat exhaust stacks they have now.
    Last edited by Faolan; 04-03-2008 at 07:20. Reason: Photos working! #2

  3. #3
    Chapter Master Tommygun's Avatar
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    Re: 2AD "Hell on Wheels", 3rd Army Project Log


    Tank Tiger Stripes

    Faolan, I love this one. I painted a Korean War Sherman like this years ago, but forgot about it. I may have to steal your idea for one of my IG tanks.
    Save the Earth: It's the only planet with chocolate.
    My Project Logs:
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  4. #4
    Veteran Sergeant codename_greendawn's Avatar
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    Re: 2AD "Hell on Wheels", 3rd Army Project Log

    good luck securing, procuring, and acquiring everything. Looking forward to photos. Are you planning any conversions, or will it be more or less straight from the box? Oh, and are you sure you don't want to add a titan or two?

    Touche with the editing...I see you have now made me look like a buffoon (Looking forward to photos, duh!) xD
    It's all looking pretty sweet now!
    Last edited by codename_greendawn; 04-03-2008 at 07:58.

  5. #5
    Chapter Master Faolan's Avatar
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    Re: 2AD "Hell on Wheels", 3rd Army Project Log

    "Legio Boomicus" is an as-of-yet not properly named titan or three a few pals and I are going to work on. We're starting small, with Lack's Warhound to be made 2 or 3 times, and then looking up towards a Reaver.

    And to make sure I'm prepared in case I have to face them... I'll make sure to have some Titanhammer squads available.

    Oh god.. more distractions.. must.. nnnngh.. resist!

  6. #6
    Chapter Master Faolan's Avatar
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    Re: 2AD "Hell on Wheels", 3rd Army Project Log

    It seems the Inquisition's team that was sent to Forge World Ruhr has reported in with it's findings.

    There seems to be an ongoing battle for the Forge World's factories, as witnessed by the following recon picts:









    Sector Intel reports that this appears to be what is refered to by the Xenos Orks as a "Dethkopta". Given the other reports coming from the Inquisitorial agents, this has been dubbed the "Mk I" version.

    While no visible sources of propulsion have been determined as of yet, it is theorised that a vertical rotor and several rockets or crude jet engines will power this particular model.


    ////////

    Dethkopta Mk I for my wife's Ork rabble. She was looking at getting into things, and sure enough, I shot myself in the foot and got her the Ork spearhead and codex for xmas... now I find myself scratchbuilding for her. Loosely based on the Sentinel body, upsized for Orks. Also loosely based off the World of Warcrack engineer flying machine.

  7. #7
    Chapter Master Faolan's Avatar
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    Re: 2AD "Hell on Wheels", 3rd Army Project Log

    Further picts from the Inquisition also revealed this new xenos construct, which seems to be konstrukted, ahem, constructed from looted Leman Russ parts, notably the sponsons which many regiments choose to upgrade their firepower.









    While still under construction, and in the early phases, Imperial Intelligence has managed to note the following features:

    It is constructed from two lower panels from the sponsons welded together with a plate steel interlink, which then allows room for a primitive roller-mounted twin-linked projectile weapon. The visible piping would indicate either the presence of a not yet installed flame weapon, or the indication of where the promethium tanks will be mounted for powering this abomination. The ork will presumably be perched upon the cushion evident in the photos. Due to extreme weight in construction, Intel can only theorize that rocketry will be used for propulsion purposes.

  8. #8
    Chapter Master Faolan's Avatar
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    Re: 2AD "Hell on Wheels", 3rd Army Project Log

    Other manufactoria have reportedly fallen under the sway of the Ruinous Powers, as evidenced by the following pict-steals.









    It would appear this traitor has suffered severe mutations, resulting in an unholy combination of flesh and machine - Adeptus Mechicanicus representatives were repulsed by the fusion that has taken place, allowing the flesh to wrap around a las-type weapon.

    The combat knife in the back of the hideous, headless beast did not stop it, indeed, it barely seemed to slow it down as new tendrils of corruption grew from the heretic's back to surround and embrace the blade. Agent Veroni lost his life in the attempt to destroy the abomination.

    More intel follows.

    ///////

    Decided it was truly time to try my hand at greenstuffing about, hence the greenstuff on the above Orkish Dethkopta and the mutant from a spare guardsman. Haven't yet decided how/what do to with/for the head, but I'll get there.

