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  1. #1
    Chapter Master Pekel's Avatar
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    Verdekil XVIII: Welcome To The Jungle

    MAJOR EDIT:

    Hello everyone! It's been several years since I last posted here, with the main reason being that a succession of image hosts have failed me. Majhost.com, forever the best, totally vanished and I lost all of my photos along with it. I then moved to Photobucket, but even with minimal uploads my "limits were exceeded" consistently. Then moved to Imgur, but the website doesn't load on my mobile and nobody could open my gallery links. So finally, after some urging, I've caved and made an Instagram account. It's a very poor image host, but at least it's easy to share a link to.

    Speaking of which, click here to see the Instagram gallery. I'll be slowly populating it with all my models from the past few years, so give it a "follow" to see everything.

    Here's a few of my favorite models since I stopped posting on Warseer:






















    There's a TON more on the Instagram account, and more will continue to go up in the coming weeks. Hope to see you there!

    -Peter


    Last Updated 07/17/13

    I've been running four different project logs for the past long time - Tyranids, Eldar, Catachan, and terrain - and now that all of them are nearing completion with only sporadic updates to each, I figured I'd combine them all into one log. Links to the original logs can be found by clicking the names of each. I'll be using this topic mostly to post updated versions of units as I go back and touch them up to bring them to a higher standard. If you want to see years and years worth of updates and WIP shots for each army, check out the old topics!

    Check back here for hobby updates, battle shots, and maybe a bit of fluff. These first few posts will be updated every now and then when I have nice 'finished' shots of models, but you'll have to read along to see most of the updates. Eventually my brother and I would like to play a campaign from Kill Team up to Apocalypse, so that might happen someday too. Hope you enjoy!

    ----------------------------------------------------------------------------------

    Verdekil XVIII is a lush jungle world on the cusp of Death World classification. Its most valuable resource is its diverse plant life, which offers Magos Biologis infinite opportunities to explore new avenues of creating medicines, combat stimm-drugs, virulent weapon-toxins, and more. Small research outposts dot the planet’s surface, with detachments of Catachan JP Regiment assigned to each.

    Over the course of surveying the planet, mysterious ruins have come to light. Abandoned structures, most of unknown function, show both a strong xenos influence as well as reflecting an amalgamation of human cultures. Explorator teams have been sent out to uncover the story behind these heretical ruins, and the few that return point towards Verdekil XVIII as an Eldar Maiden World in which the aliens returned and, in fickle Eldar fashion, actually formed a peaceful accord with settling interlopers instead of exterminating them. But where the Eldar are now, nobody know.

    As more research outposts fall silent, the race is on to harvest Verdekil XVIII’s biological and cultural secrets before the encroaching Tyranid Splinter Fleet arrives in full force and wipes it from the galactic map. Unless the isolated Catachan garrisons can find powerful allies soon, Verdekil XVIII is doomed to be scoured within the next few short months…


    The Planet of Verdekil XVIII

    Ever since starting my Tyranid army in 2005, I’ve imagined having a jungle table for them to fight on. This slowly started to take shape over the years, but since I traveled for school and work I was restricted to working a tiny bit at a time when I was ‘home’ at my parents’ house. Now I’m finally living somewhere I can keep my models, so the jungle table is becoming a reality! I’m a zoology major who’s worked in climbing courses, wilderness schools, outdoor education centers, river guiding outfits and trail construction/maintenance crews – so having a table that reflects some of the great outdoors and the animals that inhabit it is very important to me! The name ‘Verdekil XVIII’ came about as a play on my current address, where all of the terrain and models reside.

    Verdekil XVIII is primarily a lush, tropical planet. There are stripes of cold rocky barrenness or scorching desert, but most of the interest lies in the jungle regions. There are the valuable and deadly flora, the exceedingly dangerous saurian fauna, and the mysterious ruins and artifacts.

    Some Imperial outposts exist, and only constant vigilance keeps them safe from both creeping overgrowth and native predations.
    Last edited by Pekel; 18-06-2019 at 22:27.

