Ok, so Mission 2 seems to be a pretty rough thing for the Stealers, especially if the Marines back themselves in a hallway with overwatch. Played 2 games and both games I couldn't do anything because the marines would just wipe out 6 or so a turn there was not kind of rushing that could get past that.

Any Thoughts?

I was thinking of making that one where nids didn't have a limit and marine player would have to capture both entrance areas to win instead of just waiting for the nids to run out