    I know my abilities still are in the "epic fail" department, but the only way to get better is to keep trying and hopefully I look like less of a fool each time.
    Last edited by Faolan; 04-03-2008 at 10:36.

  9. #9
    Modsticker Codsticker's Avatar
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    Re: 2AD "Hell on Wheels", 3rd Army Project Log

    I like the camo scheme on the demolisher. That Charnadon granite is a fantastic colour, BTW, your infantry should look great.

  10. #10
    Chapter Master Faolan's Avatar
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    Re: 2AD "Hell on Wheels", 3rd Army Project Log

    Alrighty, some colour tests here.

    These more advanced painted figures aren't done, and need serious retouching, not to mention washes, etc.

    "Group" Shot - Cut and pasted around a bit so they took up less space than the original shot.


    "Tanker 1"


    VMC German Grey body, base is GW Chaos Black.

    "Tanker 2"
    Basilisk Crewman




    Vest is GW's Khaki colour, with highlights (washed out in the photos I think) of Bleached Bone. Chest is Tallarn Flesh (and badly painted, I know.. flesh does me in). Catachan green mixed with a little khaki for the pouches, pants are the Charnadon Granite. Boots are flat black primer/basecoat, and the turn-downs are Scorched brown.

    Touch-ups are necessary on this model and the next one due to having been chucked into a box to move around the house a bit and scraping with other things. I know, bad me.

    Damn the photo limit!
    Getting sidetracked, a (dozen) projects at a time...

    "Mathematics? Logic?
    Neither has ANYTHING whatsoever to do with any of this. Mixing Spock, the Borg and something else we arrive at the truth: Logic is futile. You will be administered. "

  11. #11
    Chapter Master Faolan's Avatar
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    Re: 2AD "Hell on Wheels", 3rd Army Project Log

    (Continued)

    "Tanker 3"




    Charnadon for the uniform, Chaos Black for the belt. Buckle and eagle picked out with Boltgun metal. Chaos Black stand, just for differentiation and comparison.

    "Colour Test - Infantry"




    VMC German Grey tunic and trousers, Chaos Black armour. Very subdued dark on dark for city fighting.

    I didn't include the guy with the Adeptus Battlegrey coat yet, forgot to photograph him.

    Opinions on which way to go with the rest of the tankers? Or should I keep using both the VMC German Grey for some tank types, and the Charnadon for the others? IE Leman Russes get one, Demolishers or Chimeras, etc, get another.
    Getting sidetracked, a (dozen) projects at a time...

    "Mathematics? Logic?
    Neither has ANYTHING whatsoever to do with any of this. Mixing Spock, the Borg and something else we arrive at the truth: Logic is futile. You will be administered. "

  12. #12
    Modsticker Codsticker's Avatar
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    Re: 2AD "Hell on Wheels", 3rd Army Project Log

    I think you are right- the flash looks like it has washed the colours out a bit. The Khaki in particular. The VMC german grey looks rather glossy.

  13. #13
    Chapter Master Faolan's Avatar
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    Re: 2AD "Hell on Wheels", 3rd Army Project Log

    Yeah, it's largely the flash, but all miniatures get a slobbering over with dullcoat before they're "done", gotta seal them after all, and acrylics are notorious for the fact that they rarely dry dead-flat.

    The flash also really brings out the very slight blue tint thats in the VMC German Grey.

    What're the opinions of that infantry colour pattern, and then picking out the eagle with a muted grey?

    BTW, I'm finding high res large photographs of the miniatures to be a great way to catch things I might otherwise miss. Having said that, it could drive me to drink if I do it too much.
    Getting sidetracked, a (dozen) projects at a time...

    "Mathematics? Logic?
    Neither has ANYTHING whatsoever to do with any of this. Mixing Spock, the Borg and something else we arrive at the truth: Logic is futile. You will be administered. "

  14. #14

    Re: 2AD "Hell on Wheels", 3rd Army Project Log

    So far so good.
    My Nurgle Marine Log
    also here (predates my Warseer one)
    My trench board

    For Pax East 2011

    Quote Originally Posted by Txan View Post
    U r god. Well maybe a god of a god of a paintbrush

  15. #15
    Chapter Master Faolan's Avatar
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    Re: 2AD "Hell on Wheels", 3rd Army Project Log

    So I've spent the last god only knows how long sitting over at the other desk hand painting Catachan green over my last colour experiment on armour- Orkhide Green, over the body of my Basilisk. Ok, strictly speaking, I could measure out the time if the newer versions of WMP showed the total play time of the current list- I've been painting for all but the last three tracks of The Who's Tommy. I hate hand painting areas, and I'm pretty sure everyone else does too. I just had to rant. I'll have to see if I can convince the Warmaster to allow the acquisition of a gun which propels paint via compressed air.

