I can't remember if I read this in posts here or not, but I'm curious to know from those who have had the opportunity to play Space Hulk in-store if:

1) The number of Marines vary from mission to mission (i.e. 5 to 12)
2) What weapon choices the Marines are allowed for each mission
3) Do the missions pre-determine the weapon choices for the Marines
and
4) If Marines get to choose their weapons, what flexibility they have

I do remember flexibility for choices in 1st Edition but certainly a lack in 2nd (i.e. I got used to using storm bolters and heavy flamers) and I'm wondering how this was addressed. I like the idea of lightning claws again...

Can anyone shine light on this subject or direct this to a discussion already in progress?