Looking to use this list at 2500. Under the list are some tactics.

Setharyx, the Lustful. Demon Prince of Slaanesh 500

  • Level 4 wizard
  • Chaos Armour & Demonic Flight
  • Scaled Skin & Allure of Slaanesh
  • Sword of Striking, Charmed Shield & Dragonbane Gem

Terimm, Exalted of Tzeentch. 206

  • Battle Standard Bearer
  • Halberd & Mark of Tzeentch
  • Talisman of Preservation & Third Eye of Tzeentch

Terimm's Hands (17 Warriors of Chaos) 319

  • Full Command
  • Mark of Tzeentch
  • Shields

The Burning Apostles (18 Warriors of Chaos) 382

  • Full Command
  • Mark of Khorne
  • Halberds
  • Banner of Eternal Flame

5 Chaos Warhounds 30
5 Chaos Warhounds 30
5 Chaos Warhounds 30

The Delirious (10 Marauders) 100

  • Mark of Khorne
  • Flails

1 Chaos Chariot 120

  • Mark of Khorne

1 Gorebeast Chariot 140

  • Mark of Khorne

Setharyx's Pet (1 Chimera) 245

  • Regenerating Flesh

Spinebreakers (4 Skullcrushers of Khorne) 342

  • Full Command
  • Ensorcelled Weapons

Worbagh, the enraged (Chaos Spawn of Khorne) 55

The Demon Prince will move behind or in between the enemy battle line and will cast boosted Cacaphonic Choir with as much dice as possible. Most miscast won't do much harm vs. such a caster.
That spell worked wonders in the same way against my High Elves out of a Keeper of Secrets.
Being hard to kill he wil try to lock into combat vs. a not to strong unit in the rear and keep casting it since it's a Hex. Would also hope for hysterical frenzy, since that spell is very nice with all the Khrone units.

The 10 Marauders are there to clear chaff and/or do damage to small armoured units with their many strength 5 attacks round 1.

I put in the Spawn of Khorne because I had 56 points left after putting the rest in. (plus fluff wise, it was his horde until Sepharyx took over)

I am in doubt wether I should give the Prince a familiar to increase the chances of having Cacaphonic Coir. Would then probably take 5 extra hounds and ditch the Spawn.

What do you think of this list?