  2. #2
    Chapter Master Pekel's Avatar
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    Re: Verdekil XVIII: Welcome To The Jungle

    Last Updated 07/17/13

    The Catachan JP Regiment
    Having spent years working, teaching primitive skills and trapping animals in various forests, jungles and rivers, the Catachan naturally appealed to me. I knew from the start that I wanted to include the amazing Dark Elf Cold One models as Rough Riders, and the Jurassic Park theme grew from there. The tanks and sergeants are also all named after beers. The main goal is to have a force of characters who may be a little ragtag and undisciplined from their prolonged backwater posting, but are no less dangerous for it. This is my third and most recent army.

    The Catachan JP Regiment was formed from mismatched elements of various other Catachan forces – soldiers who were left behind to recuperate as their comrades moved on to new deployments, lone squad survivors who needed a new beginning, or incorporated specialist squads from other Catachan regiments. Adding to this hodgepodge feel are the inherited and scavenged weapons the army uses. The initial shipment was marked with JP, though with typical Munitorum efficiency the meaning of the initials was never conveyed (it can be assumed the intended recipients were wiped out and the supplies re-routed). As such the regiment refers to itself by any number of names – from the straightforward ‘Jungle Patrol’ to things such as the more colorful ‘Jaguar Punters’ or ‘Just Pain.’ Whichever main encampment they are using at the time is also typically referred to as the ‘Jolly Pisshole.’ The JP Regiment, being stationed on what is seen by many as a backwater babysitting duty, have taken to brewing and distilling as a large part of their culture. Casks of brew can often be seen lashed to tanks as good-luck totems, the idea being that beer is readily handy (if a bit warm) to facilitate celebration upon another safe return home.













    Last edited by Pekel; 17-07-2013 at 19:07.

  3. #3
    Chapter Master Pekel's Avatar
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    Re: Verdekil XVIII: Welcome To The Jungle

    Last Updated 07/17/13

    Splinter Fleet Cyclone
    Tyranids were my first love when I was introduced to Warhammer 40,000 (who would have thought a dinosaur-loving kid who later studied entomology in college would like Tyranids?) in the late nineties by a friend, and though the hobby fizzled out at that time I later got back into it with the release of Battle for Macragge. The Tyranids are, appropriately enough, a constantly evolving force – it’s quite usual to break apart old models to spawn new conversions, and the color scheme is always changing subtly.

    A splinter fleet of Hive Fleet Kraken, Splinter Fleet Cyclone was named for its habit of touching down on a planet, assimilating the DNA of the most dangerous organisms, and then lifting off again. In this manner Splinter Fleet Cyclone remains small and elite, avoiding attracting much attention. Nevertheless, the Imperium eventually recognized the hazard that this fleet posed and dispatched a Space Marine Chapter - the Firedrakes - to contain and eliminate the xenos. The Tyranids have shown remarkable variety in the forces they use against different races, their Lictors and Genestealers probing the enemy's weaknesses and resulting in diverse army configurations. It is unknown at this time if Verdekil XVIII is simply being sampled to assimilate its dangerous fauna, or if full-scale assault is in the works.









    Last edited by Pekel; 17-07-2013 at 19:08.

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    Re: Verdekil XVIII: Welcome To The Jungle

    Last Updated 07/17/13

    Craftworld Mata Nui
    Eldar were chosen as my second army, and mostly as a break from painting the endless green tide of Tyranids. I wanted an army with a huge scope for personalization and trying out all sorts of colors. Trying to think of a unique theme that could still look Eldar and would allow all manner of conversions, as well as have a personal resonance, I went with the admittedly really unusual LEGO Bionicle theme. The Bionicle toys and storyline were a huge part of me and my brother’s life for years before Warhammer, so it was an easy choice. Eldar are already a colorful army with all their Aspect Warriors, so it could be a bit ridiculous and themed without needing too much explanation. It may not be to everyone’s taste, but I’ve had a lot of nostalgic fun making this army and that’s what matters!

    Eldar are always enigmatic, and those of Craftworld Mata Nui are no different. They are a particularly insular culture when it comes to interacting with other Eldar and have radically unique ornamentation on many of their warrior’s machines and armor. Individual heraldry and decoration appears to play a large part in their more specialized warrior units. Despite their disdain for other Eldar, who they likely blame for The Fall, Craftworld Mata Nui has been observed interacting with other xenos races – including, if the ruins on Verdekil XVIII are any indication, humans. The function of these ruins, the fate of the inhabitants, and why the Eldar fight to protect them are all mysteries the Ordo Xenos is working to solve.