    Anyway, I did a bit more work on the Guardsman.



    No, he's not dropping a deuce, YES, that IS a tail. And that's a shoulder mounted, erm, yeah something flappy and wavy.

    I also did up his neck and head, but didn't get a good photo of it yet, so I'm going to abstain from putting up crap photos.

    I'm happy to keep going on him, but I'm thinking that he's already probably too "busy', and I haven't even finished adding in his left arm, so I'll likely settle for two wavy tentacles and call it done.

    And what do you do when you mix up too much greenstuff?

    First, you try making bags, and then when you fail at that and it's starting to feel like you're working with a slightly rubbery rock, you get desperate and turn it into



    bases!

    For the Warmaster in her role as the Waaaaaagh!!!masta, since she spent the whole of the evening slowly cutting out a template for me.

    Oh well, guess I should drag myself back to the Crackalisk's hull and finish designing a breach hatch for it. Parts to work with? Half of the original breach ring, an old style rhino hatch, and a dead wombat; I'm sure I can McGuyver something up.
    Getting sidetracked, a (dozen) projects at a time...

    "Mathematics? Logic?
    Neither has ANYTHING whatsoever to do with any of this. Mixing Spock, the Borg and something else we arrive at the truth: Logic is futile. You will be administered. "

  16. #16
    Chapter Master Faolan's Avatar
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    Re: 2AD "Hell on Wheels", 3rd Army Project Log

    Lieutenant Colonel Errad Vasna stood in the observation tower, surveying the bustling activity in the Eugenz spaceport. He noted with keen interest the landing of several large conveyers, each purportedly fully loaded with reinforcements for his regiment. It had been nearly forty standard days since the commnique had arrived informing him that new tanks would be on their way: tanks that would make good the losses Hell on Wheels had suffered over the last several months of campaigning on the world of Tybera Secondus.

    Eugenz wasn't much of a city by the standards of the colossal hive worlds. Even by the standards of his own homeland, it wasn't much. Just a few million souls at the base of the heavily wooded Cascan mountains, bordered on the other side by millions of hectares of fields, some wooded and others worked by the local agriculturalists.

    In fact, by normal Imperial standards, it wouldn't have even warranted a spaceport. Were it not for the isolation from the surrounding communities and difficulty of transshipping everything to the principle planetary city, it might not have recieved one. But it had, and the location made it a magnificent choice to rest and refit a Guard unit in need of time off the line.

    As he raised his magnoculars again, he swept them over the troops drilling in the grassy fields just to the west of the landing areas. Not just any troops, but his troops. Sure, they might be fresh from Advanced Infantry School, but they were filling out nicely into troopers under the guidance of his veteran Sargeants and their cadre of NCOs. Soon they'd be fit to begin their specialist training as Armoured Fist troopers, rapid reaction forces and mobile infantry support for his armour companies. Even as he watched, Sgt Devins whipped them into shape, never letting up with his colourful language or afraid to "assist" a trooper with the leather of his boots.

    Vasna heard a thunderclap of metal meeting ferrocrete, and turned his attention back to the landing fields. His ears hadn't decieved him, for the landers were starting to disgorge their steel legions. Finally, some of the promised armour was arriving from the Forgeworld of Ryza.


    Lookie at some of what arrived today:


    Progressing along..


    Odd though, I could have sworn I did all the body armour last night, but it seems I missed about 3 or so of the 10 man squad.

    BDUs are Charnadon Granite, belts are unmodified VMC German Grey. The chest armour is a mix of Adeptus Battlegrey and the VMC German Grey- while the mix-rate was the same throughout, as you can see as the paint sat out longer, it got lighter. It's an interesting reaction, since I constantly re-mix the two paints together that're in the cup as I go just so they don't have a chance to seperate out.

    The one exception is the kneeling man, his armour is chaos black as well from an earlier test.

    I'm happy with the effect, even with the paint changing colours as I went, since it indicates different ages of gear, and we've all seen how fast black nylon fades to various greys as time goes by.

