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  1. #1
    Veteran Sergeant Anteater's Avatar
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    New to Inquisitor

    Hello people,

    I've only been into the hobby for 2 years but never have I found myself like the original game: it's just too long and boring IMO. But then I discovered Inquisitor. I read all I could about it and it looks really cool to me. I like the fact that there is an actual story in it rather than the normal ''I'm-going-to-kill-you-because-screw-you''. I have a few questions though.
    -With how much models do you play? I've read 3-4, but I've seen Warbands consisting of around 10 models.
    -How long does a game take? This is very important to me. I'd like to have short games.
    -Can some of you give a few links to helpful sites? This would be much appreciated!

    Cheers, Anteater
    "There is no truth in flesh, only betrayal."
    "There is no strength in flesh, only weakness."
    "There is no constancy in flesh, only decay."
    "There is no certainty in flesh but death."
    " Credo Omnissiah

  2. #2
    Chapter Master MarcoSkoll's Avatar
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    Re: New to Inquisitor

    Quote Originally Posted by Anteater View Post
    -With how much models do you play? I've read 3-4, but I've seen Warbands consisting of around 10 models.
    It's typical for a player to have two to four characters on the table (depending on how powerful those characters are, what the GM wants out of the scenario and other such factors), with no more than about 10-12 characters on the table in all, but it's certainly possible for an Inquisitor's entourage to be bigger; you just wouldn't use all of those characters in every game.

    -How long does a game take? This is very important to me. I'd like to have short games.
    Once you get used to the rules (which, if I'm honest, usually means ignoring or fudging a few of them), it's reasonably timely - dependent on the complexity and size of the scenario, of course. With three players and a GM, most of my games run about 60-90 minutes.

    At an extreme, I ran a six player, fifty model game (12 PCs, 37 NPCs and one Rhino) last year in about two hours, but games like that are not something I'd recommend. They take a lot of effort, very experienced GMing, and even then they're easy to screw up...

    -Can some of you give a few links to helpful sites? This would be much appreciated!
    www.the-conclave.co.uk - is a dedicated Inquisitor forum. It's relatively quiet at the moment, but is still a good place to discuss rules and background.
    A particularly useful topic on The 'Clave is this one where most of the old GW Inquisitor articles have been archived.
    www.ammobunker.org - has a thriving INQ28 section which specialises mostly in the modelling side of things.
    www.dark-magenta.net - is a fanzine with a site that hasn't been properly rebuilt since a site crash, but it stills host its old articles.
    carthax.wikia.com - an Inquisitor wiki with various gaming tips, and also hosts The Conclave's shared Carthax Sector setting.

    You may also find the recently redone "What is Inquisitor?" leaflet to be a helpful summary of some of the game details.
    -Inquisitor Marco Robert Skoll.
    Project log - Leander, 54mm scale Mars pattern Warhound titan

  3. #3
    Veteran Sergeant Anteater's Avatar
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    Re: New to Inquisitor

    Quote Originally Posted by MarcoSkoll View Post
    It's typical for a player to have two to four characters on the table (depending on how powerful those characters are, what the GM wants out of the scenario and other such factors), with no more than about 10-12 characters on the table in all, but it's certainly possible for an Inquisitor's entourage to be bigger; you just wouldn't use all of those characters in every game.


    Once you get used to the rules (which, if I'm honest, usually means ignoring or fudging a few of them), it's reasonably timely - dependent on the complexity and size of the scenario, of course. With three players and a GM, most of my games run about 60-90 minutes.

    At an extreme, I ran a six player, fifty model game (12 PCs, 37 NPCs and one Rhino) last year in about two hours, but games like that are not something I'd recommend. They take a lot of effort, very experienced GMing, and even then they're easy to screw up...


    www.the-conclave.co.uk - is a dedicated Inquisitor forum. It's relatively quiet at the moment, but is still a good place to discuss rules and background.
    A particularly useful topic on The 'Clave is this one where most of the old GW Inquisitor articles have been archived.
    www.ammobunker.org - has a thriving INQ28 section which specialises mostly in the modelling side of things.
    www.dark-magenta.net - is a fanzine with a site that hasn't been properly rebuilt since a site crash, but it stills host its old articles.
    carthax.wikia.com - an Inquisitor wiki with various gaming tips, and also hosts The Conclave's shared Carthax Sector setting.

    You may also find the recently redone "What is Inquisitor?" leaflet to be a helpful summary of some of the game details.
    Thank you so much! Definetly gonna play it. The first question in particular is very helpful!
    "There is no truth in flesh, only betrayal."
    "There is no strength in flesh, only weakness."
    "There is no constancy in flesh, only decay."
    "There is no certainty in flesh but death."
    " Credo Omnissiah

  4. #4
    Chaplain greenstuff_gav's Avatar
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    Re: New to Inquisitor

    Quote Originally Posted by MarcoSkoll View Post
    www.the-conclave.co.uk - is a dedicated Inquisitor forum. It's relatively quiet at the moment, but is still a good place to discuss rules and background.
    A particularly useful topic on The 'Clave is this one where most of the old GW Inquisitor articles have been archived.
    if you do sign up for The Conclave; let me know! i'm having trouble with SPam accounts at the moment and don't want you to get lost in amongst them

    there are a load of battle reports that maybe worth checking out to help get a feel for the game
    rolling 1's is an art...
    Stuff for sale / trade

  5. #5
    Brother Sergeant Blood Donor's Avatar
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    Re: New to Inquisitor

    If you are new enough to =][= that you have not purchased any miniatures for it yet, perhaps it would be worth your time looking into Inquisimunda which has a relatively active community. The rules are retro-fitted down to the 28mm scale (meaning larger mini selection and cheaper prices), and have an ongoing community rules development and play testing which can be found here. It allows the number of miniatures per side to grow to retinue strength (still miles - and hundreds of dollars - away from the vast scale of WH40K forces), if desired, and makes using terrain an easier addition to the GM'd game play to add more colour and all around awesomeness to your scenarios. If you talk to Matelloco on YakTribe, he seems to be the man carrying the flag on the project currently. The real beauty of it is that you can convert 40K players since they own lots of miniatures already .

  6. #6
    Chapter Master MarcoSkoll's Avatar
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    Re: New to Inquisitor

    Quote Originally Posted by Blood Donor View Post
    If you are new enough to =][= that you have not purchased any miniatures for it yet, perhaps it would be worth your time looking into Inquisimunda which has a relatively active community. The rules are retro-fitted down to the 28mm scale (meaning larger mini selection and cheaper prices)
    Inquisimunda wasn't really "retro-fitted" to the 28mm scale, given it's primarily the Necromunda rules with extra gang lists. (Well, that version is, anyway. I've seen others.)

    In any case, don't make the mistake of assuming I'm promoting only 54mm scale Inquisitor. Although I have a fondness for the 54mm scale, the 28mm variant is certainly the easier way to get into the game these days. (Not that 54mm is that bad. There are a lot of manufacturers out there - and it's also a lovely scale to scratch-build for).

    The real beauty of it is that you can convert 40K players since they own lots of miniatures already .
    I'd say "Maybe, but not that way".

    By all means, convince them to convert new models from their bits boxes, but Inquisitor and Inquisimunda are games where models should have character (particularly so for Inquisitor) and most of the models they could pluck out of their WH40K armies have been modelled as just another soldier in the ranks. Also, if nothing else, they'd be missing an opportunity to experience the kind of creativity these games offer.
    Last edited by MarcoSkoll; 29-06-2015 at 11:42.
    -Inquisitor Marco Robert Skoll.
    Project log - Leander, 54mm scale Mars pattern Warhound titan

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