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Thread: 2250 Skaven - SAD and Horde - What to do?

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    Commander dariakus's Avatar
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    Oct 2008
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    2250 Skaven - SAD and Horde - What to do?

    I've got a 2250 game coming up this Sunday, and I really want to try out my horde list. I've got a SAD list that my group is okay with me playing--but I'd really rather figure out how to make the horde list work.

    We always roll for opponents so we don't get into an arms race with our lists. My possible opponents are Bretonnia, Warriors of Chaos, or Vampire Counts. The Brets and the Warriors I'm not too worried about with a magic-lite horde army--Brets have little magic and Warriors use magic primarily for damage, which the horde can soak up like a sponge.

    I have no defense against the utility spells of the VCs, though, and nothing that can deal with a flying terror-causing zombie dragon. That thing could just land on my side of the board turn 1 and set off a domino effect of epic proportions.

    Anyway, here's the horde list. Looking for any comments and suggestions about what I can do with this list to deal with flying terror and magic defense, without dropping too much of the horde. Also any tactics I can use with the existing list to nullify these things.

    Lord
    Warlord - Heavy Armor, Enchanted Shield - 106p

    Heroes
    Chieftain, Battle Standard Bearer - 70p

    Warlock Engineer, dispel scrollx2 - 95p

    Core
    Clanrat Slaves x20 - 40p
    Clanrat Slaves x20 - 40p
    Clanrat Slaves x20 - 40p
    Clanrat Slaves x20 - 40p

    Clanrats x25, musician, standard - 140p
    Clanrats x25, musician, standard - 140p
    Clanrats x25, musician, standard - 140p
    Clanrats x25, musician, standard - 140p
    Clanrats x25, musician, standard - 140p

    Night Runners x6, additional hand weapons - 42p
    Night Runners x6, additional hand weapons - 42p
    Night Runners x6, additional hand weapons - 42p
    Night Runners x6, additional hand weapons - 42p

    Poisoned Wind Globadiers x3 - 30p
    Poisoned Wind Globadiers x3 - 30p
    Poisoned Wind Globadiers x3 - 30p
    Poisoned Wind Globadiers x3 - 30p

    Giant Rats x4 (6 rats per pack) - 120p
    Giant Rats x4 (6 rats per pack) - 120p

    Special
    Plague Monks x20, full command, additional hand weapons - 185p
    Plague Monks x20, full command, additional hand weapons, Banner of Burning Hatred - 210p

    Rat Ogres x2 - 100p
    Rat Ogres x2 - 100p

    Total: 2254p (yeah, 4 points over, can drop a clanrat or something to get it in line)


    On the flip side, I've got this SADish list:
    Lord
    Grey Seer, Screaming Bell, Twisted Crown of the Horned Rat, Eye of the Horned Rat, Warpstone Charm - 535p

    Heroes
    Warlock Engineer, full kit (even pistol), warp scroll, death globes - 145p (this is the guy I skitterleap behind enemy lines to wreak havoc)

    Warlock Engineer, full kit (minus pistol), storm daemon, dispel scroll - 130p

    Warlock Engineer, full kit (minus pistol), dispel scrollx2 - 135p

    Core
    Clanrat Slaves x20, musician - 44p
    Clanrat Slaves x20, musician - 44p

    Clanrats x23, musician, standard, ratling gun - 190p
    Clanrats x23, musician, standard, ratling gun - 190p
    Clanrats x23, musician, standard, ratling gun - 190p

    Night Runners x5, throwing stars - 35p
    Night Runners x5, throwing stars - 35p

    Poisoned Wind Globadiers x3 - 30p
    Poisoned Wind Globadiers x3 - 30p

    Special
    Warplock Jezzails x5 - 100p
    Warplock Jezzails x5 - 100p

    Gutter Runners x5, champion, poisoned weapons, tunnelling, poisoned throwing stars - 117p

    Rare
    Warp Lightning Cannon x2 - 200p

    Total: 2250p

    Looking for feedback on both lists, and especially on the first list with dealing with terror and magic defense. Open to all comment and criticism

    Thanks, guys!
    Last edited by dariakus; 20-03-2009 at 02:04.

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