    Yes, I know, still need to paint the boots and uppers, that'll come next. Arms are being done seperately, but have to wait to be finished until the weapons show up. Same deal with the heads, I'm waiting on Pig Iron visored heads to arrive.

    Now if the REST of my FW order would show...
    Getting sidetracked, a (dozen) projects at a time...

    "Mathematics? Logic?
    Neither has ANYTHING whatsoever to do with any of this. Mixing Spock, the Borg and something else we arrive at the truth: Logic is futile. You will be administered. "

  17. #17
    Chapter Master Death Korp's Avatar
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    Re: 2AD "Hell on Wheels", 3rd Army Project Log

    I love the Mars Alpha Pattern Tanks from FW, I really want to have at least 2 in a 1500pt Krieg Army i am planning

    Nice Stuff by the way, keep it up

    DK
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  18. #18
    Chapter Master Faolan's Avatar
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    Re: 2AD "Hell on Wheels", 3rd Army Project Log

    Tommygun: Thanks! Going to redo the stripes a bit thicker, and the Korean War tigerstripe tanks are exactly where I stole the idea from. Shame that my Korean War tanks book is still back in the US.

    DK: Thank you too! I do have "proper" Leman Russ Mars Alphas coming, they're part of the "rest" that I'm waiting on. Although I'm not doing DKK, I ordered the DKK ones for the modified Ryza turrets (love 'em!) and extras. Really, I see no reason that DKK should be the only boys with the extra filters and fun stuffs that they come with. Because all of that, and the magazine on the stubbers, are just ace.

    Updates:

    Ok, finished the missing body armour, I now have something like 11 or 12 painted for a 10 man squad- not bad so far. I have to redo the Sgt chainsword arms, however; I'm not best pleased with the oversized Sgt stripes and how low on the sleeve they are.

    For the boots and their turn-downs, should I go with Chaos Black, more VMC grey, or something else?
    Getting sidetracked, a (dozen) projects at a time...

    "Mathematics? Logic?
    Neither has ANYTHING whatsoever to do with any of this. Mixing Spock, the Borg and something else we arrive at the truth: Logic is futile. You will be administered. "

  19. #19
    Chapter Master Tommygun's Avatar
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    Re: 2AD "Hell on Wheels", 3rd Army Project Log

    Quote Originally Posted by Faolan View Post
    For the boots and their turn-downs, should I go with Chaos Black, more VMC grey, or something else?
    I like the dark chocolate brown on the one on the first page. Adds a little color contrast to the grays and black. If you are going with a German look for the uniforms, I always liked the colored piping along the collars and epaulets. Red for assault guns pink (no kidding) for tankers.
    Save the Earth: It's the only planet with chocolate.
    My Project Logs:
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    Tommygun does what with paper?: http://www.warseer.com/forums/showthread.php?t=226343
    Tommygun Ironworks http://www.warseer.com/forums/showthread.php?t=304880
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  20. #20
    Chapter Master Faolan's Avatar
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    Re: 2AD "Hell on Wheels", 3rd Army Project Log

    Well, the infantry, they get no piping. Unless someone sends me a bagpiper for them...

    Anyway, I digress.

    By "the first one", did you mean Tanker II on the colour test post? He has the black/grey boots with the turndowns in brown, you want more of that, you say?

    And the turn-down, or the entire boot?


    Edit:

    Ok, I took your advice, kinda.


    As you can see, I put on the tunic chest piping (which your doodle left off), but I didn't do it around the collar points, etc.

    And the until now unmentioned side project:



    I figured since I need to get back into the swing of modelling a bit and weathering (I haven't really done much in the last two years, past some basic paint starting as the earlier pictures show), the inside of a Sentinel, where if I royally screw it up won't matter and result in a total repaint, was the place to start. First drybrush with some boltgun silver. Some stipling with the Gunze "Steel Red" will come later in a few areas, and then the oil wash of burnt sienna mixed with a little black- that'll get the lines and underhangs.

    C&C, please!
    Last edited by Faolan; 18-03-2008 at 12:42. Reason: Because I sometimes DO pay attention
    Getting sidetracked, a (dozen) projects at a time...

    "Mathematics? Logic?
    Neither has ANYTHING whatsoever to do with any of this. Mixing Spock, the Borg and something else we arrive at the truth: Logic is futile. You will be administered. "

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