    Last edited by Pekel; 17-07-2013 at 19:08.

  5. #5
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    Re: Verdekil XVIII: Welcome To The Jungle

    Last Updated 07/17/13

    Other Forces
    With the new Allies Matrix it’s really easy to get swept up in making themed ‘counts-as’ allied detachments. My brother also has three armies which will occasionally be making planetfall on Verdekil XVIII (when our schedules overlap and he can make it up to visit), so I thought I’d briefly introduce them here even though I won’t be posting about them. If my brother decides to maintain his Warseer logs I’ll link to them here.

    Genestealer Cult
    With Tyranids and IG, how could this not happen? The Grey Knights Codex finally provided a simple and legal way to make Genestealer Cults in games of 40k, by simply allying Death Cult Assassins and Arco-Flagellants to an IG army as Genestealer equivalents.

    Not all of the silenced Guard garrisons on Verdekil XVIII are lost – at least, not destroyed. More than once a beleaguered JP Regiment unit has voxed for backup from a nearby outpost only to find the ‘reinforcements’ siding with Tyranid aggressors, apparently shielded from predation by their shared synaptic web. The exact number of outposts fallen to such heresy is unknown, but likely it grows as broods of feral Genestealers stalk the jungle.



    Mechanicus Squats
    I always liked dwarves most out of the typical fantasy races, and Squats were a perfect way to slake some of that interest without starting a new game system. What started out as one Enginseer model has slowly started growing into what will one day hopefully be a sizeable allied force.

    The regiment’s mechanics are mostly members of the endangered Squat race and have a natural affinity with machines, as well as serving as the army’s resident top brewmasters. Barrels of Squat brew are highly prized amongst the troops, though many complain that the sophisticated Squat Enginseer fortress-workshops make for unfair working conditions compared to damp corners of platoon bunkhouses that most JP Regiment brewers work with. Though some have joined the rank and file, most Squats keep busy hidden in underground workshops, tinkering at their mysterious projects. When the entrances to these workshops are threatened, however, the Squats show their true fighting force.



    Kabal of the Ecstatic Overdose
    Just kidding, that’s not the real name. But my brother never gave them a name, so that’ll do for now. These guys were largely donated by the friend who tried to get me into 40k however many years ago, after he himself got out of the hobby. My brother had worked to update and improve the army over the past few years while still preserving the original owner’s feel.

    Occasionally Dark Eldar raiding forces touch down on Verdekil XVIII, owing to its stock of excellent pit-arena Death World xenos (or Catachan, who the Dark Eldar also find make good sport in arena fights).





    Da Pikked Skabz
    Again just kidding about the name, but my brother hasn’t named them and painted them dark red so what’re you gonna do? Gotta call ‘em something.

    As with most of the galaxy, Orks are an occasional blight on Verdekil XVIII. They seem mostly to use the planet as a pit stop to ‘get their krump on’ while en-route to a larger engagement.







    Space Marine Firedrakes Chapter
    My brother’s original army and the classic arch-nemesis of my Tyranids.

    Rumored to be descended from the Primarch Vulkan, the Firedrakes are a roving Chapter which at one point was dedicated to the pursuit and extermination of Splinter Fleet Cyclone. Though now enmeshed in conflict with large portions of both the Ecstatic Overdose Kabal and Da Pikked Skabs Ork warband, they still see to it that the JP Regiment receives Astartes assistance in their hours of darkest need. In return, the Catachan supply allies in distant warzones when the Space Marines have need of mortal stealth.



    Last edited by Pekel; 18-07-2013 at 05:08.

  6. #6

    Re: Verdekil XVIII: Welcome To The Jungle

    Great to see all your awesome hobby content consolidated into one place, this will make for an awesome thread!

  7. #7

    Re: Verdekil XVIII: Welcome To The Jungle

    Hi! I just now registered for the forum specifically to tell you how awesome your models are! Expect a lot of comments from me in the future! I was looking for examples of jungle bases for a tyranid army and stumbled onto your thread.

    One thing that I think would be awesome for you to make would be a "dino's egg nest" style objective markers on small bases. I could imagine a cool scenario with the catachan forces trying to protect them from tyranids.

