I'm hosting an apocalypse game this next month for our store and unfortunately I can't fathom getting through a turn in a reasonable amount of time without changing the psychic phase rules. Just adding up the psyker mastery levels on each side could take considerable time let alone figuring out who on each side will use how many dice for which power etc. Not even really looking to balance out the issues just trying to streamline it so turns don't increase in length more than they already are! Any ideas?