Some of the recent model releases were pretty good through (if quite pricy but what else is new).
Some of the recent model releases were pretty good through (if quite pricy but what else is new).
In our local community there's a growing 7th ed movement. I've thought about joining, but the time they do it doesn't work well for me (I have to work and/or go to kids soccer practice).
Damon.
"Nicht kleckern, klotzen!"
A Mëtälhëäd of Wärsëër
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7th Edition? The one where Daemons dominated it all? Where you either brought Vampires or Dark Elves or lost automatically? Where Beastmen and Ogres were left in a practically unplayable state?
Can't really say I understand this. This gem was probably the reason WHFB died out.
7th edition fixed some problems from 6th while breaking other stuff.
The core rules are ok mostly. Guess it all depends on which armies are in your group.
While there are some issues I have with a couple of core rules in 7th, it's very playable if you use the Ravening Hordes lists from 6th.
The nature of a dead system brings up divisions. People make the decision to not play Age of Sigmar and are left with analyzing what they want from the game. If 8th wasn't really satisfactory, then they'd have no real reason to stick with 8th. Even 8th edition players couldn't come to a consensus as far as what they wanted. T9A is a testament to that.
When it came time for me to decide exactly which edition fit best with what I wanted from a gaming system, 6th was the only answer. Others may have a different idea, and that is where you get things like Oldhammer, Classichammer, T9A, even people leaving to play Kings of War or any other system that may cater to the type of game they want.
I think it was a huge mistake for GW to move past 6th. They could have refined the books, ironed out various issues, but I really liked that version. While some armies weren't very good, the RH lists combined with 6th was probably the most balanced version GW ever produced.
Want a better way to fight fantasy battles? Try the revised and expanded Conqueror: Fields of Victory!
Do you like Star Wars but hate the prequels? Ever wonder what could have happened if someone competent wrote them? Look no further.
A proud player of 2nd edition 40k.
Check out my bestselling book about the Spanish Civil War.
I concur with your sentiment on that one. The irony is that they could have done a lot with a few simple tweaks by using some of the rules from WAB to fix or augment WFB in order to make it more forgiving, and they decided to go in a completely different way.
My miniature blog. http://tinylegions.blogspot.com/
www.classichammer.com - New Games with Old Rules
GW needs to be able to sell rules as well as miniatures.
I guess doing slight tweaks didn't cut it with the sales department.
Want a better way to fight fantasy battles? Try the revised and expanded Conqueror: Fields of Victory!
Do you like Star Wars but hate the prequels? Ever wonder what could have happened if someone competent wrote them? Look no further.
A proud player of 2nd edition 40k.
Check out my bestselling book about the Spanish Civil War.
They're drastically altering Kill Team, so maybe they're going for a stable ruleset after all (even though I didn't have that many complaints about the current edition).
Want a better way to fight fantasy battles? Try the revised and expanded Conqueror: Fields of Victory!
Do you like Star Wars but hate the prequels? Ever wonder what could have happened if someone competent wrote them? Look no further.
A proud player of 2nd edition 40k.
Check out my bestselling book about the Spanish Civil War.
The whole business model of GW will be turned up on its head if not already by 3D printing. GW has had a bad habit of selling models at a premium, and it will be getting more noticeable as more artists make more miniatures that are comparable or better to GW's selection.
My miniature blog. http://tinylegions.blogspot.com/
www.classichammer.com - New Games with Old Rules
Yes, and also the pre-painted stuff. There are a lot of threats, and you have to include the secondary market.
I'm still fleshing out my 2nd ed. armies and while I have used non-GW figures for several armies (chiefly Eldar and Imperial Guard), in the last few weeks I was shocked by how cheaply one can get otherwise decent kits from earlier versions.
Also of interest: GW's obsessive desire to trademark all their armies is making item descriptions really long. But you can still find what you want with some patience.
The problem is that GW wants to use recognizable archetypes but then pretend that they alone thought of them and no one else can use them. It can't and doesn't work. It doesn't matter how many extra consonants and vowels you use, everyone knows the Aelddiearri (or whatever they are calling them now) are the flipping Space Elves.
And the fake British Public School Latin terms for the Imperial forces fools exactly no one.
I do have to wonder, though: which GW staffer was the one who came up with Lionel Johnson's poem as the basis of a chapter with a "dark secret"?
I mean, back in the 90s they were having a jolly time throwing around literary and pop culture references, but in the pre-internet era, coming up with "The Dark Angel" as the basis of a Space Marine Chapter was truly inspired.
Want a better way to fight fantasy battles? Try the revised and expanded Conqueror: Fields of Victory!
Do you like Star Wars but hate the prequels? Ever wonder what could have happened if someone competent wrote them? Look no further.
A proud player of 2nd edition 40k.
Check out my bestselling book about the Spanish Civil War.