  8. #8
    Chapter Master Pekel's Avatar
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    Re: Verdekil XVIII: Welcome To The Jungle

    Thanks everyone for all the comments! I have some finished things to post (my Eldar Jetbikes finally have completed bases, after six years...) and some WIPs (sculpted parts on Eldar 'Crisis Suit' allies, Catachan Knife Fighter and Brawler conversions, converted Wraithseer and Spiritseer, and an updated old Wraithlord). I've been really busy with work but I'll try to have them up soon.

    Quote Originally Posted by Pyramid View Post
    Hi! I just now registered for the forum specifically to tell you how awesome your models are! Expect a lot of comments from me in the future! I was looking for examples of jungle bases for a tyranid army and stumbled onto your thread.

    One thing that I think would be awesome for you to make would be a "dino's egg nest" style objective markers on small bases. I could imagine a cool scenario with the catachan forces trying to protect them from tyranids.
    Looking forward to your jungle Tyranids - glad I can be of some inspiration! Most of the pictures in the original post don't show my new jungle bases very well. I originally just had flock over brown ground, but lately I've been updating everything with clump foliage, grass tufts, flowers, and leaf scatter. Makes a world of difference! As for the egg objective, that's a great idea - and I actually have a small piece of MDF cut and ready to become a base with a nest on it! I've just been waiting to find a Cold One cheap on ebay, since I want to have it be a raptor nest and count as dangerous terrain.

    These both show a little bit of the diverse basing materials.

    Flying Hive Tyrant:



    Allied Venerable Dreadnought:


  9. #9
    Chapter Master Cap'n Facebeard's Avatar
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    Re: Verdekil XVIII: Welcome To The Jungle

    Looking good altogether, man.
    Quote Originally Posted by TheBigBadWolf View Post
    In the toilets?!

    You dirty bugger!!!

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    Chapter Master New Cult King's Avatar
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    Re: Verdekil XVIII: Welcome To The Jungle

    I thoroughly adore themed armies like these. Outstanding
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  11. #11
    Commander Nordic's Avatar
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    Re: Verdekil XVIII: Welcome To The Jungle

    all looks great. I really dig the firedrakes and the tyranid conversions as well as the genstealer cult! Subbed!

  12. #12

    Re: Verdekil XVIII: Welcome To The Jungle

    Thanks for posting the pics! Very helpful!
    I'm glad you like the nest idea. I will be posting pictures of my own jungle nids once I'm done with the warriors (the first unit I'm working on). I'll be sure to send you a pm!
    Excited to see your eldar jetbike bases!

  13. #13
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    Re: Verdekil XVIII: Welcome To The Jungle

    hey pekel, i really like your work especially on the jungle terrain! in one of your terrain threads you asked about the leaves on a wood elf warriors base, they are seeds coming from the birch tree. Very easy to find and once dry ideal leaves for terrain and basing things. keep up the good work and good luck with the leaves

  14. #14
    Chapter Master Pekel's Avatar
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    Re: Verdekil XVIII: Welcome To The Jungle

    Pyramid, I look forward to your Tyranids!

    donaniem, thanks for the leaf info. I actually finally found them and, though they're probably impossible to see in the photos, scattered them on some of my terrain pieces. Appreciate you getting to me about it, though.

    After having these models painted for something like six years (when the old Eldar Codex was brand new), I finally made them flying bases! Of course on the tanks you can't see them, but they're there. Eventually if GW makes new Jetbikes I'd like to turn these into Shining Spears and paint some Guardian Jetbikes in the neutral tan color. I also eventually hope to get a wash in the crevices on the tanks for more contrast, plus of course Scatter Lasers on the Wave Serpent. But here they all are for now!







    Hope you enjoy. Should have some more pictures in the next two or three days.

  15. #15

    Re: Verdekil XVIII: Welcome To The Jungle


    Wow those look beautiful!
    Did you make the mottled dirt and the bricks out of greenstuff?

  16. #16
    Chapter Master Pekel's Avatar
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    Re: Verdekil XVIII: Welcome To The Jungle

    Quote Originally Posted by Pyramid View Post

    Wow those look beautiful!
    Did you make the mottled dirt and the bricks out of greenstuff?
    Thanks! I cut out a ton of rectangles out of cereal card, slather a base in glue, arrange the 'bricks,' and cover the base in sand. Pretty tedious - you can see why I put these five bases off for six years!

    Quote Originally Posted by Nasha View Post
    Damn man...ive followed ur catachan log sinces its beginning and i cant wait for your knife fighter and brawler models
    Thanks, I'm really happy with how they're coming along. The Knife Fighter legs are made from Wych legs with the details cut off. I'm about to pop the pockets I greenstuff cast from Catachan legs out and glue them on. Should look good, I'll have photos soon. Also did a bunch of greenstuffing on one of the Brawlers (to make him into a big, portly fellow) but I need to find two Catachan legs cheap before I can finish the unit.

    For a long time I wanted to make this guy's blue into gray as well as spice up the really boring base, so here's the before and after:





    Back to work!

  17. #17
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    Re: Verdekil XVIII: Welcome To The Jungle

    Damn man...ive followed ur catachan log sinces its beginning and i cant wait for your knife fighter and brawler models

  18. #18
    Chapter Master Pekel's Avatar
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    Re: Verdekil XVIII: Welcome To The Jungle

    Been working on a ton of things at the same time and should have some finished Eldar and terrain paint soon, but for now here's some WIP models.

    First, two WIP models to count as allied Arco-Flagellants - I call them Brawlers. I wanted some models to represent guys who, even among the Catachan, stand out as ridiculous fighters. I've been reading a bunch of classics on my Kindle, since public domain books are free, so here's a start on Tarzan and Queequeg. Since Tarzan regularly chokes out lions and Queequeg jumps on whales' backs and slays them with just a sharp stick, they made the badass cut. I'm debating how to make them stand out better for WYSIWYG, and was thinking of adding some blood on weapons since it's absent on the rest of the army.Tarzan will have a jaguar pelt and Queegueg will be covered in tattoos. But I NEED CATACHAN LEGS to make them! Please PM me if you might have two to spare, I'd be eternally grateful!



    The third Brawler is Friar Tuck from Robin Hood, who I readily admit took a bunch of cues from Little John. I just thought the friar look was more interesting. One either side of Tuck is a Catachan Knife Fighter, who play as Death Cult Assassins. They're converted from Dark Eldar legs. I intentionally went for a fast, skinny look to them. A third is in the works, also a female. I'm going the opposite of most wargamers and actually reducing busts and covering up exposed midriffs so that the ladies fit in better and look less ridiculous.



    And lastly, here's one of the 'Crisis Battlesuits' in progress. He's actually the shortest one - the rest have straighter legs, lengthened midsections, and longer necks. My fingers are also covering up the 'jetpack' on the shoulders, which helps bulk it up. Half of them will also have flying stands. Think it looks significantly different from a Wraithguard?



    Also, I NEED THREE ELDAR FLAMERS. Ideally the ones included with the Wraithlord. If anybody can help me with the flamers or Catachan legs I'd greatly appreciate it, and can PayPal you some money for your efforts. Thanks, and will have some more finished painted models soon!

    EDIT: Here's a bit more. The third Knife Fighter, who still needs a bit of face surgery and some narrower shoulders. Like the pose though!



    And the very WIP temple ruins they'll be fighting over. There's two more as well, and I hope to eventually find another one of those Playmobil bridges on ebay.

    Last edited by Pekel; 25-07-2013 at 03:37.

  19. #19
    Chapter Master sheep's Avatar
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    Re: Verdekil XVIII: Welcome To The Jungle

    Looking good mate, the "battlesuits" face is very Gieger-esque, I like

    Youmust be excited about the new lizardmen release, more dinos for you to loot!
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  20. #20
    Chapter Master Pekel's Avatar
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    Re: Verdekil XVIII: Welcome To The Jungle

    Quote Originally Posted by sheep View Post
    Youmust be excited about the new lizardmen release, more dinos for you to loot!
    I want a Terradon and a Cold One for terrain details... maybe an old Salamander for a Nork Dedogg 'attack dog'... and if the Bastiladon was cheaper (and I had need of another tank), I'd make this!



    Quote Originally Posted by Timedude View Post
    Is that an Onua Crisis Suit?
    It is! And you can bet there's five other coming along with it...

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